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authorPetr Mrázek <peterix@gmail.com>2016-04-10 15:53:05 +0200
committerPetr Mrázek <peterix@gmail.com>2016-05-01 00:00:14 +0200
commitb6d455a02bd338e9dc0faa09d4d8177ecd8d569a (patch)
tree41982bca1ede50049f2f8c7109dd18edeefde6d0 /libraries/xz-embedded/src
parent47e37635f50c09b4f9a9ee7699e3120bab3e4088 (diff)
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NOISSUE reorganize and document libraries
Diffstat (limited to 'libraries/xz-embedded/src')
-rw-r--r--libraries/xz-embedded/src/xz_config.h119
-rw-r--r--libraries/xz-embedded/src/xz_crc32.c61
-rw-r--r--libraries/xz-embedded/src/xz_crc64.c52
-rw-r--r--libraries/xz-embedded/src/xz_dec_bcj.c588
-rw-r--r--libraries/xz-embedded/src/xz_dec_lzma2.c1231
-rw-r--r--libraries/xz-embedded/src/xz_dec_stream.c860
-rw-r--r--libraries/xz-embedded/src/xz_lzma2.h204
-rw-r--r--libraries/xz-embedded/src/xz_private.h150
-rw-r--r--libraries/xz-embedded/src/xz_stream.h62
9 files changed, 3327 insertions, 0 deletions
diff --git a/libraries/xz-embedded/src/xz_config.h b/libraries/xz-embedded/src/xz_config.h
new file mode 100644
index 00000000..40805b75
--- /dev/null
+++ b/libraries/xz-embedded/src/xz_config.h
@@ -0,0 +1,119 @@
+/*
+ * Private includes and definitions for userspace use of XZ Embedded
+ *
+ * Author: Lasse Collin <lasse.collin@tukaani.org>
+ *
+ * This file has been put into the public domain.
+ * You can do whatever you want with this file.
+ */
+
+#ifndef XZ_CONFIG_H
+#define XZ_CONFIG_H
+
+/* Uncomment to enable CRC64 support. */
+/* #define XZ_USE_CRC64 */
+
+/* Uncomment as needed to enable BCJ filter decoders. */
+/* #define XZ_DEC_X86 */
+/* #define XZ_DEC_POWERPC */
+/* #define XZ_DEC_IA64 */
+/* #define XZ_DEC_ARM */
+/* #define XZ_DEC_ARMTHUMB */
+/* #define XZ_DEC_SPARC */
+
+/*
+ * MSVC doesn't support modern C but XZ Embedded is mostly C89
+ * so these are enough.
+ */
+#ifdef _MSC_VER
+typedef unsigned char bool;
+#define true 1
+#define false 0
+#define inline __inline
+#else
+#include <stdbool.h>
+#endif
+
+#include <stdlib.h>
+#include <string.h>
+
+#include "xz.h"
+
+#define kmalloc(size, flags) malloc(size)
+#define kfree(ptr) free(ptr)
+#define vmalloc(size) malloc(size)
+#define vfree(ptr) free(ptr)
+
+#define memeq(a, b, size) (memcmp(a, b, size) == 0)
+#define memzero(buf, size) memset(buf, 0, size)
+
+#ifndef min
+#define min(x, y) ((x) < (y) ? (x) : (y))
+#endif
+#define min_t(type, x, y) min(x, y)
+
+/*
+ * Some functions have been marked with __always_inline to keep the
+ * performance reasonable even when the compiler is optimizing for
+ * small code size. You may be able to save a few bytes by #defining
+ * __always_inline to plain inline, but don't complain if the code
+ * becomes slow.
+ *
+ * NOTE: System headers on GNU/Linux may #define this macro already,
+ * so if you want to change it, you need to #undef it first.
+ */
+#ifndef __always_inline
+#ifdef __GNUC__
+#define __always_inline inline __attribute__((__always_inline__))
+#else
+#define __always_inline inline
+#endif
+#endif
+
+/* Inline functions to access unaligned unsigned 32-bit integers */
+#ifndef get_unaligned_le32
+static inline uint32_t get_unaligned_le32(const uint8_t *buf)
+{
+ return (uint32_t)buf[0] | ((uint32_t)buf[1] << 8) | ((uint32_t)buf[2] << 16) |
+ ((uint32_t)buf[3] << 24);
+}
+#endif
+
+#ifndef get_unaligned_be32
+static inline uint32_t get_unaligned_be32(const uint8_t *buf)
+{
+ return (uint32_t)(buf[0] << 24) | ((uint32_t)buf[1] << 16) | ((uint32_t)buf[2] << 8) |
+ (uint32_t)buf[3];
+}
+#endif
+
+#ifndef put_unaligned_le32
+static inline void put_unaligned_le32(uint32_t val, uint8_t *buf)
+{
+ buf[0] = (uint8_t)val;
+ buf[1] = (uint8_t)(val >> 8);
+ buf[2] = (uint8_t)(val >> 16);
+ buf[3] = (uint8_t)(val >> 24);
+}
+#endif
+
+#ifndef put_unaligned_be32
+static inline void put_unaligned_be32(uint32_t val, uint8_t *buf)
+{
+ buf[0] = (uint8_t)(val >> 24);
+ buf[1] = (uint8_t)(val >> 16);
+ buf[2] = (uint8_t)(val >> 8);
+ buf[3] = (uint8_t)val;
+}
+#endif
+
+/*
+ * Use get_unaligned_le32() also for aligned access for simplicity. On
+ * little endian systems, #define get_le32(ptr) (*(const uint32_t *)(ptr))
+ * could save a few bytes in code size.
+ */
+#ifndef get_le32
+#define get_le32 get_unaligned_le32
+#endif
+
+#endif
diff --git a/libraries/xz-embedded/src/xz_crc32.c b/libraries/xz-embedded/src/xz_crc32.c
new file mode 100644
index 00000000..c412662b
--- /dev/null
+++ b/libraries/xz-embedded/src/xz_crc32.c
@@ -0,0 +1,61 @@
+/*
+ * CRC32 using the polynomial from IEEE-802.3
+ *
+ * Authors: Lasse Collin <lasse.collin@tukaani.org>
+ * Igor Pavlov <http://7-zip.org/>
+ *
+ * This file has been put into the public domain.
+ * You can do whatever you want with this file.
+ */
+
+/*
+ * This is not the fastest implementation, but it is pretty compact.
+ * The fastest versions of xz_crc32() on modern CPUs without hardware
+ * accelerated CRC instruction are 3-5 times as fast as this version,
+ * but they are bigger and use more memory for the lookup table.
+ */
+
+#include "xz_private.h"
+
+/*
+ * STATIC_RW_DATA is used in the pre-boot environment on some architectures.
+ * See <linux/decompress/mm.h> for details.
+ */
+#ifndef STATIC_RW_DATA
+#define STATIC_RW_DATA static
+#endif
+
+STATIC_RW_DATA uint32_t xz_crc32_table[256];
+
+XZ_EXTERN void xz_crc32_init(void)
+{
+ const uint32_t poly = 0xEDB88320;
+
+ uint32_t i;
+ uint32_t j;
+ uint32_t r;
+
+ for (i = 0; i < 256; ++i)
+ {
+ r = i;
+ for (j = 0; j < 8; ++j)
+ r = (r >> 1) ^ (poly & ~((r & 1) - 1));
+
+ xz_crc32_table[i] = r;
+ }
+
+ return;
+}
+
+XZ_EXTERN uint32_t xz_crc32(const uint8_t *buf, size_t size, uint32_t crc)
+{
+ crc = ~crc;
+
+ while (size != 0)
+ {
+ crc = xz_crc32_table[*buf++ ^ (crc & 0xFF)] ^ (crc >> 8);
+ --size;
+ }
+
+ return ~crc;
+}
diff --git a/libraries/xz-embedded/src/xz_crc64.c b/libraries/xz-embedded/src/xz_crc64.c
new file mode 100644
index 00000000..4794b9d3
--- /dev/null
+++ b/libraries/xz-embedded/src/xz_crc64.c
@@ -0,0 +1,52 @@
+/*
+ * CRC64 using the polynomial from ECMA-182
+ *
+ * This file is similar to xz_crc32.c. See the comments there.
+ *
+ * Authors: Lasse Collin <lasse.collin@tukaani.org>
+ * Igor Pavlov <http://7-zip.org/>
+ *
+ * This file has been put into the public domain.
