diff options
Diffstat (limited to 'api/logic/settings/SettingsObject.h')
-rw-r--r-- | api/logic/settings/SettingsObject.h | 312 |
1 files changed, 156 insertions, 156 deletions
diff --git a/api/logic/settings/SettingsObject.h b/api/logic/settings/SettingsObject.h index 8582d8ad..10a34f81 100644 --- a/api/logic/settings/SettingsObject.h +++ b/api/logic/settings/SettingsObject.h @@ -42,173 +42,173 @@ typedef std::shared_ptr<SettingsObject> SettingsObjectPtr; */ class MULTIMC_LOGIC_EXPORT SettingsObject : public QObject { - Q_OBJECT + Q_OBJECT public: - class Lock - { - public: - Lock(SettingsObjectPtr locked) - :m_locked(locked) - { - m_locked->suspendSave(); - } - ~Lock() - { - m_locked->resumeSave(); - } - private: - SettingsObjectPtr m_locked; - }; + class Lock + { + public: + Lock(SettingsObjectPtr locked) + :m_locked(locked) + { + m_locked->suspendSave(); + } + ~Lock() + { + m_locked->resumeSave(); + } + private: + SettingsObjectPtr m_locked; + }; public: - explicit SettingsObject(QObject *parent = 0); - virtual ~SettingsObject(); - /*! - * Registers an override setting for the given original setting in this settings object - * gate decides if the passthrough (true) or the original (false) is used for value - * - * This will fail if there is already a setting with the same ID as - * the one that is being registered. - * \return A valid Setting shared pointer if successful. - */ - std::shared_ptr<Setting> registerOverride(std::shared_ptr<Setting> original, std::shared_ptr<Setting> gate); - - /*! - * Registers a passthorugh setting for the given original setting in this settings object - * gate decides if the passthrough (true) or the original (false) is used for value - * - * This will fail if there is already a setting with the same ID as - * the one that is being registered. - * \return A valid Setting shared pointer if successful. - */ - std::shared_ptr<Setting> registerPassthrough(std::shared_ptr<Setting> original, std::shared_ptr<Setting> gate); - - /*! - * Registers the given setting with this SettingsObject and connects the necessary signals. - * - * This will fail if there is already a setting with the same ID as - * the one that is being registered. - * \return A valid Setting shared pointer if successful. - */ - std::shared_ptr<Setting> registerSetting(QStringList synonyms, - QVariant defVal = QVariant()); - - /*! - * Registers the given setting with this SettingsObject and connects the necessary signals. - * - * This will fail if there is already a setting with the same ID as - * the one that is being registered. - * \return A valid Setting shared pointer if successful. - */ - std::shared_ptr<Setting> registerSetting(QString id, QVariant defVal = QVariant()) - { - return registerSetting(QStringList(id), defVal); - } - - /*! - * \brief Gets the setting with the given ID. - * \param id The ID of the setting to get. - * \return A pointer to the setting with the given ID. - * Returns null if there is no setting with the given ID. - * \sa operator []() - */ - std::shared_ptr<Setting> getSetting(const QString &id) const; - - /*! - * \brief Gets the value of the setting with the given ID. - * \param id The ID of the setting to get. - * \return The setting's value as a QVariant. - * If no setting with the given ID exists, returns an invalid QVariant. - */ - QVariant get(const QString &id) const; - - /*! - * \brief Sets the value of the setting with the given ID. - * If no setting with the given ID exists, returns false - * \param id The ID of the setting to change. - * \param value The new value of the setting. - * \return True if successful, false if it failed. - */ - bool set(const QString &id, QVariant value); - - /*! - * \brief Reverts the setting with the given ID to default. - * \param id The ID of the setting to reset. - */ - void reset(const QString &id) const; - - /*! - * \brief Checks if this SettingsObject contains a setting with the given ID. - * \param id The ID to check for. - * \return True if the SettingsObject has a setting with the given ID. - */ - bool contains(const QString &id); - - /*! - * \brief Reloads the settings and emit signals for changed settings - * \return True if reloading was successful - */ - virtual bool reload(); - - virtual void suspendSave() = 0; - virtual void resumeSave() = 0; + explicit SettingsObject(QObject *parent = 0); + virtual ~SettingsObject(); + /*! + * Registers an override setting for the given original setting in this settings object + * gate decides if the passthrough (true) or the original (false) is used for value + * + * This will fail if there is already a setting with the same ID as + * the one that is being registered. + * \return A valid Setting shared pointer if successful. + */ + std::shared_ptr<Setting> registerOverride(std::shared_ptr<Setting> original, std::shared_ptr<Setting> gate); + + /*! + * Registers a passthorugh setting for the given original setting in this settings object + * gate decides if the passthrough (true) or the original (false) is used for value + * + * This will fail if there is already a setting with the same ID as + * the one that is being registered. + * \return A valid Setting shared pointer if successful. + */ + std::shared_ptr<Setting> registerPassthrough(std::shared_ptr<Setting> original, std::shared_ptr<Setting> gate); + + /*! + * Registers the given setting with this SettingsObject and connects the necessary signals. + * + * This will fail if there is already a setting with the same ID as + * the one that is being registered. + * \return A valid Setting shared pointer if successful. + */ + std::shared_ptr<Setting> registerSetting(QStringList synonyms, + QVariant defVal = QVariant()); + + /*! + * Registers the given setting with this SettingsObject and connects the necessary