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-rw-r--r--libraries/logic/minecraft/auth/AuthSession.cpp30
-rw-r--r--libraries/logic/minecraft/auth/AuthSession.h51
-rw-r--r--libraries/logic/minecraft/auth/MojangAccount.cpp278
-rw-r--r--libraries/logic/minecraft/auth/MojangAccount.h173
-rw-r--r--libraries/logic/minecraft/auth/MojangAccountList.cpp427
-rw-r--r--libraries/logic/minecraft/auth/MojangAccountList.h201
-rw-r--r--libraries/logic/minecraft/auth/YggdrasilTask.cpp255
-rw-r--r--libraries/logic/minecraft/auth/YggdrasilTask.h150
-rw-r--r--libraries/logic/minecraft/auth/flows/AuthenticateTask.cpp202
-rw-r--r--libraries/logic/minecraft/auth/flows/AuthenticateTask.h46
-rw-r--r--libraries/logic/minecraft/auth/flows/RefreshTask.cpp144
-rw-r--r--libraries/logic/minecraft/auth/flows/RefreshTask.h44
-rw-r--r--libraries/logic/minecraft/auth/flows/ValidateTask.cpp61
-rw-r--r--libraries/logic/minecraft/auth/flows/ValidateTask.h47
14 files changed, 2109 insertions, 0 deletions
diff --git a/libraries/logic/minecraft/auth/AuthSession.cpp b/libraries/logic/minecraft/auth/AuthSession.cpp
new file mode 100644
index 00000000..8758bfbd
--- /dev/null
+++ b/libraries/logic/minecraft/auth/AuthSession.cpp
@@ -0,0 +1,30 @@
+#include "AuthSession.h"
+#include <QJsonObject>
+#include <QJsonArray>
+#include <QJsonDocument>
+#include <QStringList>
+
+QString AuthSession::serializeUserProperties()
+{
+ QJsonObject userAttrs;
+ for (auto key : u.properties.keys())
+ {
+ auto array = QJsonArray::fromStringList(u.properties.values(key));
+ userAttrs.insert(key, array);
+ }
+ QJsonDocument value(userAttrs);
+ return value.toJson(QJsonDocument::Compact);
+
+}
+
+bool AuthSession::MakeOffline(QString offline_playername)
+{
+ if (status != PlayableOffline && status != PlayableOnline)
+ {
+ return false;
+ }
+ session = "-";
+ player_name = offline_playername;
+ status = PlayableOffline;
+ return true;
+}
diff --git a/libraries/logic/minecraft/auth/AuthSession.h b/libraries/logic/minecraft/auth/AuthSession.h
new file mode 100644
index 00000000..dede90a9
--- /dev/null
+++ b/libraries/logic/minecraft/auth/AuthSession.h
@@ -0,0 +1,51 @@
+#pragma once
+
+#include <QString>
+#include <QMultiMap>
+#include <memory>
+
+#include "multimc_logic_export.h"
+
+struct User
+{
+ QString id;
+ QMultiMap<QString, QString> properties;
+};
+
+struct MULTIMC_LOGIC_EXPORT AuthSession
+{
+ bool MakeOffline(QString offline_playername);
+
+ QString serializeUserProperties();
+
+ enum Status
+ {
+ Undetermined,
+ RequiresPassword,
+ PlayableOffline,
+ PlayableOnline
+ } status = Undetermined;
+
+ User u;
+
+ // client token
+ QString client_token;
+ // account user name
+ QString username;
+ // combined session ID
+ QString session;
+ // volatile auth token
+ QString access_token;
+ // profile name
+ QString player_name;
+ // profile ID
+ QString uuid;
+ // 'legacy' or 'mojang', depending on account type
+ QString user_type;
+ // Did the auth server reply?
+ bool auth_server_online = false;
+ // Did the user request online mode?
+ bool wants_online = true;
+};
+
+typedef std::shared_ptr<AuthSession> AuthSessionPtr;
diff --git a/libraries/logic/minecraft/auth/MojangAccount.cpp b/libraries/logic/minecraft/auth/MojangAccount.cpp
new file mode 100644
index 00000000..69a24c09
--- /dev/null
+++ b/libraries/logic/minecraft/auth/MojangAccount.cpp
@@ -0,0 +1,278 @@
+/* Copyright 2013-2015 MultiMC Contributors
+ *
+ * Authors: Orochimarufan <orochimarufan.x3@gmail.com>
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include "MojangAccount.h"
+#include "flows/RefreshTask.h"
+#include "flows/AuthenticateTask.h"
+
+#include <QUuid>
+#include <QJsonObject>
+#include <QJsonArray>
+#include <QRegExp>
+#include <QStringList>
+#include <QJsonDocument>
+
+#include <QDebug>
+
+MojangAccountPtr MojangAccount::loadFromJson(const QJsonObject &object)
+{
+ // The JSON object must at least have a username for it to be valid.
+ if (!object.value("username").isString())
+ {
+ qCritical() << "Can't load Mojang account info from JSON object. Username field is "
+ "missing or of the wrong type.";
+ return nullptr;
+ }
+
+ QString username = object.value("username").toString("");
+ QString clientToken = object.value("clientToken").toString("");
+ QString accessToken = object.value("accessToken").toString("");
+
+ QJsonArray profileArray = object.value("profiles").toArray();
+ if (profileArray.size() < 1)
+ {
+ qCritical() << "Can't load Mojang account with username \"" << username
+ << "\". No profiles found.";
+ return nullptr;
+ }
+
+ QList<AccountProfile> profiles;
+ for (QJsonValue profileVal : profileArray)
+ {
+ QJsonObject profileObject = profileVal.toObject();
+ QString id = profileObject.value("id").toString("");
+ QString name = profileObject.value("name").toString("");
+ bool legacy = profileObject.value("legacy").toBool(false);
+ if (id.isEmpty() || name.isEmpty())
+ {
+ qWarning() << "Unable to load a profile because it was missing an ID or a name.";
+ continue;
+ }
+ profiles.append({id, name, legacy});
+ }
+
+ MojangAccountPtr account(new MojangAccount());
+ if (object.value("user").isObject())
+ {
+ User u;
+ QJsonObject userStructure = object.value("user").toObject();
+ u.id = userStructure.value("id").toString();
+ /*
+ QJsonObject propMap = userStructure.value("properties").toObject();
+ for(auto key: propMap.keys())
+ {
+ auto values = propMap.operator[](key).toArray();
+ for(auto value: values)
+ u.properties.insert(key, value.toString());
+ }
+ */
+ account->m_user = u;
+ }
+ account->m_username = username;
+ account->m_clientToken = clientToken;
+ account->m_accessToken = accessToken;
+ account->m_profiles = profiles;
+
+ // Get the currently selected profile.