+ * You can do whatever you want with this file.
+ */
+
+#include "xz_private.h"
+
+#ifndef STATIC_RW_DATA
+#define STATIC_RW_DATA static
+#endif
+
+STATIC_RW_DATA uint64_t xz_crc64_table[256];
+
+XZ_EXTERN void xz_crc64_init(void)
+{
+ const uint64_t poly = 0xC96C5795D7870F42;
+
+ uint32_t i;
+ uint32_t j;
+ uint64_t r;
+
+ for (i = 0; i < 256; ++i)
+ {
+ r = i;
+ for (j = 0; j < 8; ++j)
+ r = (r >> 1) ^ (poly & ~((r & 1) - 1));
+
+ xz_crc64_table[i] = r;
+ }
+
+ return;
+}
+
+XZ_EXTERN uint64_t xz_crc64(const uint8_t *buf, size_t size, uint64_t crc)
+{
+ crc = ~crc;
+
+ while (size != 0)
+ {
+ crc = xz_crc64_table[*buf++ ^ (crc & 0xFF)] ^ (crc >> 8);
+ --size;
+ }
+
+ return ~crc;
+}
diff --git a/libraries/xz-embedded/src/xz_dec_bcj.c b/libraries/xz-embedded/src/xz_dec_bcj.c
new file mode 100644
index 00000000..9ffda3bd
--- /dev/null
+++ b/libraries/xz-embedded/src/xz_dec_bcj.c
@@ -0,0 +1,588 @@
+/*
+ * Branch/Call/Jump (BCJ) filter decoders
+ *
+ * Authors: Lasse Collin <lasse.collin@tukaani.org>
+ * Igor Pavlov <http://7-zip.org/>
+ *
+ * This file has been put into the public domain.
+ * You can do whatever you want with this file.
+ */
+
+#include "xz_private.h"
+
+/*
+ * The rest of the file is inside this ifdef. It makes things a little more
+ * convenient when building without support for any BCJ filters.
+ */
+#ifdef XZ_DEC_BCJ
+
+struct xz_dec_bcj
+{
+ /* Type of the BCJ filter being used */
+ enum
+ {
+ BCJ_X86 = 4, /* x86 or x86-64 */
+ BCJ_POWERPC = 5, /* Big endian only */
+ BCJ_IA64 = 6, /* Big or little endian */
+ BCJ_ARM = 7, /* Little endian only */
+ BCJ_ARMTHUMB = 8, /* Little endian only */
+ BCJ_SPARC = 9 /* Big or little endian */
+ } type;
+
+ /*
+ * Return value of the next filter in the chain. We need to preserve
+ * this information across calls, because we must not call the next
+ * filter anymore once it has returned XZ_STREAM_END.
+ */
+ enum xz_ret ret;
+
+ /* True if we are operating in single-call mode. */
+ bool single_call;
+
+ /*
+ * Absolute position relative to the beginning of the uncompressed
+ * data (in a single .xz Block). We care only about the lowest 32
+ * bits so this doesn't need to be uint64_t even with big files.
+ */
+ uint32_t pos;
+
+ /* x86 filter state */
+ uint32_t x86_prev_mask;
+
+ /* Temporary space to hold the variables from struct xz_buf */
+ uint8_t *out;
+ size_t out_pos;
+ size_t out_size;
+
+ struct
+ {
+ /* Amount of already filtered data in the beginning of buf */
+ size_t filtered;
+
+ /* Total amount of data currently stored in buf */
+ size_t size;
+
+ /*
+ * Buffer to hold a mix of filtered and unfiltered data. This
+ * needs to be big enough to hold Alignment + 2 * Look-ahead:
+ *
+ * Type Alignment Look-ahead
+ * x86 1 4
+ * PowerPC 4 0
+ * IA-64 16 0
+ * ARM 4 0
+ * ARM-Thumb 2 2
+ * SPARC 4 0
+ */
+ uint8_t buf[16];
+ } temp;
+};
+
+#ifdef XZ_DEC_X86
+/*
+ * This is used to test the most significant byte of a memory address
+ * in an x86 instruction.
+ */
+static inline int bcj_x86_test_msbyte(uint8_t b)
+{
+ return b == 0x00 || b == 0xFF;
+}
+
+static size_t bcj_x86(struct xz_dec_bcj *s, uint8_t *buf, size_t size)
+{
+ static const bool mask_to_allowed_status[8] = {true, true, true, false,
+ true, false, false, false};
+
+ static const uint8_t mask_to_bit_num[8] = {0, 1, 2, 2, 3, 3, 3, 3};
+
+ size_t i;
+ size_t prev_pos = (size_t) - 1;
+ uint32_t prev_mask = s->x86_prev_mask;
+ uint32_t src;
+ uint32_t dest;
+ uint32_t j;
+ uint8_t b;
+
+ if (size <= 4)
+ return 0;
+
+ size -= 4;
+ for (i = 0; i < size; ++i)
+ {
+ if ((buf[i] & 0xFE) != 0xE8)
+ continue;
+
+ prev_pos = i - prev_pos;
+ if (prev_pos > 3)
+ {
+ prev_mask = 0;
+ }
+ else
+ {
+ prev_mask = (prev_mask << (prev_pos - 1)) & 7;
+ if (prev_mask != 0)
+ {
+ b = buf[i + 4 - mask_to_bit_num[prev_mask]];
+ if (!mask_to_allowed_status[prev_mask] || bcj_x86_test_msbyte(b))
+ {
+ prev_pos = i;
+ prev_mask = (prev_mask << 1) | 1;
+ continue;
+ }
+ }
+ }
+
+ prev_pos = i;
+
+ if (bcj_x86_test_msbyte(buf[i + 4]))
+ {
+ src = get_unaligned_le32(buf + i + 1);
+ while (true)
+ {
+ dest = src - (s->pos + (uint32_t)i + 5);
+ if (prev_mask == 0)
+ break;
+
+ j = mask_to_bit_num[prev_mask] * 8;
+ b = (uint8_t)(dest >> (24 - j));
+ if (!bcj_x86_test_msbyte(b))
+ break;
+
+ src = dest ^ (((uint32_t)1 << (32 - j)) - 1);
+ }
+
+ dest &= 0x01FFFFFF;
+ dest |= (uint32_t)0 - (dest & 0x01000000);
+ put_unaligned_le32(dest, buf + i + 1);
+ i += 4;
+ }
+ else
+ {
+ prev_mask = (prev_mask << 1) | 1;
+ }
+ }
+
+ prev_pos = i - prev_pos;
+ s->x86_prev_mask = prev_pos > 3 ? 0 : prev_mask << (prev_pos - 1);
+ return i;
+}
+#endif
+
+#ifdef XZ_DEC_POWERPC
+static size_t bcj_powerpc(struct xz_dec_bcj *s, uint8_t *buf, size_t size)
+{
+ size_t i;
+ uint32_t instr;
+
+ for (i = 0; i + 4 <= size; i += 4)
+ {
+ instr = get_unaligned_be32(buf + i);
+ if ((instr & 0xFC000003) == 0x48000001)
+ {
+ instr &= 0x03FFFFFC;
+ instr -= s->pos + (uint32_t)i;
+ instr &= 0x03FFFFFC;
+ instr |= 0x48000001;
+ put_unaligned_be32(instr, buf + i);
+ }
+ }
+
+ return i;
+}
+#endif
+
+#ifdef XZ_DEC_IA64
+static size_t bcj_ia64(struct xz_dec_bcj *s, uint8_t *buf, size_t size)
+{
+ static const uint8_t branch_table[32] = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 4, 4, 6, 6, 0, 0, 7, 7, 4, 4, 0, 0, 4, 4, 0, 0};
+
+ /*
+ * The local variables take a little bit stack space, but it's less
+ * than what LZMA2 decoder takes, so it doesn't make sense to reduce
+ * stack usage here without doing that for the LZMA2 decoder too.
