From 47e37635f50c09b4f9a9ee7699e3120bab3e4088 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Petr=20Mr=C3=A1zek?= Date: Sun, 10 Apr 2016 04:29:29 +0200 Subject: NOISSUE split GUI stuff from logic library --- libraries/logic/minecraft/auth/AuthSession.cpp | 30 ++ libraries/logic/minecraft/auth/AuthSession.h | 51 +++ libraries/logic/minecraft/auth/MojangAccount.cpp | 278 ++++++++++++++ libraries/logic/minecraft/auth/MojangAccount.h | 173 +++++++++ .../logic/minecraft/auth/MojangAccountList.cpp | 427 +++++++++++++++++++++ libraries/logic/minecraft/auth/MojangAccountList.h | 201 ++++++++++ libraries/logic/minecraft/auth/YggdrasilTask.cpp | 255 ++++++++++++ libraries/logic/minecraft/auth/YggdrasilTask.h | 150 ++++++++ .../minecraft/auth/flows/AuthenticateTask.cpp | 202 ++++++++++ .../logic/minecraft/auth/flows/AuthenticateTask.h | 46 +++ .../logic/minecraft/auth/flows/RefreshTask.cpp | 144 +++++++ libraries/logic/minecraft/auth/flows/RefreshTask.h | 44 +++ .../logic/minecraft/auth/flows/ValidateTask.cpp | 61 +++ .../logic/minecraft/auth/flows/ValidateTask.h | 47 +++ 14 files changed, 2109 insertions(+) create mode 100644 libraries/logic/minecraft/auth/AuthSession.cpp create mode 100644 libraries/logic/minecraft/auth/AuthSession.h create mode 100644 libraries/logic/minecraft/auth/MojangAccount.cpp create mode 100644 libraries/logic/minecraft/auth/MojangAccount.h create mode 100644 libraries/logic/minecraft/auth/MojangAccountList.cpp create mode 100644 libraries/logic/minecraft/auth/MojangAccountList.h create mode 100644 libraries/logic/minecraft/auth/YggdrasilTask.cpp create mode 100644 libraries/logic/minecraft/auth/YggdrasilTask.h create mode 100644 libraries/logic/minecraft/auth/flows/AuthenticateTask.cpp create mode 100644 libraries/logic/minecraft/auth/flows/AuthenticateTask.h create mode 100644 libraries/logic/minecraft/auth/flows/RefreshTask.cpp create mode 100644 libraries/logic/minecraft/auth/flows/RefreshTask.h create mode 100644 libraries/logic/minecraft/auth/flows/ValidateTask.cpp create mode 100644 libraries/logic/minecraft/auth/flows/ValidateTask.h (limited to 'libraries/logic/minecraft/auth') diff --git a/libraries/logic/minecraft/auth/AuthSession.cpp b/libraries/logic/minecraft/auth/AuthSession.cpp new file mode 100644 index 00000000..8758bfbd --- /dev/null +++ b/libraries/logic/minecraft/auth/AuthSession.cpp @@ -0,0 +1,30 @@ +#include "AuthSession.h" +#include +#include +#include +#include + +QString AuthSession::serializeUserProperties() +{ + QJsonObject userAttrs; + for (auto key : u.properties.keys()) + { + auto array = QJsonArray::fromStringList(u.properties.values(key)); + userAttrs.insert(key, array); + } + QJsonDocument value(userAttrs); + return value.toJson(QJsonDocument::Compact); + +} + +bool AuthSession::MakeOffline(QString offline_playername) +{ + if (status != PlayableOffline && status != PlayableOnline) + { + return false; + } + session = "-"; + player_name = offline_playername; + status = PlayableOffline; + return true; +} diff --git a/libraries/logic/minecraft/auth/AuthSession.h b/libraries/logic/minecraft/auth/AuthSession.h new file mode 100644 index 00000000..dede90a9 --- /dev/null +++ b/libraries/logic/minecraft/auth/AuthSession.h @@ -0,0 +1,51 @@ +#pragma once + +#include +#include +#include + +#include "multimc_logic_export.h" + +struct User +{ + QString id; + QMultiMap properties; +}; + +struct MULTIMC_LOGIC_EXPORT AuthSession +{ + bool MakeOffline(QString offline_playername); + + QString serializeUserProperties(); + + enum Status + { + Undetermined, + RequiresPassword, + PlayableOffline, + PlayableOnline + } status = Undetermined; + + User u; + + // client token + QString client_token; + // account user name + QString username; + // combined session ID + QString session; + // volatile auth token + QString access_token; + // profile name + QString player_name; + // profile ID + QString uuid; + // 'legacy' or 'mojang', depending on account type + QString user_type; + // Did the auth server reply? + bool auth_server_online = false; + // Did the user request online mode? + bool wants_online = true; +}; + +typedef std::shared_ptr AuthSessionPtr; diff --git a/libraries/logic/minecraft/auth/MojangAccount.cpp b/libraries/logic/minecraft/auth/MojangAccount.cpp new file mode 100644 index 00000000..69a24c09 --- /dev/null +++ b/libraries/logic/minecraft/auth/MojangAccount.cpp @@ -0,0 +1,278 @@ +/* Copyright 2013-2015 MultiMC Contributors + * + * Authors: Orochimarufan + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +#include "MojangAccount.h" +#include "flows/RefreshTask.h" +#include "flows/AuthenticateTask.h" + +#include +#include +#include +#include +#include +#include + +#include + +MojangAccountPtr MojangAccount::loadFromJson(const QJsonObject &object) +{ + // The JSON object must at least have a username for it to be valid. + if (!object.value("username").isString()) + { + qCritical() << "Can't load Mojang account info from JSON object. Username field is " + "missing or of the wrong type."; + return nullptr; + } + + QString username = object.value("username").toString(""); + QString clientToken = object.value("clientToken").toString(""); + QString accessToken = object.value("accessToken").toString(""); + + QJsonArray profileArray = object.value("profiles").toArray(); + if (profileArray.size() < 1) + { + qCritical() << "Can't load Mojang account with username \"" << username + << "\". No profiles found."; + return nullptr; + } + + QList profiles; + for (QJsonValue profileVal : profileArray) + { + QJsonObject profileObject = profileVal.toObject(); + QString id = profileObject.value("id").toString(""); + QString name = profileObject.value("name").toString(""); + bool legacy = profileObject.value("legacy").toBool(false); + if (id.isEmpty() || name.isEmpty()) + { + qWarning() << "Unable to load a profile because it was missing an ID or a name."; + continue; + } + profiles.append({id, name, legacy}); + } + + MojangAccountPtr account(new MojangAccount()); + if (object.value("user").isObject()) + { + User u; + QJsonObject userStructure = object.value("user").toObject(); + u.id = userStructure.value("id").toString(); + /* + QJsonObject propMap = userStructure.value("properties").toObject(); + for(auto key: propMap.keys()) + { + auto values = propMap.operator[](key).toArray(); + for(auto value: values) + u.properties.insert(key, value.toString()); + } + */ + account->m_user = u; + } + account->m_username = username; + account->m_clientToken = clientToken; + account->m_accessToken = accessToken; + account->m_profiles = profiles; + + // Get the currently selected profile. + QString currentProfile = object.value("activeProfile").toString(""); + if (!currentProfile.isEmpty()) + account->setCurrentProfile(currentProfile); + + return account; +} + +MojangAccountPtr MojangAccount::createFromUsername(const