+ QString currentProfile = object.value("activeProfile").toString("");
+ if (!currentProfile.isEmpty())
+ account->setCurrentProfile(currentProfile);
+
+ return account;
+}
+
+MojangAccountPtr MojangAccount::createFromUsername(const QString &username)
+{
+ MojangAccountPtr account(new MojangAccount());
+ account->m_clientToken = QUuid::createUuid().toString().remove(QRegExp("[{}-]"));
+ account->m_username = username;
+ return account;
+}
+
+QJsonObject MojangAccount::saveToJson() const
+{
+ QJsonObject json;
+ json.insert("username", m_username);
+ json.insert("clientToken", m_clientToken);
+ json.insert("accessToken", m_accessToken);
+
+ QJsonArray profileArray;
+ for (AccountProfile profile : m_profiles)
+ {
+ QJsonObject profileObj;
+ profileObj.insert("id", profile.id);
+ profileObj.insert("name", profile.name);
+ profileObj.insert("legacy", profile.legacy);
+ profileArray.append(profileObj);
+ }
+ json.insert("profiles", profileArray);
+
+ QJsonObject userStructure;
+ {
+ userStructure.insert("id", m_user.id);
+ /*
+ QJsonObject userAttrs;
+ for(auto key: m_user.properties.keys())
+ {
+ auto array = QJsonArray::fromStringList(m_user.properties.values(key));
+ userAttrs.insert(key, array);
+ }
+ userStructure.insert("properties", userAttrs);
+ */
+ }
+ json.insert("user", userStructure);
+
+ if (m_currentProfile != -1)
+ json.insert("activeProfile", currentProfile()->id);
+
+ return json;
+}
+
+bool MojangAccount::setCurrentProfile(const QString &profileId)
+{
+ for (int i = 0; i < m_profiles.length(); i++)
+ {
+ if (m_profiles[i].id == profileId)
+ {
+ m_currentProfile = i;
+ return true;
+ }
+ }
+ return false;
+}
+
+const AccountProfile *MojangAccount::currentProfile() const
+{
+ if (m_currentProfile == -1)
+ return nullptr;
+ return &m_profiles[m_currentProfile];
+}
+
+AccountStatus MojangAccount::accountStatus() const
+{
+ if (m_accessToken.isEmpty())
+ return NotVerified;
+ else
+ return Verified;
+}
+
+std::shared_ptr<YggdrasilTask> MojangAccount::login(AuthSessionPtr session,
+ QString password)
+{
+ Q_ASSERT(m_currentTask.get() == nullptr);
+
+ // take care of the true offline status
+ if (accountStatus() == NotVerified && password.isEmpty())
+ {
+ if (session)
+ {
+ session->status = AuthSession::RequiresPassword;
+ fillSession(session);
+ }
+ return nullptr;
+ }
+
+ if (password.isEmpty())
+ {
+ m_currentTask.reset(new RefreshTask(this));
+ }
+ else
+ {
+ m_currentTask.reset(new AuthenticateTask(this, password));
+ }
+ m_currentTask->assignSession(session);
+
+ connect(m_currentTask.get(), SIGNAL(succeeded()), SLOT(authSucceeded()));
+ connect(m_currentTask.get(), SIGNAL(failed(QString)), SLOT(authFailed(QString)));
+ return m_currentTask;
+}
+
+void MojangAccount::authSucceeded()
+{
+ auto session = m_currentTask->getAssignedSession();
+ if (session)
+ {
+ session->status =
+ session->wants_online ? AuthSession::PlayableOnline : AuthSession::PlayableOffline;
+ fillSession(session);
+ session->auth_server_online = true;
+ }
+ m_currentTask.reset();
+ emit changed();
+}
+
+void MojangAccount::authFailed(QString reason)
+{
+ auto session = m_currentTask->getAssignedSession();
+ // This is emitted when the yggdrasil tasks time out or are cancelled.
+ // -> we treat the error as no-op
+ if (m_currentTask->state() == YggdrasilTask::STATE_FAILED_SOFT)
+ {
+ if (session)
+ {
+ session->status = accountStatus() == Verified ? AuthSession::PlayableOffline
+ : AuthSession::RequiresPassword;
+ session->auth_server_online = false;
+ fillSession(session);
+ }
+ }
+ else
+ {
+ m_accessToken = QString();
+ emit changed();
+ if (session)
+ {
+ session->status = AuthSession::RequiresPassword;
+ session->auth_server_online = true;
+ fillSession(session);
+ }
+ }
+ m_currentTask.reset();
+}
+
+void MojangAccount::fillSession(AuthSessionPtr session)
+{
+ // the user name. you have to have an user name
+ session->username = m_username;
+ // volatile auth token
+ session->access_token = m_accessToken;
+ // the semi-permanent client token
+ session->client_token = m_clientToken;
+ if (currentProfile())
+ {
+ // profile name
+ session->player_name = currentProfile()->name;
+ // profile ID
+ session->uuid = currentProfile()->id;
+ // 'legacy' or 'mojang', depending on account type
+ session->user_type = currentProfile()->legacy ? "legacy" : "mojang";
+ if (!session->access_token.isEmpty())
+ {
+ session->session = "token:" + m_accessToken + ":" + m_profiles[m_currentProfile].id;
+ }
+ else
+ {
+ session->session = "-";
+ }
+ }
+ else
+ {
+ session->player_name = "Player";
+ session->session = "-";
+ }
+ session->u = user();
+}
diff --git a/libraries/logic/minecraft/auth/MojangAccount.h b/libraries/logic/minecraft/auth/MojangAccount.h
new file mode 100644
index 00000000..2de0c19c
--- /dev/null
+++ b/libraries/logic/minecraft/auth/MojangAccount.h
@@ -0,0 +1,173 @@
+/* Copyright 2013-2015 MultiMC Contributors
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#pragma once
+
+#include <QObject>
+#include <QString>
+#include <QList>
+#include <QJsonObject>
+#include <QPair>
+#include <QMap>
+
+#include <memory>
+#include "AuthSession.h"
+
+#include "multimc_logic_export.h"
+
+class Task;
+class YggdrasilTask;
+class MojangAccount;
+
+typedef std::shared_ptr<MojangAccount> MojangAccountPtr;
+Q_DECLARE_METATYPE(MojangAccountPtr)
+
+/**
+ * A profile within someone's Mojang account.
+ *
+ * Currently, the profile system has not been implemented by Mojang yet,
+ * but we might as well add some things for it in MultiMC right now so
+ * we don't have to rip the code to pieces to add it later.
+ */
+struct AccountProfile
+{
+ QString id;
+ QString name;
+ bool legacy;
+};
+
+enum AccountStatus
+{
+ NotVerified,
+ Verified
+};
+
+/**
+ * Object that stores information about a certain Mojang account.
+ *
+ * Said information may include things such as that account's username, client token, and access
+ * token if the user chose to stay logged in.
+ */
+class MULTIMC_LOGIC_EXPORT MojangAccount : public QObject
+{
+ Q_OBJECT
+public: /* construction */
+ //! Do not copy accounts. ever.
+ explicit MojangAccount(const MojangAccount &other, QObject *parent) = delete;
+
+ //! Default constructor
+ explicit MojangAccount(QObject *parent = 0) : QObject(parent) {};
+
+ //! Creates an empty account for the specified user name.
+ static MojangAccountPtr createFromUsername(const QString &username);
+
+ //! Loads a MojangAccount from the given JSON object.
+ static MojangAccountPtr loadFromJson(const QJsonObject &json);
+
+ //! Saves a MojangAccount to a JSON object and returns it.
+ QJsonObject saveToJson() const;
+
+public: /* manipulation */
+ /**
+ * Sets the currently selected profile to the profile with the given ID string.
+ * If profileId is not in the list of available profiles, the function will simply return
+ * false.
+ */
+ bool setCurrentProfile(const QString &profileId);
+
+ /**
+ * Attempt to login. Empty password means we use the token.
+ * If the attempt fails because we already are performing some task, it returns false.
+ */
+ std::shared_ptr<YggdrasilTask> login(AuthSessionPtr session,
+ QString password = QString());
+
+public: /* queries */
+ const QString &username() const
+ {
+ return m_username;
+ }
+
+ const QString &clientToken() const
+ {
+ return m_clientToken;
+ }
+
+ const QString &accessToken() const
+ {
+ return m_accessToken;
+ }
+
+ const QList<AccountProfile> &profiles() const
+ {
+ return m_profiles;
+ }
+
+ const User &user()
+ {
+ return m_user;
+ }
+
+ //! Returns the currently selected profile (if none, returns nullptr)
+ const AccountProfile *currentProfile() const;
+
+ //! Returns whether the account is NotVerified, Verified or Online
+ AccountStatus accountStatus() const;
+
+signals:
+ /**
+ * This signal is emitted when the account changes
+ */
+ void changed();
+
+ // TODO: better signalling for the various possible state changes - especially errors
+
+protected: /* variables */
+ QString m_username;
+
+ // Used to identify the client - the user can have multiple clients for the same account
+ // Think: different launchers, all connecting to the same account/profile
+ QString m_clientToken;
+
+ // Blank if not logged in.
+ QString m_accessToken;
+
+ // Index of the selected profile within the list of available
+ // profiles. -1 if nothing is selected.
