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+/* Copyright 2013-2015 MultiMC Contributors
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#pragma once
+
+#include <QObject>
+#include <QAbstractListModel>
+#include <QSet>
+
+#include "BaseInstance.h"
+
+#include "multimc_logic_export.h"
+
+class BaseInstance;
+class QDir;
+
+class MULTIMC_LOGIC_EXPORT InstanceList : public QAbstractListModel
+{
+ Q_OBJECT
+private:
+ void loadGroupList(QMap<QString, QString> &groupList);
+ void suspendGroupSaving();
+ void resumeGroupSaving();
+
+public slots:
+ void saveGroupList();
+
+public:
+ explicit InstanceList(SettingsObjectPtr globalSettings, const QString &instDir, QObject *parent = 0);
+ virtual ~InstanceList();
+
+public:
+ QModelIndex index(int row, int column = 0, const QModelIndex &parent = QModelIndex()) const;
+ int rowCount(const QModelIndex &parent = QModelIndex()) const;
+ QVariant data(const QModelIndex &index, int role) const;
+ Qt::ItemFlags flags(const QModelIndex &index) const;
+
+ enum AdditionalRoles
+ {
+ GroupRole = Qt::UserRole,
+ InstancePointerRole = 0x34B1CB48, ///< Return pointer to real instance
+ InstanceIDRole = 0x34B1CB49 ///< Return id if the instance
+ };
+ /*!
+ * \brief Error codes returned by functions in the InstanceList class.
+ * NoError Indicates that no error occurred.
+ * UnknownError indicates that an unspecified error occurred.
+ */
+ enum InstListError
+ {
+ NoError = 0,
+ UnknownError
+ };
+
+ enum InstLoadError
+ {
+ NoLoadError = 0,
+ UnknownLoadError,
+ NotAnInstance
+ };
+
+ enum InstCreateError
+ {
+ NoCreateError = 0,
+ NoSuchVersion,
+ UnknownCreateError,
+ InstExists,
+ CantCreateDir
+ };
+
+ QString instDir() const
+ {
+ return m_instDir;
+ }
+
+ /*!
+ * \brief Get the instance at index
+ */
+ InstancePtr at(int i) const
+ {
+ return m_instances.at(i);
+ }
+ ;
+
+ /*!
+ * \brief Get the count of loaded instances
+ */
+ int count() const
+ {
+ return m_instances.count();
+ }
+ ;
+
+ /// Clear all instances. Triggers notifications.
+ void clear();
+
+ /// Add an instance. Triggers notifications, returns the new index
+ int add(InstancePtr t);
+
+ /// Get an instance by ID
+ InstancePtr getInstanceById(QString id) const;
+
+ QModelIndex getInstanceIndexById(const QString &id) const;
+
+ // FIXME: instead of iterating through all instances and forming a set, keep the set around
+ QStringList getGroups();
+
+ void deleteGroup(const QString & name);
+
+ /*!
+ * \brief Creates a stub instance
+ *
+ * \param inst Pointer to store the created instance in.
+ * \param version Game version to use for the instance
+ * \param instDir The new instance's directory.
+ * \return An InstCreateError error code.
+ * - InstExists if the given instance directory is already an instance.
+ * - CantCreateDir if the given instance directory cannot be created.
+ */
+ InstCreateError createInstance(InstancePtr &inst, BaseVersionPtr version,
+ const QString &instDir);
+
+ /*!
+ * \brief Creates a copy of an existing instance with a new name
+ *
+ * \param newInstance Pointer to store the created instance in.
+ * \param oldInstance The instance to copy
+ * \param instDir The new instance's directory.
+ * \return An InstCreateError error code.
+ * - InstExists if the given instance directory is already an instance.
+ * - CantCreateDir if the given instance directory cannot be created.
+ */
+ InstCreateError copyInstance(InstancePtr &newInstance, InstancePtr &oldInstance,
+ const QString &instDir, bool copySaves);
+
+ /*!
+ * \brief Loads an instance from the given directory.
+ * Checks the instance's INI file to figure out what the instance's type is first.
+ * \param inst Pointer to store the loaded instance in.
+ * \param instDir The instance's directory.
+ * \return An InstLoadError error code.
+ * - NotAnInstance if the given instance directory isn't a valid instance.
+ */
+ InstLoadError loadInstance(InstancePtr &inst, const QString &instDir);
+
+signals:
+ void dataIsInvalid();
+
+public slots:
+ void on_InstFolderChanged(const Setting &setting, QVariant value);
+
+ /*!
+ * \brief Loads the instance list. Triggers notifications.
+ */
+ InstListError loadList();
+
+private slots:
+ void propertiesChanged(BaseInstance *inst);
+ void instanceNuked(BaseInstance *inst);
+ void groupChanged();
+
+private:
+ int getInstIndex(BaseInstance *inst) const;
+
+public:
+ static bool continueProcessInstance(InstancePtr instPtr, const int error, const QDir &dir, QMap<QString, QString> &groupMap);
+
+protected:
+ QString m_instDir;
+ QList<InstancePtr> m_instances;
+ QSet<QString> m_groups;
+ SettingsObjectPtr m_globalSettings;
+ bool suspendedGroupSave = false;
+ bool queuedGroupSave = false;
+};