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author | Andrew <forkk@forkk.net> | 2013-02-26 16:47:39 -0600 |
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committer | Andrew <forkk@forkk.net> | 2013-02-26 16:47:39 -0600 |
commit | 36396f7c6aca9fcc61c8620e10c31ed2c8999ebd (patch) | |
tree | b5ef84aa020df1018821d66afe69ef6a53aadece /tasks/gameupdatetask.h | |
parent | bd64cda6726e088ebc860c3fc3ee220ed00121bd (diff) | |
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Massive re-organization.
Diffstat (limited to 'tasks/gameupdatetask.h')
-rw-r--r-- | tasks/gameupdatetask.h | 50 |
1 files changed, 0 insertions, 50 deletions
diff --git a/tasks/gameupdatetask.h b/tasks/gameupdatetask.h deleted file mode 100644 index b768f6f9..00000000 --- a/tasks/gameupdatetask.h +++ /dev/null @@ -1,50 +0,0 @@ -/* Copyright 2013 MultiMC Contributors - * - * Licensed under the Apache License, Version 2.0 (the "License"); - * you may not use this file except in compliance with the License. - * You may obtain a copy of the License at - * - * http://www.apache.org/licenses/LICENSE-2.0 - * - * Unless required by applicable law or agreed to in writing, software - * distributed under the License is distributed on an "AS IS" BASIS, - * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. - * See the License for the specific language governing permissions and - * limitations under the License. - */ - -#ifndef GAMEUPDATETASK_H -#define GAMEUPDATETASK_H - -#include <QObject> - -#include <data/loginresponse.h> - -/*! - * \brief The game update task is the task that handles downloading instances. - * Each instance type has its own class inheriting from this base game update task. - */ -class GameUpdateTask : public QObject -{ - Q_OBJECT -public: - explicit GameUpdateTask(const LoginResponse &response, QObject *parent = 0); - -signals: - /*! - * \brief Signal emitted when the game update is complete. - * \param response The login response received from login task. - */ - void gameUpdateComplete(const LoginResponse &response); - - /*! - * \brief Signal emitted if the game update fails. - * \param errorMsg An error message to be displayed to the user. - */ - void gameUpdateFailed(const QString &errorMsg); - -private: - LoginResponse m_response; -}; - -#endif // GAMEUPDATETASK_H |