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+/* Copyright 2013 Andrew Okin
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#pragma once
+
+#include <QObject>
+#include <QString>
+
+/**
+ * Object that stores information about a certain Mojang account.
+ *
+ * Said information may include things such as that account's username, client token, and access
+ * token if the user chose to stay logged in.
+ */
+class MojangAccount : public QObject
+{
+Q_OBJECT
+public:
+ /**
+ * Constructs a new MojangAccount with the given username.
+ * The client token will be generated automatically and the access token will be blank.
+ */
+ explicit MojangAccount(const QString& username, QObject* parent = 0);
+
+ /**
+ * Constructs a new MojangAccount with the given username, client token, and access token.
+ */
+ explicit MojangAccount(const QString& username, const QString& clientToken, const QString& accessToken, QObject* parent = 0);
+
+
+ /**
+ * This MojangAccount's username. May be an email address if the account is migrated.
+ */
+ QString username() const;
+
+ /**
+ * This MojangAccount's client token. This is a UUID used by Mojang's auth servers to identify this client.
+ * This is unique for each MojangAccount.
+ */
+ QString clientToken() const;
+
+ /**
+ * This MojangAccount's access token.
+ * If the user has not chosen to stay logged in, this will be an empty string.
+ */
+ QString accessToken() const;
+
+ /**
+ * Changes this MojangAccount's access token to the given value.
+ */
+ QString setAccessToken(const QString& token);
+
+protected:
+ QString m_username;
+ QString m_clientToken;
+ QString m_accessToken; // Blank if not logged in.
+};
+