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author | Alex <robotbrain@robotbrain.info> | 2015-08-18 19:10:17 -0400 |
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committer | Petr Mrázek <peterix@gmail.com> | 2015-09-06 16:00:07 +0200 |
commit | 583e5946f4cd29f0a18bcc4fad5608de739aa113 (patch) | |
tree | a3386315509351bb936a68bce4d9bdc1ea2e4cd1 /logic/minecraft/World.cpp | |
parent | 16df6c16f315aaa30ea844c8ea90ad425f9d4c89 (diff) | |
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GH-1047 World management for instances. Removal only currently.
Diffstat (limited to 'logic/minecraft/World.cpp')
-rw-r--r-- | logic/minecraft/World.cpp | 72 |
1 files changed, 72 insertions, 0 deletions
diff --git a/logic/minecraft/World.cpp b/logic/minecraft/World.cpp new file mode 100644 index 00000000..0f7e0db1 --- /dev/null +++ b/logic/minecraft/World.cpp @@ -0,0 +1,72 @@ +/* Copyright 2013-2015 MultiMC Contributors + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +#include <QDir> +#include <QString> +#include "World.h" +#include <pathutils.h> + +World::World(const QFileInfo &file) +{ + repath(file); +} + +void World::repath(const QFileInfo &file) +{ + m_file = file; + m_name = file.fileName(); + is_valid = file.isDir() && QDir(file.filePath()).exists("level.dat"); +} + +bool World::replace(World &with) +{ + if (!destroy()) + return false; + bool success = copyPath(with.m_file.filePath(), m_file.path()); + if (success) + { + m_name = with.m_name; + m_file.refresh(); + } + return success; +} + +bool World::destroy() +{ + if(!is_valid) return false; + if (m_file.isDir()) + { + QDir d(m_file.filePath()); + if (d.removeRecursively()) + { + return true; + } + return false; + } + else + { + return false; + } + return true; +} + +bool World::operator==(const World &other) const +{ + return is_valid == other.is_valid && name() == other.name(); +} +bool World::strongCompare(const World &other) const +{ + return is_valid == other.is_valid && name() == other.name(); +} |