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authorJan Dalheimer <jan@dalheimer.de>2013-12-20 14:47:26 +0100
committerPetr Mrázek <peterix@gmail.com>2013-12-21 23:40:37 +0100
commit82c87aa06f793b9f38e6cb42d284f00695f4bac5 (patch)
tree21f893b0336a90d4e4b9f14cb5312f2c1ea04280 /logic/InstanceFactory.h
parent34a3fedf7b115c84ff305bf72fbc9d568682d84a (diff)
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Initial FTB support. Allows "tracking" of FTB instances.
Diffstat (limited to 'logic/InstanceFactory.h')
-rw-r--r--logic/InstanceFactory.h11
1 files changed, 9 insertions, 2 deletions
diff --git a/logic/InstanceFactory.h b/logic/InstanceFactory.h
index 01e5af7e..5ff4c7ec 100644
--- a/logic/InstanceFactory.h
+++ b/logic/InstanceFactory.h
@@ -55,18 +55,25 @@ public:
CantCreateDir
};
+ enum InstType
+ {
+ NormalInst,
+ FTBInstance
+ };
+
/*!
* \brief Creates a stub instance
*
* \param inst Pointer to store the created instance in.
- * \param inst Game version to use for the instance
+ * \param version Game version to use for the instance
* \param instDir The new instance's directory.
+ * \param type The type of instance to create
* \return An InstCreateError error code.
* - InstExists if the given instance directory is already an instance.
* - CantCreateDir if the given instance directory cannot be created.
*/
InstCreateError createInstance(BaseInstance *&inst, BaseVersionPtr version,
- const QString &instDir);
+ const QString &instDir, const InstType type = NormalInst);
/*!
* \brief Creates a copy of an existing instance with a new name