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authorPetr Mrázek <peterix@gmail.com>2014-01-27 03:00:49 +0100
committerPetr Mrázek <peterix@gmail.com>2014-01-27 03:00:49 +0100
commitffbc5bb62c0cd771b26cb1d9b5afdccef77075b4 (patch)
tree78b10cee3dc25acba02954aaf4f0e44ee4c295de /logic/auth/YggdrasilTask.h
parentd7113de3bd3cb43b1bc68792cd27a716b012f2b5 (diff)
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Offline mode can be used even when online.
Allow the user to pick a player name for offline mode. Big auth refactor. Now using session objects instead of the accounts themselves. Sessions only last for one instance start and hold all the auth and player data.
Diffstat (limited to 'logic/auth/YggdrasilTask.h')
-rw-r--r--logic/auth/YggdrasilTask.h17
1 files changed, 17 insertions, 0 deletions
diff --git a/logic/auth/YggdrasilTask.h b/logic/auth/YggdrasilTask.h
index 85f5a1e1..4a87067a 100644
--- a/logic/auth/YggdrasilTask.h
+++ b/logic/auth/YggdrasilTask.h
@@ -36,6 +36,21 @@ public:
explicit YggdrasilTask(MojangAccount * account, QObject *parent = 0);
/**
+ * assign a session to this task. the session will be filled with required infomration
+ * upon completion
+ */
+ void assignSession(AuthSessionPtr session)
+ {
+ m_session = session;
+ }
+
+ /// get the assigned session for filling with information.
+ AuthSessionPtr getAssignedSession()
+ {
+ return m_session;
+ }
+
+ /**
* Class describing a Yggdrasil error response.
*/
struct Error
@@ -117,4 +132,6 @@ protected:
const int timeout_max = 10000;
const int time_step = 50;
+
+ AuthSessionPtr m_session;
};