diff options
Diffstat (limited to 'gui')
-rw-r--r-- | gui/MainWindow.cpp | 98 | ||||
-rw-r--r-- | gui/MainWindow.h | 9 | ||||
-rw-r--r-- | gui/dialogs/AccountListDialog.cpp | 18 | ||||
-rw-r--r-- | gui/dialogs/AccountSelectDialog.cpp | 2 | ||||
-rw-r--r-- | gui/dialogs/ProgressDialog.cpp | 26 | ||||
-rw-r--r-- | gui/dialogs/ProgressDialog.h | 6 | ||||
-rw-r--r-- | gui/dialogs/ProgressDialog.ui | 21 |
7 files changed, 91 insertions, 89 deletions
diff --git a/gui/MainWindow.cpp b/gui/MainWindow.cpp index 854091c6..fd35e94e 100644 --- a/gui/MainWindow.cpp +++ b/gui/MainWindow.cpp @@ -69,10 +69,6 @@ #include "logic/lists/IconList.h" #include "logic/lists/JavaVersionList.h" -#include "logic/auth/flows/AuthenticateTask.h" -#include "logic/auth/flows/RefreshTask.h" -#include "logic/auth/flows/ValidateTask.h" - #include "logic/BaseInstance.h" #include "logic/InstanceFactory.h" #include "logic/MinecraftProcess.h" @@ -210,9 +206,9 @@ MainWindow::MainWindow(QWidget *parent) : QMainWindow(parent), ui(new Ui::MainWi for(AccountProfile profile : account->profiles()) { - auto meta = MMC->metacache()->resolveEntry("skins", profile.name() + ".png"); + auto meta = MMC->metacache()->resolveEntry("skins", profile.name + ".png"); auto action = CacheDownload::make( - QUrl("http://skins.minecraft.net/MinecraftSkins/" + profile.name() + ".png"), + QUrl("http://skins.minecraft.net/MinecraftSkins/" + profile.name + ".png"), meta); job->addNetAction(action); meta->stale = true; @@ -310,9 +306,9 @@ void MainWindow::repopulateAccountsMenu() section->setEnabled(false); accountMenu->addAction(section); - for (AccountProfile profile : account->profiles()) + for (auto profile : account->profiles()) { - QAction *action = new QAction(profile.name(), this); + QAction *action = new QAction(profile.name, this); action->setData(account->username()); action->setCheckable(true); if(active_username == account->username()) @@ -320,7 +316,7 @@ void MainWindow::repopulateAccountsMenu() action->setChecked(true); } - action->setIcon(SkinUtils::getFaceFromCache(profile.name())); + action->setIcon(SkinUtils::getFaceFromCache(profile.name)); accountMenu->addAction(action); connect(action, SIGNAL(triggered(bool)), SLOT(changeActiveAccount())); } @@ -378,7 +374,7 @@ void MainWindow::activeAccountChanged() const AccountProfile *profile = account->currentProfile(); if (profile != nullptr) { - accountMenuButton->setIcon(SkinUtils::getFaceFromCache(profile->name())); + accountMenuButton->setIcon(SkinUtils::getFaceFromCache(profile->name)); return; } } @@ -781,79 +777,58 @@ void MainWindow::doLaunch() accounts->setActiveAccount(account->username()); } - if (account.get() != nullptr) - { - doLaunchInst(m_selectedInstance, account); - } -} - -void MainWindow::doLaunchInst(BaseInstance* instance, MojangAccountPtr account) -{ - // We'll need to validate the access token to make sure the account is still logged in. - ProgressDialog progDialog(this); - RefreshTask refreshtask(account, &progDialog); - progDialog.exec(&refreshtask); + // if no account is selected, we bail + if (!account.get()) + return; - if (refreshtask.successful()) - { - prepareLaunch(m_selectedInstance, account); - } - else + // do the login. if the account has an access token, try to refresh it first. + if(account->accountStatus() != NotVerified) { - YggdrasilTask::Error *error = refreshtask.getError(); + // We'll need to validate the access token to make sure the account is still logged in. + ProgressDialog progDialog(this); + progDialog.setSkipButton(true, tr("Play Offline")); + auto task = account->login(); + progDialog.exec(task.get()); - if (error != nullptr) + auto status = account->accountStatus(); + if(status == Online) // Online mode! Refresh the token. { - if (error->getErrorMessage().contains("invalid token", Qt::CaseInsensitive)) - { - // TODO: Allow the user to enter their password and "refresh" their access token. - if (doRefreshToken(account, tr("Your account's access token is invalid. Please enter your password to log in again."))) - doLaunchInst(instance, account); - } - else - { - CustomMessageBox::selectable( - this, tr("Access Token Validation Error"), - tr("There was an error when trying to validate your access token.