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authorPetr Mrázek <peterix@gmail.com>2014-01-27 03:00:49 +0100
committerPetr Mrázek <peterix@gmail.com>2014-01-27 03:00:49 +0100
commitffbc5bb62c0cd771b26cb1d9b5afdccef77075b4 (patch)
tree78b10cee3dc25acba02954aaf4f0e44ee4c295de /logic/OneSixFTBInstance.h
parentd7113de3bd3cb43b1bc68792cd27a716b012f2b5 (diff)
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Offline mode can be used even when online.
Allow the user to pick a player name for offline mode. Big auth refactor. Now using session objects instead of the accounts themselves. Sessions only last for one instance start and hold all the auth and player data.
Diffstat (limited to 'logic/OneSixFTBInstance.h')
-rw-r--r--logic/OneSixFTBInstance.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/logic/OneSixFTBInstance.h b/logic/OneSixFTBInstance.h
index dc028819..bc543aeb 100644
--- a/logic/OneSixFTBInstance.h
+++ b/logic/OneSixFTBInstance.h
@@ -13,7 +13,7 @@ public:
virtual QString getStatusbarDescription();
virtual bool menuActionEnabled(QString action_name) const;
- virtual std::shared_ptr<Task> doUpdate(bool only_prepare) override;
+ virtual std::shared_ptr<Task> doUpdate() override;
virtual QString id() const;