+ int m_currentProfile = -1;
+
+ // List of available profiles.
+ QList<AccountProfile> m_profiles;
+
+ // the user structure, whatever it is.
+ User m_user;
+
+ // current task we are executing here
+ std::shared_ptr<YggdrasilTask> m_currentTask;
+
+private
+slots:
+ void authSucceeded();
+ void authFailed(QString reason);
+
+private:
+ void fillSession(AuthSessionPtr session);
+
+public:
+ friend class YggdrasilTask;
+ friend class AuthenticateTask;
+ friend class ValidateTask;
+ friend class RefreshTask;
+};
diff --git a/libraries/logic/minecraft/auth/MojangAccountList.cpp b/libraries/logic/minecraft/auth/MojangAccountList.cpp
new file mode 100644
index 00000000..26cbc81a
--- /dev/null
+++ b/libraries/logic/minecraft/auth/MojangAccountList.cpp
@@ -0,0 +1,427 @@
+/* Copyright 2013-2015 MultiMC Contributors
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include "MojangAccountList.h"
+#include "MojangAccount.h"
+
+#include <QIODevice>
+#include <QFile>
+#include <QTextStream>
+#include <QJsonDocument>
+#include <QJsonArray>
+#include <QJsonObject>
+#include <QJsonParseError>
+#include <QDir>
+
+#include <QDebug>
+
+#include <FileSystem.h>
+
+#define ACCOUNT_LIST_FORMAT_VERSION 2
+
+MojangAccountList::MojangAccountList(QObject *parent) : QAbstractListModel(parent)
+{
+}
+
+MojangAccountPtr MojangAccountList::findAccount(const QString &username) const
+{
+ for (int i = 0; i < count(); i++)
+ {
+ MojangAccountPtr account = at(i);
+ if (account->username() == username)
+ return account;
+ }
+ return nullptr;
+}
+
+const MojangAccountPtr MojangAccountList::at(int i) const
+{
+ return MojangAccountPtr(m_accounts.at(i));
+}
+
+void MojangAccountList::addAccount(const MojangAccountPtr account)
+{
+ beginResetModel();
+ connect(account.get(), SIGNAL(changed()), SLOT(accountChanged()));
+ m_accounts.append(account);
+ endResetModel();
+ onListChanged();
+}
+
+void MojangAccountList::removeAccount(const QString &username)
+{
+ beginResetModel();
+ for (auto account : m_accounts)
+ {
+ if (account->username() == username)
+ {
+ m_accounts.removeOne(account);
+ return;
+ }
+ }
+ endResetModel();
+ onListChanged();
+}
+
+void MojangAccountList::removeAccount(QModelIndex index)
+{
+ beginResetModel();
+ m_accounts.removeAt(index.row());
+ endResetModel();
+ onListChanged();
+}
+
+MojangAccountPtr MojangAccountList::activeAccount() const
+{
+ return m_activeAccount;
+}
+
+void MojangAccountList::setActiveAccount(const QString &username)
+{
+ beginResetModel();
+ if (username.isEmpty())
+ {
+ m_activeAccount = nullptr;
+ }
+ else
+ {
+ for (MojangAccountPtr account : m_accounts)
+ {
+ if (account->username() == username)
+ m_activeAccount = account;
+ }
+ }
+ endResetModel();
+ onActiveChanged();
+}
+
+void MojangAccountList::accountChanged()
+{
+ // the list changed. there is no doubt.
+ onListChanged();
+}
+
+void MojangAccountList::onListChanged()
+{
+ if (m_autosave)
+ // TODO: Alert the user if this fails.
+ saveList();
+
+ emit listChanged();
+}
+
+void MojangAccountList::onActiveChanged()
+{
+ if (m_autosave)
+ saveList();
+
+ emit activeAccountChanged();
+}
+
+int MojangAccountList::count() const
+{
+ return m_accounts.count();
+}
+
+QVariant MojangAccountList::data(const QModelIndex &index, int role) const
+{
+ if (!index.isValid())
+ return QVariant();
+
+ if (index.row() > count())
+ return QVariant();
+
+ MojangAccountPtr account = at(index.row());
+
+ switch (role)
+ {
+ case Qt::DisplayRole:
+ switch (index.column())
+ {
+ case NameColumn:
+ return account->username();
+
+ default:
+ return QVariant();
+ }
+
+ case Qt::ToolTipRole:
+ return account->username();
+
+ case PointerRole:
+ return qVariantFromValue(account);
+
+ case Qt::CheckStateRole:
+ switch (index.column())
+ {
+ case ActiveColumn:
+ return account == m_activeAccount;
+ }
+
+ default:
+ return QVariant();
+ }
+}
+
+QVariant MojangAccountList::headerData(int section, Qt::Orientation orientation, int role) const
+{
+ switch (role)
+ {
+ case Qt::DisplayRole:
+ switch (section)
+ {
+ case ActiveColumn:
+ return tr("Active?");
+
+ case NameColumn:
+ return tr("Name");
+
+ default:
+ return QVariant();
+ }
+
+ case Qt::ToolTipRole:
+ switch (section)
+ {
+ case NameColumn:
+ return tr("The name of the version.");
+
+ default:
+ return QVariant();
+ }
+
+ default:
+ return QVariant();
+ }
+}
+
+int MojangAccountList::rowCount(const QModelIndex &parent) const
+{
+ // Return count
+ return count();
+}
+
+int MojangAccountList::columnCount(const QModelIndex &parent) const
+{
+ return 2;
+}
+
+Qt::ItemFlags MojangAccountList::flags(const QModelIndex &index) const
+{
+ if (index.row() < 0 || index.row() >= rowCount(index) || !index.isValid())
+ {
+ return Qt::NoItemFlags;
+ }
+
+ return Qt::ItemIsUserCheckable | Qt::ItemIsEnabled | Qt::ItemIsSelectable;
+}
+
+bool MojangAccountList::setData(const QModelIndex &index, const QVariant &value, int role)
+{
+ if (index.row() < 0 || index.row() >= rowCount(index) || !index.isValid())
+ {
+ return false;
+ }
+
+ if(role == Qt::CheckStateRole)
+ {
+ if(value == Qt::Checked)
+ {
+ MojangAccountPtr account = this->at(index.row());
+ this->setActiveAccount(account->username());
+ }
+ }
+
+ emit dataChanged(index, index);
+ return true;
+}
+
+void MojangAccountList::updateListData(QList<MojangAccountPtr> versions)
+{
+ beginResetModel();
+ m_accounts = versions;
+ endResetModel();
+}
+
+bool MojangAccountList::loadList(const QString &filePath)
+{
+ QString path = filePath;
+ if (path.isEmpty())
+ path = m_listFilePath;
+ if (path.isEmpty())
+ {
+ qCritical() << "Can't load Mojang account list. No file path given and no default set.";
+ return false;
+ }
+
+ QFile file(path);
+
+ // Try to open the file and fail if we can't.
+ // TODO: We should probably report this error to the user.
+ if (!file.open(QIODevice::ReadOnly))
+ {
+ qCritical() << QString("Failed to read the account list file (%1).").arg(path).toUtf8();
+ return false;
+ }
+
+ // Read the file and close it.
+ QByteArray jsonData = file.readAll();
+ file.close();
+
+ QJsonParseError parseError;
+ QJsonDocument jsonDoc = QJsonDocument::fromJson(jsonData, &parseError);
+
+ // Fail if the JSON is invalid.
+ if (parseError.error != QJsonParseError::NoError)
+ {
+ qCritical() << QString("Failed to parse account list file: %1 at offset %2")
+ .arg(parseError.errorString(), QString::number(parseError.offset))
+ .toUtf8();
+ return false;
+ }
+
+ // Make sure the root is an object.
+ if (!jsonDoc.isObject())
+ {
+ qCritical() << "Invalid account list JSON: Root should be an array.";
+ return false;
+ }
+
+ QJsonObject root = jsonDoc.object();
+
+ // Make sure the format version matches.