+ */
+
+ /* Loop counters */
+ size_t i;
+ size_t j;
+
+ /* Instruction slot (0, 1, or 2) in the 128-bit instruction word */
+ uint32_t slot;
+
+ /* Bitwise offset of the instruction indicated by slot */
+ uint32_t bit_pos;
+
+ /* bit_pos split into byte and bit parts */
+ uint32_t byte_pos;
+ uint32_t bit_res;
+
+ /* Address part of an instruction */
+ uint32_t addr;
+
+ /* Mask used to detect which instructions to convert */
+ uint32_t mask;
+
+ /* 41-bit instruction stored somewhere in the lowest 48 bits */
+ uint64_t instr;
+
+ /* Instruction normalized with bit_res for easier manipulation */
+ uint64_t norm;
+
+ for (i = 0; i + 16 <= size; i += 16)
+ {
+ mask = branch_table[buf[i] & 0x1F];
+ for (slot = 0, bit_pos = 5; slot < 3; ++slot, bit_pos += 41)
+ {
+ if (((mask >> slot) & 1) == 0)
+ continue;
+
+ byte_pos = bit_pos >> 3;
+ bit_res = bit_pos & 7;
+ instr = 0;
+ for (j = 0; j < 6; ++j)
+ instr |= (uint64_t)(buf[i + j + byte_pos]) << (8 * j);
+
+ norm = instr >> bit_res;
+
+ if (((norm >> 37) & 0x0F) == 0x05 && ((norm >> 9) & 0x07) == 0)
+ {
+ addr = (norm >> 13) & 0x0FFFFF;
+ addr |= ((uint32_t)(norm >> 36) & 1) << 20;
+ addr <<= 4;
+ addr -= s->pos + (uint32_t)i;
+ addr >>= 4;
+
+ norm &= ~((uint64_t)0x8FFFFF << 13);
+ norm |= (uint64_t)(addr & 0x0FFFFF) << 13;
+ norm |= (uint64_t)(addr & 0x100000) << (36 - 20);
+
+ instr &= (1 << bit_res) - 1;
+ instr |= norm << bit_res;
+
+ for (j = 0; j < 6; j++)
+ buf[i + j + byte_pos] = (uint8_t)(instr >> (8 * j));
+ }
+ }
+ }
+
+ return i;
+}
+#endif
+
+#ifdef XZ_DEC_ARM
+static size_t bcj_arm(struct xz_dec_bcj *s, uint8_t *buf, size_t size)
+{
+ size_t i;
+ uint32_t addr;
+
+ for (i = 0; i + 4 <= size; i += 4)
+ {
+ if (buf[i + 3] == 0xEB)
+ {
+ addr =
+ (uint32_t)buf[i] | ((uint32_t)buf[i + 1] << 8) | ((uint32_t)buf[i + 2] << 16);
+ addr <<= 2;
+ addr -= s->pos + (uint32_t)i + 8;
+ addr >>= 2;
+ buf[i] = (uint8_t)addr;
+ buf[i + 1] = (uint8_t)(addr >> 8);
+ buf[i + 2] = (uint8_t)(addr >> 16);
+ }
+ }
+
+ return i;
+}
+#endif
+
+#ifdef XZ_DEC_ARMTHUMB
+static size_t bcj_armthumb(struct xz_dec_bcj *s, uint8_t *buf, size_t size)
+{
+ size_t i;
+ uint32_t addr;
+
+ for (i = 0; i + 4 <= size; i += 2)
+ {
+ if ((buf[i + 1] & 0xF8) == 0xF0 && (buf[i + 3] & 0xF8) == 0xF8)
+ {
+ addr = (((uint32_t)buf[i + 1] & 0x07) << 19) | ((uint32_t)buf[i] << 11) |
+ (((uint32_t)buf[i + 3] & 0x07) << 8) | (uint32_t)buf[i + 2];
+ addr <<= 1;
+ addr -= s->pos + (uint32_t)i + 4;
+ addr >>= 1;
+ buf[i + 1] = (uint8_t)(0xF0 | ((addr >> 19) & 0x07));
+ buf[i] = (uint8_t)(addr >> 11);
+ buf[i + 3] = (uint8_t)(0xF8 | ((addr >> 8) & 0x07));
+ buf[i + 2] = (uint8_t)addr;
+ i += 2;
+ }
+ }
+
+ return i;
+}
+#endif
+
+#ifdef XZ_DEC_SPARC
+static size_t bcj_sparc(struct xz_dec_bcj *s, uint8_t *buf, size_t size)
+{
+ size_t i;
+ uint32_t instr;
+
+ for (i = 0; i + 4 <= size; i += 4)
+ {
+ instr = get_unaligned_be32(buf + i);
+ if ((instr >> 22) == 0x100 || (instr >> 22) == 0x1FF)
+ {
+ instr <<= 2;
+ instr -= s->pos + (uint32_t)i;
+ instr >>= 2;
+ instr =
+ ((uint32_t)0x40000000 - (instr & 0x400000)) | 0x40000000 | (instr & 0x3FFFFF);
+ put_unaligned_be32(instr, buf + i);
+ }
+ }
+
+ return i;
+}
+#endif
+
+/*
+ * Apply the selected BCJ filter. Update *pos and s->pos to match the amount
+ * of data that got filtered.
+ *
+ * NOTE: This is implemented as a switch statement to avoid using function
+ * pointers, which could be problematic in the kernel boot code, which must
+ * avoid pointers to static data (at least on x86).
+ */
+static void bcj_apply(struct xz_dec_bcj *s, uint8_t *buf, size_t *pos, size_t size)
+{
+ size_t filtered;
+
+ buf += *pos;
+ size -= *pos;
+
+ switch (s->type)
+ {
+#ifdef XZ_DEC_X86
+ case BCJ_X86:
+ filtered = bcj_x86(s, buf, size);
+ break;
+#endif
+#ifdef XZ_DEC_POWERPC
+ case BCJ_POWERPC:
+ filtered = bcj_powerpc(s, buf, size);
+ break;
+#endif
+#ifdef XZ_DEC_IA64
+ case BCJ_IA64:
+ filtered = bcj_ia64(s, buf, size);
+ break;
+#endif
+#ifdef XZ_DEC_ARM
+ case BCJ_ARM:
+ filtered = bcj_arm(s, buf, size);
+ break;
+#endif
+#ifdef XZ_DEC_ARMTHUMB
+ case BCJ_ARMTHUMB:
+ filtered = bcj_armthumb(s, buf, size);
+ break;
+#endif
+#ifdef XZ_DEC_SPARC
+ case BCJ_SPARC:
+ filtered = bcj_sparc(s, buf, size);
+ break;
+#endif
+ default:
+ /* Never reached but silence compiler warnings. */
+ filtered = 0;
+ break;
+ }
+
+ *pos += filtered;
+ s->pos += filtered;
+}
+
+/*
+ * Flush pending filtered data from temp to the output buffer.
+ * Move the remaining mixture of possibly filtered and unfiltered
+ * data to the beginning of temp.
+ */
+static void bcj_flush(struct xz_dec_bcj *s, struct xz_buf *b)
+{
+ size_t copy_size;
+
+ copy_size = min_t(size_t, s->temp.filtered, b->out_size - b->out_pos);
+ memcpy(b->out + b->out_pos, s->temp.buf, copy_size);
+ b->out_pos += copy_size;
+
+ s->temp.filtered -= copy_size;
+ s->temp.size -= copy_size;
+ memmove(s->temp.buf, s->temp.buf + copy_size, s->temp.size);
+}
+
+/*
+ * The BCJ filter functions are primitive in sense that they process the
+ * data in chunks of 1-16 bytes. To hide this issue, this function does
+ * some buffering.
+ */
+XZ_EXTERN enum xz_ret xz_dec_bcj_run(struct xz_dec_bcj *s, struct xz_dec_lzma2 *lzma2,
+ struct xz_buf *b)
+{
+ size_t out_start;
+
+ /*
+ * Flush pending already filtered data to the output buffer. Return
+ * immediatelly if we couldn't flush everything, or if the next
+ * filter in the chain had already returned XZ_STREAM_END.
+ */
+ if (s->temp.filtered > 0)
+ {
+ bcj_flush(s, b);
+ if (s->temp.filtered > 0)
+ return XZ_OK;
+
+ if (s->ret == XZ_STREAM_END)
+ return XZ_STREAM_END;
+ }
+
+ /*
+ * If we have more output space than what is currently pending in
+ * temp, copy the unfiltered data from temp to the output buffer
+ * and try to fill the output buffer by decoding more data from the
+ * next filter in the chain. Apply the BCJ filter on the new data
+ * in the output buffer. If everything cannot be filtered, copy it
+ * to temp and rewind the output buffer position accordingly.