QString &username) +{ + MojangAccountPtr account(new MojangAccount()); + account->m_clientToken = QUuid::createUuid().toString().remove(QRegExp("[{}-]")); + account->m_username = username; + return account; +} + +QJsonObject MojangAccount::saveToJson() const +{ + QJsonObject json; + json.insert("username", m_username); + json.insert("clientToken", m_clientToken); + json.insert("accessToken", m_accessToken); + + QJsonArray profileArray; + for (AccountProfile profile : m_profiles) + { + QJsonObject profileObj; + profileObj.insert("id", profile.id); + profileObj.insert("name", profile.name); + profileObj.insert("legacy", profile.legacy); + profileArray.append(profileObj); + } + json.insert("profiles", profileArray); + + QJsonObject userStructure; + { + userStructure.insert("id", m_user.id); + /* + QJsonObject userAttrs; + for(auto key: m_user.properties.keys()) + { + auto array = QJsonArray::fromStringList(m_user.properties.values(key)); + userAttrs.insert(key, array); + } + userStructure.insert("properties", userAttrs); + */ + } + json.insert("user", userStructure); + + if (m_currentProfile != -1) + json.insert("activeProfile", currentProfile()->id); + + return json; +} + +bool MojangAccount::setCurrentProfile(const QString &profileId) +{ + for (int i = 0; i < m_profiles.length(); i++) + { + if (m_profiles[i].id == profileId) + { + m_currentProfile = i; + return true; + } + } + return false; +} + +const AccountProfile *MojangAccount::currentProfile() const +{ + if (m_currentProfile == -1) + return nullptr; + return &m_profiles[m_currentProfile]; +} + +AccountStatus MojangAccount::accountStatus() const +{ + if (m_accessToken.isEmpty()) + return NotVerified; + else + return Verified; +} + +std::shared_ptr MojangAccount::login(AuthSessionPtr session, + QString password) +{ + Q_ASSERT(m_currentTask.get() == nullptr); + + // take care of the true offline status + if (accountStatus() == NotVerified && password.isEmpty()) + { + if (session) + { + session->status = AuthSession::RequiresPassword; + fillSession(session); + } + return nullptr; + } + + if (password.isEmpty()) + { + m_currentTask.reset(new RefreshTask(this)); + } + else + { + m_currentTask.reset(new AuthenticateTask(this, password)); + } + m_currentTask->assignSession(session); + + connect(m_currentTask.get(), SIGNAL(succeeded()), SLOT(authSucceeded())); + connect(m_currentTask.get(), SIGNAL(failed(QString)), SLOT(authFailed(QString))); + return m_currentTask; +} + +void MojangAccount::authSucceeded() +{ + auto session = m_currentTask->getAssignedSession(); + if (session) + { + session->status = + session->wants_online ? AuthSession::PlayableOnline : AuthSession::PlayableOffline; + fillSession(session); + session->auth_server_online = true; + } + m_currentTask.reset(); + emit changed(); +} + +void MojangAccount::authFailed(QString reason) +{ + auto session = m_currentTask->getAssignedSession(); + // This is emitted when the yggdrasil tasks time out or are cancelled. + // -> we treat the error as no-op + if (m_currentTask->state() == YggdrasilTask::STATE_FAILED_SOFT) + { + if (session) + { + session->status = accountStatus() == Verified ? AuthSession::PlayableOffline + : AuthSession::RequiresPassword; + session->auth_server_online = false; + fillSession(session); + } + } + else + { + m_accessToken = QString(); + emit changed(); + if (session) + { + session->status = AuthSession::RequiresPassword; + session->auth_server_online = true; + fillSession(session); + } + } + m_currentTask.reset(); +} + +void MojangAccount::fillSession(AuthSessionPtr session) +{ + // the user name. you have to have an user name + session->username = m_username; + // volatile auth token + session->access_token = m_accessToken; + // the semi-permanent client token + session->client_token = m_clientToken; + if (currentProfile()) + { + // profile name + session->player_name = currentProfile()->name; + // profile ID + session->uuid = currentProfile()->id; + // 'legacy' or 'mojang', depending on account type + session->user_type = currentProfile()->legacy ? "legacy" : "mojang"; + if (!session->access_token.isEmpty()) + { + session->session = "token:" + m_accessToken + ":" + m_profiles[m_currentProfile].id; + } + else + { + session->session = "-"; + } + } + else + { + session->player_name = "Player"; + session->session = "-"; + } + session->u = user(); +} diff --git a/libraries/logic/minecraft/auth/MojangAccount.h b/libraries/logic/minecraft/auth/MojangAccount.h new file mode 100644 index 00000000..2de0c19c --- /dev/null +++ b/libraries/logic/minecraft/auth/MojangAccount.h @@ -0,0 +1,173 @@ +/* Copyright 2013-2015 MultiMC Contributors + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +#pragma once + +#include +#include +#include +#include +#include +#include + +#include +#include "AuthSession.h" + +#include "multimc_logic_export.h" + +class Task; +class YggdrasilTask; +class MojangAccount; + +typedef std::shared_ptr MojangAccountPtr; +Q_DECLARE_METATYPE(MojangAccountPtr) + +/** + * A profile within someone's Mojang account. + * + * Currently, the profile system has not been implemented by Mojang yet, + * but we might as well add some things for it in MultiMC right now so + * we don't have to rip the code to pieces to add it later. + */ +struct AccountProfile +{ + QString id; + QString name; + bool legacy; +}; + +enum AccountStatus +{ + NotVerified, + Verified +}; + +/** + * Object that stores information about a certain Mojang account. + * + * Said information may include things such as that account's username, client token, and access + * token if the user chose to stay logged in. + */ +class MULTIMC_LOGIC_EXPORT MojangAccount : public QObject +{ + Q_OBJECT +public: /* construction */ + //! Do not copy accounts. ever. + explicit MojangAccount(const MojangAccount &other, QObject *parent) = delete; + + //! Default constructor + explicit MojangAccount(QObject *parent = 0) : QObject(parent) {}; + + //! Creates an empty account for the specified user name. + static MojangAccountPtr createFromUsername(const QString &username); + + //! Loads a MojangAccount from the given JSON object. + static MojangAccountPtr loadFromJson(const QJsonObject &json); + + //! Saves a MojangAccount to a JSON object and returns it. + QJsonObject saveToJson() const; + +public: /* manipulation */ + /** + * Sets the currently selected profile to the profile with the given ID string. + * If profileId is not in the list of available profiles, the function will simply return + * false. + */ + bool setCurrentProfile(const QString &profileId); + + /** + * Attempt to login. Empty password means we use the token. + * If the attempt fails because we already are performing some task, it returns false. + */ + std::shared_ptr login(AuthSessionPtr session, + QString password = QString()); + +public: /* queries */ + const QString &username() const + { + return m_username; + } + + const QString &clientToken() const + { + return m_clientToken; + } + + const QString &accessToken() const + { + return m_accessToken; + } + + const QList &profiles() const + { + return m_profiles; + } + + const User &user() + { + return m_user; + } + + //! Returns the currently selected profile (if none, returns nullptr) + const AccountProfile *currentProfile() const; + + //! Returns whether the account is NotVerified, Verified or Online + AccountStatus accountStatus() const; + +signals: + /** + * This signal is emitted when the account changes + */ + void changed(); + + // TODO: better signalling for the various possible state changes - especially errors + +protected: /* variables */ + QString m_username; + + // Used to identify the client - the user can have multiple clients for the same account + // Think: different launchers, all connecting to the same account/profile + QString m_clientToken; + + // Blank if not logged in. + QString m_accessToken; + + // Index of the selected profile within the list of available + // profiles. -1 if nothing is selected. + int m_currentProfile = -1; + + // List of available profiles. + QList m_profiles; + + // the user structure, whatever it is. + User m_user; + + // current task we are executing here + std::shared_ptr m_currentTask; + +private +slots: + void authSucceeded(); + void authFailed(QString reason); + +private: + void fillSession(AuthSessionPtr session); + +public: + friend class YggdrasilTask; + friend class AuthenticateTask; + friend class ValidateTask; + friend class RefreshTask; +}; diff --git a/libraries/logic/minecraft/auth/MojangAccountList.cpp b/libraries/logic/minecraft/auth/MojangAccountList.cpp new file mode 100644 index 00000000..26cbc81a --- /dev/null +++ b/libraries/logic/minecraft/auth/MojangAccountList.cpp @@ -0,0 +1,427 @@ +/* Copyright 2013-2015 MultiMC Contributors + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +#include "MojangAccountList.h" +#include "MojangAccount.h" + +#include +#include +#include +#include +#include +#include +#include +#include + +#include + +#include + +#define ACCOUNT_LIST_FORMAT_VERSION 2 + +MojangAccountList::MojangAccountList(QObject *parent) : QAbstractListModel(parent) +{ +} + +MojangAccountPtr MojangAccountList::findAccount(const QString &username) const +{ + for (int i = 0; i < count(); i++) + { + MojangAccountPtr account = at(i); + if (account->username() == username) + return account; + } + return nullptr; +} + +const MojangAccountPtr MojangAccountList::at(int i) const +{ + return MojangAccountPtr(m_accounts.at(i)); +} + +void MojangAccountList::addAccount(const MojangAccountPtr account) +{ + beginResetModel(); + connect(account.get(), SIGNAL(changed()), SLOT(accountChanged())); + m_accounts.append(account); + endResetModel(); + onListChanged(); +} + +void MojangAccountList::removeAccount(const QString &username) +{ + beginResetModel(); + for (auto account : m_accounts) + { + if (account->username() == username) + { + m_accounts.removeOne(account); + return; + } + } + endResetModel(); + onListChanged(); +} + +void MojangAccountList::removeAccount(QModelIndex index) +{ + beginResetModel(); + m_accounts.removeAt(index.row()); + endResetModel(); + onListChanged(); +} + +MojangAccountPtr MojangAccountList::activeAccount() const +{ + return m_activeAccount; +} + +void MojangAccountList::setActiveAccount(const QString &username) +{ + beginResetModel(); + if (username.isEmpty()) + { + m_activeAccount = nullptr; + } + else + { + for (MojangAccountPtr account : m_accounts) + { + if (account->username() == username) + m_activeAccount = account; + } + } + endResetModel(); + onActiveChanged(); +} + +void MojangAccountList::accountChanged() +{ + // the list changed. there is no doubt. + onListChanged(); +} + +void MojangAccountList::onListChanged() +{ + if (m_autosave) + // TODO: Alert the user if this fails. + saveList(); + + emit listChanged(); +} + +void MojangAccountList::onActiveChanged() +{ + if (m_autosave) + saveList(); + + emit activeAccountChanged(); +} + +int MojangAccountList::count() const +{ + return m_accounts.count(); +} + +QVariant MojangAccountList::data(const QModelIndex &index, int role) const +{ + if (!index.isValid()) + return QVariant(); + + if (index.row() > count()) + return QVariant(); + + MojangAccountPtr account = at(index.row()); + + switch (role) + { + case Qt::DisplayRole: + switch (index.column()) + { + case NameColumn: + return account->username(); + + default: + return QVariant(); + } + + case Qt::ToolTipRole: + return account->username(); + + case PointerRole: + return qVariantFromValue(account); + + case Qt::CheckStateRole: + switch (index.column()) + { + case ActiveColumn: + return account == m_activeAccount; + } + + default: + return QVariant(); + } +} + +QVariant MojangAccountList::headerData(int section, Qt::Orientation orientation, int role) const +{ + switch (role) + { + case Qt::DisplayRole: + switch (section) + { + case ActiveColumn: + return tr("Active?"); + + case NameColumn: + return tr("Name"); + + default: + return QVariant(); + } + + case Qt::ToolTipRole: + switch (section) + { + case NameColumn: + return tr("The name of the version."); + + default: + return QVariant(); + } + + default: + return QVariant(); + } +} + +int MojangAccountList::rowCount(const QModelIndex &parent) const +{ + // Return count + return count(); +} + +int MojangAccountList::columnCount(const QModelIndex &parent) const +{ + return 2; +} + +Qt::ItemFlags MojangAccountList::flags(const QModelIndex &index) const +{ + if (index.row() < 0 || index.row() >= rowCount(index) || !index.isValid()) + { + return Qt::NoItemFlags; + } + + return Qt::ItemIsUserCheckable | Qt::ItemIsEnabled | Qt::ItemIsSelectable; +} + +bool MojangAccountList::setData(const QModelIndex &index, const QVariant &value, int role) +{ + if (index.row() < 0 || index.row() >= rowCount(index) || !index.isValid()) + { + return false; + } + + if(role == Qt::CheckStateRole) + { + if(value == Qt::Checked) + { + MojangAccountPtr account = this->at(index.row()); + this->setActiveAccount(account->username()); + } + } + + emit dataChanged(index, index); + return true; +} + +void MojangAccountList::updateListData(QList versions) +{ + beginResetModel(); + m_accounts = versions; + endResetModel(); +} + +bool MojangAccountList::loadList(const QString &filePath) +{ + QString path = filePath; + if (path.isEmpty()) + path = m_listFilePath; + if (path.isEmpty()) + { + qCritical() << "Can't load Mojang account list. No file path given and no default set."; + return false; + } + + QFile file(path); + + // Try to open the file and fail if we can't. + // TODO: We should probably report this error to the user. + if (!file.open(QIODevice::ReadOnly)) + { + qCritical() << QString("Failed to read the account list file (%1).").arg(path).toUtf8(); + return false; + } + + // Read the file and close it. + QByteArray jsonData = file.readAll(); + file.close(); + + QJsonParseError parseError; + QJsonDocument jsonDoc = QJsonDocument::fromJson(jsonData, &parseError); + + // Fail if the JSON is invalid. + if (parseError.error != QJsonParseError::NoError) + { + qCritical() << QString("Failed to parse account list file: %1 at offset %2") + .arg(parseError.errorString(), QString::number(parseError.offset)) + .toUtf8(); + return false; + } + + // Make sure the root is an object. + if (!jsonDoc.isObject()) + { + qCritical() << "Invalid account list JSON: Root should be an array."; + return false; + } + + QJsonObject root = jsonDoc.object(); + + // Make sure the format version matches. + if (root.value("formatVersion").toVariant().toInt() != ACCOUNT_LIST_FORMAT_VERSION) + { + QString newName = "accounts-old.json"; + qWarning() << "Format version mismatch when loading account list. Existing one will be renamed to" + << newName; + + // Attempt to rename the old version. + file.rename(newName); + return false; + } + + // Now, load the accounts array. + beginResetModel(); + QJsonArray accounts = root.value("accounts").toArray(); + for (QJsonValue accountVal : accounts) + { + QJsonObject accountObj = accountVal.toObject(); + MojangAccountPtr account = MojangAccount::loadFromJson(accountObj); + if (account.get() != nullptr) + { + connect(account.get(), SIGNAL(changed()), SLOT(accountChanged())); + m_accounts.append(account); + } + else + { + qWarning() << "Failed to load an account."; + } + } + // Load the active account. + m_activeAccount = findAccount(root.value("activeAccount").toString("")); + endResetModel(); + return true; +} + +bool MojangAccountList::saveList(const QString &filePath) +{ + QString path(filePath); + if (path.isEmpty()) + path = m_listFilePath; + if (path.isEmpty()) + { + qCritical() << "Can't save Mojang account list. No file path given and no default set."; + return false; + } + + // make sure the parent folder exists + if(!FS::ensureFilePathExists(path)) + return false; + + // make sure the file wasn't overwritten with a folder before (fixes a bug) + QFileInfo finfo(path); + if(finfo.isDir()) + { + QDir badDir(path); + badDir.removeRecursively(); + } + + qDebug() << "Writing account list to" << path; + + qDebug() << "Building JSON data structure."; + // Build the JSON document to write to the list file. + QJsonObject root; + + root.insert("formatVersion", ACCOUNT_LIST_FORMAT_VERSION); + + // Build a list of accounts. + qDebug() << "Building account array."; + QJsonArray accounts; + for (MojangAccountPtr account : m_accounts) + { + QJsonObject accountObj = account->saveToJson(); + accounts.append(accountObj); + } + + // Insert the account list into the root object. + root.insert("accounts", accounts); + + if(m_activeAccount) + { + // Save the active account. + root.insert("activeAccount", m_activeAccount->username()); + } + + // Create a JSON document object to convert our JSON to bytes. + QJsonDocument doc(root); + + // Now that we're done building the JSON object, we can write it to the file. + qDebug() << "Writing account list to file."; + QFile file(path); + + // Try to open the file and fail if we can't. + // TODO: We should probably report this error to the user. + if (!file.open(QIODevice::WriteOnly)) + { + qCritical() << QString("Failed to read the account list file (%1).").arg(path).toUtf8(); + return false; + } + + // Write the JSON to the file. + file.write(doc.toJson()); + file.setPermissions(QFile::ReadOwner|QFile::WriteOwner|QFile::ReadUser|QFile::WriteUser); + file.close(); + + qDebug() << "Saved account list to" << path; + + return true; +} + +void MojangAccountList::setListFilePath(QString path, bool autosave) +{ + m_listFilePath = path; + m_autosave = autosave; +} + +bool MojangAccountList::anyAccountIsValid() +{ + for(auto account:m_accounts) + { + if(account->accountStatus() != NotVerified) + return true; + } + return false; +} diff --git a/libraries/logic/minecraft/auth/MojangAccountList.h b/libraries/logic/minecraft/auth/MojangAccountList.h new file mode 100644 index 00000000..c40fa6a3 --- /dev/null +++ b/libraries/logic/minecraft/auth/MojangAccountList.h @@ -0,0 +1,201 @@ +/* Copyright 2013-2015 MultiMC Contributors + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +#pragma once + +#include "MojangAccount.h" + +#include +#include +#include +#include + +#include "multimc_logic_export.h" + +/*! + * \brief List of available Mojang accounts. + * This should be loaded in the background by MultiMC on startup. + * + * This class also inherits from QAbstractListModel. Methods from that + * class determine how this list shows up in a list view. Said methods + * all have a default implementation, but they can be overridden by subclasses to + * change the behavior of the list. + */ +class MULTIMC_LOGIC_EXPORT MojangAccountList : public QAbstractListModel +{ + Q_OBJECT +public: + enum ModelRoles + { + PointerRole = 0x34B1CB48 + }; + + enum VListColumns + { + // TODO: Add icon column. + + // First column - Active? + ActiveColumn = 0, + + // Second column - Name + NameColumn, + }; + + explicit MojangAccountList(QObject *parent = 0); + + //! Gets the account at the given index. + virtual const MojangAccountPtr at(int i) const; + + //! Returns the number of accounts in the list. + virtual int count() const; + + //////// List Model Functions //////// + virtual QVariant data(const QModelIndex &index, int role) const; + virtual QVariant headerData(int section, Qt::Orientation orientation, int role) const; + virtual int rowCount(const QModelIndex &parent) const; + virtual int columnCount(const QModelIndex &parent) const; + virtual Qt::ItemFlags flags(const QModelIndex &index) const; + virtual bool setData(const QModelIndex &index, const QVariant &value, int role); + + /*! + * Adds a the given Mojang account to the account list. + */ + virtual void addAccount(const MojangAccountPtr account); + + /*! + * Removes the mojang account with the given username from the account list. + */ + virtual void removeAccount(const QString &username); + + /*! + * Removes the account at the given QModelIndex. + */ + virtual void removeAccount(QModelIndex index); + + /*! + * \brief Finds an account by its username. + * \param The username of the account to find. + * \return A const pointer to the account with the given username. NULL if + * one doesn't exist. + */ + virtual MojangAccountPtr findAccount(const QString &username) const; + + /*! + * Sets the default path to save the list file to. + * If autosave is true, this list will automatically save to the given path whenever it changes. + * THIS FUNCTION DOES NOT LOAD THE LIST. If you set autosave, be sure to call loadList() immediately + * after calling this function to ensure an autosaved change doesn't