From f897a200e2607fd99116a3ab4bb9ba757a52139b Mon Sep 17 00:00:00 2001 From: Stiepen22 Date: Fri, 6 Sep 2013 22:40:50 +0200 Subject: Made instace killing actually work --- logic/MinecraftProcess.cpp | 8 +++++++- 1 file changed, 7 insertions(+), 1 deletion(-) (limited to 'logic') diff --git a/logic/MinecraftProcess.cpp b/logic/MinecraftProcess.cpp index 3d82008b..6ac5b886 100644 --- a/logic/MinecraftProcess.cpp +++ b/logic/MinecraftProcess.cpp @@ -120,7 +120,12 @@ void MinecraftProcess::finish(int code, ExitStatus status) //TODO: error handling } - emit log("Minecraft exited."); + // TODO: Localization + + if (!killed) + emit log("Minecraft exited."); + else + emit log("Minecraft was killed by user.", MessageLevel::Error); m_prepostlaunchprocess.processEnvironment().insert("INST_EXITCODE", QString(code)); @@ -141,6 +146,7 @@ void MinecraftProcess::finish(int code, ExitStatus status) void MinecraftProcess::killMinecraft() { killed = true; + kill(); } void MinecraftProcess::launch() -- cgit v1.2.3