From 9693a5e6e96e815ad7617c888ef176e5fe97c9e3 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Petr=20Mr=C3=A1zek?= Date: Wed, 13 Nov 2013 00:24:49 +0100 Subject: Fix signal derp from previous commit Console should now properly close/not close based on minecraft return code/signal. --- gui/MainWindow.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'gui/MainWindow.cpp') diff --git a/gui/MainWindow.cpp b/gui/MainWindow.cpp index c0815d18..1664a21d 100644 --- a/gui/MainWindow.cpp +++ b/gui/MainWindow.cpp @@ -725,8 +725,8 @@ void MainWindow::launchInstance(BaseInstance *instance, LoginResponse response) connect(proc, SIGNAL(log(QString, MessageLevel::Enum)), console, SLOT(write(QString, MessageLevel::Enum))); - connect(proc, SIGNAL(ended(BaseInstance *, int, ExitStatus)), this, - SLOT(instanceEnded(BaseInstance *, int, ExitStatus))); + connect(proc, SIGNAL(ended(BaseInstance*,int,QProcess::ExitStatus)), this, + SLOT(instanceEnded(BaseInstance*,int,QProcess::ExitStatus))); if (instance->settings().get("ShowConsole").toBool()) { -- cgit v1.2.3