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authorPetr Mrázek <peterix@gmail.com>2013-12-05 02:39:52 +0100
committerPetr Mrázek <peterix@gmail.com>2013-12-05 02:39:52 +0100
commitf028aa76bc5d28b7fc4d1ea4e194895690e9944e (patch)
tree5157fb0c4675c7f6f14c3947ab685f3b87d45610 /logic/auth/MojangAccount.h
parent613699b3626aea750093ab7eaaeccaa28c0e87c6 (diff)
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Offline mode support, part 1
Refactor MojangAccount so it exposes a less generic interface and supports login. Hide the ugly details. Yggdrasil tasks are now only used from MojangAccount.
Diffstat (limited to 'logic/auth/MojangAccount.h')
-rw-r--r--logic/auth/MojangAccount.h182
1 files changed, 93 insertions, 89 deletions
diff --git a/logic/auth/MojangAccount.h b/logic/auth/MojangAccount.h
index 25a85790..751aafe5 100644
--- a/logic/auth/MojangAccount.h
+++ b/logic/auth/MojangAccount.h
@@ -23,34 +23,25 @@
#include <memory>
+class YggdrasilTask;
class MojangAccount;
typedef std::shared_ptr<MojangAccount> MojangAccountPtr;
Q_DECLARE_METATYPE(MojangAccountPtr)
/**
- * Class that represents a profile within someone's Mojang account.
+ * A profile within someone's Mojang account.
*
* Currently, the profile system has not been implemented by Mojang yet,
* but we might as well add some things for it in MultiMC right now so
* we don't have to rip the code to pieces to add it later.
*/
-class AccountProfile
+struct AccountProfile
{
-public:
- AccountProfile(const QString &id, const QString &name);
- AccountProfile(const AccountProfile &other);
-
- QString id() const;
- QString name() const;
-
-protected:
- QString m_id;
- QString m_name;
+ QString id;
+ QString name;
};
-typedef QList<AccountProfile> ProfileList;
-
struct User
{
QString id;
@@ -59,6 +50,13 @@ struct User
QList<QPair<QString, QString>> properties;
};
+enum AccountStatus
+{
+ NotVerified,
+ Verified,
+ Online
+};
+
/**
* Object that stores information about a certain Mojang account.
*
@@ -68,106 +66,112 @@ struct User
class MojangAccount : public QObject
{
Q_OBJECT
-public:
- /**
- * Constructs a new MojangAccount with the given username.
- * The client token will be generated automatically and the access token will be blank.
- */
- explicit MojangAccount(const QString &username, QObject *parent = 0);
+public: /* construction */
+ //! Do not copy accounts. ever.
+ explicit MojangAccount(const MojangAccount &other, QObject *parent) = delete;
- /**
- * Constructs a new MojangAccount with the given username, client token, and access token.
- */
- explicit MojangAccount(const QString &username, const QString &clientToken,
- const QString &accessToken, QObject *parent = 0);
+ //! Default constructor
+ explicit MojangAccount(QObject *parent = 0) : QObject(parent) {};
- /**
- * Constructs a new MojangAccount matching the given account.
- */
- MojangAccount(const MojangAccount &other, QObject *parent);
+ //! Creates an empty account for the specified user name.
+ static MojangAccountPtr createFromUsername(const QString &username);
- /**
- * Loads a MojangAccount from the given JSON object.
- */
+ //! Loads a MojangAccount from the given JSON object.
static MojangAccountPtr loadFromJson(const QJsonObject &json);
- /**
- * Saves a MojangAccount to a JSON object and returns it.
- */
- QJsonObject saveToJson();
+ //! Saves a MojangAccount to a JSON object and returns it.
+ QJsonObject saveToJson() const;
+public: /* manipulation */
/**
- * Update the account on disk and lists (it changed, for whatever reason)
- * This is called by various Yggdrasil tasks.
