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authorPetr Mrázek <peterix@gmail.com>2013-11-24 06:36:16 +0100
committerPetr Mrázek <peterix@gmail.com>2013-11-24 06:36:16 +0100
commitca297fca79a7b1b96e41ba5abed4956af9383c16 (patch)
tree5c6cf2a486c4015f5e52842acb412e39b8498acd /logic/MinecraftProcess.cpp
parent4124faf474908e4d79d93b0f624bf8fd81bd9972 (diff)
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Prepare for rework of instance launch/update
Added missing licenses Added a Java functionality checker (detects 32/64bit java) Refactor of *Update - no longer based on BaseUpdate, but Task directly Fixed runner script to not derp up on 32bit linux. Could add more detection and error reporting there. Resources are now split into graphics and generated. Generated resources are placed in the build tree and included from there. Used the Java checker in the main settings dialog (TODO: instance settings). Partial support for ${arch}-using libraries - both 32 and 64 variants of ${arch} are downloaded.
Diffstat (limited to 'logic/MinecraftProcess.cpp')
-rw-r--r--logic/MinecraftProcess.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/logic/MinecraftProcess.cpp b/logic/MinecraftProcess.cpp
index b3b587e8..e4a26054 100644
--- a/logic/MinecraftProcess.cpp
+++ b/logic/MinecraftProcess.cpp
@@ -59,12 +59,12 @@ MinecraftProcess::MinecraftProcess(BaseInstance *inst) : m_instance(inst)
connect(this, SIGNAL(readyReadStandardOutput()), SLOT(on_stdOut()));
}
-void MinecraftProcess::setMinecraftArguments(QStringList args)
+void MinecraftProcess::setArguments(QStringList args)
{
m_args = args;
}
-void MinecraftProcess::setMinecraftWorkdir(QString path)
+void MinecraftProcess::setWorkdir(QString path)
{
QDir mcDir(path);
this->setWorkingDirectory(mcDir.absolutePath());