overwrite the list you intended + * to load. + */ + virtual void setListFilePath(QString path, bool autosave = false); + + /*! + * \brief Loads the account list from the given file path. + * If the given file is an empty string (default), will load from the default account list file. + * \return True if successful, otherwise false. + */ + virtual bool loadList(const QString &file = ""); + + /*! + * \brief Saves the account list to the given file. + * If the given file is an empty string (default), will save from the default account list file. + * \return True if successful, otherwise false. + */ + virtual bool saveList(const QString &file = ""); + + /*! + * \brief Gets a pointer to the account that the user has selected as their "active" account. + * Which account is active can be overridden on a per-instance basis, but this will return the one that + * is set as active globally. + * \return The currently active MojangAccount. If there isn't an active account, returns a null pointer. + */ + virtual MojangAccountPtr activeAccount() const; + + /*! + * Sets the given account as the current active account. + * If the username given is an empty string, sets the active account to nothing. + */ + virtual void setActiveAccount(const QString &username); + + /*! + * Returns true if any of the account is at least Validated + */ + bool anyAccountIsValid(); + +signals: + /*! + * Signal emitted to indicate that the account list has changed. + * This will also fire if the value of an element in the list changes (will be implemented + * later). + */ + void listChanged(); + + /*! + * Signal emitted to indicate that the active account has changed. + */ + void activeAccountChanged(); + +public +slots: + /** + * This is called when one of the accounts changes and the list needs to be updated + */ + void accountChanged(); + +protected: + /*! + * Called whenever the list changes. + * This emits the listChanged() signal and autosaves the list (if autosave is enabled). + */ + void onListChanged(); + + /*! + * Called whenever the active account changes. + * Emits the activeAccountChanged() signal and autosaves the list if enabled. + */ + void onActiveChanged(); + + QList m_accounts; + + /*! + * Account that is currently active. + */ + MojangAccountPtr m_activeAccount; + + //! Path to the account list file. Empty string if there isn't one. + QString m_listFilePath; + + /*! + * If true, the account list will automatically save to the account list path when it changes. + * Ignored if m_listFilePath is blank. + */ + bool m_autosave = false; + +protected +slots: + /*! + * Updates this list with the given list of accounts. + * This is done by copying each account in the given list and inserting it + * into this one. + * We need to do this so that we can set the parents of the accounts are set to this + * account list. This can't be done in the load task, because the accounts the load + * task creates are on the load task's thread and Qt won't allow their parents + * to be set to something created on another thread. + * To get around that problem, we invoke this method on the GUI thread, which + * then copies the accounts and sets their parents correctly. + * \param accounts List of accounts whose parents should be set. + */ + virtual void updateListData(QList versions); +}; diff --git a/libraries/logic/minecraft/auth/YggdrasilTask.cpp b/libraries/logic/minecraft/auth/YggdrasilTask.cpp new file mode 100644 index 00000000..c6971c9f --- /dev/null +++ b/libraries/logic/minecraft/auth/YggdrasilTask.cpp @@ -0,0 +1,255 @@ +/* Copyright 2013-2015 MultiMC Contributors + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +#include "YggdrasilTask.h" +#include "MojangAccount.h" + +#include +#include +#include +#include +#include +#include + +#include + +#include + +#include + +YggdrasilTask::YggdrasilTask(MojangAccount *account, QObject *parent) + : Task(parent), m_account(account) +{ + changeState(STATE_CREATED); +} + +void YggdrasilTask::executeTask() +{ + changeState(STATE_SENDING_REQUEST); + + // Get the content of the request we're going to send to the server. + QJsonDocument doc(getRequestContent()); + + auto worker = ENV.qnam(); + QUrl reqUrl("https://" + URLConstants::AUTH_BASE + getEndpoint()); + QNetworkRequest netRequest(reqUrl); + netRequest.setHeader(QNetworkRequest::ContentTypeHeader, "application/json"); + + QByteArray requestData = doc.toJson(); + m_netReply = worker->post(netRequest, requestData); + connect(m_netReply, &QNetworkReply::finished, this, &YggdrasilTask::processReply); + connect(m_netReply, &QNetworkReply::uploadProgress, this, &YggdrasilTask::refreshTimers); + connect(m_netReply, &QNetworkReply::downloadProgress, this, &YggdrasilTask::refreshTimers); + connect(m_netReply, &QNetworkReply::sslErrors, this, &YggdrasilTask::sslErrors); + timeout_keeper.setSingleShot(true); + timeout_keeper.start(timeout_max); + counter.setSingleShot(false); + counter.start(time_step); + progress(0, timeout_max); + connect(&timeout_keeper, &QTimer::timeout, this, &YggdrasilTask::abortByTimeout); + connect(&counter, &QTimer::timeout, this, &YggdrasilTask::heartbeat); +} + +void YggdrasilTask::refreshTimers(qint64, qint64) +{ + timeout_keeper.stop(); + timeout_keeper.start(timeout_max); + progress(count = 0, timeout_max); +} +void YggdrasilTask::heartbeat() +{ + count += time_step; + progress(count, timeout_max); +} + +bool YggdrasilTask::abort() +{ + progress(timeout_max, timeout_max); + // TODO: actually use this in a meaningful way + m_aborted = YggdrasilTask::BY_USER; + m_netReply->abort(); + return true; +} + +void YggdrasilTask::abortByTimeout() +{ + progress(timeout_max, timeout_max); + // TODO: actually use this in a meaningful way + m_aborted = YggdrasilTask::BY_TIMEOUT; + m_netReply->abort(); +} + +void YggdrasilTask::sslErrors(QList errors) +{ + int i = 1; + for (auto error : errors) + { + qCritical() << "LOGIN SSL Error #" << i << " : " << error.errorString(); + auto cert = error.certificate(); + qCritical() << "Certificate in question:\n" << cert.toText(); + i++; + } +} + +void YggdrasilTask::processReply() +{ + changeState(STATE_PROCESSING_RESPONSE); + + switch (m_netReply->error()) + { + case QNetworkReply::NoError: + break; + case QNetworkReply::TimeoutError: + changeState(STATE_FAILED_SOFT, tr("Authentication operation timed out.")); + return; + case QNetworkReply::OperationCanceledError: + changeState(STATE_FAILED_SOFT, tr("Authentication operation cancelled.")); + return; + case QNetworkReply::SslHandshakeFailedError: + changeState( + STATE_FAILED_SOFT, + tr("SSL Handshake failed.
There might be a few causes for it:
" + "
    " + "
  • You use Windows XP and need to update " + "your root certificates
  • " + "
  • Some device on your network is interfering with SSL traffic. In that case, " + "you have bigger worries than Minecraft not starting.
