From 32b3ed0a1362a4b0798ad71fac3450fb77cb7e41 Mon Sep 17 00:00:00 2001 From: Thomas Groman Date: Thu, 19 Sep 2019 00:41:48 -0700 Subject: merged from 0.6.7 codebase --- api/logic/minecraft/auth/MojangAccountList.h | 306 +++++++++++++-------------- 1 file changed, 153 insertions(+), 153 deletions(-) (limited to 'api/logic/minecraft/auth/MojangAccountList.h') diff --git a/api/logic/minecraft/auth/MojangAccountList.h b/api/logic/minecraft/auth/MojangAccountList.h index dd6c07e8..7760b32f 100644 --- a/api/logic/minecraft/auth/MojangAccountList.h +++ b/api/logic/minecraft/auth/MojangAccountList.h @@ -1,4 +1,4 @@ -/* Copyright 2013-2018 MultiMC Contributors +/* Copyright 2013-2019 MultiMC Contributors * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. @@ -35,167 +35,167 @@ */ class MULTIMC_LOGIC_EXPORT MojangAccountList : public QAbstractListModel { - Q_OBJECT + Q_OBJECT public: - enum ModelRoles - { - PointerRole = 0x34B1CB48 - }; - - enum VListColumns - { - // TODO: Add icon column. - - // First column - Active? - ActiveColumn = 0, - - // Second column - Name - NameColumn, - }; - - explicit MojangAccountList(QObject *parent = 0); - - //! Gets the account at the given index. - virtual const MojangAccountPtr at(int i) const; - - //! Returns the number of accounts in the list. - virtual int count() const; - - //////// List Model Functions //////// - virtual QVariant data(const QModelIndex &index, int role) const; - virtual QVariant headerData(int section, Qt::Orientation orientation, int role) const; - virtual int rowCount(const QModelIndex &parent) const; - virtual int columnCount(const QModelIndex &parent) const; - virtual Qt::ItemFlags flags(const QModelIndex &index) const; - virtual bool setData(const QModelIndex &index, const QVariant &value, int role); - - /*! - * Adds a the given Mojang account to the account list. - */ - virtual void addAccount(const MojangAccountPtr account); - - /*! - * Removes the mojang account with the given username from the account list. - */ - virtual void removeAccount(const QString &username); - - /*! - * Removes the account at the given QModelIndex. - */ - virtual void removeAccount(QModelIndex index); - - /*! - * \brief Finds an account by its username. - * \param The username of the account to find. - * \return A const pointer to the account with the given username. NULL if - * one doesn't exist. - */ - virtual MojangAccountPtr findAccount(const QString &username) const; - - /*! - * Sets the default path to save the list file to. - * If autosave is true, this list will automatically save to the given path whenever it changes. - * THIS FUNCTION DOES NOT LOAD THE LIST. If you set autosave, be sure to call loadList() immediately - * after calling this function to ensure an autosaved change doesn't overwrite the list you intended - * to load. - */ - virtual void setListFilePath(QString path, bool autosave = false); - - /*! - * \brief Loads the account list from the given file path. - * If the given file is an empty string (default), will load from the default account list file. - * \return True if successful, otherwise false. - */ - virtual bool loadList(const QString &file = ""); - - /*! - * \brief Saves the account list to the given file. - * If the given file is an empty string (default), will save from the default account list file. - * \return True if successful, otherwise false. - */ - virtual bool saveList(const QString &file = ""); - - /*! - * \brief Gets a pointer to the account that the user has selected as their "active" account. - * Which account is active can be overridden on a per-instance basis, but this will return the one that - * is set as active globally. - * \return The currently active MojangAccount. If there isn't an active account, returns a null pointer. - */ - virtual MojangAccountPtr activeAccount() const; - - /*! - * Sets the given account as the current active account. - * If the username given is an empty string, sets the active account to nothing. - */ - virtual void setActiveAccount(const QString &username); - - /*! - * Returns true if any of the account is at least Validated - */ - bool anyAccountIsValid(); + enum ModelRoles + { + PointerRole = 0x34B1CB48 + }; + + enum VListColumns + { + // TODO: Add icon column. + + // First column - Active? + ActiveColumn = 0, + + // Second column - Name + NameColumn, + }; + + explicit MojangAccountList(QObject *parent = 0); + + //! Gets the account at the given index. + virtual const MojangAccountPtr at(int i) const; + + //! Returns the number of accounts in the list. + virtual int count() const; + + //////// List Model Functions //////// + virtual QVariant data(const QModelIndex &index, int role) const; + virtual QVariant headerData(int section, Qt::Orientation orientation, int role) const; + virtual int rowCount(const QModelIndex &parent) const; + virtual int columnCount(const QModelIndex &parent) const; + virtual Qt::ItemFlags flags(const QModelIndex &index) const; + virtual bool setData(const QModelIndex &index, const QVariant &value, int role); + + /*! + * Adds a the given Mojang account to the account list. + */ + virtual void addAccount(const MojangAccountPtr account); + + /*! + * Removes the mojang account with the given username from the account list. + */ + virtual void removeAccount(const QString &username); + + /*! + * Removes the account at the given QModelIndex. + */ + virtual void removeAccount(QModelIndex index); + + /*! + * \brief Finds an account by its username. + * \param The username of the account to find. + * \return A const pointer to the account with the given username. NULL