+ *
+ * This needs to be always run when temp.size == 0 to handle a special
+ * case where the output buffer is full and the next filter has no
+ * more output coming but hasn't returned XZ_STREAM_END yet.
+ */
+ if (s->temp.size < b->out_size - b->out_pos || s->temp.size == 0)
+ {
+ out_start = b->out_pos;
+ memcpy(b->out + b->out_pos, s->temp.buf, s->temp.size);
+ b->out_pos += s->temp.size;
+
+ s->ret = xz_dec_lzma2_run(lzma2, b);
+ if (s->ret != XZ_STREAM_END && (s->ret != XZ_OK || s->single_call))
+ return s->ret;
+
+ bcj_apply(s, b->out, &out_start, b->out_pos);
+
+ /*
+ * As an exception, if the next filter returned XZ_STREAM_END,
+ * we can do that too, since the last few bytes that remain
+ * unfiltered are meant to remain unfiltered.
+ */
+ if (s->ret == XZ_STREAM_END)
+ return XZ_STREAM_END;
+
+ s->temp.size = b->out_pos - out_start;
+ b->out_pos -= s->temp.size;
+ memcpy(s->temp.buf, b->out + b->out_pos, s->temp.size);
+
+ /*
+ * If there wasn't enough input to the next filter to fill
+ * the output buffer with unfiltered data, there's no point
+ * to try decoding more data to temp.
+ */
+ if (b->out_pos + s->temp.size < b->out_size)
+ return XZ_OK;
+ }
+
+ /*
+ * We have unfiltered data in temp. If the output buffer isn't full
+ * yet, try to fill the temp buffer by decoding more data from the
+ * next filter. Apply the BCJ filter on temp. Then we hopefully can
+ * fill the actual output buffer by copying filtered data from temp.
+ * A mix of filtered and unfiltered data may be left in temp; it will
+ * be taken care on the next call to this function.
+ */
+ if (b->out_pos < b->out_size)
+ {
+ /* Make b->out{,_pos,_size} temporarily point to s->temp. */
+ s->out = b->out;
+ s->out_pos = b->out_pos;
+ s->out_size = b->out_size;
+ b->out = s->temp.buf;
+ b->out_pos = s->temp.size;
+ b->out_size = sizeof(s->temp.buf);
+
+ s->ret = xz_dec_lzma2_run(lzma2, b);
+
+ s->temp.size = b->out_pos;
+ b->out = s->out;
+ b->out_pos = s->out_pos;
+ b->out_size = s->out_size;
+
+ if (s->ret != XZ_OK && s->ret != XZ_STREAM_END)
+ return s->ret;
+
+ bcj_apply(s, s->temp.buf, &s->temp.filtered, s->temp.size);
+
+ /*
+ * If the next filter returned XZ_STREAM_END, we mark that
+ * everything is filtered, since the last unfiltered bytes
+ * of the stream are meant to be left as is.
+ */
+ if (s->ret == XZ_STREAM_END)
+ s->temp.filtered = s->temp.size;
+
+ bcj_flush(s, b);
+ if (s->temp.filtered > 0)
+ return XZ_OK;
+ }
+
+ return s->ret;
+}
+
+XZ_EXTERN struct xz_dec_bcj *xz_dec_bcj_create(bool single_call)
+{
+ struct xz_dec_bcj *s = kmalloc(sizeof(*s), GFP_KERNEL);
+ if (s != NULL)
+ s->single_call = single_call;
+
+ return s;
+}
+
+XZ_EXTERN enum xz_ret xz_dec_bcj_reset(struct xz_dec_bcj *s, uint8_t id)
+{
+ switch (id)
+ {
+#ifdef XZ_DEC_X86
+ case BCJ_X86:
+#endif
+#ifdef XZ_DEC_POWERPC
+ case BCJ_POWERPC:
+#endif
+#ifdef XZ_DEC_IA64
+ case BCJ_IA64:
+#endif
+#ifdef XZ_DEC_ARM
+ case BCJ_ARM:
+#endif
+#ifdef XZ_DEC_ARMTHUMB
+ case BCJ_ARMTHUMB:
+#endif
+#ifdef XZ_DEC_SPARC
+ case BCJ_SPARC:
+#endif
+ break;
+
+ default:
+ /* Unsupported Filter ID */
+ return XZ_OPTIONS_ERROR;
+ }
+
+ s->type = id;
+ s->ret = XZ_OK;
+ s->pos = 0;
+ s->x86_prev_mask = 0;
+ s->temp.filtered = 0;
+ s->temp.size = 0;
+
+ return XZ_OK;
+}
+
+#endif
diff --git a/libraries/xz-embedded/src/xz_dec_lzma2.c b/libraries/xz-embedded/src/xz_dec_lzma2.c
new file mode 100644
index 00000000..3d7b9a2e
--- /dev/null
+++ b/libraries/xz-embedded/src/xz_dec_lzma2.c
@@ -0,0 +1,1231 @@
+/*
+ * LZMA2 decoder
+ *
+ * Authors: Lasse Collin <lasse.collin@tukaani.org>
+ * Igor Pavlov <http://7-zip.org/>
+ *
+ * This file has been put into the public domain.
+ * You can do whatever you want with this file.
+ */
+
+#include "xz_private.h"
+#include "xz_lzma2.h"
+
+/*
+ * Range decoder initialization eats the first five bytes of each LZMA chunk.
+ */
+#define RC_INIT_BYTES 5
+
+/*
+ * Minimum number of usable input buffer to safely decode one LZMA symbol.
+ * The worst case is that we decode 22 bits using probabilities and 26
+ * direct bits. This may decode at maximum of 20 bytes of input. However,
+ * lzma_main() does an extra normalization before returning, thus we
+ * need to put 21 here.
+ */
+#define LZMA_IN_REQUIRED 21
+
+/*
+ * Dictionary (history buffer)
+ *
+ * These are always true:
+ * start <= pos <= full <= end
+ * pos <= limit <= end
+ *
+ * In multi-call mode, also these are true:
+ * end == size
+ * size <= size_max
+ * allocated <= size
+ *
+ * Most of these variables are size_t to support single-call mode,
+ * in which the dictionary variables address the actual output
+ * buffer directly.
+ */
+struct dictionary
+{
+ /* Beginning of the history buffer */
+ uint8_t *buf;
+
+ /* Old position in buf (before decoding more data) */
+ size_t start;
+
+ /* Position in buf */
+ size_t pos;
+
+ /*
+ * How full dictionary is. This is used to detect corrupt input that
+ * would read beyond the beginning of the uncompressed stream.
+ */
+ size_t full;
+
+ /* Write limit; we don't write to buf[limit] or later bytes. */
+ size_t limit;
+
+ /*
+ * End of the dictionary buffer. In multi-call mode, this is
+ * the same as the dictionary size. In single-call mode, this
+ * indicates the size of the output buffer.
+ */
+ size_t end;
+
+ /*
+ * Size of the dictionary as specified in Block Header. This is used
+ * together with "full" to detect corrupt input that would make us
+ * read beyond the beginning of the uncompressed stream.
+ */
+ uint32_t size;
+
+ /*
+ * Maximum allowed dictionary size in multi-call mode.
+ * This is ignored in single-call mode.
+ */
+ uint32_t size_max;
+
+ /*
+ * Amount of memory currently allocated for the dictionary.
+ * This is used only with XZ_DYNALLOC. (With XZ_PREALLOC,
+ * size_max is always the same as the allocated size.)
+ */
+ uint32_t allocated;
+
+ /* Operation mode */
+ enum xz_mode mode;
+};
+
+/* Range decoder */
+struct rc_dec
+{
+ uint32_t range;
+ uint32_t code;
+
+ /*
+ * Number of initializing bytes remaining to be read
+ * by rc_read_init().
+ */
+ uint32_t init_bytes_left;
+
+ /*
+ * Buffer from which we read our input. It can be either
+ * temp.buf or the caller-provided input buffer.