  • " + "
  • Possibly something else. Check the MultiMC log file for details
  • " + "
")); + return; + // used for invalid credentials and similar errors. Fall through. + case QNetworkReply::ContentOperationNotPermittedError: + break; + default: + changeState(STATE_FAILED_SOFT, + tr("Authentication operation failed due to a network error: %1 (%2)") + .arg(m_netReply->errorString()).arg(m_netReply->error())); + return; + } + + // Try to parse the response regardless of the response code. + // Sometimes the auth server will give more information and an error code. + QJsonParseError jsonError; + QByteArray replyData = m_netReply->readAll(); + QJsonDocument doc = QJsonDocument::fromJson(replyData, &jsonError); + // Check the response code. + int responseCode = m_netReply->attribute(QNetworkRequest::HttpStatusCodeAttribute).toInt(); + + if (responseCode == 200) + { + // If the response code was 200, then there shouldn't be an error. Make sure + // anyways. + // Also, sometimes an empty reply indicates success. If there was no data received, + // pass an empty json object to the processResponse function. + if (jsonError.error == QJsonParseError::NoError || replyData.size() == 0) + { + processResponse(replyData.size() > 0 ? doc.object() : QJsonObject()); + return; + } + else + { + changeState(STATE_FAILED_SOFT, tr("Failed to parse authentication server response " + "JSON response: %1 at offset %2.") + .arg(jsonError.errorString()) + .arg(jsonError.offset)); + qCritical() << replyData; + } + return; + } + + // If the response code was not 200, then Yggdrasil may have given us information + // about the error. + // If we can parse the response, then get information from it. Otherwise just say + // there was an unknown error. + if (jsonError.error == QJsonParseError::NoError) + { + // We were able to parse the server's response. Woo! + // Call processError. If a subclass has overridden it then they'll handle their + // stuff there. + qDebug() << "The request failed, but the server gave us an error message. " + "Processing error."; + processError(doc.object()); + } + else + { + // The server didn't say anything regarding the error. Give the user an unknown + // error. + qDebug() + << "The request failed and the server gave no error message. Unknown error."; + changeState(STATE_FAILED_SOFT, + tr("An unknown error occurred when trying to communicate with the " + "authentication server: %1").arg(m_netReply->errorString())); + } +} + +void YggdrasilTask::processError(QJsonObject responseData) +{ + QJsonValue errorVal = responseData.value("error"); + QJsonValue errorMessageValue = responseData.value("errorMessage"); + QJsonValue causeVal = responseData.value("cause"); + + if (errorVal.isString() && errorMessageValue.isString()) + { + m_error = std::shared_ptr(new Error{ + errorVal.toString(""), errorMessageValue.toString(""), causeVal.toString("")}); + changeState(STATE_FAILED_HARD, m_error->m_errorMessageVerbose); + } + else + { + // Error is not in standard format. Don't set m_error and return unknown error. + changeState(STATE_FAILED_HARD, tr("An unknown Yggdrasil error occurred.")); + } +} + +QString YggdrasilTask::getStateMessage() const +{ + switch (m_state) + { + case STATE_CREATED: + return "Waiting..."; + case STATE_SENDING_REQUEST: + return tr("Sending request to auth servers..."); + case STATE_PROCESSING_RESPONSE: + return tr("Processing response from servers..."); + case STATE_SUCCEEDED: + return tr("Authentication task succeeded."); + case STATE_FAILED_SOFT: + return tr("Failed to contact the authentication server."); + case STATE_FAILED_HARD: + return tr("Failed to authenticate."); + default: + return tr("..."); + } +} + +void YggdrasilTask::changeState(YggdrasilTask::State newState, QString reason) +{ + m_state = newState; + setStatus(getStateMessage()); + if (newState == STATE_SUCCEEDED) + { + emitSucceeded(); + } + else if (newState == STATE_FAILED_HARD || newState == STATE_FAILED_SOFT) + { + emitFailed(reason); + } +} + +YggdrasilTask::State YggdrasilTask::state() +{ + return m_state; +} diff --git a/libraries/logic/minecraft/auth/YggdrasilTask.h b/libraries/logic/minecraft/auth/YggdrasilTask.h new file mode 100644 index 00000000..c84cfc06 --- /dev/null +++ b/libraries/logic/minecraft/auth/YggdrasilTask.h @@ -0,0 +1,150 @@ +/* Copyright 2013-2015 MultiMC Contributors + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +#pragma once + +#include + +#include +#include +#include +#include + +#include "MojangAccount.h" + +class QNetworkReply; + +/** + * A Yggdrasil task is a task that performs an operation on a given mojang account. + */ +class YggdrasilTask : public Task +{ + Q_OBJECT +public: + explicit YggdrasilTask(MojangAccount * account, QObject *parent = 0); + + /** + * assign a session to this task. the session will be filled with required infomration + * upon completion + */ + void assignSession(AuthSessionPtr session) + { + m_session = session; + } + + /// get the assigned session for filling with information. + AuthSessionPtr getAssignedSession() + { + return m_session; + } + + /** + * Class describing a Yggdrasil error response. + */ + struct Error + { + QString m_errorMessageShort; + QString m_errorMessageVerbose; + QString m_cause; + }; + + enum AbortedBy + { + BY_NOTHING, + BY_USER, + BY_TIMEOUT + } m_aborted = BY_NOTHING; + + /** + * Enum for describing the state of the current task. + * Used by the getStateMessage function to determine what the status message should be. + */ + enum State + { + STATE_CREATED, + STATE_SENDING_REQUEST, + STATE_PROCESSING_RESPONSE, + STATE_FAILED_SOFT, //!< soft failure. this generally means the user auth details haven't been invalidated + STATE_FAILED_HARD, //!< hard failure. auth is invalid + STATE_SUCCEEDED + } m_state = STATE_CREATED; + +protected: + + virtual void executeTask() override; + + /** + * Gets the JSON object that will be sent to the authentication server. + * Should be overridden by subclasses. + */ + virtual QJsonObject getRequestContent() const = 0; + + /** + * Gets the endpoint to POST to. + * No leading slash. + */ + virtual QString getEndpoint() const = 0; + + /** + * Processes the response received from the server. + * If an error occurred, this should emit a failed signal and return false. + * If Yggdrasil gave an error response, it should call setError() first, and then return false. + * Otherwise, it should return true. + * Note: If the response from the server was blank, and the HTTP code was 200, this function is called with + * an empty QJsonObject. + */ + virtual void processResponse(QJsonObject responseData) = 0; + + /** + * Processes an error response received from the server. + * The default implementation will read data from Yggdrasil's standard error response format and set it as this task's Error. + * \returns a QString error message that will be passed to emitFailed. + */ + virtual void processError(QJsonObject responseData); + + /** + * Returns the state message for the given state. + * Used to set the status message for the task. + * Should be overridden by subclasses that want to change messages for a given state. + */ + virtual QString getStateMessage() const; + +protected +slots: + void processReply(); + void refreshTimers(qint64, qint64); + void heartbeat(); + void sslErrors(QList); + + void changeState(State newState, QString reason=QString()); +public +slots: + virtual bool abort() override; + void abortByTimeout(); + State state(); +protected: + // FIXME: segfault disaster waiting to happen + MojangAccount *m_account = nullptr; + QNetworkReply *m_netReply = nullptr; + std::shared_ptr m_error; + QTimer timeout_keeper; + QTimer counter; + int