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authorPetr Mrázek <peterix@gmail.com>2013-12-01 02:00:42 +0100
committerPetr Mrázek <peterix@gmail.com>2013-12-01 02:00:42 +0100
commitf27a6c39ea796f946893ced1d9f80441ad9aa18c (patch)
treefed31b28bc7752f4fea85aefddfeff62701e13b7 /logic/lists/MojangAccountList.cpp
parent2eaf33816b0c4f6fd61ea2b086fa1c4f9fcba4c5 (diff)
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Fix login and startup logging issues
Auth uses the refresh endpoint instead of validate. This means less password entering. Console will now only autoscroll when already scrolled all the way down. Better conformance with the Yggdrasil auth protocol (not complete yet, but Mojang launcher isn't complete either). Fix bug that prevented saving the account data (uninitialized variable). Accounts can now trigger account list saving, this is used for the refresh endpoint.
Diffstat (limited to 'logic/lists/MojangAccountList.cpp')
-rw-r--r--logic/lists/MojangAccountList.cpp33
1 files changed, 18 insertions, 15 deletions
diff --git a/logic/lists/MojangAccountList.cpp b/logic/lists/MojangAccountList.cpp
index ec1937ad..466cc934 100644
--- a/logic/lists/MojangAccountList.cpp
+++ b/logic/lists/MojangAccountList.cpp
@@ -44,7 +44,6 @@ MojangAccountPtr MojangAccountList::findAccount(const QString &username) const
return nullptr;
}
-
const MojangAccountPtr MojangAccountList::at(int i) const
{
return MojangAccountPtr(m_accounts.at(i));
@@ -53,12 +52,13 @@ const MojangAccountPtr MojangAccountList::at(int i) const
void MojangAccountList::addAccount(const MojangAccountPtr account)
{
beginResetModel();
+ connect(account.get(), SIGNAL(changed()), SLOT(accountChanged()));
m_accounts.append(account);
endResetModel();
onListChanged();
}
-void MojangAccountList::removeAccount(const QString& username)
+void MojangAccountList::removeAccount(const QString &username)
{
beginResetModel();
for (auto account : m_accounts)
@@ -81,7 +81,6 @@ void MojangAccountList::removeAccount(QModelIndex index)
onListChanged();
}
-
MojangAccountPtr MojangAccountList::activeAccount() const
{
if (m_activeAccount.isEmpty())
@@ -90,7 +89,7 @@ MojangAccountPtr MojangAccountList::activeAccount() const
return findAccount(m_activeAccount);
}
-void MojangAccountList::setActiveAccount(const QString& username)
+void MojangAccountList::setActiveAccount(const QString &username)
{
beginResetModel();
if (username.isEmpty())
@@ -109,6 +108,11 @@ void MojangAccountList::setActiveAccount(const QString& username)
onActiveChanged();
}
+void MojangAccountList::accountChanged()
+{
+ // the list changed. there is no doubt.
+ onListChanged();
+}
void MojangAccountList::onListChanged()
{
@@ -127,13 +131,11 @@ void MojangAccountList::onActiveChanged()
emit activeAccountChanged();
}
-
int MojangAccountList::count() const
{
return m_accounts.count();
}
-
QVariant MojangAccountList::data(const QModelIndex &index, int role) const
{
if (!index.isValid())
@@ -220,10 +222,11 @@ void MojangAccountList::updateListData(QList<MojangAccountPtr> versions)
endResetModel();
}
-bool MojangAccountList::loadList(const QString& filePath)
+bool MojangAccountList::loadList(const QString &filePath)
{
QString path = filePath;
- if (path.isEmpty()) path = m_listFilePath;
+ if (path.isEmpty())
+ path = m_listFilePath;
if (path.isEmpty())
{
QLOG_ERROR() << "Can't load Mojang account list. No file path given and no default set.";
@@ -231,7 +234,7 @@ bool MojangAccountList::loadList(const QString& filePath)
}
QFile file(path);
-
+
// Try to open the file and fail if we can't.
// TODO: We should probably report this error to the user.
if (!file.open(QIODevice::ReadOnly))
@@ -286,6 +289,7 @@ bool MojangAccountList::loadList(const QString& filePath)
MojangAccountPtr account = MojangAccount::loadFromJson(accountObj);
if (account.get() != nullptr)
{
+ connect(account.get(), SIGNAL(changed()), SLOT(accountChanged()));
m_accounts.append(account);
}
else
@@ -297,14 +301,15 @@ bool MojangAccountList::loadList(const QString& filePath)
// Load the active account.
m_activeAccount = root.value("activeAccount").toString("");
-
+
return true;
}
-bool MojangAccountList::saveList(const QString& filePath)
+bool MojangAccountList::saveList(const QString &filePath)
{
QString path(filePath);
- if (path.isEmpty()) path = m_listFilePath;
+ if (path.isEmpty())
+ path = m_listFilePath;
if (path.isEmpty())
{
QLOG_ERROR() << "Can't save Mojang account list. No file path given and no default set.";
@@ -337,7 +342,6 @@ bool MojangAccountList::saveList(const QString& filePath)
// Create a JSON document object to convert our JSON to bytes.
QJsonDocument doc(root);
-
// Now that we're done building the JSON object, we can write it to the file.
QLOG_DEBUG() << "Writing account list to file.";
QFile file(path);
@@ -362,6 +366,5 @@ bool MojangAccountList::saveList(const QString& filePath)
void MojangAccountList::setListFilePath(QString path, bool autosave)
{
m_listFilePath = path;
- autosave = autosave;
+ m_autosave = autosave;
}
-