| Commit message (Collapse) | Author | Age | Lines |
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Nuke all the things.
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* minor fix for version filtering (1.5 no longer shows forge for 1.5.1 and 1.5.2)
* FML libs are downloaded to mods/minecraftforge/libs and cached
* FML libs are copied to instances which contain FML or forge
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Allow the user to pick a player name for offline mode.
Big auth refactor. Now using session objects instead of the accounts themselves.
Sessions only last for one instance start and hold all the auth and player data.
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Fixes problems with latest snapshot
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Added missing licenses
Added a Java functionality checker (detects 32/64bit java)
Refactor of *Update - no longer based on BaseUpdate, but Task directly
Fixed runner script to not derp up on 32bit linux. Could add more detection and error reporting there.
Resources are now split into graphics and generated. Generated resources are placed in the build tree and included from there.
Used the Java checker in the main settings dialog (TODO: instance settings).
Partial support for ${arch}-using libraries - both 32 and 64 variants of ${arch} are downloaded.
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* Adds support for listing all objects in an S3 bucket.
* Renames a bunch of network related classes (Download->Action)
* Net actions now have static constructors
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* Do not nuke forge META-INF
* Disable inner DnD in mod lists on linux.
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Also, implemented some basic modlist logic, to be wired up.
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