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-rw-r--r--api/logic/minecraft/ComponentList_p.h42
1 files changed, 42 insertions, 0 deletions
diff --git a/api/logic/minecraft/ComponentList_p.h b/api/logic/minecraft/ComponentList_p.h
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+++ b/api/logic/minecraft/ComponentList_p.h
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+#pragma once
+
+#include "Component.h"
+#include <map>
+#include <QTimer>
+#include <QList>
+#include <QMap>
+
+class MinecraftInstance;
+using ComponentContainer = QList<ComponentPtr>;
+using ComponentIndex = QMap<QString, ComponentPtr>;
+using ConnectionList = QList<QMetaObject::Connection>;
+
+struct ComponentListData
+{
+ // the instance this belongs to
+ MinecraftInstance *m_instance;
+
+ // the launch profile (volatile, temporary thing created on demand)
+ std::shared_ptr<LaunchProfile> m_profile;
+
+ // version information migrated from instance.cfg file. Single use on migration!
+ std::map<QString, QString> m_oldConfigVersions;
+ QString getOldConfigVersion(const QString& uid) const
+ {
+ const auto iter = m_oldConfigVersions.find(uid);
+ if(iter != m_oldConfigVersions.cend())
+ {
+ return (*iter).second;
+ }
+ return QString();
+ }
+
+ // persistent list of components and related machinery
+ ComponentContainer components;
+ ComponentIndex componentIndex;
+ bool dirty = false;
+ QTimer m_saveTimer;
+ shared_qobject_ptr<Task> m_updateTask;
+ bool loaded = false;
+};
+