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-rw-r--r--backend/tasks/GameUpdateTask.cpp283
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diff --git a/backend/tasks/GameUpdateTask.cpp b/backend/tasks/GameUpdateTask.cpp
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+/* Copyright 2013 MultiMC Contributors
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include "GameUpdateTask.h"
+
+#include <QtNetwork>
+
+#include <QFile>
+#include <QFileInfo>
+#include <QTextStream>
+#include <QDataStream>
+
+#include <QDebug>
+
+#include "lists/MinecraftVersionList.h"
+#include "VersionFactory.h"
+#include "OneSixVersion.h"
+
+#include "pathutils.h"
+
+
+GameUpdateTask::GameUpdateTask(const LoginResponse &response, BaseInstance *inst, QObject *parent) :
+ Task(parent), m_response(response)
+{
+ m_inst = inst;
+ m_updateState = StateInit;
+}
+
+void GameUpdateTask::executeTask()
+{
+ updateStatus();
+
+ // Get a pointer to the version object that corresponds to the instance's version.
+ targetVersion = (MinecraftVersion *)MinecraftVersionList::getMainList().
+ findVersion(m_inst->intendedVersion());
+ if(targetVersion == NULL)
+ {
+ //Q_ASSERT_X(targetVersion != NULL, "game update", "instance's intended version is not an actual version");
+ setState(StateFinished);
+ emit gameUpdateComplete(m_response);
+ return;
+ }
+
+ /////////////////////////
+ // BUILD DOWNLOAD LIST //
+ /////////////////////////
+ // Build a list of URLs that will need to be downloaded.
+
+ setState(StateDetermineURLs);
+
+ if (targetVersion->versionSource() == MinecraftVersion::Launcher16)
+ {
+ determineNewVersion();
+ }
+ else
+ {
+ getLegacyJar();
+ }
+ QEventLoop loop;
+ loop.exec();
+}
+
+void GameUpdateTask::determineNewVersion()
+{
+ QString urlstr("http://s3.amazonaws.com/Minecraft.Download/versions/");
+ urlstr += targetVersion->descriptor() + "/" + targetVersion->descriptor() + ".json";
+ auto dljob = DownloadJob::create(QUrl(urlstr));
+ specificVersionDownloadJob.reset(new JobList());
+ specificVersionDownloadJob->add(dljob);
+ connect(specificVersionDownloadJob.data(), SIGNAL(finished()), SLOT(versionFileFinished()));
+ connect(specificVersionDownloadJob.data(), SIGNAL(failed()), SLOT(versionFileFailed()));
+ connect(specificVersionDownloadJob.data(), SIGNAL(progress(qint64,qint64)), SLOT(updateDownloadProgress(qint64,qint64)));
+ download_queue.enqueue(specificVersionDownloadJob);
+}
+
+void GameUpdateTask::versionFileFinished()
+{
+ JobPtr firstJob = specificVersionDownloadJob->getFirstJob();
+ auto DlJob = firstJob.dynamicCast<DownloadJob>();
+ FullVersionFactory parser;
+ auto version = parser.parse(DlJob->m_data);
+
+ if(!version)
+ {
+ error(parser.error_string);
+ exit(0);
+ }
+
+ if(version->isLegacy)
+ {
+ getLegacyJar();
+ return;
+ }
+
+ // save the version file in $instanceId/version.json and versions/$version/$version.json
+ QString version_id = targetVersion->descriptor();
+ QString mc_dir = m_inst->minecraftDir();
+ QString inst_dir = m_inst->rootDir();
+ QString version1 = PathCombine(inst_dir, "/version.json");
+ QString version2 = QString("versions/") + version_id + "/" + version_id + ".json";
+ DownloadJob::ensurePathExists(version1);
+ DownloadJob::ensurePathExists(version2);
+ QFile vfile1 (version1);
+ QFile vfile2 (version2);
+ vfile1.open(QIODevice::Truncate | QIODevice::WriteOnly );
+ vfile2.open(QIODevice::Truncate | QIODevice::WriteOnly );
+ vfile1.write(DlJob->m_data);
+ vfile2.write(DlJob->m_data);
+ vfile1.close();
+ vfile2.close();
+
+ // download the right jar, save it in versions/$version/$version.jar
+ QString urlstr("http://s3.amazonaws.com/Minecraft.Download/versions/");
+ urlstr += targetVersion->descriptor() + "/" + targetVersion->descriptor() + ".jar";
+ QString targetstr ("versions/");
+ targetstr += targetVersion->descriptor() + "/" + targetVersion->descriptor() + ".jar";
+ auto dljob = DownloadJob::create(QUrl(urlstr), targetstr);
+
+ jarlibDownloadJob.reset(new JobList());
+ jarlibDownloadJob->add(dljob);
+ connect(jarlibDownloadJob.data(), SIGNAL(finished()), SLOT(jarlibFinished()));
+ connect(jarlibDownloadJob.data(), SIGNAL(failed()), SLOT(jarlibFailed()));
+ connect(jarlibDownloadJob.data(), SIGNAL(progress(qint64,qint64)), SLOT(updateDownloadProgress(qint64,qint64)));
+ // determine and download all the libraries, save them in libraries/whatever...
