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Diffstat (limited to 'logic/auth/AuthenticateTask.cpp')
-rw-r--r-- | logic/auth/AuthenticateTask.cpp | 230 |
1 files changed, 0 insertions, 230 deletions
diff --git a/logic/auth/AuthenticateTask.cpp b/logic/auth/AuthenticateTask.cpp deleted file mode 100644 index bf7a54f9..00000000 --- a/logic/auth/AuthenticateTask.cpp +++ /dev/null @@ -1,230 +0,0 @@ - -/* Copyright 2013 MultiMC Contributors - * - * Licensed under the Apache License, Version 2.0 (the "License"); - * you may not use this file except in compliance with the License. - * You may obtain a copy of the License at - * - * http://www.apache.org/licenses/LICENSE-2.0 - * - * Unless required by applicable law or agreed to in writing, software - * distributed under the License is distributed on an "AS IS" BASIS, - * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. - * See the License for the specific language governing permissions and - * limitations under the License. - */ - -#include <logic/auth/AuthenticateTask.h> - -#include <logic/auth/MojangAccount.h> - -#include <QJsonDocument> -#include <QJsonObject> -#include <QJsonArray> -#include <QVariant> -#include <QDebug> - -#include "logger/QsLog.h" - -AuthenticateTask::AuthenticateTask(MojangAccountPtr account, const QString& password, QObject* parent) : - YggdrasilTask(account, parent), m_password(password) -{ -} - -QJsonObject AuthenticateTask::getRequestContent() const -{ - /* - * { - * "agent": { // optional - * "name": "Minecraft", // So far this is the only encountered value - * "version": 1 // This number might be increased - * // by the vanilla client in the future - * }, - * "username": "mojang account name", // Can be an email address or player name for - // unmigrated accounts - * "password": "mojang account password", - * "clientToken": "client identifier" // optional - * } - */ - QJsonObject req; - - { - QJsonObject agent; - // C++ makes string literals void* for some stupid reason, so we have to tell it QString... Thanks Obama. - agent.insert("name", QString("Minecraft")); - agent.insert("version", 1); - req.insert("agent", agent); - } - - req.insert("username", getMojangAccount()->username()); - req.insert("password", m_password); - - // If we already have a client token, give it to the server. - // Otherwise, let the server give us one. - if (!getMojangAccount()->clientToken().isEmpty()) - req.insert("clientToken", getMojangAccount()->clientToken()); - - return req; -} - -bool AuthenticateTask::processResponse(QJsonObject responseData) -{ - // Read the response data. We need to get the client token, access token, and the selected profile. - QLOG_DEBUG() << "Processing authentication response."; - - // If we already have a client token, make sure the one the server gave us matches our existing one. - QLOG_DEBUG() << "Getting client token."; - QString clientToken = responseData.value("clientToken").toString(""); - if (clientToken.isEmpty()) - { - // Fail if the server gave us an empty client token - // TODO: Set an error properly to display to the user. - QLOG_ERROR() << "Server didn't send a client token."; - return false; - } - if (!getMojangAccount()->clientToken().isEmpty() && clientToken != getMojangAccount()->clientToken()) - { - // The server changed our client token! Obey its wishes, but complain. That's what I do for my parents, so... - QLOG_WARN() << "Server changed our client token to '" << clientToken - << "'. This shouldn't happen, but it isn't really a big deal."; - } - // Set the client token. - getMojangAccount()->setClientToken(clientToken); - - - // Now, we set the access token. - QLOG_DEBUG() << "Getting access token."; - QString accessToken = responseData.value("accessToken").toString(""); - if (accessToken.isEmpty()) - { - // Fail if the server didn't give us an access token. - // TODO: Set an error properly to display to the user. - QLOG_ERROR() << "Server didn't send an access token."; - } - // Set the access token. - getMojangAccount()->setAccessToken(accessToken); - - - // Now we load the list of available profiles. - // Mojang hasn't yet implemented the profile system, - // but we might as well support what's there so we - // don't have trouble implementing it later. - QLOG_DEBUG() << "Loading profile list."; - QJsonArray availableProfiles = responseData.value("availableProfiles").toArray(); - ProfileList loadedProfiles; - for (auto iter : availableProfiles) - { - QJsonObject profile = iter.toObject(); - // Profiles are easy, we just need their ID and name. - QString id = profile.value("id").toString(""); - QString name = profile.value("name").toString(""); - - if (id.isEmpty() || name.isEmpty()) - { - // This should never happen, but we might as well - // warn about it if it does so we can debug it easily. - // You never know when Mojang might do something truly derpy. - QLOG_WARN() << "Found entry in available profiles list with missing ID or name field. Ignoring it."; - } - - // Now, add a new AccountProfile entry to the list. - loadedProfiles.append(AccountProfile(id, name)); - } - // Put the list of profiles we loaded into the MojangAccount object. - getMojangAccount()->loadProfiles(loadedProfiles); - - - - // Finally, we set the current profile to the correct value. This is pretty simple. - // We do need to make sure that the current profile that the server gave us - // is actually in the available profiles list. - // If it isn't, we'll just fail horribly (*shouldn't* ever happen, but you never know). - QLOG_DEBUG() << "Setting current profile."; - QJsonObject currentProfile = responseData.value("selectedProfile").toObject(); - QString currentProfileId = currentProfile.value("id").toString(""); - if (currentProfileId.isEmpty()) - { - // TODO: Set an error to display to the user. - QLOG_ERROR() << "Server didn't specify a currently selected profile."; - return false; - } - if (!getMojangAccount()->setProfile(currentProfileId)) - { - // TODO: Set an error to display to the user. - QLOG_ERROR() << "Server specified a selected profile that wasn't in the available profiles list."; - return false; - } - - /* -public class User -{ - private String id; - private List<Property> properties; - - public String getId() - { - return this.id; - } - - public List<Property> getProperties() { - return this.properties; - } - public class Property { - private String name; - private String value; - - public Property() { } - public String getKey() { return this.name; } - - public String getValue() - { - return this.value; - } - } -} -*/ - - // this is what the vanilla launcher passes to the userProperties launch param - // doesn't seem to be used for anything so far? I don't get any of this data on my account - // (peterixxx) - // is it a good idea to log this? - if(responseData.contains("user")) - { - auto obj = responseData.value("user").toObject(); - auto userId = obj.value("id").toString(); - auto propArray = obj.value("properties").toArray(); - QLOG_DEBUG() << "User ID: " << userId; - QLOG_DEBUG() << "User Properties: "; - for(auto prop: propArray) - { - auto propTuple = prop.toObject(); - auto name = propTuple.value("name").toString(); - auto value = propTuple.value("value").toString(); - QLOG_DEBUG() << name << " : " << value; - } - } - - // We've made it through the minefield of possible errors. Return true to indicate that we've succeeded. - QLOG_DEBUG() << "Finished reading authentication response."; - return true; -} - -QString AuthenticateTask::getEndpoint() const -{ - return "authenticate"; -} - -QString AuthenticateTask::getStateMessage(const YggdrasilTask::State state) const -{ - switch (state) - { - case STATE_SENDING_REQUEST: - return tr("Authenticating: Sending request."); - case STATE_PROCESSING_RESPONSE: - return tr("Authenticating: Processing response."); - default: - return YggdrasilTask::getStateMessage(state); - } -} - - |