+ if (root.value("formatVersion").toVariant().toInt() != ACCOUNT_LIST_FORMAT_VERSION)
+ {
+ QString newName = "accounts-old.json";
+ qWarning() << "Format version mismatch when loading account list. Existing one will be renamed to"
+ << newName;
+
+ // Attempt to rename the old version.
+ file.rename(newName);
+ return false;
+ }
+
+ // Now, load the accounts array.
+ beginResetModel();
+ QJsonArray accounts = root.value("accounts").toArray();
+ for (QJsonValue accountVal : accounts)
+ {
+ QJsonObject accountObj = accountVal.toObject();
+ MojangAccountPtr account = MojangAccount::loadFromJson(accountObj);
+ if (account.get() != nullptr)
+ {
+ connect(account.get(), SIGNAL(changed()), SLOT(accountChanged()));
+ m_accounts.append(account);
+ }
+ else
+ {
+ qWarning() << "Failed to load an account.";
+ }
+ }
+ // Load the active account.
+ m_activeAccount = findAccount(root.value("activeAccount").toString(""));
+ endResetModel();
+ return true;
+}
+
+bool MojangAccountList::saveList(const QString &filePath)
+{
+ QString path(filePath);
+ if (path.isEmpty())
+ path = m_listFilePath;
+ if (path.isEmpty())
+ {
+ qCritical() << "Can't save Mojang account list. No file path given and no default set.";
+ return false;
+ }
+
+ // make sure the parent folder exists
+ if(!FS::ensureFilePathExists(path))
+ return false;
+
+ // make sure the file wasn't overwritten with a folder before (fixes a bug)
+ QFileInfo finfo(path);
+ if(finfo.isDir())
+ {
+ QDir badDir(path);
+ badDir.removeRecursively();
+ }
+
+ qDebug() << "Writing account list to" << path;
+
+ qDebug() << "Building JSON data structure.";
+ // Build the JSON document to write to the list file.
+ QJsonObject root;
+
+ root.insert("formatVersion", ACCOUNT_LIST_FORMAT_VERSION);
+
+ // Build a list of accounts.
+ qDebug() << "Building account array.";
+ QJsonArray accounts;
+ for (MojangAccountPtr account : m_accounts)
+ {
+ QJsonObject accountObj = account->saveToJson();
+ accounts.append(accountObj);
+ }
+
+ // Insert the account list into the root object.
+ root.insert("accounts", accounts);
+
+ if(m_activeAccount)
+ {
+ // Save the active account.
+ root.insert("activeAccount", m_activeAccount->username());
+ }
+
+ // Create a JSON document object to convert our JSON to bytes.
+ QJsonDocument doc(root);
+
+ // Now that we're done building the JSON object, we can write it to the file.
+ qDebug() << "Writing account list to file.";
+ QFile file(path);
+
+ // Try to open the file and fail if we can't.
+ // TODO: We should probably report this error to the user.
+ if (!file.open(QIODevice::WriteOnly))
+ {
+ qCritical() << QString("Failed to read the account list file (%1).").arg(path).toUtf8();
+ return false;
+ }
+
+ // Write the JSON to the file.
+ file.write(doc.toJson());
+ file.setPermissions(QFile::ReadOwner|QFile::WriteOwner|QFile::ReadUser|QFile::WriteUser);
+ file.close();
+
+ qDebug() << "Saved account list to" << path;
+
+ return true;
+}
+
+void MojangAccountList::setListFilePath(QString path, bool autosave)
+{
+ m_listFilePath = path;
+ m_autosave = autosave;
+}
+
+bool MojangAccountList::anyAccountIsValid()
+{
+ for(auto account:m_accounts)
+ {
+ if(account->accountStatus() != NotVerified)
+ return true;
+ }
+ return false;
+}
diff --git a/libraries/logic/minecraft/auth/MojangAccountList.h b/libraries/logic/minecraft/auth/MojangAccountList.h
new file mode 100644
index 00000000..c40fa6a3
--- /dev/null
+++ b/libraries/logic/minecraft/auth/MojangAccountList.h
@@ -0,0 +1,201 @@
+/* Copyright 2013-2015 MultiMC Contributors
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#pragma once
+
+#include "MojangAccount.h"
+
+#include <QObject>
+#include <QVariant>
+#include <QAbstractListModel>
+#include <QSharedPointer>
+
+#include "multimc_logic_export.h"
+
+/*!
+ * \brief List of available Mojang accounts.
+ * This should be loaded in the background by MultiMC on startup.
+ *
+ * This class also inherits from QAbstractListModel. Methods from that
+ * class determine how this list shows up in a list view. Said methods
+ * all have a default implementation, but they can be overridden by subclasses to
+ * change the behavior of the list.
+ */
+class MULTIMC_LOGIC_EXPORT MojangAccountList : public QAbstractListModel
+{
+ Q_OBJECT
+public:
+ enum ModelRoles
+ {
+ PointerRole = 0x34B1CB48
+ };
+
+ enum VListColumns
+ {
+ // TODO: Add icon column.
+
+ // First column - Active?
+ ActiveColumn = 0,
+
+ // Second column - Name
+ NameColumn,
+ };
+
+ explicit MojangAccountList(QObject *parent = 0);
+
+ //! Gets the account at the given index.
+ virtual const MojangAccountPtr at(int i) const;
+
+ //! Returns the number of accounts in the list.
+ virtual int count() const;
+
+ //////// List Model Functions ////////
+ virtual QVariant data(const QModelIndex &index, int role) const;
+ virtual QVariant headerData(int section, Qt::Orientation orientation, int role) const;
+ virtual int rowCount(const QModelIndex &parent) const;
+ virtual int columnCount(const QModelIndex &parent) const;
+ virtual Qt::ItemFlags flags(const QModelIndex &index) const;
+ virtual bool setData(const QModelIndex &index, const QVariant &value, int role);
+
+ /*!
+ * Adds a the given Mojang account to the account list.
+ */
+ virtual void addAccount(const MojangAccountPtr account);
+
+ /*!
+ * Removes the mojang account with the given username from the account list.
+ */
+ virtual void removeAccount(const QString &username);
+
+ /*!
+ * Removes the account at the given QModelIndex.
+ */
+ virtual void removeAccount(QModelIndex index);
+
+ /*!
+ * \brief Finds an account by its username.
+ * \param The username of the account to find.
+ * \return A const pointer to the account with the given username. NULL if
+ * one doesn't exist.
+ */
+ virtual MojangAccountPtr findAccount(const QString &username) const;
+
+ /*!
+ * Sets the default path to save the list file to.
+ * If autosave is true, this list will automatically save to the given path whenever it changes.
+ * THIS FUNCTION DOES NOT LOAD THE LIST. If you set autosave, be sure to call loadList() immediately
+ * after calling this function to ensure an autosaved change doesn't overwrite the list you intended
+ * to load.
+ */
+ virtual void setListFilePath(QString path, bool autosave = false);
+
+ /*!
+ * \brief Loads the account list from the given file path.
+ * If the given file is an empty string (default), will load from the default account list file.
+ * \return True if successful, otherwise false.
+ */
+ virtual bool loadList(const QString &file = "");
+
+ /*!
+ * \brief Saves the account list to the given file.
+ * If the given file is an empty string (default), will save from the default account list file.
+ * \return True if successful, otherwise false.
+ */
+ virtual bool saveList(const QString &file = "");
+
+ /*!
+ * \brief Gets a pointer to the account that the user has selected as their "active" account.
+ * Which account is active can be overridden on a per-instance basis, but this will return the one that
+ * is set as active globally.
+ * \return The currently active MojangAccount. If there isn't an active account, returns a null pointer.
+ */
+ virtual MojangAccountPtr activeAccount() const;
+
+ /*!
+ * Sets the given account as the current active account.
+ * If the username given is an empty string, sets the active account to nothing.
+ */
+ virtual void setActiveAccount(const QString &username);
+
+ /*!
+ * Returns true if any of the account is at least Validated
+ */
+ bool anyAccountIsValid();
+
+signals:
+ /*!
