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+/* Copyright 2013-2017 MultiMC Contributors
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#pragma once
+
+#include <QAbstractListModel>
+
+#include <QString>
+#include <QList>
+#include <memory>
+
+#include "Library.h"
+#include "ProfilePatch.h"
+#include "ProfileUtils.h"
+#include "BaseVersion.h"
+#include "MojangDownloadInfo.h"
+
+#include "multimc_logic_export.h"
+
+class MinecraftInstance;
+
+
+class MULTIMC_LOGIC_EXPORT ComponentList : public QAbstractListModel
+{
+ Q_OBJECT
+
+public:
+ explicit ComponentList(MinecraftInstance * instance);
+ virtual ~ComponentList();
+
+ virtual QVariant data(const QModelIndex &index, int role = Qt::DisplayRole) const override;
+ virtual QVariant headerData(int section, Qt::Orientation orientation, int role) const override;
+ virtual int rowCount(const QModelIndex &parent = QModelIndex()) const override;
+ virtual int columnCount(const QModelIndex &parent) const override;
+ virtual Qt::ItemFlags flags(const QModelIndex &index) const override;
+
+ /// is this version unchanged by the user?
+ bool isVanilla();
+
+ /// remove any customizations on top of whatever 'vanilla' means
+ bool revertToVanilla();
+
+ /// install more jar mods
+ void installJarMods(QStringList selectedFiles);
+
+ /// install a jar/zip as a replacement for the main jar
+ void installCustomJar(QString selectedFile);
+
+ /// DEPRECATED, remove ASAP
+ int getFreeOrderNumber();
+
+ enum MoveDirection { MoveUp, MoveDown };
+ /// move patch file # up or down the list
+ void move(const int index, const MoveDirection direction);
+
+ /// remove patch file # - including files/records
+ bool remove(const int index);
+
+ /// remove patch file by id - including files/records
+ bool remove(const QString id);
+
+ bool customize(int index);
+
+ bool revertToBase(int index);
+
+ void resetOrder();
+
+ /// reload all profile patches from storage, clear the profile and apply the patches
+ void reload();
+
+ /// clear the profile
+ void clear();
+
+ /// apply the patches. Catches all the errors and returns true/false for success/failure
+ bool reapplyPatches();
+
+public: /* application of profile variables from patches */
+ void applyMinecraftVersion(const QString& id);
+ void applyMainClass(const QString& mainClass);
+ void applyAppletClass(const QString& appletClass);
+ void applyMinecraftArguments(const QString& minecraftArguments);
+ void applyMinecraftVersionType(const QString& type);
+ void applyMinecraftAssets(MojangAssetIndexInfo::Ptr assets);
+ void applyTraits(const QSet<QString> &traits);
+ void applyTweakers(const QStringList &tweakers);
+ void applyJarMods(const QList<LibraryPtr> &jarMods);
+ void applyMods(const QList<LibraryPtr> &jarMods);
+ void applyLibrary(LibraryPtr library);
+ void applyMainJar(LibraryPtr jar);
+ void applyProblemSeverity(ProblemSeverity severity);
+
+public: /* getters for profile variables */
+ QString getMinecraftVersion() const;
+ QString getMainClass() const;
+ QString getAppletClass() const;
+ QString getMinecraftVersionType() const;
+ MojangAssetIndexInfo::Ptr getMinecraftAssets() const;
+ QString getMinecraftArguments() const;
+ const QSet<QString> & getTraits() const;
+ const QStringList & getTweakers() const;
+ const QList<LibraryPtr> & getJarMods() const;
+ const QList<LibraryPtr> & getLibraries() const;
+ const QList<LibraryPtr> & getNativeLibraries() const;
+ const LibraryPtr getMainJar() const;
+ void getLibraryFiles(const QString & architecture, QStringList & jars, QStringList & nativeJars, const QString & overridePath,
+ const QString & tempPath) const;
+ bool hasTrait(const QString & trait) const;
+ ProblemSeverity getProblemSeverity() const;
+
+public:
+ /// get the profile patch by id
+ ProfilePatchPtr versionPatch(const QString &id);
+
+ /// get the profile patch by index
+ ProfilePatchPtr versionPatch(int index);
+
+ /// save the current patch order
+ void saveCurrentOrder() const;
+
+ /// Remove all the patches
+ void clearPatches();
+
+ /// Add the patch object to the internal list of patches
+ void appendPatch(ProfilePatchPtr patch);
+
+private:
+ void load_internal();
+ bool resetOrder_internal();
+ bool saveOrder_internal(ProfileUtils::PatchOrder order) const;
+ bool installJarMods_internal(QStringList filepaths);
+ bool installCustomJar_internal(QString filepath);
+ bool removePatch_internal(ProfilePatchPtr patch);
+ bool customizePatch_internal(ProfilePatchPtr patch);
+ bool revertPatch_internal(ProfilePatchPtr patch);
+ void loadDefaultBuiltinPatches_internal();
+ void loadUserPatches_internal();
+ void upgradeDeprecatedFiles_internal();
+
+private: /* data */
+ /// the version of Minecraft - jar to use
+ QString m_minecraftVersion;
+
+ /// Release type - "release" or "snapshot"
+ QString m_minecraftVersionType;
+
+ /// Assets type - "legacy" or a version ID
+ MojangAssetIndexInfo::Ptr m_minecraftAssets;
+
+ /**
+ * arguments that should be used for launching minecraft
+ *
+ * ex: "--username ${auth_player_name} --session ${auth_session}
+ * --version ${version_name} --gameDir ${game_directory} --assetsDir ${game_assets}"
+ */
+ QString m_minecraftArguments;
+
+ /// A list of all tweaker classes
+ QStringList m_tweakers;
+
+ /// The main class to load first
+ QString m_mainClass;
+
+ /// The applet class, for some very old minecraft releases
+ QString m_appletClass;
+
+ /// the list of libraries
+ QList<LibraryPtr> m_libraries;
+
+ /// the main jar
+ LibraryPtr m_mainJar;
+
+ /// the list of libraries
+ QList<LibraryPtr> m_nativeLibraries;
+
+ /// traits, collected from all the version files (version files can only add)
+ QSet<QString> m_traits;
+
+ /// A list of jar mods. version files can add those.
+ QList<LibraryPtr> m_jarMods;
+
+ /// the list of mods
+ QList<LibraryPtr> m_mods;
+
+ ProblemSeverity m_problemSeverity = ProblemSeverity::None;
+
+ /// list of attached profile patches
+ QList<ProfilePatchPtr> m_patches;
+
+ // the instance this belongs to
+ MinecraftInstance *m_instance;
+};