summaryrefslogtreecommitdiffstats
path: root/tasks/gameupdatetask.h
diff options
context:
space:
mode:
authorAndrew <forkk@forkk.net>2013-02-26 16:47:39 -0600
committerAndrew <forkk@forkk.net>2013-02-26 16:47:39 -0600
commit36396f7c6aca9fcc61c8620e10c31ed2c8999ebd (patch)
treeb5ef84aa020df1018821d66afe69ef6a53aadece /tasks/gameupdatetask.h
parentbd64cda6726e088ebc860c3fc3ee220ed00121bd (diff)
downloadMultiMC-36396f7c6aca9fcc61c8620e10c31ed2c8999ebd.tar
MultiMC-36396f7c6aca9fcc61c8620e10c31ed2c8999ebd.tar.gz
MultiMC-36396f7c6aca9fcc61c8620e10c31ed2c8999ebd.tar.lz
MultiMC-36396f7c6aca9fcc61c8620e10c31ed2c8999ebd.tar.xz
MultiMC-36396f7c6aca9fcc61c8620e10c31ed2c8999ebd.zip
Massive re-organization.
Diffstat (limited to 'tasks/gameupdatetask.h')
-rw-r--r--tasks/gameupdatetask.h50
1 files changed, 0 insertions, 50 deletions
diff --git a/tasks/gameupdatetask.h b/tasks/gameupdatetask.h
deleted file mode 100644
index b768f6f9..00000000
--- a/tasks/gameupdatetask.h
+++ /dev/null
@@ -1,50 +0,0 @@
-/* Copyright 2013 MultiMC Contributors
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#ifndef GAMEUPDATETASK_H
-#define GAMEUPDATETASK_H
-
-#include <QObject>
-
-#include <data/loginresponse.h>
-
-/*!
- * \brief The game update task is the task that handles downloading instances.
- * Each instance type has its own class inheriting from this base game update task.
- */
-class GameUpdateTask : public QObject
-{
- Q_OBJECT
-public:
- explicit GameUpdateTask(const LoginResponse &response, QObject *parent = 0);
-
-signals:
- /*!
- * \brief Signal emitted when the game update is complete.
- * \param response The login response received from login task.
- */
- void gameUpdateComplete(const LoginResponse &response);
-
- /*!
- * \brief Signal emitted if the game update fails.
- * \param errorMsg An error message to be displayed to the user.
- */
- void gameUpdateFailed(const QString &errorMsg);
-
-private:
- LoginResponse m_response;
-};
-
-#endif // GAMEUPDATETASK_H