+ * Signal emitted to indicate that the account list has changed.
+ * This will also fire if the value of an element in the list changes (will be implemented
+ * later).
+ */
+ void listChanged();
+
+ /*!
+ * Signal emitted to indicate that the active account has changed.
+ */
+ void activeAccountChanged();
+
+public
+slots:
+ /**
+ * This is called when one of the accounts changes and the list needs to be updated
+ */
+ void accountChanged();
+
+protected:
+ /*!
+ * Called whenever the list changes.
+ * This emits the listChanged() signal and autosaves the list (if autosave is enabled).
+ */
+ void onListChanged();
+
+ /*!
+ * Called whenever the active account changes.
+ * Emits the activeAccountChanged() signal and autosaves the list if enabled.
+ */
+ void onActiveChanged();
+
+ QList<MojangAccountPtr> m_accounts;
+
+ /*!
+ * Account that is currently active.
+ */
+ MojangAccountPtr m_activeAccount;
+
+ //! Path to the account list file. Empty string if there isn't one.
+ QString m_listFilePath;
+
+ /*!
+ * If true, the account list will automatically save to the account list path when it changes.
+ * Ignored if m_listFilePath is blank.
+ */
+ bool m_autosave = false;
+
+protected
+slots:
+ /*!
+ * Updates this list with the given list of accounts.
+ * This is done by copying each account in the given list and inserting it
+ * into this one.
+ * We need to do this so that we can set the parents of the accounts are set to this
+ * account list. This can't be done in the load task, because the accounts the load
+ * task creates are on the load task's thread and Qt won't allow their parents
+ * to be set to something created on another thread.
+ * To get around that problem, we invoke this method on the GUI thread, which
+ * then copies the accounts and sets their parents correctly.
+ * \param accounts List of accounts whose parents should be set.
+ */
+ virtual void updateListData(QList<MojangAccountPtr> versions);
+};
diff --git a/libraries/logic/minecraft/auth/YggdrasilTask.cpp b/libraries/logic/minecraft/auth/YggdrasilTask.cpp
new file mode 100644
index 00000000..c6971c9f
--- /dev/null
+++ b/libraries/logic/minecraft/auth/YggdrasilTask.cpp
@@ -0,0 +1,255 @@
+/* Copyright 2013-2015 MultiMC Contributors
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include "YggdrasilTask.h"
+#include "MojangAccount.h"
+
+#include <QObject>
+#include <QString>
+#include <QJsonObject>
+#include <QJsonDocument>
+#include <QNetworkReply>
+#include <QByteArray>
+
+#include <Env.h>
+
+#include <net/URLConstants.h>
+
+#include <QDebug>
+
+YggdrasilTask::YggdrasilTask(MojangAccount *account, QObject *parent)
+ : Task(parent), m_account(account)
+{
+ changeState(STATE_CREATED);
+}
+
+void YggdrasilTask::executeTask()
+{
+ changeState(STATE_SENDING_REQUEST);
+
+ // Get the content of the request we're going to send to the server.
+ QJsonDocument doc(getRequestContent());
+
+ auto worker = ENV.qnam();
+ QUrl reqUrl("https://" + URLConstants::AUTH_BASE + getEndpoint());
+ QNetworkRequest netRequest(reqUrl);
+ netRequest.setHeader(QNetworkRequest::ContentTypeHeader, "application/json");
+
+ QByteArray requestData = doc.toJson();
+ m_netReply = worker->post(netRequest, requestData);
+ connect(m_netReply, &QNetworkReply::finished, this, &YggdrasilTask::processReply);
+ connect(m_netReply, &QNetworkReply::uploadProgress, this, &YggdrasilTask::refreshTimers);
+ connect(m_netReply, &QNetworkReply::downloadProgress, this, &YggdrasilTask::refreshTimers);
+ connect(m_netReply, &QNetworkReply::sslErrors, this, &YggdrasilTask::sslErrors);
+ timeout_keeper.setSingleShot(true);
+ timeout_keeper.start(timeout_max);
+ counter.setSingleShot(false);
+ counter.start(time_step);
+ progress(0, timeout_max);
+ connect(&timeout_keeper, &QTimer::timeout, this, &YggdrasilTask::abortByTimeout);
+ connect(&counter, &QTimer::timeout, this, &YggdrasilTask::heartbeat);
+}
+
+void YggdrasilTask::refreshTimers(qint64, qint64)
+{
+ timeout_keeper.stop();
+ timeout_keeper.start(timeout_max);
+ progress(count = 0, timeout_max);
+}
+void YggdrasilTask::heartbeat()
+{
+ count += time_step;
+ progress(count, timeout_max);
+}
+
+bool YggdrasilTask::abort()
+{
+ progress(timeout_max, timeout_max);
+ // TODO: actually use this in a meaningful way
+ m_aborted = YggdrasilTask::BY_USER;
+ m_netReply->abort();
+ return true;
+}
+
+void YggdrasilTask::abortByTimeout()
+{
+ progress(timeout_max, timeout_max);
+ // TODO: actually use this in a meaningful way
+ m_aborted = YggdrasilTask::BY_TIMEOUT;
+ m_netReply->abort();
+}
+
+void YggdrasilTask::sslErrors(QList<QSslError> errors)
+{
+ int i = 1;
+ for (auto error : errors)
+ {
+ qCritical() << "LOGIN SSL Error #" << i << " : " << error.errorString();
+ auto cert = error.certificate();
+ qCritical() << "Certificate in question:\n" << cert.toText();
+ i++;
+ }
+}
+
+void YggdrasilTask::processReply()
+{
+ changeState(STATE_PROCESSING_RESPONSE);
+
+ switch (m_netReply->error())
+ {
+ case QNetworkReply::NoError:
+ break;
+ case QNetworkReply::TimeoutError:
+ changeState(STATE_FAILED_SOFT, tr("Authentication operation timed out."));
+ return;
+ case QNetworkReply::OperationCanceledError:
+ changeState(STATE_FAILED_SOFT, tr("Authentication operation cancelled."));
+ return;
+ case QNetworkReply::SslHandshakeFailedError:
+ changeState(
+ STATE_FAILED_SOFT,
+ tr("<b>SSL Handshake failed.</b><br/>There might be a few causes for it:<br/>"
+ "<ul>"
+ "<li>You use Windows XP and need to <a "
+ "href=\"http://www.microsoft.com/en-us/download/details.aspx?id=38918\">update "
+ "your root certificates</a></li>"
+ "<li>Some device on your network is interfering with SSL traffic. In that case, "
+ "you have bigger worries than Minecraft not starting.</li>"
+ "<li>Possibly something else. Check the MultiMC log file for details</li>"
+ "</ul>"));
+ return;
+ // used for invalid credentials and similar errors. Fall through.
+ case QNetworkReply::ContentOperationNotPermittedError:
+ break;
+ default:
+ changeState(STATE_FAILED_SOFT,
+ tr("Authentication operation failed due to a network error: %1 (%2)")
+ .arg(m_netReply->errorString()).arg(m_netReply->error()));
+ return;
+ }
+
+ // Try to parse the response regardless of the response code.
+ // Sometimes the auth server will give more information and an error code.
+ QJsonParseError jsonError;
+ QByteArray replyData = m_netReply->readAll();
+ QJsonDocument doc = QJsonDocument::fromJson(replyData, &jsonError);
+ // Check the response code.
+ int responseCode = m_netReply->attribute(QNetworkRequest::HttpStatusCodeAttribute).toInt();
+
+ if (responseCode == 200)
+ {
+ // If the response code was 200, then there shouldn't be an error. Make sure
+ // anyways.
+ // Also, sometimes an empty reply indicates success. If there was no data received,
+ // pass an empty json object to the processResponse function.
+ if (jsonError.error == QJsonParseError::NoError || replyData.size() == 0)
+ {
+ processResponse(replyData.size() > 0 ? doc.object() : QJsonObject());
+ return;
+ }
+ else
+ {
+ changeState(STATE_FAILED_SOFT, tr("Failed to parse authentication server response "
+ "JSON response: %1 at offset %2.")