+ */
+ const uint8_t *in;
+ size_t in_pos;
+ size_t in_limit;
+};
+
+/* Probabilities for a length decoder. */
+struct lzma_len_dec
+{
+ /* Probability of match length being at least 10 */
+ uint16_t choice;
+
+ /* Probability of match length being at least 18 */
+ uint16_t choice2;
+
+ /* Probabilities for match lengths 2-9 */
+ uint16_t low[POS_STATES_MAX][LEN_LOW_SYMBOLS];
+
+ /* Probabilities for match lengths 10-17 */
+ uint16_t mid[POS_STATES_MAX][LEN_MID_SYMBOLS];
+
+ /* Probabilities for match lengths 18-273 */
+ uint16_t high[LEN_HIGH_SYMBOLS];
+};
+
+struct lzma_dec
+{
+ /* Distances of latest four matches */
+ uint32_t rep0;
+ uint32_t rep1;
+ uint32_t rep2;
+ uint32_t rep3;
+
+ /* Types of the most recently seen LZMA symbols */
+ enum lzma_state state;
+
+ /*
+ * Length of a match. This is updated so that dict_repeat can
+ * be called again to finish repeating the whole match.
+ */
+ uint32_t len;
+
+ /*
+ * LZMA properties or related bit masks (number of literal
+ * context bits, a mask dervied from the number of literal
+ * position bits, and a mask dervied from the number
+ * position bits)
+ */
+ uint32_t lc;
+ uint32_t literal_pos_mask; /* (1 << lp) - 1 */
+ uint32_t pos_mask; /* (1 << pb) - 1 */
+
+ /* If 1, it's a match. Otherwise it's a single 8-bit literal. */
+ uint16_t is_match[STATES][POS_STATES_MAX];
+
+ /* If 1, it's a repeated match. The distance is one of rep0 .. rep3. */
+ uint16_t is_rep[STATES];
+
+ /*
+ * If 0, distance of a repeated match is rep0.
+ * Otherwise check is_rep1.
+ */
+ uint16_t is_rep0[STATES];
+
+ /*
+ * If 0, distance of a repeated match is rep1.
+ * Otherwise check is_rep2.
+ */
+ uint16_t is_rep1[STATES];
+
+ /* If 0, distance of a repeated match is rep2. Otherwise it is rep3. */
+ uint16_t is_rep2[STATES];
+
+ /*
+ * If 1, the repeated match has length of one byte. Otherwise
+ * the length is decoded from rep_len_decoder.
+ */
+ uint16_t is_rep0_long[STATES][POS_STATES_MAX];
+
+ /*
+ * Probability tree for the highest two bits of the match
+ * distance. There is a separate probability tree for match
+ * lengths of 2 (i.e. MATCH_LEN_MIN), 3, 4, and [5, 273].
+ */
+ uint16_t dist_slot[DIST_STATES][DIST_SLOTS];
+
+ /*
+ * Probility trees for additional bits for match distance
+ * when the distance is in the range [4, 127].
+ */
+ uint16_t dist_special[FULL_DISTANCES - DIST_MODEL_END];
+
+ /*
+ * Probability tree for the lowest four bits of a match
+ * distance that is equal to or greater than 128.
+ */
+ uint16_t dist_align[ALIGN_SIZE];
+
+ /* Length of a normal match */
+ struct lzma_len_dec match_len_dec;
+
+ /* Length of a repeated match */
+ struct lzma_len_dec rep_len_dec;
+
+ /* Probabilities of literals */
+ uint16_t literal[LITERAL_CODERS_MAX][LITERAL_CODER_SIZE];
+};
+
+struct lzma2_dec
+{
+ /* Position in xz_dec_lzma2_run(). */
+ enum lzma2_seq
+ {
+ SEQ_CONTROL,
+ SEQ_UNCOMPRESSED_1,
+ SEQ_UNCOMPRESSED_2,
+ SEQ_COMPRESSED_0,
+ SEQ_COMPRESSED_1,
+ SEQ_PROPERTIES,
+ SEQ_LZMA_PREPARE,
+ SEQ_LZMA_RUN,
+ SEQ_COPY
+ } sequence;
+
+ /* Next position after decoding the compressed size of the chunk. */
+ enum lzma2_seq next_sequence;
+
+ /* Uncompressed size of LZMA chunk (2 MiB at maximum) */
+ uint32_t uncompressed;
+
+ /*
+ * Compressed size of LZMA chunk or compressed/uncompressed
+ * size of uncompressed chunk (64 KiB at maximum)
+ */
+ uint32_t compressed;
+
+ /*
+ * True if dictionary reset is needed. This is false before
+ * the first chunk (LZMA or uncompressed).
+ */
+ bool need_dict_reset;
+
+ /*
+ * True if new LZMA properties are needed. This is false
+ * before the first LZMA chunk.
+ */
+ bool need_props;
+};
+
+struct xz_dec_lzma2
+{
+ /*
+ * The order below is important on x86 to reduce code size and
+ * it shouldn't hurt on other platforms. Everything up to and
+ * including lzma.pos_mask are in the first 128 bytes on x86-32,
+ * which allows using smaller instructions to access those
+ * variables. On x86-64, fewer variables fit into the first 128
+ * bytes, but this is still the best order without sacrificing
+ * the readability by splitting the structures.
+ */
+ struct rc_dec rc;
+ struct dictionary dict;
+ struct lzma2_dec lzma2;
+ struct lzma_dec lzma;
+
+ /*
+ * Temporary buffer which holds small number of input bytes between
+ * decoder calls. See lzma2_lzma() for details.
+ */
+ struct
+ {
+ uint32_t size;
+ uint8_t buf[3 * LZMA_IN_REQUIRED];
+ } temp;
+};
+
+/**************
+ * Dictionary *
+ **************/
+
+/*
+ * Reset the dictionary state. When in single-call mode, set up the beginning
+ * of the dictionary to point to the actual output buffer.
+ */
+static void dict_reset(struct dictionary *dict, struct xz_buf *b)
+{
+ if (DEC_IS_SINGLE(dict->mode))
+ {
+ dict->buf = b->out + b->out_pos;
+ dict->end = b->out_size - b->out_pos;
+ }
+
+ dict->start = 0;
+ dict->pos = 0;
+ dict->limit = 0;
+ dict->full = 0;
+}
+
+/* Set dictionary write limit */
+static void dict_limit(struct dictionary *dict, size_t out_max)
+{
+ if (dict->end - dict->pos <= out_max)
+ dict->limit = dict->end;
+ else
+ dict->limit = dict->pos + out_max;
+}
+
+/* Return true if at least one byte can be written into the dictionary. */
+static inline bool dict_has_space(const struct dictionary *dict)
+{
+ return dict->pos < dict->limit;
+}
+
+/*
+ * Get a byte from the dictionary at the given distance. The distance is
+ * assumed to valid, or as a special case, zero when the dictionary is
+ * still empty. This special case is needed for single-call decoding to
+ * avoid writing a '\0' to the end of the destination buffer.
+ */
+static inline uint32_t dict_get(const struct dictionary *dict, uint32_t dist)
+{
+ size_t offset = dict->pos - dist - 1;
+
+ if (dist >= dict->pos)
+ offset += dict->end;
+
+ return dict->full > 0 ? dict->buf[offset] : 0;
+}
+
+/*
+ * Put one byte into the dictionary. It is assumed that there is space for it.
+ */
+static inline void dict_put(struct dictionary *dict, uint8_t byte)
+{
+ dict->buf[dict->pos++] = byte;
+
+ if (dict->full < dict->pos)
+ dict->full = dict->pos;
+}
+
+/*
+ * Repeat given number of bytes from the given distance. If the distance is
+ * invalid, false is returned. On success, true is returned and *len is
+ * updated to indicate how many bytes were left to be repeated.
