#pragma once #include #include #include #include #include #include "ResourceObserver.h" #include "TypeMagic.h" #include "multimc_logic_export.h" class ResourceHandler; /** Frontend class for resources * * Usage: * Resource::create("icon:noaccount")->applyTo(accountsAction); * Resource::create("web:http://asdf.com/image.png")->applyTo(imageLbl)->placeholder(Resource::create("icon:loading")); * * Memory management: * Resource caches ResourcePtrs using weak pointers, so while a resource is still existing * when a new resource is created the resources will be the same (including the same handler). * * ResourceObservers keep a shared pointer to the resource, as does the Resource itself to it's * placeholder (if present). This means a resource stays valid while it's still used ("applied to" etc.) * by something. When nothing uses it anymore it gets deleted. * * @note Always pass resource around using Resource::Ptr! Copy and move constructors are disabled for a reason. */ class MULTIMC_LOGIC_EXPORT Resource : public std::enable_shared_from_this { // only allow creation from Resource::create and disallow passing around non-pointers explicit Resource(const QString &resource); Resource(const Resource &) = delete; Resource(Resource &&) = delete; public: using Ptr = std::shared_ptr; ~Resource(); /// The returned pointer needs to be stored until either Resource::applyTo or Resource::then is called, or it is passed as /// a placeholder to Resource::create itself. static Ptr create(const QString &resource, Ptr placeholder = nullptr); /// Use these functions to specify what should happen when e.g. the resource changes Ptr applyTo(ResourceObserver *observer); Ptr applyTo(QObject *target, const char *property = nullptr); template Ptr then(Func &&func) { // Arg will be the functions argument with references and cv-qualifiers (const, volatile) removed using Arg = TypeMagic::CleanType::Argument>; // Ret will be the functions return type using Ret = typename TypeMagic::Function::ReturnType; // FunctionResourceObserver return applyTo(new FunctionResourceObserver(std::forward(func))); } /// Retrieve the currently active resource. If it's type is different from T a conversion will be attempted. template T getResource() const { return getResourceInternal(qMetaTypeId()).template value(); } /// @internal Used by ResourceObserver and ResourceProxyModel QVariant getResourceInternal(const int typeId) const; /** Register a new ResourceHandler. T needs to inherit from ResourceHandler * Usage: Resource::registerHandler("myid"); */ template static void registerHandler(const QString &id) { m_handlers.insert(id, [](const QString &res) { return std::make_shared(res); }); } /** Register a new resource transformer * Resource transformers are functions that are responsible for converting between different types, * for example converting from a QByteArray to a QPixmap. They are registered "externally" because not * all types might be available in this library, for example gui types like QPixmap. * * Usage: Resource::registerTransformer([](const InputType &type) { return OutputType(type); }); * This assumes that OutputType has a constructor that takes InputType as an argument. More * complicated transformers can of course also be registered. * * When a ResourceObserver requests a type that's different from the actual resource type, a matching * transformer will be looked up from the list of transformers. * @note Only one-stage transforms will be performed (you can't registerTransformers for QString => int * and int => float and expect QString to automatically be transformed into a float. */ template static void registerTransformer(Func &&func) { using Out = typename TypeMagic::Function::ReturnType; using In = TypeMagic::CleanType::Argument>; static_assert(!std::is_same::value, "It does not make sense to transform a value to itself"); m_transfomers.insert(qMakePair(qMetaTypeId(), qMetaTypeId()), [func](const QVariant &in) { return QVariant::fromValue(func(in.value())); }); } private: // half private, implementation details friend class ResourceHandler; // the following three functions are called by ResourceHandlers /** Notifies the observers. They will call Resource::getResourceInternal which will call ResourceHandler::result * or delegate to it's placeholder. */ void reportResult(); void reportFailure(const QString &reason); void reportProgress(const int progress); friend class ResourceObserver; /// Removes observer from the list of observers so that we don't attempt to notify something that doesn't exist void notifyObserverDeleted(ResourceObserver *observer); private: // truly private QList m_observers; std::shared_ptr m_handler = nullptr; Ptr m_placeholder = nullptr; const QString m_resource; static QString storageIdentifier(const QString &id, Ptr placeholder = nullptr); QString storageIdentifier() const; // a list of resource handler factories, registered using registerHandler static QMap(const QString &)>> m_handlers; // a list of resource transformers, registered using registerTransformer static QMap, std::function> m_transfomers; // a list of resources so that we can reuse them static QMap> m_resources; };