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-rw-r--r--logic/net/JobQueue.h180
1 files changed, 0 insertions, 180 deletions
diff --git a/logic/net/JobQueue.h b/logic/net/JobQueue.h
deleted file mode 100644
index b6895f60..00000000
--- a/logic/net/JobQueue.h
+++ /dev/null
@@ -1,180 +0,0 @@
-#pragma once
-#include <QtCore>
-#include "libutil_config.h"
-
-enum JobStatus
-{
- Job_NotStarted,
- Job_InProgress,
- Job_Finished,
- Job_Failed
-};
-
-class JobList;
-
-class Job : public QObject
-{
- Q_OBJECT
-protected:
- explicit Job(): QObject(0){};
-public:
- virtual ~Job() {};
-signals:
- void finish();
- void fail();
- void progress(qint64 current, qint64 total);
-public slots:
- virtual void start() = 0;
-};
-typedef QSharedPointer<Job> JobPtr;
-
-/**
- * A list of jobs, to be processed one by one.
- */
-class JobList : public QObject
-{
- friend class JobListQueue;
- Q_OBJECT
-public:
-
- JobList() : QObject(0)
- {
- m_status = Job_NotStarted;
- current_job_idx = 0;
- }
- JobStatus getStatus()
- {
- return m_status;
- }
- void add(JobPtr dlable)
- {
- if(m_status == Job_NotStarted)
- m_jobs.append(dlable);
- //else there's a bug. TODO: catch the bugs
- }
- JobPtr getFirstJob()
- {
- if(m_jobs.size())
- return m_jobs[0];
- else
- return JobPtr();
- }
- void start()
- {
- current_job_idx = 0;
- auto job = m_jobs[current_job_idx];
-
- connect(job.data(), SIGNAL(progress(qint64,qint64)), SLOT(currentJobProgress(qint64,qint64)));
- connect(job.data(), SIGNAL(finish()), SLOT(currentJobFinished()));
- connect(job.data(), SIGNAL(fail()), SLOT(currentJobFailed()));
- job->start();
- emit started();
- }
-private slots:
- void currentJobFinished()
- {
- if(current_job_idx == m_jobs.size() - 1)
- {
- m_status = Job_Finished;
- emit finished();
- }
- else
- {
- current_job_idx++;
- auto job = m_jobs[current_job_idx];
- connect(job.data(), SIGNAL(progress(qint64,qint64)), SLOT(currentJobProgress(qint64,qint64)));
- connect(job.data(), SIGNAL(finish()), SLOT(currentJobFinished()));
- connect(job.data(), SIGNAL(fail()), SLOT(currentJobFailed()));
- job->start();
- }
- }
- void currentJobFailed()
- {
- m_status = Job_Failed;
- emit failed();
- }
- void currentJobProgress(qint64 current, qint64 total)
- {
- if(!total)
- return;
-
- int total_jobs = m_jobs.size();
-
- if(!total_jobs)
- return;
-
- float job_chunk = 1000.0 / float(total_jobs);
- float cur = current;
- float tot = total;
- float last_chunk = (cur / tot) * job_chunk;
-
- float list_total = job_chunk * current_job_idx + last_chunk;
- emit progress(qint64(list_total), 1000LL);
- }
-private:
- QVector<JobPtr> m_jobs;
- /// The overall status of this job list
- JobStatus m_status;
- int current_job_idx;
-signals:
- void progress(qint64 current, qint64 total);
- void started();
- void finished();
- void failed();
-};
-typedef QSharedPointer<JobList> JobListPtr;
-
-
-/**
- * A queue of job lists! The job lists fail or finish as units.
- */
-class JobListQueue : public QObject
-{
- Q_OBJECT
-public:
- JobListQueue(QObject *p = 0):
- QObject(p),
- currentIndex(0),
- is_running(false){}
-
- void enqueue(JobListPtr job)
- {
- jobs.enqueue(job);
-
- // finish or fail, we should catch that and start the next one
- connect(job.data(),SIGNAL(finished()), SLOT(startNextJob()));
- connect(job.data(),SIGNAL(failed()), SLOT(startNextJob()));
-
- if(!is_running)
- {
- QTimer::singleShot(0, this, SLOT(startNextJob()));
- }
- }
-
-private slots:
- void startNextJob()
- {
- if (jobs.isEmpty())
- {
- currentJobList.clear();
- currentIndex = 0;
- is_running = false;
- emit finishedAllJobs();
- return;
- }
-
- currentJobList = jobs.dequeue();
- is_running = true;
- currentIndex = 0;
- currentJobList->start();
- }
-
-signals:
- void finishedAllJobs();
-
-private:
- JobListPtr currentJobList;
- QQueue<JobListPtr> jobs;
- unsigned currentIndex;
- bool is_running;
-};