+ download_queue.enqueue(jarlibDownloadJob);
+}
+
+void GameUpdateTask::jarlibFinished()
+{
+ m_inst->setCurrentVersion(targetVersion->descriptor());
+ m_inst->setShouldUpdate(false);
+ // m_inst->setIsForNewLauncher(true);
+ exit(1);
+}
+
+void GameUpdateTask::jarlibFailed()
+{
+ error("Failed to download the binary garbage. Try again. Maybe. IF YOU DARE");
+ exit(0);
+}
+
+void GameUpdateTask::versionFileFailed()
+{
+ error("Failed to download the version description. Try again.");
+ exit(0);
+}
+
+
+// this is legacy minecraft...
+void GameUpdateTask::getLegacyJar()
+{
+ // Make directories
+ QDir binDir(m_inst->binDir());
+ if (!binDir.exists() && !binDir.mkpath("."))
+ {
+ error("Failed to create bin folder.");
+ return;
+ }
+
+ // Add the URL for minecraft.jar
+ // This will be either 'minecraft' or the version number, depending on where
+ // we're downloading from.
+ QString jarFilename = "minecraft";
+ if (targetVersion->versionSource() == MinecraftVersion::Launcher16)
+ {
+ jarFilename = targetVersion->descriptor();
+ }
+
+ QUrl mcJarURL = targetVersion->downloadURL() + jarFilename + ".jar";
+ qDebug() << mcJarURL.toString();
+ auto dljob = DownloadJob::create(mcJarURL, PathCombine(m_inst->minecraftDir(), "bin/minecraft.jar"));
+
+ legacyDownloadJob.reset(new JobList());
+ legacyDownloadJob->add(dljob);
+ connect(legacyDownloadJob.data(), SIGNAL(finished()), SLOT(legacyJarFinished()));
+ connect(legacyDownloadJob.data(), SIGNAL(failed()), SLOT(legacyJarFailed()));
+ connect(legacyDownloadJob.data(), SIGNAL(progress(qint64,qint64)), SLOT(updateDownloadProgress(qint64,qint64)));
+
+ download_queue.enqueue(legacyDownloadJob);
+}
+
+
+void GameUpdateTask::legacyJarFinished()
+{
+ setState(StateFinished);
+ emit gameUpdateComplete(m_response);
+ // m_inst->setIsForNewLauncher(true);
+ exit(1);
+}
+
+void GameUpdateTask::legacyJarFailed()
+{
+ emit gameUpdateError("failed to download the minecraft.jar");
+ exit(0);
+}
+
+int GameUpdateTask::state() const
+{
+ return m_updateState;
+}
+
+void GameUpdateTask::setState(int state, bool resetSubStatus)
+{
+ m_updateState = state;
+ if (resetSubStatus)
+ setSubStatus("");
+ else // We only need to update if we're not resetting substatus becasue setSubStatus updates status for us.
+ updateStatus();
+}
+
+QString GameUpdateTask::subStatus() const
+{
+ return m_subStatusMsg;
+}
+
+void GameUpdateTask::setSubStatus(const QString &msg)
+{
+ m_subStatusMsg = msg;
+ updateStatus();
+}
+
+QString GameUpdateTask::getStateMessage(int state)
+{
+ switch (state)
+ {
+ case StateInit:
+ return "Initializing";
+
+ case StateDetermineURLs:
+ return "Determining files to download";
+
+ case StateDownloadFiles:
+ return "Downloading files";
+
+ case StateInstall:
+ return "Installing";
+
+ case StateFinished:
+ return "Finished";
+
+ default:
+ return "Downloading instance files";
+ }
+}
+
+void GameUpdateTask::updateStatus()
+{
+ QString newStatus;
+
+ newStatus = getStateMessage(state());
+ if (!subStatus().isEmpty())
+ newStatus += ": " + subStatus();
+ else
+ newStatus += "...";
+
+ setStatus(newStatus);
+}
+
+
+void GameUpdateTask::error(const QString &msg)
+{
+ emit gameUpdateError(msg);
+}
+
+void GameUpdateTask::updateDownloadProgress(qint64 current, qint64 total)
+{
+ // The progress on the current file is current / total
+ float currentDLProgress = (float) current / (float) total;
+ setProgress((int)(currentDLProgress * 100)); // convert to percentage
+}
+