count = 0; // num msec since time reset + + const int timeout_max = 30000; + const int time_step = 50; + + AuthSessionPtr m_session; +}; diff --git a/libraries/logic/minecraft/auth/flows/AuthenticateTask.cpp b/libraries/logic/minecraft/auth/flows/AuthenticateTask.cpp new file mode 100644 index 00000000..8d136f0b --- /dev/null +++ b/libraries/logic/minecraft/auth/flows/AuthenticateTask.cpp @@ -0,0 +1,202 @@ + +/* Copyright 2013-2015 MultiMC Contributors + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +#include "AuthenticateTask.h" +#include "../MojangAccount.h" + +#include +#include +#include +#include + +#include +#include + +AuthenticateTask::AuthenticateTask(MojangAccount * account, const QString &password, + QObject *parent) + : YggdrasilTask(account, parent), m_password(password) +{ +} + +QJsonObject AuthenticateTask::getRequestContent() const +{ + /* + * { + * "agent": { // optional + * "name": "Minecraft", // So far this is the only encountered value + * "version": 1 // This number might be increased + * // by the vanilla client in the future + * }, + * "username": "mojang account name", // Can be an email address or player name for + // unmigrated accounts + * "password": "mojang account password", + * "clientToken": "client identifier" // optional + * "requestUser": true/false // request the user structure + * } + */ + QJsonObject req; + + { + QJsonObject agent; + // C++ makes string literals void* for some stupid reason, so we have to tell it + // QString... Thanks Obama. + agent.insert("name", QString("Minecraft")); + agent.insert("version", 1); + req.insert("agent", agent); + } + + req.insert("username", m_account->username()); + req.insert("password", m_password); + req.insert("requestUser", true); + + // If we already have a client token, give it to the server. + // Otherwise, let the server give us one. + + if(m_account->m_clientToken.isEmpty()) + { + auto uuid = QUuid::createUuid(); + auto uuidString = uuid.toString().remove('{').remove('-').remove('}'); + m_account->m_clientToken = uuidString; + } + req.insert("clientToken", m_account->m_clientToken); + + return req; +} + +void AuthenticateTask::processResponse(QJsonObject responseData) +{ + // Read the response data. We need to get the client token, access token, and the selected + // profile. + qDebug() << "Processing authentication response."; + // qDebug() << responseData; + // If we already have a client token, make sure the one the server gave us matches our + // existing one. + qDebug() << "Getting client token."; + QString clientToken = responseData.value("clientToken").toString(""); + if (clientToken.isEmpty()) + { + // Fail if the server gave us an empty client token + changeState(STATE_FAILED_HARD, tr("Authentication server didn't send a client token.")); + return; + } + if (!m_account->m_clientToken.isEmpty() && clientToken != m_account->m_clientToken) + { + changeState(STATE_FAILED_HARD, tr("Authentication server attempted to change the client token. This isn't supported.")); + return; + } + // Set the client token. + m_account->m_clientToken = clientToken; + + // Now, we set the access token. + qDebug() << "Getting access token."; + QString accessToken = responseData.value("accessToken").toString(""); + if (accessToken.isEmpty()) + { + // Fail if the server didn't give us an access token. + changeState(STATE_FAILED_HARD, tr("Authentication server didn't send an access token.")); + return; + } + // Set the access token. + m_account->m_accessToken = accessToken; + + // Now we load the list of available profiles. + // Mojang hasn't yet implemented the profile system, + // but we might as well support what's there so we + // don't have trouble implementing it later. + qDebug() << "Loading profile list."; + QJsonArray availableProfiles = responseData.value("availableProfiles").toArray(); + QList loadedProfiles; + for (auto iter : availableProfiles) + { + QJsonObject profile = iter.toObject(); + // Profiles are easy, we just need their ID and name. + QString id = profile.value("id").toString(""); + QString name = profile.value("name").toString(""); + bool legacy = profile.value("legacy").toBool(false); + + if (id.isEmpty() || name.isEmpty()) + { + // This should never happen, but we might as well + // warn about it if it does so we can debug it easily. + // You never know when Mojang might do something truly derpy. + qWarning() << "Found entry in available profiles list with missing ID or name " + "field. Ignoring it."; + } + + // Now, add a new AccountProfile entry to the list. + loadedProfiles.append({id, name, legacy}); + } + // Put the list of profiles we loaded into the MojangAccount object. + m_account->m_profiles = loadedProfiles; + + // Finally, we set the current profile to the correct value. This is pretty simple. + // We do need to make sure that the current profile that the server gave us + // is actually in the available profiles list. + // If it isn't, we'll just fail horribly (*shouldn't* ever happen, but you never know). + qDebug() << "Setting current profile."; + QJsonObject currentProfile = responseData.value("selectedProfile").toObject(); + QString currentProfileId = currentProfile.value("id").toString(""); + if (currentProfileId.isEmpty()) + { + changeState(STATE_FAILED_HARD, tr("Authentication server didn't specify a currently selected profile. The account exists, but likely isn't premium.")); + return; + } + if (!m_account->setCurrentProfile(currentProfileId)) + { + changeState(STATE_FAILED_HARD, tr("Authentication server specified a selected profile that wasn't in the available profiles list.")); + return; + } + + // this is what the vanilla launcher passes to the userProperties launch param + if (responseData.contains("user")) + { + User u; + auto obj = responseData.value("user").toObject(); + u.id = obj.value("id").toString(); + auto propArray = obj.value("properties").toArray(); + for (auto prop : propArray) + { + auto propTuple = prop.toObject(); + auto name = propTuple.value("name").toString(); + auto value = propTuple.value("value").toString(); + u.properties.insert(name, value); + } + m_account->m_user = u; + } + + // We've made it through the minefield of possible errors. Return true to indicate that + // we've succeeded. + qDebug() << "Finished reading authentication response."; + changeState(STATE_SUCCEEDED); +} + +QString AuthenticateTask::getEndpoint() const +{ + return "authenticate"; +} + +QString AuthenticateTask::getStateMessage() const +{ + switch (m_state) + { + case STATE_SENDING_REQUEST: + return tr("Authenticating: Sending request..."); + case STATE_PROCESSING_RESPONSE: + return tr("Authenticating: Processing response..."); + default: + return YggdrasilTask::getStateMessage(); + } +} diff --git a/libraries/logic/minecraft/auth/flows/AuthenticateTask.h b/libraries/logic/minecraft/auth/flows/AuthenticateTask.h new file mode 100644 index 00000000..398fab98 --- /dev/null +++ b/libraries/logic/minecraft/auth/flows/AuthenticateTask.h @@ -0,0 +1,46 @@ +/* Copyright 2013-2015 MultiMC Contributors + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +#pragma once + +#include "../YggdrasilTask.h" + +#include +#include +#include + +/** + * The authenticate task takes a MojangAccount with no access token and password and attempts to + * authenticate with Mojang's servers. + * If successful, it will set the MojangAccount's access token. + */ +class AuthenticateTask : public YggdrasilTask +{ + Q_OBJECT +public: + AuthenticateTask(MojangAccount *account, const QString &password, QObject *parent = 0); + +protected: + virtual QJsonObject getRequestContent() const override; + + virtual QString getEndpoint() const override; + + virtual