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Diffstat (limited to 'libmultimc/include/instversionlist.h')
-rw-r--r-- | libmultimc/include/instversionlist.h | 45 |
1 files changed, 45 insertions, 0 deletions
diff --git a/libmultimc/include/instversionlist.h b/libmultimc/include/instversionlist.h new file mode 100644 index 00000000..d64a286f --- /dev/null +++ b/libmultimc/include/instversionlist.h @@ -0,0 +1,45 @@ +/* Copyright 2013 MultiMC Contributors + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +#ifndef INSTVERSIONLIST_H +#define INSTVERSIONLIST_H + +#include <QObject> + +#include "libmmc_config.h" + +class InstVersion; + +// Class that each instance type's version list derives from. Version lists are +// the lists that keep track of the available game versions for that instance. +// This list will not be loaded on startup. It will be loaded when the list's +// load function is called. +class LIBMULTIMC_EXPORT InstVersionList : public QObject +{ + Q_OBJECT +public: + explicit InstVersionList(); + + // Reloads the version list. + virtual void loadVersionList() = 0; + + // Gets the version at the given index. + virtual const InstVersion *at(int i) const = 0; + + // Returns the number of versions in the list. + virtual int count() const = 0; +}; + +#endif // INSTVERSIONLIST_H |