+ */
+static bool dict_repeat(struct dictionary *dict, uint32_t *len, uint32_t dist)
+{
+ size_t back;
+ uint32_t left;
+
+ if (dist >= dict->full || dist >= dict->size)
+ return false;
+
+ left = min_t(size_t, dict->limit - dict->pos, *len);
+ *len -= left;
+
+ back = dict->pos - dist - 1;
+ if (dist >= dict->pos)
+ back += dict->end;
+
+ do
+ {
+ dict->buf[dict->pos++] = dict->buf[back++];
+ if (back == dict->end)
+ back = 0;
+ } while (--left > 0);
+
+ if (dict->full < dict->pos)
+ dict->full = dict->pos;
+
+ return true;
+}
+
+/* Copy uncompressed data as is from input to dictionary and output buffers. */
+static void dict_uncompressed(struct dictionary *dict, struct xz_buf *b, uint32_t *left)
+{
+ size_t copy_size;
+
+ while (*left > 0 && b->in_pos < b->in_size && b->out_pos < b->out_size)
+ {
+ copy_size = min(b->in_size - b->in_pos, b->out_size - b->out_pos);
+ if (copy_size > dict->end - dict->pos)
+ copy_size = dict->end - dict->pos;
+ if (copy_size > *left)
+ copy_size = *left;
+
+ *left -= copy_size;
+
+ memcpy(dict->buf + dict->pos, b->in + b->in_pos, copy_size);
+ dict->pos += copy_size;
+
+ if (dict->full < dict->pos)
+ dict->full = dict->pos;
+
+ if (DEC_IS_MULTI(dict->mode))
+ {
+ if (dict->pos == dict->end)
+ dict->pos = 0;
+
+ memcpy(b->out + b->out_pos, b->in + b->in_pos, copy_size);
+ }
+
+ dict->start = dict->pos;
+
+ b->out_pos += copy_size;
+ b->in_pos += copy_size;
+ }
+}
+
+/*
+ * Flush pending data from dictionary to b->out. It is assumed that there is
+ * enough space in b->out. This is guaranteed because caller uses dict_limit()
+ * before decoding data into the dictionary.
+ */
+static uint32_t dict_flush(struct dictionary *dict, struct xz_buf *b)
+{
+ size_t copy_size = dict->pos - dict->start;
+
+ if (DEC_IS_MULTI(dict->mode))
+ {
+ if (dict->pos == dict->end)
+ dict->pos = 0;
+
+ memcpy(b->out + b->out_pos, dict->buf + dict->start, copy_size);
+ }
+
+ dict->start = dict->pos;
+ b->out_pos += copy_size;
+ return copy_size;
+}
+
+/*****************
+ * Range decoder *
+ *****************/
+
+/* Reset the range decoder. */
+static void rc_reset(struct rc_dec *rc)
+{
+ rc->range = (uint32_t) - 1;
+ rc->code = 0;
+ rc->init_bytes_left = RC_INIT_BYTES;
+}
+
+/*
+ * Read the first five initial bytes into rc->code if they haven't been
+ * read already. (Yes, the first byte gets completely ignored.)
+ */
+static bool rc_read_init(struct rc_dec *rc, struct xz_buf *b)
+{
+ while (rc->init_bytes_left > 0)
+ {
+ if (b->in_pos == b->in_size)
+ return false;
+
+ rc->code = (rc->code << 8) + b->in[b->in_pos++];
+ --rc->init_bytes_left;
+ }
+
+ return true;
+}
+
+/* Return true if there may not be enough input for the next decoding loop. */
+static inline bool rc_limit_exceeded(const struct rc_dec *rc)
+{
+ return rc->in_pos > rc->in_limit;
+}
+
+/*
+ * Return true if it is possible (from point of view of range decoder) that
+ * we have reached the end of the LZMA chunk.
+ */
+static inline bool rc_is_finished(const struct rc_dec *rc)
+{
+ return rc->code == 0;
+}
+
+/* Read the next input byte if needed. */
+static __always_inline void rc_normalize(struct rc_dec *rc)
+{
+ if (rc->range < RC_TOP_VALUE)
+ {
+ rc->range <<= RC_SHIFT_BITS;
+ rc->code = (rc->code << RC_SHIFT_BITS) + rc->in[rc->in_pos++];
+ }
+}
+
+/*
+ * Decode one bit. In some versions, this function has been splitted in three
+ * functions so that the compiler is supposed to be able to more easily avoid
+ * an extra branch. In this particular version of the LZMA decoder, this
+ * doesn't seem to be a good idea (tested with GCC 3.3.6, 3.4.6, and 4.3.3
+ * on x86). Using a non-splitted version results in nicer looking code too.
+ *
+ * NOTE: This must return an int. Do not make it return a bool or the speed
+ * of the code generated by GCC 3.x decreases 10-15 %. (GCC 4.3 doesn't care,
+ * and it generates 10-20 % faster code than GCC 3.x from this file anyway.)
+ */
+static __always_inline int rc_bit(struct rc_dec *rc, uint16_t *prob)
+{
+ uint32_t bound;
+ int bit;
+
+ rc_normalize(rc);
+ bound = (rc->range >> RC_BIT_MODEL_TOTAL_BITS) * *prob;
+ if (rc->code < bound)
+ {
+ rc->range = bound;
+ *prob += (RC_BIT_MODEL_TOTAL - *prob) >> RC_MOVE_BITS;
+ bit = 0;
+ }
+ else
+ {
+ rc->range -= bound;
+ rc->code -= bound;
+ *prob -= *prob >> RC_MOVE_BITS;
+ bit = 1;
+ }
+
+ return bit;
+}
+
+/* Decode a bittree starting from the most significant bit. */
+static __always_inline uint32_t rc_bittree(struct rc_dec *rc, uint16_t *probs, uint32_t limit)
+{
+ uint32_t symbol = 1;
+
+ do
+ {
+ if (rc_bit(rc, &probs[symbol]))
+ symbol = (symbol << 1) + 1;
+ else
+ symbol <<= 1;
+ } while (symbol < limit);
+
+ return symbol;
+}
+
+/* Decode a bittree starting from the least significant bit. */
+static __always_inline void rc_bittree_reverse(struct rc_dec *rc, uint16_t *probs,
+ uint32_t *dest, uint32_t limit)
+{
+ uint32_t symbol = 1;
+ uint32_t i = 0;
+
+ do
+ {
+ if (rc_bit(rc, &probs[symbol]))
+ {
+ symbol = (symbol << 1) + 1;
+ *dest += 1 << i;
+ }
+ else
+ {
+ symbol <<= 1;
+ }
+ } while (++i < limit);
+}
+
+/* Decode direct bits (fixed fifty-fifty probability) */
+static inline void rc_direct(struct rc_dec *rc, uint32_t *dest, uint32_t limit)
+{
+ uint32_t mask;
+
+ do
+ {
+ rc_normalize(rc);
+ rc->range >>= 1;
+ rc->code -= rc->range;
+ mask = (uint32_t)0 - (rc->code >> 31);
+ rc->code += rc->range & mask;
+ *dest = (*dest << 1) + (mask + 1);
+ } while (--limit > 0);
+}
+
+/********
+ * LZMA *
+ ********/
+
+/* Get pointer to literal coder probability array. */
+static uint16_t *lzma_literal_probs(struct xz_dec_lzma2 *s)
+{
+ uint32_t prev_byte = dict_get(&s->dict, 0);
+ uint32_t low = prev_byte >> (8 - s->lzma.lc);
+ uint32_t high = (s->dict.pos & s->lzma.literal_pos_mask) << s->lzma.lc;
+ return s->lzma.literal[low + high];
+}
+
+/* Decode a literal (one 8-bit byte) */
+static void lzma_literal(struct xz_dec_lzma2 *s)
+{
+ uint16_t *probs;
+ uint32_t symbol;
+ uint32_t match_byte;
+ uint32_t match_bit;
+ uint32_t offset;
+ uint32_t i;
+
+ probs = lzma_literal_probs(s);
+
+ if (lzma_state_is_literal(s->lzma.state))
+ {
+ symbol = rc_bittree(&s->rc, probs, 0x100);
+ }
+ else
+ {
+ symbol = 1;
+ match_byte = dict_get(&s->dict, s->lzma.rep0) << 1;
+ offset = 0x100;
+
+ do
+ {
+ match_bit = match_byte & offset;
+ match_byte <<= 1;
