From ffbc5bb62c0cd771b26cb1d9b5afdccef77075b4 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Petr=20Mr=C3=A1zek?= Date: Mon, 27 Jan 2014 03:00:49 +0100 Subject: Offline mode can be used even when online. Allow the user to pick a player name for offline mode. Big auth refactor. Now using session objects instead of the accounts themselves. Sessions only last for one instance start and hold all the auth and player data. --- logic/OneSixInstance.h | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'logic/OneSixInstance.h') diff --git a/logic/OneSixInstance.h b/logic/OneSixInstance.h index f869e345..c159723b 100644 --- a/logic/OneSixInstance.h +++ b/logic/OneSixInstance.h @@ -40,8 +40,8 @@ public: QString loaderModsDir() const; virtual QString instanceConfigFolder() const override; - virtual std::shared_ptr doUpdate(bool only_prepare) override; - virtual MinecraftProcess *prepareForLaunch(MojangAccountPtr account) override; + virtual std::shared_ptr doUpdate() override; + virtual MinecraftProcess *prepareForLaunch(AuthSessionPtr session) override; virtual void cleanupAfterRun() override; @@ -73,6 +73,6 @@ public: virtual QString getStatusbarDescription() override; private: - QStringList processMinecraftArgs(MojangAccountPtr account); + QStringList processMinecraftArgs(AuthSessionPtr account); QDir reconstructAssets(std::shared_ptr version); }; -- cgit v1.2.3