+ .arg(jsonError.errorString())
+ .arg(jsonError.offset));
+ qCritical() << replyData;
+ }
+ return;
+ }
+
+ // If the response code was not 200, then Yggdrasil may have given us information
+ // about the error.
+ // If we can parse the response, then get information from it. Otherwise just say
+ // there was an unknown error.
+ if (jsonError.error == QJsonParseError::NoError)
+ {
+ // We were able to parse the server's response. Woo!
+ // Call processError. If a subclass has overridden it then they'll handle their
+ // stuff there.
+ qDebug() << "The request failed, but the server gave us an error message. "
+ "Processing error.";
+ processError(doc.object());
+ }
+ else
+ {
+ // The server didn't say anything regarding the error. Give the user an unknown
+ // error.
+ qDebug()
+ << "The request failed and the server gave no error message. Unknown error.";
+ changeState(STATE_FAILED_SOFT,
+ tr("An unknown error occurred when trying to communicate with the "
+ "authentication server: %1").arg(m_netReply->errorString()));
+ }
+}
+
+void YggdrasilTask::processError(QJsonObject responseData)
+{
+ QJsonValue errorVal = responseData.value("error");
+ QJsonValue errorMessageValue = responseData.value("errorMessage");
+ QJsonValue causeVal = responseData.value("cause");
+
+ if (errorVal.isString() && errorMessageValue.isString())
+ {
+ m_error = std::shared_ptr<Error>(new Error{
+ errorVal.toString(""), errorMessageValue.toString(""), causeVal.toString("")});
+ changeState(STATE_FAILED_HARD, m_error->m_errorMessageVerbose);
+ }
+ else
+ {
+ // Error is not in standard format. Don't set m_error and return unknown error.
+ changeState(STATE_FAILED_HARD, tr("An unknown Yggdrasil error occurred."));
+ }
+}
+
+QString YggdrasilTask::getStateMessage() const
+{
+ switch (m_state)
+ {
+ case STATE_CREATED:
+ return "Waiting...";
+ case STATE_SENDING_REQUEST:
+ return tr("Sending request to auth servers...");
+ case STATE_PROCESSING_RESPONSE:
+ return tr("Processing response from servers...");
+ case STATE_SUCCEEDED:
+ return tr("Authentication task succeeded.");
+ case STATE_FAILED_SOFT:
+ return tr("Failed to contact the authentication server.");
+ case STATE_FAILED_HARD:
+ return tr("Failed to authenticate.");
+ default:
+ return tr("...");
+ }
+}
+
+void YggdrasilTask::changeState(YggdrasilTask::State newState, QString reason)
+{
+ m_state = newState;
+ setStatus(getStateMessage());
+ if (newState == STATE_SUCCEEDED)
+ {
+ emitSucceeded();
+ }
+ else if (newState == STATE_FAILED_HARD || newState == STATE_FAILED_SOFT)
+ {
+ emitFailed(reason);
+ }
+}
+
+YggdrasilTask::State YggdrasilTask::state()
+{
+ return m_state;
+}
diff --git a/libraries/logic/minecraft/auth/YggdrasilTask.h b/libraries/logic/minecraft/auth/YggdrasilTask.h
new file mode 100644
index 00000000..c84cfc06
--- /dev/null
+++ b/libraries/logic/minecraft/auth/YggdrasilTask.h
@@ -0,0 +1,150 @@
+/* Copyright 2013-2015 MultiMC Contributors
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#pragma once
+
+#include <tasks/Task.h>
+
+#include <QString>
+#include <QJsonObject>
+#include <QTimer>
+#include <qsslerror.h>
+
+#include "MojangAccount.h"
+
+class QNetworkReply;
+
+/**
+ * A Yggdrasil task is a task that performs an operation on a given mojang account.
+ */
+class YggdrasilTask : public Task
+{
+ Q_OBJECT
+public:
+ explicit YggdrasilTask(MojangAccount * account, QObject *parent = 0);
+
+ /**
+ * assign a session to this task. the session will be filled with required infomration
+ * upon completion
+ */
+ void assignSession(AuthSessionPtr session)
+ {
+ m_session = session;
+ }
+
+ /// get the assigned session for filling with information.
+ AuthSessionPtr getAssignedSession()
+ {
+ return m_session;
+ }
+
+ /**
+ * Class describing a Yggdrasil error response.
+ */
+ struct Error
+ {
+ QString m_errorMessageShort;
+ QString m_errorMessageVerbose;
+ QString m_cause;
+ };
+
+ enum AbortedBy
+ {
+ BY_NOTHING,
+ BY_USER,
+ BY_TIMEOUT
+ } m_aborted = BY_NOTHING;
+
+ /**
+ * Enum for describing the state of the current task.
+ * Used by the getStateMessage function to determine what the status message should be.
+ */
+ enum State
+ {
+ STATE_CREATED,
+ STATE_SENDING_REQUEST,
+ STATE_PROCESSING_RESPONSE,
+ STATE_FAILED_SOFT, //!< soft failure. this generally means the user auth details haven't been invalidated
+ STATE_FAILED_HARD, //!< hard failure. auth is invalid
+ STATE_SUCCEEDED
+ } m_state = STATE_CREATED;
+
+protected:
+
+ virtual void executeTask() override;
+
+ /**
+ * Gets the JSON object that will be sent to the authentication server.
+ * Should be overridden by subclasses.
+ */
+ virtual QJsonObject getRequestContent() const = 0;
+
+ /**
+ * Gets the endpoint to POST to.
+ * No leading slash.
+ */
+ virtual QString getEndpoint() const = 0;
+
+ /**
+ * Processes the response received from the server.
+ * If an error occurred, this should emit a failed signal and return false.
+ * If Yggdrasil gave an error response, it should call setError() first, and then return false.
+ * Otherwise, it should return true.
+ * Note: If the response from the server was blank, and the HTTP code was 200, this function is called with
+ * an empty QJsonObject.
+ */
+ virtual void processResponse(QJsonObject responseData) = 0;
+
+ /**
+ * Processes an error response received from the server.
+ * The default implementation will read data from Yggdrasil's standard error response format and set it as this task's Error.
+ * \returns a QString error message that will be passed to emitFailed.
+ */
+ virtual void processError(QJsonObject responseData);
+
+ /**
+ * Returns the state message for the given state.
+ * Used to set the status message for the task.
+ * Should be overridden by subclasses that want to change messages for a given state.
+ */
+ virtual QString getStateMessage() const;
+
+protected
+slots:
+ void processReply();
+ void refreshTimers(qint64, qint64);
+ void heartbeat();
+ void sslErrors(QList<QSslError>);
+
+ void changeState(State newState, QString reason=QString());
+public
+slots:
+ virtual bool abort() override;
+ void abortByTimeout();
+ State state();
+protected:
+ // FIXME: segfault disaster waiting to happen
+ MojangAccount *m_account = nullptr;
+ QNetworkReply *m_netReply = nullptr;
+ std::shared_ptr<Error> m_error;
+ QTimer timeout_keeper;
+ QTimer counter;
+ int count = 0; // num msec since time reset
+
+ const int timeout_max = 30000;
+ const int time_step = 50;
+
+ AuthSessionPtr m_session;
+};
diff --git a/libraries/logic/minecraft/auth/flows/AuthenticateTask.cpp b/libraries/logic/minecraft/auth/flows/AuthenticateTask.cpp
new file mode 100644
index 00000000..8d136f0b
--- /dev/null
+++ b/libraries/logic/minecraft/auth/flows/AuthenticateTask.cpp
@@ -0,0 +1,202 @@
+
+/* Copyright 2013-2015 MultiMC Contributors
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include "AuthenticateTask.h"
+#include "../MojangAccount.h"
+
+#include <QJsonDocument>
+#include <QJsonObject>
+#include <QJsonArray>
+#include <QVariant>
+
+#include <QDebug>
+#include <QUuid>
+
+AuthenticateTask::AuthenticateTask(MojangAccount * account, const QString &password,
+ QObject *parent)
+ : YggdrasilTask(account, parent), m_password(password)
+{
+}
+
+QJsonObject AuthenticateTask::getRequestContent() const
+{
+ /*
+ * {
+ * "agent": { // optional
+ * "name": "Minecraft", // So far this is the only encountered value
+ * "version": 1 // This number might be increased
+ * // by the vanilla client in the future
+ * },
+ * "username": "mojang account name", // Can be an email address or player name for
+ // unmigrated accounts
+ * "password": "mojang account password",
+ * "clientToken": "client identifier" // optional
+ * "requestUser": true/false // request the user structure
+ * }
+ */
+ QJsonObject req;
+
+ {
+ QJsonObject agent;
+ // C++ makes string literals void* for some stupid reason, so we have to tell it
+ // QString... Thanks Obama.
