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path: root/gui/LegacyModEditDialog.h
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* Reformat and (slightly) decruft all the things.Petr Mrázek2013-11-04-78/+0
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* S3 bucket listing support and network code refactors.Petr Mrázek2013-10-26-2/+2
| | | | | | * Adds support for listing all objects in an S3 bucket. * Renames a bunch of network related classes (Download->Action) * Net actions now have static constructors
* Mod info, with less HTML!Petr Mrázek2013-10-09-3/+3
| | | | And responding to keyboard events too.
* Licenses, cleanupSky2013-10-08-6/+0
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* Move mod info frame and handler to MCModInfoFrame, use on all instancesSky2013-10-08-0/+6
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* Add mod website button thing feature widget. It is super effective.Petr Mrázek2013-10-08-15/+24
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* Added file loggerPetr Mrázek2013-10-06-4/+4
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* Implement legacy forge button!Petr Mrázek2013-09-18-0/+2
| | | | | Many refactors of the task system. Progress dialog now accepts generic ProgressProvider objects
* All kinds of incremental improvementsPetr Mrázek2013-08-25-0/+1
| | | | | | | | | Redone the instance action toolbar: * Removed all the dead actions * Change icon and Rename are now morphed into a header * Added button for opening the config folder Implemented support for loose files and folders as legacy jar mods Added texture pack support
* Contiguous selection and keyboard input for mod lists.Petr Mrázek2013-08-21-1/+5
| | | | | Tweak console to take up the sides. You can reorder mods from the keyboard.
* Drag and Drop, mod management.Petr Mrázek2013-08-18-3/+6
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* Move all the things (YES. Move them.)Petr Mrázek2013-08-17-0/+59
Also, implemented some basic modlist logic, to be wired up.