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-rw-r--r--api/logic/minecraft/auth/MojangAccountList.h306
1 files changed, 153 insertions, 153 deletions
diff --git a/api/logic/minecraft/auth/MojangAccountList.h b/api/logic/minecraft/auth/MojangAccountList.h
index dd6c07e8..7760b32f 100644
--- a/api/logic/minecraft/auth/MojangAccountList.h
+++ b/api/logic/minecraft/auth/MojangAccountList.h
@@ -1,4 +1,4 @@
-/* Copyright 2013-2018 MultiMC Contributors
+/* Copyright 2013-2019 MultiMC Contributors
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
@@ -35,167 +35,167 @@
*/
class MULTIMC_LOGIC_EXPORT MojangAccountList : public QAbstractListModel
{
- Q_OBJECT
+ Q_OBJECT
public:
- enum ModelRoles
- {
- PointerRole = 0x34B1CB48
- };
-
- enum VListColumns
- {
- // TODO: Add icon column.
-
- // First column - Active?
- ActiveColumn = 0,
-
- // Second column - Name
- NameColumn,
- };
-
- explicit MojangAccountList(QObject *parent = 0);
-
- //! Gets the account at the given index.
- virtual const MojangAccountPtr at(int i) const;
-
- //! Returns the number of accounts in the list.
- virtual int count() const;
-
- //////// List Model Functions ////////
- virtual QVariant data(const QModelIndex &index, int role) const;
- virtual QVariant headerData(int section, Qt::Orientation orientation, int role) const;
- virtual int rowCount(const QModelIndex &parent) const;
- virtual int columnCount(const QModelIndex &parent) const;
- virtual Qt::ItemFlags flags(const QModelIndex &index) const;
- virtual bool setData(const QModelIndex &index, const QVariant &value, int role);
-
- /*!
- * Adds a the given Mojang account to the account list.
- */
- virtual void addAccount(const MojangAccountPtr account);
-
- /*!
- * Removes the mojang account with the given username from the account list.
- */
- virtual void removeAccount(const QString &username);
-
- /*!
- * Removes the account at the given QModelIndex.
- */
- virtual void removeAccount(QModelIndex index);
-
- /*!
- * \brief Finds an account by its username.
- * \param The username of the account to find.
- * \return A const pointer to the account with the given username. NULL if
- * one doesn't exist.
- */
- virtual MojangAccountPtr findAccount(const QString &username) const;
-
- /*!
- * Sets the default path to save the list file to.
- * If autosave is true, this list will automatically save to the given path whenever it changes.
- * THIS FUNCTION DOES NOT LOAD THE LIST. If you set autosave, be sure to call loadList() immediately
- * after calling this function to ensure an autosaved change doesn't overwrite the list you intended
- * to load.
- */
- virtual void setListFilePath(QString path, bool autosave = false);
-
- /*!
- * \brief Loads the account list from the given file path.
- * If the given file is an empty string (default), will load from the default account list file.
- * \return True if successful, otherwise false.
- */
- virtual bool loadList(const QString &file = "");
-
- /*!
- * \brief Saves the account list to the given file.
- * If the given file is an empty string (default), will save from the default account list file.
- * \return True if successful, otherwise false.
- */
- virtual bool saveList(const QString &file = "");
-
- /*!
- * \brief Gets a pointer to the account that the user has selected as their "active" account.
- * Which account is active can be overridden on a per-instance basis, but this will return the one that
- * is set as active globally.
- * \return The currently active MojangAccount. If there isn't an active account, returns a null pointer.
- */
- virtual MojangAccountPtr activeAccount() const;
-
- /*!
- * Sets the given account as the current active account.
- * If the username given is an empty string, sets the active account to nothing.
- */
- virtual void setActiveAccount(const QString &username);
-
- /*!
- * Returns true if any of the account is at least Validated
- */
- bool anyAccountIsValid();
+ enum ModelRoles
+ {
+ PointerRole = 0x34B1CB48
+ };
+
+ enum VListColumns
+ {
+ // TODO: Add icon column.
+
+ // First column - Active?
+ ActiveColumn = 0,
+
+ // Second column - Name
+ NameColumn,
+ };
+
+ explicit MojangAccountList(QObject *parent = 0);
+
+ //! Gets the account at the given index.
+ virtual const MojangAccountPtr at(int i) const;
+
+ //! Returns the number of accounts in the list.
+ virtual int count() const;
+
+ //////// List Model Functions ////////
+ virtual QVariant data(const QModelIndex &index, int role) const;
+ virtual QVariant headerData(int section, Qt::Orientation orientation, int role) const;
+ virtual int rowCount(const QModelIndex &parent) const;
+ virtual int columnCount(const QModelIndex &parent) const;
+ virtual Qt::ItemFlags flags(const QModelIndex &index) const;
+ virtual bool setData(const QModelIndex &index, const QVariant &value, int role);
+
+ /*!
+ * Adds a the given Mojang account to the account list.
+ */
+ virtual void addAccount(const MojangAccountPtr account);
+
+ /*!
+ * Removes the mojang account with the given username from the account list.
+ */
+ virtual void removeAccount(const QString &username);
+
+ /*!
+ * Removes the account at the given QModelIndex.
+ */
+ virtual void removeAccount(QModelIndex index);
+
+ /*!
+ * \brief Finds an account by its username.