\n" - "Details: %s").arg(error->getDisplayMessage()), - QMessageBox::Warning, QMessageBox::Ok)->exec(); - } + updateInstance(m_selectedInstance, account); + return; } - else + else if(status == Verified) // Offline mode with a verified account { - CustomMessageBox::selectable( - this, tr("Access Token Validation Error"), - tr("There was an unknown error when trying to validate your access token." - "The authentication server might be down, or you might not be connected to " - "the Internet."), - QMessageBox::Warning, QMessageBox::Ok)->exec(); + launchInstance(m_selectedInstance, account); + return; } } + if (loginWithPassword(account, tr("Your account is currently not logged in. Please enter your password to log in again."))) + updateInstance(m_selectedInstance, account); } -bool MainWindow::doRefreshToken(MojangAccountPtr account, const QString& errorMsg) +bool MainWindow::loginWithPassword(MojangAccountPtr account, const QString& errorMsg) { EditAccountDialog passDialog(errorMsg, this, EditAccountDialog::PasswordField); if (passDialog.exec() == QDialog::Accepted) { // To refresh the token, we just create an authenticate task with the given account and the user's password. ProgressDialog progDialog(this); - AuthenticateTask authTask(account, passDialog.password(), &progDialog); - progDialog.exec(&authTask); - if (authTask.successful()) + auto task = account->login(passDialog.password()); + progDialog.exec(task.get()); + if(task->successful()) return true; else { // If the authentication task failed, recurse with the task's error message. - return doRefreshToken(account, authTask.failReason()); + return loginWithPassword(account, task->failReason()); } } - else return false; + return false; } -void MainWindow::prepareLaunch(BaseInstance* instance, MojangAccountPtr account) +void MainWindow::updateInstance(BaseInstance* instance, MojangAccountPtr account) { - Task *updateTask = instance->doUpdate(true); + auto updateTask = instance->doUpdate(true); if (!updateTask) { launchInstance(instance, account); @@ -861,10 +836,9 @@ void MainWindow::prepareLaunch(BaseInstance* instance, MojangAccountPtr account) else { ProgressDialog tDialog(this); - connect(updateTask, &Task::succeeded, [this, instance, account] { launchInstance(instance, account); }); - connect(updateTask, SIGNAL(failed(QString)), SLOT(onGameUpdateError(QString))); - tDialog.exec(updateTask); - delete updateTask; + connect(updateTask.get(), &Task::succeeded, [this, instance, account] { launchInstance(instance, account); }); + connect(updateTask.get(), SIGNAL(failed(QString)), SLOT(onGameUpdateError(QString))); + tDialog.exec(updateTask.get()); } } diff --git a/gui/MainWindow.h b/gui/MainWindow.h index 59cfa3c9..62c9797e 100644 --- a/gui/MainWindow.h +++ b/gui/MainWindow.h @@ -110,18 +110,13 @@ slots: * If no default account is selected, prompts the user to pick an account. */ void doLaunch(); - - /*! - * Launches the given instance with the given account. - */ - void doLaunchInst(BaseInstance* instance, MojangAccountPtr account); /*! * Opens an input dialog, allowing the user to input their password and refresh its access token. * This function will execute the proper Yggdrasil task to refresh the access token. * Returns true if successful. False if the user cancelled. */ - bool doRefreshToken(MojangAccountPtr account, const QString& errorMsg=""); + bool loginWithPassword(MojangAccountPtr account, const QString& errorMsg=""); /*! * Launches the given instance with the given account. @@ -132,7 +127,7 @@ slots: /*! * Prepares the given instance for launch with the given account. */ - void prepareLaunch(BaseInstance* instance, MojangAccountPtr account); + void updateInstance(BaseInstance* instance, MojangAccountPtr account); void onGameUpdateError(QString error); diff --git a/gui/dialogs/AccountListDialog.cpp b/gui/dialogs/AccountListDialog.cpp index f5268b61..8dae5f07 100644 --- a/gui/dialogs/AccountListDialog.cpp +++ b/gui/dialogs/AccountListDialog.cpp @@ -20,12 +20,12 @@ #include <logger/QsLog.h> -#include <logic/auth/flows/AuthenticateTask.h> #include <logic/net/NetJob.h> #include <gui/dialogs/EditAccountDialog.h> #include <gui/dialogs/ProgressDialog.h> #include <gui/dialogs/AccountSelectDialog.h> +#include <logic/tasks/Task.h> #include <MultiMC.h> @@ -117,24 +117,24 @@ void AccountListDialog::addAccount(const QString& errMsg) QString username(loginDialog.username()); QString password(loginDialog.password()); - MojangAccountPtr account = MojangAccountPtr(new MojangAccount(username)); - + MojangAccountPtr account = MojangAccount::createFromUsername(username); ProgressDialog progDialog(this); - AuthenticateTask authTask(account, password, &progDialog); - if (progDialog.exec(&authTask)) + auto task = account->login(password); + progDialog.exec(task.get()); + if(task->successful()) { - // Add the authenticated account to the accounts list. - MojangAccountPtr account = authTask.getMojangAccount(); m_accounts->addAccount(account); + if (m_accounts->count() == 1) + m_accounts->setActiveAccount(account->username()); // Grab associated player skins auto job = new NetJob("Player skins: " + account->username()); for(AccountProfile profile : account->profiles()) { - auto meta = MMC->metacache()->resolveEntry("skins", profile.name() + ".png"); + auto meta = MMC->metacache()->resolveEntry("skins", profile.name + ".png"); auto action = CacheDownload::make( - QUrl("http://skins.minecraft.net/MinecraftSkins/" + profile.name() + ".png"), + QUrl("http://skins.minecraft.net/MinecraftSkins/" + profile.name + ".png"), meta); job->addNetAction(action); meta->stale = true; diff --git a/gui/dialogs/AccountSelectDialog.cpp b/gui/dialogs/AccountSelectDialog.cpp index b8fa9e42..ec2f09be 100644 --- a/gui/dialogs/AccountSelectDialog.cpp +++ b/gui/dialogs/AccountSelectDialog.cpp @@ -20,8 +20,6 @@ #include <logger/QsLog.h> -#include <logic/auth/flows/AuthenticateTask.h> - #include <gui/dialogs/ProgressDialog.h> #include <MultiMC.h> diff --git a/gui/dialogs/ProgressDialog.cpp b/gui/dialogs/ProgressDialog.cpp index ca433dab..ba14cca2 100644 --- a/gui/dialogs/ProgressDialog.cpp +++ b/gui/dialogs/ProgressDialog.cpp @@ -25,9 +25,23 @@ ProgressDialog::ProgressDialog(QWidget *parent) : QDialog(parent), ui(new Ui::Pr { MultiMCPlatform::fixWM_CLASS(this); ui->setupUi(this); + this->setWindowFlags(this->windowFlags() & ~Qt::WindowContextHelpButtonHint); + setSkipButton(false); + changeProgress(0, 100); +} + +void ProgressDialog::setSkipButton(bool present, QString label) +{ + ui->skipButton->setEnabled(present); + ui->skipButton->setVisible(present); + ui->skipButton->setText(label); updateSize(); +} - changeProgress(0, 100); +void ProgressDialog::on_skipButton_clicked(bool checked) +{ + Q_UNUSED(checked); + task->abort(); } ProgressDialog::~ProgressDialog() @@ -51,9 +65,13 @@ int ProgressDialog::exec(ProgressProvider *task) connect(task, SIGNAL(status(QString)), SLOT(changeStatus(const QString &))); connect(task, SIGNAL(progress(qint64, qint64)), SLOT(changeProgress(qint64, qint64))); - // this makes sure that the task is started after the dialog is created - QMetaObject::invokeMethod(task, "start", Qt::QueuedConnection); - return QDialog::exec(); + // if this didn't connect to an already running task, invoke start + if(!task->isRunning()) + task->start(); + if(task->isRunning()) + return QDialog::exec(); + else + return 0; } ProgressProvider *ProgressDialog::getTask() diff --git a/gui/dialogs/ProgressDialog.h b/gui/dialogs/ProgressDialog.h index 0029d3ec..fe63a826 100644 --- a/gui/dialogs/ProgressDialog.h +++ b/gui/dialogs/ProgressDialog.h @@ -35,6 +35,7 @@ public: void updateSize(); int exec(ProgressProvider *task); + void setSkipButton(bool present, QString label = QString()); ProgressProvider *getTask(); @@ -47,7 +48,10 @@ slots: void changeStatus(const QString &status); void changeProgress(qint64 current, qint64 total); -signals: + +private +slots: + void on_skipButton_clicked(bool checked); protected: virtual void keyPressEvent(QKeyEvent *e); diff --git a/gui/dialogs/ProgressDialog.ui b/gui/dialogs/ProgressDialog.ui index a56d2a92..04b8fef3 100644 --- a/gui/dialogs/ProgressDialog.ui +++ b/gui/dialogs/ProgressDialog.ui @@ -7,7 +7,7 @@ <x>0</x> <y>0</y> <width>400</width> - <height>68</height> + <height>100</height> </rect> </property> <property name="minimumSize"> @@ -25,8 +25,8 @@ <property name="windowTitle"> <string>Please wait...</string> </property> - <layout class="QVBoxLayout" name="verticalLayout"> - <item> + <layout class="QGridLayout" name="gridLayout"> + <item row="0" column="0"> <widget class="QLabel" name="statusLabel"> <property name="text"> <string>Task Status...</string> @@ -36,7 +36,7 @@ </property> </widget> </item> - <item> + <item row="1" column="0"> <widget class="QProgressBar" name="taskProgressBar"> <property name="value"> <number>24</number> @@ -46,6 +46,19 @@ </property> </widget> </item> + <item row="2" column="0"> + <widget class="QPushButton" name="skipButton"> + <property name="sizePolicy"> + <sizepolicy hsizetype="Expanding" vsizetype="Expanding"> + <horstretch>0</horstretch> + <verstretch>0</verstretch> + </sizepolicy> + </property> + <property name="text"> + <string>Skip</string> + </property> + </widget> + </item> </layout> </widget> <resources/> |