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-rw-r--r--api/logic/minecraft/onesix/update/AssetUpdateTask.cpp99
1 files changed, 99 insertions, 0 deletions
diff --git a/api/logic/minecraft/onesix/update/AssetUpdateTask.cpp b/api/logic/minecraft/onesix/update/AssetUpdateTask.cpp
new file mode 100644
index 00000000..21600ff0
--- /dev/null
+++ b/api/logic/minecraft/onesix/update/AssetUpdateTask.cpp
@@ -0,0 +1,99 @@
+#include "Env.h"
+#include "AssetUpdateTask.h"
+#include "minecraft/onesix/OneSixInstance.h"
+#include "net/ChecksumValidator.h"
+#include "minecraft/AssetsUtils.h"
+
+AssetUpdateTask::AssetUpdateTask(OneSixInstance * inst)
+{
+ m_inst = inst;
+}
+void AssetUpdateTask::executeTask()
+{
+ setStatus(tr("Updating assets index..."));
+ auto profile = m_inst->getMinecraftProfile();
+ auto assets = profile->getMinecraftAssets();
+ QUrl indexUrl = assets->url;
+ QString localPath = assets->id + ".json";
+ auto job = new NetJob(tr("Asset index for %1").arg(m_inst->name()));
+
+ auto metacache = ENV.metacache();
+ auto entry = metacache->resolveEntry("asset_indexes", localPath);
+ entry->setStale(true);
+ auto hexSha1 = assets->sha1.toLatin1();
+ qDebug() << "Asset index SHA1:" << hexSha1;
+ auto dl = Net::Download::makeCached(indexUrl, entry);
+ auto rawSha1 = QByteArray::fromHex(assets->sha1.toLatin1());
+ dl->addValidator(new Net::ChecksumValidator(QCryptographicHash::Sha1, rawSha1));
+ job->addNetAction(dl);
+
+ downloadJob.reset(job);
+
+ connect(downloadJob.get(), &NetJob::succeeded, this, &AssetUpdateTask::assetIndexFinished);
+ connect(downloadJob.get(), &NetJob::failed, this, &AssetUpdateTask::assetIndexFailed);
+ connect(downloadJob.get(), &NetJob::progress, this, &AssetUpdateTask::progress);
+
+ qDebug() << m_inst->name() << ": Starting asset index download";
+ downloadJob->start();
+}
+
+bool AssetUpdateTask::canAbort() const
+{
+ return true;
+}
+
+void AssetUpdateTask::assetIndexFinished()
+{
+ AssetsIndex index;
+ qDebug() << m_inst->name() << ": Finished asset index download";
+
+ auto profile = m_inst->getMinecraftProfile();
+ auto assets = profile->getMinecraftAssets();
+
+ QString asset_fname = "assets/indexes/" + assets->id + ".json";
+ // FIXME: this looks like a job for a generic validator based on json schema?
+ if (!AssetsUtils::loadAssetsIndexJson(assets->id, asset_fname, &index))
+ {
+ auto metacache = ENV.metacache();
+ auto entry = metacache->resolveEntry("asset_indexes", assets->id + ".json");
+ metacache->evictEntry(entry);
+ emitFailed(tr("Failed to read the assets index!"));
+ }
+
+ auto job = index.getDownloadJob();
+ if(job)
+ {
+ setStatus(tr("Getting the assets files from Mojang..."));
+ downloadJob = job;
+ connect(downloadJob.get(), &NetJob::succeeded, this, &AssetUpdateTask::emitSucceeded);
+ connect(downloadJob.get(), &NetJob::failed, this, &AssetUpdateTask::assetsFailed);
+ connect(downloadJob.get(), &NetJob::progress, this, &AssetUpdateTask::progress);
+ downloadJob->start();
+ return;
+ }
+ emitSucceeded();
+}
+
+void AssetUpdateTask::assetIndexFailed(QString reason)
+{
+ qDebug() << m_inst->name() << ": Failed asset index download";
+ emitFailed(tr("Failed to download the assets index:\n%1").arg(reason));
+}
+
+void AssetUpdateTask::assetsFailed(QString reason)
+{
+ emitFailed(tr("Failed to download assets:\n%1").arg(reason));
+}
+
+bool AssetUpdateTask::abort()
+{
+ if(downloadJob)
+ {
+ return downloadJob->abort();
+ }
+ else
+ {
+ qWarning() << "Prematurely aborted FMLLibrariesTask";
+ }
+ return true;
+}