signals. + * + * This will fail if there is already a setting with the same ID as + * the one that is being registered. + * \return A valid Setting shared pointer if successful. + */ + std::shared_ptr<Setting> registerSetting(QString id, QVariant defVal = QVariant()) + { + return registerSetting(QStringList(id), defVal); + } + + /*! + * \brief Gets the setting with the given ID. + * \param id The ID of the setting to get. + * \return A pointer to the setting with the given ID. + * Returns null if there is no setting with the given ID. + * \sa operator []() + */ + std::shared_ptr<Setting> getSetting(const QString &id) const; + + /*! + * \brief Gets the value of the setting with the given ID. + * \param id The ID of the setting to get. + * \return The setting's value as a QVariant. + * If no setting with the given ID exists, returns an invalid QVariant. + */ + QVariant get(const QString &id) const; + + /*! + * \brief Sets the value of the setting with the given ID. + * If no setting with the given ID exists, returns false + * \param id The ID of the setting to change. + * \param value The new value of the setting. + * \return True if successful, false if it failed. + */ + bool set(const QString &id, QVariant value); + + /*! + * \brief Reverts the setting with the given ID to default. + * \param id The ID of the setting to reset. + */ + void reset(const QString &id) const; + + /*! + * \brief Checks if this SettingsObject contains a setting with the given ID. + * \param id The ID to check for. + * \return True if the SettingsObject has a setting with the given ID. + */ + bool contains(const QString &id); + + /*! + * \brief Reloads the settings and emit signals for changed settings + * \return True if reloading was successful + */ + virtual bool reload(); + + virtual void suspendSave() = 0; + virtual void resumeSave() = 0; signals: - /*! - * \brief Signal emitted when one of this SettingsObject object's settings changes. - * This is usually just connected directly to each Setting object's - * SettingChanged() signals. - * \param setting A reference to the Setting object that changed. - * \param value The Setting object's new value. - */ - void SettingChanged(const Setting &setting, QVariant value); - - /*! - * \brief Signal emitted when one of this SettingsObject object's settings resets. - * This is usually just connected directly to each Setting object's - * settingReset() signals. - * \param setting A reference to the Setting object that changed. - */ - void settingReset(const Setting &setting); + /*! + * \brief Signal emitted when one of this SettingsObject object's settings changes. + * This is usually just connected directly to each Setting object's + * SettingChanged() signals. + * \param setting A reference to the Setting object that changed. + * \param value The Setting object's new value. + */ + void SettingChanged(const Setting &setting, QVariant value); + + /*! + * \brief Signal emitted when one of this SettingsObject object's settings resets. + * This is usually just connected directly to each Setting object's + * settingReset() signals. + * \param setting A reference to the Setting object that changed. + */ + void settingReset(const Setting &setting); protected slots: - /*! - * \brief Changes a setting. - * This slot is usually connected to each Setting object's - * SettingChanged() signal. The signal is emitted, causing this slot - * to update the setting's value in the config file. - * \param setting A reference to the Setting object that changed. - * \param value The setting's new value. - */ - virtual void changeSetting(const Setting &setting, QVariant value) = 0; - - /*! - * \brief Resets a setting. - * This slot is usually connected to each Setting object's - * settingReset() signal. The signal is emitted, causing this slot - * to update the setting's value in the config file. - * \param setting A reference to the Setting object that changed. - */ - virtual void resetSetting(const Setting &setting) = 0; + /*! + * \brief Changes a setting. + * This slot is usually connected to each Setting object's + * SettingChanged() signal. The signal is emitted, causing this slot + * to update the setting's value in the config file. + * \param setting A reference to the Setting object that changed. + * \param value The setting's new value. + */ + virtual void changeSetting(const Setting &setting, QVariant value) = 0; + + /*! + * \brief Resets a setting. + * This slot is usually connected to each Setting object's + * settingReset() signal. The signal is emitted, causing this slot + * to update the setting's value in the config file. + * \param setting A reference to the Setting object that changed. + */ + virtual void resetSetting(const Setting &setting) = 0; protected: - /*! - * \brief Connects the necessary signals to the given Setting. - * \param setting The setting to connect. - */ - void connectSignals(const Setting &setting); + /*! + * \brief Connects the necessary signals to the given Setting. + * \param setting The setting to connect. + */ + void connectSignals(const Setting &setting); - /*! - * \brief Function used by Setting objects to get their values from the SettingsObject. - * \param setting The - * \return - */ - virtual QVariant retrieveValue(const Setting &setting) = 0; + /*! + * \brief Function used by Setting objects to get their values from the SettingsObject. + * \param setting The + * \return + */ + virtual QVariant retrieveValue(const Setting &setting) = 0; - friend class Setting; + friend class Setting; private: - QMap<QString, std::shared_ptr<Setting>> m_settings; + QMap<QString, std::shared_ptr<Setting>> m_settings; protected: - bool m_suspendSave = false; - bool m_doSave = false; + bool m_suspendSave = false; + bool m_doSave = false; }; |