From 141e0a02a0a0c4bbc4cc2e900560db5048366104 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Petr=20Mr=C3=A1zek?= Date: Wed, 4 Feb 2015 21:10:10 +0100 Subject: SCRATCH move things to the right places --- logic/minecraft/AssetsUtils.h | 39 +++++++++++++++++++++++++++++++++++++++ 1 file changed, 39 insertions(+) create mode 100644 logic/minecraft/AssetsUtils.h (limited to 'logic/minecraft/AssetsUtils.h') diff --git a/logic/minecraft/AssetsUtils.h b/logic/minecraft/AssetsUtils.h new file mode 100644 index 00000000..ea12136d --- /dev/null +++ b/logic/minecraft/AssetsUtils.h @@ -0,0 +1,39 @@ +/* Copyright 2013-2015 MultiMC Contributors + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +#pragma once + +#include +#include + +struct AssetObject +{ + QString hash; + qint64 size; +}; + +struct AssetsIndex +{ + QMap objects; + bool isVirtual = false; +}; + +namespace AssetsUtils +{ +bool loadAssetsIndexJson(QString file, AssetsIndex* index); +int findLegacyAssets(); +/// Reconstruct a virtual assets folder for the given assets ID and return the folder +QDir reconstructAssets(QString assetsId); +} -- cgit v1.2.3