+ agent.insert("name", QString("Minecraft"));
+ agent.insert("version", 1);
+ req.insert("agent", agent);
+ }
+
+ req.insert("username", m_account->username());
+ req.insert("password", m_password);
+ req.insert("requestUser", true);
+
+ // If we already have a client token, give it to the server.
+ // Otherwise, let the server give us one.
+
+ if(m_account->m_clientToken.isEmpty())
+ {
+ auto uuid = QUuid::createUuid();
+ auto uuidString = uuid.toString().remove('{').remove('-').remove('}');
+ m_account->m_clientToken = uuidString;
+ }
+ req.insert("clientToken", m_account->m_clientToken);
+
+ return req;
+}
+
+void AuthenticateTask::processResponse(QJsonObject responseData)
+{
+ // Read the response data. We need to get the client token, access token, and the selected
+ // profile.
+ qDebug() << "Processing authentication response.";
+ // qDebug() << responseData;
+ // If we already have a client token, make sure the one the server gave us matches our
+ // existing one.
+ qDebug() << "Getting client token.";
+ QString clientToken = responseData.value("clientToken").toString("");
+ if (clientToken.isEmpty())
+ {
+ // Fail if the server gave us an empty client token
+ changeState(STATE_FAILED_HARD, tr("Authentication server didn't send a client token."));
+ return;
+ }
+ if (!m_account->m_clientToken.isEmpty() && clientToken != m_account->m_clientToken)
+ {
+ changeState(STATE_FAILED_HARD, tr("Authentication server attempted to change the client token. This isn't supported."));
+ return;
+ }
+ // Set the client token.
+ m_account->m_clientToken = clientToken;
+
+ // Now, we set the access token.
+ qDebug() << "Getting access token.";
+ QString accessToken = responseData.value("accessToken").toString("");
+ if (accessToken.isEmpty())
+ {
+ // Fail if the server didn't give us an access token.
+ changeState(STATE_FAILED_HARD, tr("Authentication server didn't send an access token."));
+ return;
+ }
+ // Set the access token.
+ m_account->m_accessToken = accessToken;
+
+ // Now we load the list of available profiles.
+ // Mojang hasn't yet implemented the profile system,
+ // but we might as well support what's there so we
+ // don't have trouble implementing it later.
+ qDebug() << "Loading profile list.";
+ QJsonArray availableProfiles = responseData.value("availableProfiles").toArray();
+ QList<AccountProfile> loadedProfiles;
+ for (auto iter : availableProfiles)
+ {
+ QJsonObject profile = iter.toObject();
+ // Profiles are easy, we just need their ID and name.
+ QString id = profile.value("id").toString("");
+ QString name = profile.value("name").toString("");
+ bool legacy = profile.value("legacy").toBool(false);
+
+ if (id.isEmpty() || name.isEmpty())
+ {
+ // This should never happen, but we might as well
+ // warn about it if it does so we can debug it easily.
+ // You never know when Mojang might do something truly derpy.
+ qWarning() << "Found entry in available profiles list with missing ID or name "
+ "field. Ignoring it.";
+ }
+
+ // Now, add a new AccountProfile entry to the list.
+ loadedProfiles.append({id, name, legacy});
+ }
+ // Put the list of profiles we loaded into the MojangAccount object.
+ m_account->m_profiles = loadedProfiles;
+
+ // Finally, we set the current profile to the correct value. This is pretty simple.
+ // We do need to make sure that the current profile that the server gave us
+ // is actually in the available profiles list.
+ // If it isn't, we'll just fail horribly (*shouldn't* ever happen, but you never know).
+ qDebug() << "Setting current profile.";
+ QJsonObject currentProfile = responseData.value("selectedProfile").toObject();
+ QString currentProfileId = currentProfile.value("id").toString("");
+ if (currentProfileId.isEmpty())
+ {
+ changeState(STATE_FAILED_HARD, tr("Authentication server didn't specify a currently selected profile. The account exists, but likely isn't premium."));
+ return;
+ }
+ if (!m_account->setCurrentProfile(currentProfileId))
+ {
+ changeState(STATE_FAILED_HARD, tr("Authentication server specified a selected profile that wasn't in the available profiles list."));
+ return;
+ }
+
+ // this is what the vanilla launcher passes to the userProperties launch param
+ if (responseData.contains("user"))
+ {
+ User u;
+ auto obj = responseData.value("user").toObject();
+ u.id = obj.value("id").toString();
+ auto propArray = obj.value("properties").toArray();
+ for (auto prop : propArray)
+ {
+ auto propTuple = prop.toObject();
+ auto name = propTuple.value("name").toString();
+ auto value = propTuple.value("value").toString();
+ u.properties.insert(name, value);
+ }
+ m_account->m_user = u;
+ }
+
+ // We've made it through the minefield of possible errors. Return true to indicate that
+ // we've succeeded.
+ qDebug() << "Finished reading authentication response.";
+ changeState(STATE_SUCCEEDED);
+}
+
+QString AuthenticateTask::getEndpoint() const
+{
+ return "authenticate";
+}
+
+QString AuthenticateTask::getStateMessage() const
+{
+ switch (m_state)
+ {
+ case STATE_SENDING_REQUEST:
+ return tr("Authenticating: Sending request...");
+ case STATE_PROCESSING_RESPONSE:
+ return tr("Authenticating: Processing response...");
+ default:
+ return YggdrasilTask::getStateMessage();
+ }
+}
diff --git a/libraries/logic/minecraft/auth/flows/AuthenticateTask.h b/libraries/logic/minecraft/auth/flows/AuthenticateTask.h
new file mode 100644
index 00000000..398fab98
--- /dev/null
+++ b/libraries/logic/minecraft/auth/flows/AuthenticateTask.h
@@ -0,0 +1,46 @@
+/* Copyright 2013-2015 MultiMC Contributors
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#pragma once
+
+#include "../YggdrasilTask.h"
+
+#include <QObject>
+#include <QString>
+#include <QJsonObject>
+
+/**
+ * The authenticate task takes a MojangAccount with no access token and password and attempts to
+ * authenticate with Mojang's servers.
+ * If successful, it will set the MojangAccount's access token.
