From b343434f995f4e7ffedf27fa46c7a2eef6ad0871 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Petr=20Mr=C3=A1zek?= Date: Sat, 13 Jun 2015 02:19:59 +0200 Subject: GH-1068 update changelog --- changelog.md | 25 ++++++++++++++++++++++++- 1 file changed, 24 insertions(+), 1 deletion(-) diff --git a/changelog.md b/changelog.md index 8035c738..b6eab80d 100644 --- a/changelog.md +++ b/changelog.md @@ -4,10 +4,33 @@ Fluffy and functional. ## Functional changes - GH-990: Classloading in the MultiMC java launcher part is no longer crazy - + This removes some really bad old code and paves the way for more improvements later. If you run into any issues with Minecraft launching that weren't in **0.4.7**, please report bugs. +- GH-1069: LD\_LIBRARY\_PATH and LD\_PRELOAD environment variables supplied to MultiMC now don't affect MultiMC, but affect the launched game. + + This means you can use something like the Steam overlay in MultiMC instances on linux. + If you need to use these variables for MultiMC itself, you can use MMC\_LIBRARY\_PATH and MMC\_PRELOAD instead. + +- GH-1009: MCEdit Unified on linux is now recognized properly. + +###UI changes + +- GH-1008, GH-1046, GH-1067: The log window now has a configurable limit for the number of lines remembered and whether it stops logging or forgets on the fly once the limit is breached.\ + + This prevents the MultiMC log window from using too much memory on logging. The default limit is 100000 lines and the logging stops. + Minecraft logging this much is a sign of a problem that needs to be fixed. + +## Internals + +- GH-1052: All the dependencies were rebuilt and the build environment upgraded to the latest compiler versions. + +- GH-77, GH-1059, GH-1060: The updater used by MultiMC is no longer used or necessary. + + It is only present to preserve compatibility with previous versions. + Updates now work properly on Windows systems when you have unicode (like ❄, Ǣ or Ω) characters in the path. + #Previous releases ##0.4.7 -- cgit v1.2.3