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+/* Copyright 2013 Andrew Okin
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#pragma once
+
+#include <QObject>
+
+#include <QNetworkAccessManager>
+
+#include <QList>
+
+#include "InstVersionList.h"
+
+#include "tasks/Task.h"
+
+#include "MinecraftVersion.h"
+
+#include "libmmc_config.h"
+
+class MCVListLoadTask;
+
+class LIBMULTIMC_EXPORT MinecraftVersionList : public InstVersionList
+{
+ Q_OBJECT
+public:
+ friend class MCVListLoadTask;
+
+ explicit MinecraftVersionList(QObject *parent = 0);
+
+ virtual Task *getLoadTask();
+ virtual bool isLoaded();
+ virtual const InstVersion *at(int i) const;
+ virtual int count() const;
+ virtual void printToStdOut() const;
+ virtual void sort();
+
+ virtual InstVersion *getLatestStable() const;
+
+ /*!
+ * Gets the main version list instance.
+ */
+ static MinecraftVersionList &getMainList();
+
+
+protected:
+ QList<InstVersion *>m_vlist;
+
+ bool m_loaded;
+
+protected slots:
+ virtual void updateListData(QList<InstVersion *> versions);
+};
+
+class MCVListLoadTask : public Task
+{
+ Q_OBJECT
+
+public:
+ explicit MCVListLoadTask(MinecraftVersionList *vlist);
+ ~MCVListLoadTask();
+
+ virtual void executeTask();
+
+protected:
+ void setSubStatus(const QString msg = "");
+
+ //! Loads versions from Mojang's official version list.
+ bool loadFromVList();
+
+ //! Loads versions from assets.minecraft.net. Any duplicates are ignored.
+ bool loadFromAssets();
+
+ //! Loads versions from MCNostalgia.
+ bool loadMCNostalgia();
+
+ //! Finalizes loading by updating the version list.
+ bool finalize();
+
+ void updateStuff();
+
+ QNetworkAccessManager *netMgr;
+
+ MinecraftVersionList *m_list;
+ QList<InstVersion *> tempList; //! < List of loaded versions
+ QList<InstVersion *> assetsList; //! < List of versions loaded from assets.minecraft.net
+ QList<InstVersion *> mcnList; //! < List of loaded MCNostalgia versions
+
+ MinecraftVersion *m_currentStable;
+
+ bool processedMCVListReply;
+ bool processedAssetsReply;
+ bool processedMCNReply;
+};
+