void processResponse(QJsonObject responseData) override; + + virtual QString getStateMessage() const override; + +private: + QString m_password; +}; diff --git a/libraries/logic/minecraft/auth/flows/RefreshTask.cpp b/libraries/logic/minecraft/auth/flows/RefreshTask.cpp new file mode 100644 index 00000000..a0fb2e48 --- /dev/null +++ b/libraries/logic/minecraft/auth/flows/RefreshTask.cpp @@ -0,0 +1,144 @@ +/* Copyright 2013-2015 MultiMC Contributors + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +#include "RefreshTask.h" +#include "../MojangAccount.h" + +#include +#include +#include +#include + +#include + +RefreshTask::RefreshTask(MojangAccount *account) : YggdrasilTask(account) +{ +} + +QJsonObject RefreshTask::getRequestContent() const +{ + /* + * { + * "clientToken": "client identifier" + * "accessToken": "current access token to be refreshed" + * "selectedProfile": // specifying this causes errors + * { + * "id": "profile ID" + * "name": "profile name" + * } + * "requestUser": true/false // request the user structure + * } + */ + QJsonObject req; + req.insert("clientToken", m_account->m_clientToken); + req.insert("accessToken", m_account->m_accessToken); + /* + { + auto currentProfile = m_account->currentProfile(); + QJsonObject profile; + profile.insert("id", currentProfile->id()); + profile.insert("name", currentProfile->name()); + req.insert("selectedProfile", profile); + } + */ + req.insert("requestUser", true); + + return req; +} + +void RefreshTask::processResponse(QJsonObject responseData) +{ + // Read the response data. We need to get the client token, access token, and the selected + // profile. + qDebug() << "Processing authentication response."; + + // qDebug() << responseData; + // If we already have a client token, make sure the one the server gave us matches our + // existing one. + QString clientToken = responseData.value("clientToken").toString(""); + if (clientToken.isEmpty()) + { + // Fail if the server gave us an empty client token + changeState(STATE_FAILED_HARD, tr("Authentication server didn't send a client token.")); + return; + } + if (!m_account->m_clientToken.isEmpty() && clientToken != m_account->m_clientToken) + { + changeState(STATE_FAILED_HARD, tr("Authentication server attempted to change the client token. This isn't supported.")); + return; + } + + // Now, we set the access token. + qDebug() << "Getting new access token."; + QString accessToken = responseData.value("accessToken").toString(""); + if (accessToken.isEmpty()) + { + // Fail if the server didn't give us an access token. + changeState(STATE_FAILED_HARD, tr("Authentication server didn't send an access token.")); + return; + } + + // we validate that the server responded right. (our current profile = returned current + // profile) + QJsonObject currentProfile = responseData.value("selectedProfile").toObject(); + QString currentProfileId = currentProfile.value("id").toString(""); + if (m_account->currentProfile()->id != currentProfileId) + { + changeState(STATE_FAILED_HARD, tr("Authentication server didn't specify the same prefile as expected.")); + return; + } + + // this is what the vanilla launcher passes to the userProperties launch param + if (responseData.contains("user")) + { + User u; + auto obj = responseData.value("user").toObject(); + u.id = obj.value("id").toString(); + auto propArray = obj.value("properties").toArray(); + for (auto prop : propArray) + { + auto propTuple = prop.toObject(); + auto name = propTuple.value("name").toString(); + auto value = propTuple.value("value").toString(); + u.properties.insert(name, value); + } + m_account->m_user = u; + } + + // We've made it through the minefield of possible errors. Return true to indicate that + // we've succeeded. + qDebug() << "Finished reading refresh response."; + // Reset the access token. + m_account->m_accessToken = accessToken; + changeState(STATE_SUCCEEDED); +} + +QString RefreshTask::getEndpoint() const +{ + return "refresh"; +} + +QString RefreshTask::getStateMessage() const +{ + switch (m_state) + { + case STATE_SENDING_REQUEST: + return tr("Refreshing login token..."); + case STATE_PROCESSING_RESPONSE: + return tr("Refreshing login token: Processing response..."); + default: + return YggdrasilTask::getStateMessage(); + } +} diff --git a/libraries/logic/minecraft/auth/flows/RefreshTask.h b/libraries/logic/minecraft/auth/flows/RefreshTask.h new file mode 100644 index 00000000..17714b4f --- /dev/null +++ b/libraries/logic/minecraft/auth/flows/RefreshTask.h @@ -0,0 +1,44 @@ +/* Copyright 2013-2015 MultiMC Contributors + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +#pragma once + +#include "../YggdrasilTask.h" + +#include +#include +#include + +/** + * The authenticate task takes a MojangAccount with a possibly timed-out access token + * and attempts to authenticate with Mojang's servers. + * If successful, it will set the new access token. The token is considered validated. + */ +class RefreshTask : public YggdrasilTask +{ + Q_OBJECT +public: + RefreshTask(MojangAccount * account); + +protected: + virtual QJsonObject getRequestContent() const override; + + virtual QString getEndpoint() const override; + + virtual void processResponse(QJsonObject responseData) override; + + virtual QString getStateMessage() const override; +}; + diff --git a/libraries/logic/minecraft/auth/flows/ValidateTask.cpp b/libraries/logic/minecraft/auth/flows/ValidateTask.cpp new file mode 100644 index 00000000..4deceb6a --- /dev/null +++ b/libraries/logic/minecraft/auth/flows/ValidateTask.cpp @@ -0,0 +1,61 @@ + +/* Copyright 2013-2015 MultiMC Contributors + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +#include "ValidateTask.h" +#include "../MojangAccount.h" + +#include +#include +#include +#include + +#include + +ValidateTask::ValidateTask(MojangAccount * account, QObject *parent) + : YggdrasilTask(account, parent) +{ +} + +QJsonObject ValidateTask::getRequestContent() const +{ + QJsonObject req; + req.insert("accessToken", m_account->m_accessToken); + return req; +} + +void ValidateTask::processResponse(QJsonObject responseData) +{ + // Assume that if processError wasn't called, then the request was successful. + changeState(YggdrasilTask::STATE_SUCCEEDED); +} + +QString ValidateTask::getEndpoint() const +{ + return "validate"; +} + +QString ValidateTask::getStateMessage() const +{ + switch (m_state) + { + case YggdrasilTask::STATE_SENDING_REQUEST: + return tr("Validating access token: Sending request..."); + case YggdrasilTask::STATE_PROCESSING_RESPONSE: + return tr("Validating access token: Processing response..."); + default: + return YggdrasilTask::getStateMessage(); + } +} diff --git a/libraries/logic/minecraft/auth/flows/ValidateTask.h b/libraries/logic/minecraft/auth/flows/ValidateTask.h new file mode 100644 index 00000000..77d628a0 --- /dev/null +++ b/libraries/logic/minecraft/auth/flows/ValidateTask.h @@ -0,0 +1,47 @@ +/* Copyright 2013-2015 MultiMC Contributors + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +/* + * :FIXME: DEAD CODE, DEAD CODE, DEAD CODE! :FIXME: + */ + +#pragma once + +#include "../YggdrasilTask.h" + +#include +#include +#include + +/** + * The validate task takes a MojangAccount and checks to make sure its access token is valid. + */ +class ValidateTask : public YggdrasilTask +{ + Q_OBJECT +public: + ValidateTask(MojangAccount *account, QObject *parent = 0); + +protected: + virtual QJsonObject getRequestContent() const override; + + virtual QString getEndpoint() const override; + + virtual void processResponse(QJsonObject responseData) override; + + virtual QString getStateMessage() const override; + +private: +}; -- cgit v1.2.3