+ i = offset + match_bit + symbol;
+
+ if (rc_bit(&s->rc, &probs[i]))
+ {
+ symbol = (symbol << 1) + 1;
+ offset &= match_bit;
+ }
+ else
+ {
+ symbol <<= 1;
+ offset &= ~match_bit;
+ }
+ } while (symbol < 0x100);
+ }
+
+ dict_put(&s->dict, (uint8_t)symbol);
+ lzma_state_literal(&s->lzma.state);
+}
+
+/* Decode the length of the match into s->lzma.len. */
+static void lzma_len(struct xz_dec_lzma2 *s, struct lzma_len_dec *l, uint32_t pos_state)
+{
+ uint16_t *probs;
+ uint32_t limit;
+
+ if (!rc_bit(&s->rc, &l->choice))
+ {
+ probs = l->low[pos_state];
+ limit = LEN_LOW_SYMBOLS;
+ s->lzma.len = MATCH_LEN_MIN;
+ }
+ else
+ {
+ if (!rc_bit(&s->rc, &l->choice2))
+ {
+ probs = l->mid[pos_state];
+ limit = LEN_MID_SYMBOLS;
+ s->lzma.len = MATCH_LEN_MIN + LEN_LOW_SYMBOLS;
+ }
+ else
+ {
+ probs = l->high;
+ limit = LEN_HIGH_SYMBOLS;
+ s->lzma.len = MATCH_LEN_MIN + LEN_LOW_SYMBOLS + LEN_MID_SYMBOLS;
+ }
+ }
+
+ s->lzma.len += rc_bittree(&s->rc, probs, limit) - limit;
+}
+
+/* Decode a match. The distance will be stored in s->lzma.rep0. */
+static void lzma_match(struct xz_dec_lzma2 *s, uint32_t pos_state)
+{
+ uint16_t *probs;
+ uint32_t dist_slot;
+ uint32_t limit;
+
+ lzma_state_match(&s->lzma.state);
+
+ s->lzma.rep3 = s->lzma.rep2;
+ s->lzma.rep2 = s->lzma.rep1;
+ s->lzma.rep1 = s->lzma.rep0;
+
+ lzma_len(s, &s->lzma.match_len_dec, pos_state);
+
+ probs = s->lzma.dist_slot[lzma_get_dist_state(s->lzma.len)];
+ dist_slot = rc_bittree(&s->rc, probs, DIST_SLOTS) - DIST_SLOTS;
+
+ if (dist_slot < DIST_MODEL_START)
+ {
+ s->lzma.rep0 = dist_slot;
+ }
+ else
+ {
+ limit = (dist_slot >> 1) - 1;
+ s->lzma.rep0 = 2 + (dist_slot & 1);
+
+ if (dist_slot < DIST_MODEL_END)
+ {
+ s->lzma.rep0 <<= limit;
+ probs = s->lzma.dist_special + s->lzma.rep0 - dist_slot - 1;
+ rc_bittree_reverse(&s->rc, probs, &s->lzma.rep0, limit);
+ }
+ else
+ {
+ rc_direct(&s->rc, &s->lzma.rep0, limit - ALIGN_BITS);
+ s->lzma.rep0 <<= ALIGN_BITS;
+ rc_bittree_reverse(&s->rc, s->lzma.dist_align, &s->lzma.rep0, ALIGN_BITS);
+ }
+ }
+}
+
+/*
+ * Decode a repeated match. The distance is one of the four most recently
+ * seen matches. The distance will be stored in s->lzma.rep0.
+ */
+static void lzma_rep_match(struct xz_dec_lzma2 *s, uint32_t pos_state)
+{
+ uint32_t tmp;
+
+ if (!rc_bit(&s->rc, &s->lzma.is_rep0[s->lzma.state]))
+ {
+ if (!rc_bit(&s->rc, &s->lzma.is_rep0_long[s->lzma.state][pos_state]))
+ {
+ lzma_state_short_rep(&s->lzma.state);
+ s->lzma.len = 1;
+ return;
+ }
+ }
+ else
+ {
+ if (!rc_bit(&s->rc, &s->lzma.is_rep1[s->lzma.state]))
+ {
+ tmp = s->lzma.rep1;
+ }
+ else
+ {
+ if (!rc_bit(&s->rc, &s->lzma.is_rep2[s->lzma.state]))
+ {
+ tmp = s->lzma.rep2;
+ }
+ else
+ {
+ tmp = s->lzma.rep3;
+ s->lzma.rep3 = s->lzma.rep2;
+ }
+
+ s->lzma.rep2 = s->lzma.rep1;
+ }
+
+ s->lzma.rep1 = s->lzma.rep0;
+ s->lzma.rep0 = tmp;
+ }
+
+ lzma_state_long_rep(&s->lzma.state);
+ lzma_len(s, &s->lzma.rep_len_dec, pos_state);
+}
+
+/* LZMA decoder core */
+static bool lzma_main(struct xz_dec_lzma2 *s)
+{
+ uint32_t pos_state;
+
+ /*
+ * If the dictionary was reached during the previous call, try to
+ * finish the possibly pending repeat in the dictionary.
+ */
+ if (dict_has_space(&s->dict) && s->lzma.len > 0)
+ dict_repeat(&s->dict, &s->lzma.len, s->lzma.rep0);
+
+ /*
+ * Decode more LZMA symbols. One iteration may consume up to
+ * LZMA_IN_REQUIRED - 1 bytes.
+ */
+ while (dict_has_space(&s->dict) && !rc_limit_exceeded(&s->rc))
+ {
+ pos_state = s->dict.pos & s->lzma.pos_mask;
+
+ if (!rc_bit(&s->rc, &s->lzma.is_match[s->lzma.state][pos_state]))
+ {
+ lzma_literal(s);
+ }
+ else
+ {
+ if (rc_bit(&s->rc, &s->lzma.is_rep[s->lzma.state]))
+ lzma_rep_match(s, pos_state);
+ else
+ lzma_match(s, pos_state);
+
+ if (!dict_repeat(&s->dict, &s->lzma.len, s->lzma.rep0))
+ return false;
+ }
+ }
+
+ /*
+ * Having the range decoder always normalized when we are outside
+ * this function makes it easier to correctly handle end of the chunk.
+ */
+ rc_normalize(&s->rc);
+
+ return true;
+}
+
+/*
+ * Reset the LZMA decoder and range decoder state. Dictionary is nore reset
+ * here, because LZMA state may be reset without resetting the dictionary.
+ */
+static void lzma_reset(struct xz_dec_lzma2 *s)
+{
+ uint16_t *probs;
+ size_t i;
+
+ s->lzma.state = STATE_LIT_LIT;
+ s->lzma.rep0 = 0;
+ s->lzma.rep1 = 0;
+ s->lzma.rep2 = 0;
+ s->lzma.rep3 = 0;
+
+ /*
+ * All probabilities are initialized to the same value. This hack
+ * makes the code smaller by avoiding a separate loop for each
+ * probability array.
+ *
+ * This could be optimized so that only that part of literal
+ * probabilities that are actually required. In the common case
+ * we would write 12 KiB less.
+ */
+ probs = s->lzma.is_match[0];
+ for (i = 0; i < PROBS_TOTAL; ++i)
+ probs[i] = RC_BIT_MODEL_TOTAL / 2;
+
+ rc_reset(&s->rc);
+}
+
+/*
+ * Decode and validate LZMA properties (lc/lp/pb) and calculate the bit masks
+ * from the decoded lp and pb values. On success, the LZMA decoder state is
+ * reset and true is returned.
+ */
+static bool lzma_props(struct xz_dec_lzma2 *s, uint8_t props)
+{
+ if (props > (4 * 5 + 4) * 9 + 8)
+ return false;
+
+ s->lzma.pos_mask = 0;
+ while (props >= 9 * 5)
+ {
+ props -= 9 * 5;
+ ++s->lzma.pos_mask;
+ }
+
+ s->lzma.pos_mask = (1 << s->lzma.pos_mask) - 1;
+
+ s->lzma.literal_pos_mask = 0;
+ while (props >= 9)
+ {
+ props -= 9;
+ ++s->lzma.literal_pos_mask;
+ }
+
+ s->lzma.lc = props;
+
+ if (s->lzma.lc + s->lzma.literal_pos_mask > 4)
+ return false;
+
+ s->lzma.literal_pos_mask = (1 << s->lzma.literal_pos_mask) - 1;
+
+ lzma_reset(s);
+
+ return true;
+}
+
+/*********
+ * LZMA2 *
+ *********/
+
+/*
+ * The LZMA decoder assumes that if the input limit (s->rc.in_limit) hasn't
+ * been exceeded, it is safe to read up to LZMA_IN_REQUIRED bytes. This
+ * wrapper function takes care of making the LZMA decoder's assumption safe.
+ *
+ * As long as there is plenty of input left to be decoded in the current LZMA
+ * chunk, we decode directly from the caller-supplied input buffer until
+ * there's LZMA_IN_REQUIRED bytes left. Those remaining bytes are copied into
+ * s->temp.buf, which (hopefully) gets filled on the next call to this
+ * function. We decode a few bytes from the temporary buffer so that we can
+ * continue decoding from the caller-supplied input buffer again.
