From fede712a26937c5c0815cb9ed62320a8611794eb Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Petr=20Mr=C3=A1zek?= Date: Wed, 11 Oct 2017 23:04:24 +0200 Subject: NOISSUE rename MinecraftProfile to ComponentList It is realistically a list of components. The fact that it also holds the final launch parameters is a design bug. --- api/logic/minecraft/update/AssetUpdateTask.cpp | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'api/logic/minecraft/update/AssetUpdateTask.cpp') diff --git a/api/logic/minecraft/update/AssetUpdateTask.cpp b/api/logic/minecraft/update/AssetUpdateTask.cpp index b67e630e..6919e0a6 100644 --- a/api/logic/minecraft/update/AssetUpdateTask.cpp +++ b/api/logic/minecraft/update/AssetUpdateTask.cpp @@ -1,7 +1,7 @@ #include "Env.h" #include "AssetUpdateTask.h" #include "minecraft/MinecraftInstance.h" -#include "minecraft/MinecraftProfile.h" +#include "minecraft/ComponentList.h" #include "net/ChecksumValidator.h" #include "minecraft/AssetsUtils.h" @@ -12,7 +12,7 @@ AssetUpdateTask::AssetUpdateTask(MinecraftInstance * inst) void AssetUpdateTask::executeTask() { setStatus(tr("Updating assets index...")); - auto profile = m_inst->getMinecraftProfile(); + auto profile = m_inst->getComponentList(); auto assets = profile->getMinecraftAssets(); QUrl indexUrl = assets->url; QString localPath = assets->id + ".json"; @@ -48,7 +48,7 @@ void AssetUpdateTask::assetIndexFinished() AssetsIndex index; qDebug() << m_inst->name() << ": Finished asset index download"; - auto profile = m_inst->getMinecraftProfile(); + auto profile = m_inst->getComponentList(); auto assets = profile->getMinecraftAssets(); QString asset_fname = "assets/indexes/" + assets->id + ".json"; -- cgit v1.2.3