| Commit message (Collapse) | Author | Age | Lines |
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Allow the user to pick a player name for offline mode.
Big auth refactor. Now using session objects instead of the accounts themselves.
Sessions only last for one instance start and hold all the auth and player data.
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folder, no downloading yet
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* ProgressProvider now has an abort() call
* Abort button support added to the progress dialog
* YggdrasilTask and MojangAccount adapted to support abort
YggdrasilTask will time out after 10 seconds of no network activity, or when the user pushes the Play Offline button.
In offline mode, all instance update tasks are skipped! This will need further work.
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Fixes problems with latest snapshot
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Conflicts:
gui/MainWindow.cpp
logic/OneSixInstance.h
Fix missing session id functionality for legacy and old onesix.
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Also, account list now saves profile lists.
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Added missing licenses
Added a Java functionality checker (detects 32/64bit java)
Refactor of *Update - no longer based on BaseUpdate, but Task directly
Fixed runner script to not derp up on 32bit linux. Could add more detection and error reporting there.
Resources are now split into graphics and generated. Generated resources are placed in the build tree and included from there.
Used the Java checker in the main settings dialog (TODO: instance settings).
Partial support for ${arch}-using libraries - both 32 and 64 variants of ${arch} are downloaded.
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No fancy login token saving involved.
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Redone the instance action toolbar:
* Removed all the dead actions
* Change icon and Rename are now morphed into a header
* Added button for opening the config folder
Implemented support for loose files and folders as legacy jar mods
Added texture pack support
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Also, implemented some basic modlist logic, to be wired up.
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