#include "FoldersTask.h" #include "minecraft/MinecraftInstance.h" #include FoldersTask::FoldersTask(MinecraftInstance * inst) :Task() { m_inst = inst; } void FoldersTask::executeTask() { // Make directories QDir mcDir(m_inst->minecraftRoot()); if (!mcDir.exists() && !mcDir.mkpath(".")) { emitFailed(tr("Failed to create folder for minecraft binaries.")); return; } emitSucceeded(); }