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-rw-r--r--api/logic/InstanceCopyTask.cpp53
1 files changed, 53 insertions, 0 deletions
diff --git a/api/logic/InstanceCopyTask.cpp b/api/logic/InstanceCopyTask.cpp
new file mode 100644
index 00000000..1e231478
--- /dev/null
+++ b/api/logic/InstanceCopyTask.cpp
@@ -0,0 +1,53 @@
+#include "InstanceCopyTask.h"
+#include "BaseInstanceProvider.h"
+#include "settings/INISettingsObject.h"
+#include "FileSystem.h"
+#include "NullInstance.h"
+#include "pathmatcher/RegexpMatcher.h"
+
+InstanceCopyTask::InstanceCopyTask(SettingsObjectPtr settings, BaseInstanceProvider* target, InstancePtr origInstance, const QString& instName, const QString& instIcon, const QString& instGroup, bool copySaves)
+{
+ m_globalSettings = settings;
+ m_target = target;
+ m_origInstance = origInstance;
+ m_instName = instName;
+ m_instIcon = instIcon;
+ m_instGroup = instGroup;
+ m_copySaves = copySaves;
+}
+
+void InstanceCopyTask::executeTask()
+{
+ setStatus(tr("Copying instance %1").arg(m_origInstance->name()));
+ std::unique_ptr<IPathMatcher> matcher;
+ if(!m_copySaves)
+ {
+ // FIXME: get this from the original instance type...
+ auto matcherReal = new RegexpMatcher("[.]?minecraft/saves");
+ matcherReal->caseSensitive(false);
+ matcher.reset(matcherReal);
+ }
+
+ QString stagingPath = m_target->getStagedInstancePath();
+ FS::copy folderCopy(m_origInstance->instanceRoot(), stagingPath);
+ folderCopy.followSymlinks(false).blacklist(matcher.get());
+ if (!folderCopy())
+ {
+ m_target->destroyStagingPath(stagingPath);
+ emitFailed(tr("Instance folder copy failed."));
+ return;
+ }
+
+ // FIXME: shouldn't this be able to report errors?
+ auto instanceSettings = std::make_shared<INISettingsObject>(FS::PathCombine(stagingPath, "instance.cfg"));
+ instanceSettings->registerSetting("InstanceType", "Legacy");
+
+ // FIXME: and this too? errors???
+ m_origInstance->copy(stagingPath);
+
+ InstancePtr inst(new NullInstance(m_globalSettings, instanceSettings, stagingPath));
+ inst->setName(m_instName);
+ inst->setIconKey(m_instIcon);
+ m_target->commitStagedInstance(stagingPath, stagingPath, m_instName, m_instGroup);
+ emitSucceeded();
+}