+ * \param The username of the account to find.
+ * \return A const pointer to the account with the given username. NULL if
+ * one doesn't exist.
+ */
+ virtual MojangAccountPtr findAccount(const QString &username) const;
+
+ /*!
+ * Sets the default path to save the list file to.
+ * If autosave is true, this list will automatically save to the given path whenever it changes.
+ * THIS FUNCTION DOES NOT LOAD THE LIST. If you set autosave, be sure to call loadList() immediately
+ * after calling this function to ensure an autosaved change doesn't overwrite the list you intended
+ * to load.
+ */
+ virtual void setListFilePath(QString path, bool autosave = false);
+
+ /*!
+ * \brief Loads the account list from the given file path.
+ * If the given file is an empty string (default), will load from the default account list file.
+ * \return True if successful, otherwise false.
+ */
+ virtual bool loadList(const QString &file = "");
+
+ /*!
+ * \brief Saves the account list to the given file.
+ * If the given file is an empty string (default), will save from the default account list file.
+ * \return True if successful, otherwise false.
+ */
+ virtual bool saveList(const QString &file = "");
+
+ /*!
+ * \brief Gets a pointer to the account that the user has selected as their "active" account.
+ * Which account is active can be overridden on a per-instance basis, but this will return the one that
+ * is set as active globally.
+ * \return The currently active MojangAccount. If there isn't an active account, returns a null pointer.
+ */
+ virtual MojangAccountPtr activeAccount() const;
+
+ /*!
+ * Sets the given account as the current active account.
+ * If the username given is an empty string, sets the active account to nothing.
+ */
+ virtual void setActiveAccount(const QString &username);
+
+ /*!
+ * Returns true if any of the account is at least Validated
+ */
+ bool anyAccountIsValid();
signals:
- /*!
- * Signal emitted to indicate that the account list has changed.
- * This will also fire if the value of an element in the list changes (will be implemented
- * later).
- */
- void listChanged();
-
- /*!
- * Signal emitted to indicate that the active account has changed.
- */
- void activeAccountChanged();
+ /*!
+ * Signal emitted to indicate that the account list has changed.
+ * This will also fire if the value of an element in the list changes (will be implemented
+ * later).
+ */
+ void listChanged();
+
+ /*!
+ * Signal emitted to indicate that the active account has changed.
+ */
+ void activeAccountChanged();
public
slots:
- /**
- * This is called when one of the accounts changes and the list needs to be updated
- */
- void accountChanged();
+ /**
+ * This is called when one of the accounts changes and the list needs to be updated
+ */
+ void accountChanged();
protected:
- /*!
- * Called whenever the list changes.
- * This emits the listChanged() signal and autosaves the list (if autosave is enabled).
- */
- void onListChanged();
-
- /*!
- * Called whenever the active account changes.
- * Emits the activeAccountChanged() signal and autosaves the list if enabled.
- */
- void onActiveChanged();
-
- QList<MojangAccountPtr> m_accounts;
-
- /*!
- * Account that is currently active.
- */
- MojangAccountPtr m_activeAccount;
-
- //! Path to the account list file. Empty string if there isn't one.
- QString m_listFilePath;
-
- /*!
- * If true, the account list will automatically save to the account list path when it changes.
- * Ignored if m_listFilePath is blank.
- */
- bool m_autosave = false;
+ /*!
+ * Called whenever the list changes.
+ * This emits the listChanged() signal and autosaves the list (if autosave is enabled).
+ */
+ void onListChanged();
+
+ /*!
+ * Called whenever the active account changes.
+ * Emits the activeAccountChanged() signal and autosaves the list if enabled.
+ */
+ void onActiveChanged();
+
+ QList<MojangAccountPtr> m_accounts;
+
+ /*!
+ * Account that is currently active.
+ */
+ MojangAccountPtr m_activeAccount;
+
+ //! Path to the account list file. Empty string if there isn't one.
+ QString m_listFilePath;
+
+ /*!
+ * If true, the account list will automatically save to the account list path when it changes.
+ * Ignored if m_listFilePath is blank.
+ */
+ bool m_autosave = false;
protected
slots:
- /*!
- * Updates this list with the given list of accounts.
- * This is done by copying each account in the given list and inserting it
- * into this one.
- * We need to do this so that we can set the parents of the accounts are set to this
- * account list. This can't be done in the load task, because the accounts the load
- * task creates are on the load task's thread and Qt won't allow their parents
- * to be set to something created on another thread.
- * To get around that problem, we invoke this method on the GUI thread, which
- * then copies the accounts and sets their parents correctly.
- * \param accounts List of accounts whose parents should be set.
- */
- virtual void updateListData(QList<MojangAccountPtr> versions);
+ /*!
+ * Updates this list with the given list of accounts.
+ * This is done by copying each account in the given list and inserting it
+ * into this one.
+ * We need to do this so that we can set the parents of the accounts are set to this
+ * account list. This can't be done in the load task, because the accounts the load
+ * task creates are on the load task's thread and Qt won't allow their parents
+ * to be set to something created on another thread.
+ * To get around that problem, we invoke this method on the GUI thread, which
+ * then copies the accounts and sets their parents correctly.
+ * \param accounts List of accounts whose parents should be set.
+ */
+ virtual void updateListData(QList<MojangAccountPtr> versions);
};