From ffbc5bb62c0cd771b26cb1d9b5afdccef77075b4 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Petr=20Mr=C3=A1zek?= Date: Mon, 27 Jan 2014 03:00:49 +0100 Subject: Offline mode can be used even when online. Allow the user to pick a player name for offline mode. Big auth refactor. Now using session objects instead of the accounts themselves. Sessions only last for one instance start and hold all the auth and player data. --- logic/OneSixUpdate.h | 6 +----- 1 file changed, 1 insertion(+), 5 deletions(-) (limited to 'logic/OneSixUpdate.h') diff --git a/logic/OneSixUpdate.h b/logic/OneSixUpdate.h index bc717a94..3c18211e 100644 --- a/logic/OneSixUpdate.h +++ b/logic/OneSixUpdate.h @@ -29,7 +29,7 @@ class OneSixUpdate : public Task { Q_OBJECT public: - explicit OneSixUpdate(BaseInstance *inst, bool prepare_for_launch, QObject *parent = 0); + explicit OneSixUpdate(BaseInstance *inst, QObject *parent = 0); virtual void executeTask(); private @@ -49,9 +49,6 @@ slots: void assetsFinished(); void assetsFailed(); - // extract the appropriate libraries - void prepareForLaunch(); - private: NetJobPtr specificVersionDownloadJob; NetJobPtr jarlibDownloadJob; @@ -59,5 +56,4 @@ private: // target version, determined during this task std::shared_ptr targetVersion; BaseInstance *m_inst = nullptr; - bool m_only_prepare = false; }; -- cgit v1.2.3