+ */
+class AuthenticateTask : public YggdrasilTask
+{
+ Q_OBJECT
+public:
+ AuthenticateTask(MojangAccount *account, const QString &password, QObject *parent = 0);
+
+protected:
+ virtual QJsonObject getRequestContent() const override;
+
+ virtual QString getEndpoint() const override;
+
+ virtual void processResponse(QJsonObject responseData) override;
+
+ virtual QString getStateMessage() const override;
+
+private:
+ QString m_password;
+};
diff --git a/libraries/logic/minecraft/auth/flows/RefreshTask.cpp b/libraries/logic/minecraft/auth/flows/RefreshTask.cpp
new file mode 100644
index 00000000..a0fb2e48
--- /dev/null
+++ b/libraries/logic/minecraft/auth/flows/RefreshTask.cpp
@@ -0,0 +1,144 @@
+/* Copyright 2013-2015 MultiMC Contributors
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include "RefreshTask.h"
+#include "../MojangAccount.h"
+
+#include <QJsonDocument>
+#include <QJsonObject>
+#include <QJsonArray>
+#include <QVariant>
+
+#include <QDebug>
+
+RefreshTask::RefreshTask(MojangAccount *account) : YggdrasilTask(account)
+{
+}
+
+QJsonObject RefreshTask::getRequestContent() const
+{
+ /*
+ * {
+ * "clientToken": "client identifier"
+ * "accessToken": "current access token to be refreshed"
+ * "selectedProfile": // specifying this causes errors
+ * {
+ * "id": "profile ID"
+ * "name": "profile name"
+ * }
+ * "requestUser": true/false // request the user structure
+ * }
+ */
+ QJsonObject req;
+ req.insert("clientToken", m_account->m_clientToken);
+ req.insert("accessToken", m_account->m_accessToken);
+ /*
+ {
+ auto currentProfile = m_account->currentProfile();
+ QJsonObject profile;
+ profile.insert("id", currentProfile->id());
+ profile.insert("name", currentProfile->name());
+ req.insert("selectedProfile", profile);
+ }
+ */
+ req.insert("requestUser", true);
+
+ return req;
+}
+
+void RefreshTask::processResponse(QJsonObject responseData)
+{
+ // Read the response data. We need to get the client token, access token, and the selected
+ // profile.
+ qDebug() << "Processing authentication response.";
+
+ // qDebug() << responseData;
+ // If we already have a client token, make sure the one the server gave us matches our
+ // existing one.
+ QString clientToken = responseData.value("clientToken").toString("");
+ if (clientToken.isEmpty())
+ {
+ // Fail if the server gave us an empty client token
+ changeState(STATE_FAILED_HARD, tr("Authentication server didn't send a client token."));
+ return;
+ }
+ if (!m_account->m_clientToken.isEmpty() && clientToken != m_account->m_clientToken)
+ {
+ changeState(STATE_FAILED_HARD, tr("Authentication server attempted to change the client token. This isn't supported."));
+ return;
+ }
+
+ // Now, we set the access token.
+ qDebug() << "Getting new access token.";
+ QString accessToken = responseData.value("accessToken").toString("");
+ if (accessToken.isEmpty())
+ {
+ // Fail if the server didn't give us an access token.
+ changeState(STATE_FAILED_HARD, tr("Authentication server didn't send an access token."));
+ return;
+ }
+
+ // we validate that the server responded right. (our current profile = returned current
+ // profile)
+ QJsonObject currentProfile = responseData.value("selectedProfile").toObject();
+ QString currentProfileId = currentProfile.value("id").toString("");
+ if (m_account->currentProfile()->id != currentProfileId)
+ {
+ changeState(STATE_FAILED_HARD, tr("Authentication server didn't specify the same prefile as expected."));
+ return;
+ }
+
+ // this is what the vanilla launcher passes to the userProperties launch param
+ if (responseData.contains("user"))
+ {
+ User u;
+ auto obj = responseData.value("user").toObject();
+ u.id = obj.value("id").toString();
+ auto propArray = obj.value("properties").toArray();
+ for (auto prop : propArray)
+ {
+ auto propTuple = prop.toObject();
+ auto name = propTuple.value("name").toString();
+ auto value = propTuple.value("value").toString();
+ u.properties.insert(name, value);
+ }
+ m_account->m_user = u;
+ }
+
+ // We've made it through the minefield of possible errors. Return true to indicate that
+ // we've succeeded.
+ qDebug() << "Finished reading refresh response.";
+ // Reset the access token.
+ m_account->m_accessToken = accessToken;
+ changeState(STATE_SUCCEEDED);
+}
+
+QString RefreshTask::getEndpoint() const
+{
+ return "refresh";
+}
+
+QString RefreshTask::getStateMessage() const
+{
+ switch (m_state)
+ {
+ case STATE_SENDING_REQUEST:
+ return tr("Refreshing login token...");
+ case STATE_PROCESSING_RESPONSE:
+ return tr("Refreshing login token: Processing response...");
+ default:
+ return YggdrasilTask::getStateMessage();
+ }
+}
diff --git a/libraries/logic/minecraft/auth/flows/RefreshTask.h b/libraries/logic/minecraft/auth/flows/RefreshTask.h
new file mode 100644
index 00000000..17714b4f
--- /dev/null
+++ b/libraries/logic/minecraft/auth/flows/RefreshTask.h
@@ -0,0 +1,44 @@
+/* Copyright 2013-2015 MultiMC Contributors
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#pragma once
+
+#include "../YggdrasilTask.h"
+
+#include <QObject>
+#include <QString>
+#include <QJsonObject>
+
+/**
+ * The authenticate task takes a MojangAccount with a possibly timed-out access token
+ * and attempts to authenticate with Mojang's servers.
+ * If successful, it will set the new access token. The token is considered validated.
+ */
+class RefreshTask : public YggdrasilTask
+{
+ Q_OBJECT
+public:
+ RefreshTask(MojangAccount * account);
+
+protected:
+ virtual QJsonObject getRequestContent() const override;
+
+ virtual QString getEndpoint() const override;
+
+ virtual void processResponse(QJsonObject responseData) override;
+
+ virtual QString getStateMessage() const override;
+};
+
diff --git a/libraries/logic/minecraft/auth/flows/ValidateTask.cpp b/libraries/logic/minecraft/auth/flows/ValidateTask.cpp
new file mode 100644
index 00000000..4deceb6a
--- /dev/null
+++ b/libraries/logic/minecraft/auth/flows/ValidateTask.cpp
@@ -0,0 +1,61 @@
+
+/* Copyright 2013-2015 MultiMC Contributors
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include "ValidateTask.h"
+#include "../MojangAccount.h"
+
+#include <QJsonDocument>
+#include <QJsonObject>
+#include <QJsonArray>
+#include <QVariant>
+
+#include <QDebug>
+
+ValidateTask::ValidateTask(MojangAccount * account, QObject *parent)
+ : YggdrasilTask(account, parent)
+{
+}
+
+QJsonObject ValidateTask::getRequestContent() const
+{
+ QJsonObject req;
+ req.insert("accessToken", m_account->m_accessToken);
+ return req;
+}
+
+void ValidateTask::processResponse(QJsonObject responseData)
+{
+ // Assume that if processError wasn't called, then the request was successful.
+ changeState(YggdrasilTask::STATE_SUCCEEDED);
+}
+
+QString ValidateTask::getEndpoint() const
+{
+ return "validate";
+}
+
+QString ValidateTask::getStateMessage() const
+{
+ switch (m_state)
+ {
+ case YggdrasilTask::STATE_SENDING_REQUEST:
+ return tr("Validating access token: Sending request...");
+ case YggdrasilTask::STATE_PROCESSING_RESPONSE:
+ return tr("Validating access token: Processing response...");
+ default:
+ return YggdrasilTask::getStateMessage();
+ }
+}
diff --git a/libraries/logic/minecraft/auth/flows/ValidateTask.h b/libraries/logic/minecraft/auth/flows/ValidateTask.h
new file mode 100644
index 00000000..77d628a0
--- /dev/null
+++ b/libraries/logic/minecraft/auth/flows/ValidateTask.h
@@ -0,0 +1,47 @@
+/* Copyright 2013-2015 MultiMC Contributors
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+/*
+ * :FIXME: DEAD CODE, DEAD CODE, DEAD CODE! :FIXME:
+ */
+
+#pragma once
+
+#include "../YggdrasilTask.h"
+
+#include <QObject>
+#include <QString>
+#include <QJsonObject>
+
+/**
+ * The validate task takes a MojangAccount and checks to make sure its access token is valid.
+ */
+class ValidateTask : public YggdrasilTask
+{
+ Q_OBJECT
+public:
+ ValidateTask(MojangAccount *account, QObject *parent = 0);
+
+protected:
+ virtual QJsonObject getRequestContent() const override;
+
+ virtual QString getEndpoint() const override;
+
+ virtual void processResponse(QJsonObject responseData) override;
+
+ virtual QString getStateMessage() const override;
+
+private:
+};