- */
- void propagateChange();
-
- /**
- * This MojangAccount's username. May be an email address if the account is migrated.
+ * Sets the currently selected profile to the profile with the given ID string.
+ * If profileId is not in the list of available profiles, the function will simply return
+ * false.
*/
- QString username() const;
+ bool setCurrentProfile(const QString &profileId);
/**
- * This MojangAccount's client token. This is a UUID used by Mojang's auth servers to identify this client.
- * This is unique for each MojangAccount.
+ * Attempt to login. Empty password means we use the token.
+ * If the attempt fails because we already are performing some task, it returns false.
*/
- QString clientToken() const;
+ bool login(QString password = QString());
- /**
- * Sets the MojangAccount's client token to the given value.
- */
- void setClientToken(const QString &token);
+public: /* queries */
+ const QString &username() const
+ {
+ return m_username;
+ }
- /**
- * This MojangAccount's access token.
- * If the user has not chosen to stay logged in, this will be an empty string.
- */
- QString accessToken() const;
+ const QString &clientToken() const
+ {
+ return m_clientToken;
+ }
- /**
- * Changes this MojangAccount's access token to the given value.
- */
- void setAccessToken(const QString &token);
+ const QString &accessToken() const
+ {
+ return m_accessToken;
+ }
- /**
- * Get full session ID
- */
- QString sessionId() const;
+ const QList<AccountProfile> &profiles() const
+ {
+ return m_profiles;
+ }
- /**
- * Returns a list of the available account profiles.
- */
- const ProfileList profiles() const;
+ //! Get the session ID required for legacy Minecraft versions
+ QString sessionId() const
+ {
+ if (m_currentProfile != -1 && !m_accessToken.isEmpty())
+ return "token:" + m_accessToken + ":" + m_profiles[m_currentProfile].id;
+ return "-";
+ }
- /**
- * Returns a pointer to the currently selected profile.
- * If no profile is selected, returns the first profile in the profile list or nullptr if there are none.
- */
+ //! Returns the currently selected profile (if none, returns nullptr)
const AccountProfile *currentProfile() const;
- /**
- * Sets the currently selected profile to the profile with the given ID string.
- * If profileId is not in the list of available profiles, the function will simply return false.
- */
- bool setProfile(const QString &profileId);
-
- /**
- * Clears the current account profile list and replaces it with the given profile list.
- */
- void loadProfiles(const ProfileList &profiles);
+ //! Returns whether the account is NotVerified, Verified or Online
+ AccountStatus accountStatus() const;
signals:
/**
- * This isgnal is emitted whrn the account changes
+ * This signal is emitted when the account changes
*/
void changed();
-protected:
+ // TODO: better signalling for the various possible state changes - especially errors
+
+protected: /* variables */
QString m_username;
+
+ // Used to identify the client - the user can have multiple clients for the same account
+ // Think: different launchers, all connecting to the same account/profile
QString m_clientToken;
- QString m_accessToken; // Blank if not logged in.
- int m_currentProfile; // Index of the selected profile within the list of available
- // profiles. -1 if nothing is selected.
- ProfileList m_profiles; // List of available profiles.
- User m_user; // the user structure, whatever it is.
+
+ // Blank if not logged in.
+ QString m_accessToken;
+
+ // Index of the selected profile within the list of available
+ // profiles. -1 if nothing is selected.
+ int m_currentProfile = -1;
+
+ // List of available profiles.
+ QList<AccountProfile> m_profiles;
+
+ // the user structure, whatever it is.
+ User m_user;
+
+ // true when the account is verified
+ bool m_online = false;
+
+ // current task we are executing here
+ std::shared_ptr<YggdrasilTask> m_currentTask;
+
+private slots:
+ void authSucceeded();
+ void authFailed(QString reason);
+
+public:
+ friend class YggdrasilTask;
+ friend class AuthenticateTask;
+ friend class ValidateTask;
+ friend class RefreshTask;
};