if + * one doesn't exist. + */ + virtual MojangAccountPtr findAccount(const QString &username) const; + + /*! + * Sets the default path to save the list file to. + * If autosave is true, this list will automatically save to the given path whenever it changes. + * THIS FUNCTION DOES NOT LOAD THE LIST. If you set autosave, be sure to call loadList() immediately + * after calling this function to ensure an autosaved change doesn't overwrite the list you intended + * to load. + */ + virtual void setListFilePath(QString path, bool autosave = false); + + /*! + * \brief Loads the account list from the given file path. + * If the given file is an empty string (default), will load from the default account list file. + * \return True if successful, otherwise false. + */ + virtual bool loadList(const QString &file = ""); + + /*! + * \brief Saves the account list to the given file. + * If the given file is an empty string (default), will save from the default account list file. + * \return True if successful, otherwise false. + */ + virtual bool saveList(const QString &file = ""); + + /*! + * \brief Gets a pointer to the account that the user has selected as their "active" account. + * Which account is active can be overridden on a per-instance basis, but this will return the one that + * is set as active globally. + * \return The currently active MojangAccount. If there isn't an active account, returns a null pointer. + */ + virtual MojangAccountPtr activeAccount() const; + + /*! + * Sets the given account as the current active account. + * If the username given is an empty string, sets the active account to nothing. + */ + virtual void setActiveAccount(const QString &username); + + /*! + * Returns true if any of the account is at least Validated + */ + bool anyAccountIsValid(); signals: - /*! - * Signal emitted to indicate that the account list has changed. - * This will also fire if the value of an element in the list changes (will be implemented - * later). - */ - void listChanged(); - - /*! - * Signal emitted to indicate that the active account has changed. - */ - void activeAccountChanged(); + /*! + * Signal emitted to indicate that the account list has changed. + * This will also fire if the value of an element in the list changes (will be implemented + * later). + */ + void listChanged(); + + /*! + * Signal emitted to indicate that the active account has changed. + */ + void activeAccountChanged(); public slots: - /** - * This is called when one of the accounts changes and the list needs to be updated - */ - void accountChanged(); + /** + * This is called when one of the accounts changes and the list needs to be updated + */ + void accountChanged(); protected: - /*! - * Called whenever the list changes. - * This emits the listChanged() signal and autosaves the list (if autosave is enabled). - */ - void onListChanged(); - - /*! - * Called whenever the active account changes. - * Emits the activeAccountChanged() signal and autosaves the list if enabled. - */ - void onActiveChanged(); - - QList m_accounts; - - /*! - * Account that is currently active. - */ - MojangAccountPtr m_activeAccount; - - //! Path to the account list file. Empty string if there isn't one. - QString m_listFilePath; - - /*! - * If true, the account list will automatically save to the account list path when it changes. - * Ignored if m_listFilePath is blank. - */ - bool m_autosave = false; + /*! + * Called whenever the list changes. + * This emits the listChanged() signal and autosaves the list (if autosave is enabled). + */ + void onListChanged(); + + /*! + * Called whenever the active account changes. + * Emits the activeAccountChanged() signal and autosaves the list if enabled. + */ + void onActiveChanged(); + + QList m_accounts; + + /*! + * Account that is currently active. + */ + MojangAccountPtr m_activeAccount; + + //! Path to the account list file. Empty string if there isn't one. + QString m_listFilePath; + + /*! + * If true, the account list will automatically save to the account list path when it changes. + * Ignored if m_listFilePath is blank. + */ + bool m_autosave = false; protected slots: - /*! - * Updates this list with the given list of accounts. - * This is done by copying each account in the given list and inserting it - * into this one. - * We need to do this so that we can set the parents of the accounts are set to this - * account list. This can't be done in the load task, because the accounts the load - * task creates are on the load task's thread and Qt won't allow their parents - * to be set to something created on another thread. - * To get around that problem, we invoke this method on the GUI thread, which - * then copies the accounts and sets their parents correctly. - * \param accounts List of accounts whose parents should be set. - */ - virtual void updateListData(QList versions); + /*! + * Updates this list with the given list of accounts. + * This is done by copying each account in the given list and inserting it + * into this one. + * We need to do this so that we can set the parents of the accounts are set to this + * account list. This can't be done in the load task, because the accounts the load + * task creates are on the load task's thread and Qt won't allow their parents + * to be set to something created on another thread. + * To get around that problem, we invoke this method on the GUI thread, which + * then copies the accounts and sets their parents correctly. + * \param accounts List of accounts whose parents should be set. + */ + virtual void updateListData(QList versions); }; -- cgit v1.2.3