+ */
+static bool lzma2_lzma(struct xz_dec_lzma2 *s, struct xz_buf *b)
+{
+ size_t in_avail;
+ uint32_t tmp;
+
+ in_avail = b->in_size - b->in_pos;
+ if (s->temp.size > 0 || s->lzma2.compressed == 0)
+ {
+ tmp = 2 * LZMA_IN_REQUIRED - s->temp.size;
+ if (tmp > s->lzma2.compressed - s->temp.size)
+ tmp = s->lzma2.compressed - s->temp.size;
+ if (tmp > in_avail)
+ tmp = in_avail;
+
+ memcpy(s->temp.buf + s->temp.size, b->in + b->in_pos, tmp);
+
+ if (s->temp.size + tmp == s->lzma2.compressed)
+ {
+ memzero(s->temp.buf + s->temp.size + tmp, sizeof(s->temp.buf) - s->temp.size - tmp);
+ s->rc.in_limit = s->temp.size + tmp;
+ }
+ else if (s->temp.size + tmp < LZMA_IN_REQUIRED)
+ {
+ s->temp.size += tmp;
+ b->in_pos += tmp;
+ return true;
+ }
+ else
+ {
+ s->rc.in_limit = s->temp.size + tmp - LZMA_IN_REQUIRED;
+ }
+
+ s->rc.in = s->temp.buf;
+ s->rc.in_pos = 0;
+
+ if (!lzma_main(s) || s->rc.in_pos > s->temp.size + tmp)
+ return false;
+
+ s->lzma2.compressed -= s->rc.in_pos;
+
+ if (s->rc.in_pos < s->temp.size)
+ {
+ s->temp.size -= s->rc.in_pos;
+ memmove(s->temp.buf, s->temp.buf + s->rc.in_pos, s->temp.size);
+ return true;
+ }
+
+ b->in_pos += s->rc.in_pos - s->temp.size;
+ s->temp.size = 0;
+ }
+
+ in_avail = b->in_size - b->in_pos;
+ if (in_avail >= LZMA_IN_REQUIRED)
+ {
+ s->rc.in = b->in;
+ s->rc.in_pos = b->in_pos;
+
+ if (in_avail >= s->lzma2.compressed + LZMA_IN_REQUIRED)
+ s->rc.in_limit = b->in_pos + s->lzma2.compressed;
+ else
+ s->rc.in_limit = b->in_size - LZMA_IN_REQUIRED;
+
+ if (!lzma_main(s))
+ return false;
+
+ in_avail = s->rc.in_pos - b->in_pos;
+ if (in_avail > s->lzma2.compressed)
+ return false;
+
+ s->lzma2.compressed -= in_avail;
+ b->in_pos = s->rc.in_pos;
+ }
+
+ in_avail = b->in_size - b->in_pos;
+ if (in_avail < LZMA_IN_REQUIRED)
+ {
+ if (in_avail > s->lzma2.compressed)
+ in_avail = s->lzma2.compressed;
+
+ memcpy(s->temp.buf, b->in + b->in_pos, in_avail);
+ s->temp.size = in_avail;
+ b->in_pos += in_avail;
+ }
+
+ return true;
+}
+
+/*
+ * Take care of the LZMA2 control layer, and forward the job of actual LZMA
+ * decoding or copying of uncompressed chunks to other functions.
+ */
+XZ_EXTERN enum xz_ret xz_dec_lzma2_run(struct xz_dec_lzma2 *s, struct xz_buf *b)
+{
+ uint32_t tmp;
+
+ while (b->in_pos < b->in_size || s->lzma2.sequence == SEQ_LZMA_RUN)
+ {
+ switch (s->lzma2.sequence)
+ {
+ case SEQ_CONTROL:
+ /*
+ * LZMA2 control byte
+ *
+ * Exact values:
+ * 0x00 End marker
+ * 0x01 Dictionary reset followed by
+ * an uncompressed chunk
+ * 0x02 Uncompressed chunk (no dictionary reset)
+ *
+ * Highest three bits (s->control & 0xE0):
+ * 0xE0 Dictionary reset, new properties and state
+ * reset, followed by LZMA compressed chunk
+ * 0xC0 New properties and state reset, followed
+ * by LZMA compressed chunk (no dictionary
+ * reset)
+ * 0xA0 State reset using old properties,
+ * followed by LZMA compressed chunk (no
+ * dictionary reset)
+ * 0x80 LZMA chunk (no dictionary or state reset)
+ *
+ * For LZMA compressed chunks, the lowest five bits
+ * (s->control & 1F) are the highest bits of the
+ * uncompressed size (bits 16-20).
+ *
+ * A new LZMA2 stream must begin with a dictionary
+ * reset. The first LZMA chunk must set new
+ * properties and reset the LZMA state.
+ *
+ * Values that don't match anything described above
+ * are invalid and we return XZ_DATA_ERROR.
+ */
+ tmp = b->in[b->in_pos++];
+
+ if (tmp == 0x00)
+ return XZ_STREAM_END;
+
+ if (tmp >= 0xE0 || tmp == 0x01)
+ {
+ s->lzma2.need_props = true;
+ s->lzma2.need_dict_reset = false;
+ dict_reset(&s->dict, b);
+ }
+ else if (s->lzma2.need_dict_reset)
+ {
+ return XZ_DATA_ERROR;
+ }
+
+ if (tmp >= 0x80)
+ {
+ s->lzma2.uncompressed = (tmp & 0x1F) << 16;
+ s->lzma2.sequence = SEQ_UNCOMPRESSED_1;
+
+ if (tmp >= 0xC0)
+ {
+ /*
+ * When there are new properties,
+ * state reset is done at
+ * SEQ_PROPERTIES.
+ */
+ s->lzma2.need_props = false;
+ s->lzma2.next_sequence = SEQ_PROPERTIES;
+ }
+ else if (s->lzma2.need_props)
+ {
+ return XZ_DATA_ERROR;
+ }
+ else
+ {
+ s->lzma2.next_sequence = SEQ_LZMA_PREPARE;
+ if (tmp >= 0xA0)
+ lzma_reset(s);
+ }
+ }
+ else
+ {
+ if (tmp > 0x02)
+ return XZ_DATA_ERROR;
+
+ s->lzma2.sequence = SEQ_COMPRESSED_0;
+ s->lzma2.next_sequence = SEQ_COPY;
+ }
+
+ break;
+
+ case SEQ_UNCOMPRESSED_1:
+ s->lzma2.uncompressed += (uint32_t)b->in[b->in_pos++] << 8;
+ s->lzma2.sequence = SEQ_UNCOMPRESSED_2;
+ break;
+
+ case SEQ_UNCOMPRESSED_2:
+ s->lzma2.uncompressed += (uint32_t)b->in[b->in_pos++] + 1;
+ s->lzma2.sequence = SEQ_COMPRESSED_0;
+ break;
+
+ case SEQ_COMPRESSED_0:
+ s->lzma2.compressed = (uint32_t)b->in[b->in_pos++] << 8;
+ s->lzma2.sequence = SEQ_COMPRESSED_1;
+ break;
+
+ case SEQ_COMPRESSED_1:
+ s->lzma2.compressed += (uint32_t)b->in[b->in_pos++] + 1;
+ s->lzma2.sequence = s->lzma2.next_sequence;
+ break;
+
+ case SEQ_PROPERTIES:
+ if (!lzma_props(s, b->in[b->in_pos++]))
+ return XZ_DATA_ERROR;
+
+ s->lzma2.sequence = SEQ_LZMA_PREPARE;
+
+ case SEQ_LZMA_PREPARE:
+ if (s->lzma2.compressed < RC_INIT_BYTES)
+ return XZ_DATA_ERROR;
+
+ if (!rc_read_init(&s->rc, b))
+ return XZ_OK;
+
+ s->lzma2.compressed -= RC_INIT_BYTES;
+ s->lzma2.sequence = SEQ_LZMA_RUN;
+
+ case SEQ_LZMA_RUN:
+ /*
+ * Set dictionary limit to indicate how much we want
+ * to be encoded at maximum. Decode new data into the
+ * dictionary. Flush the new data from dictionary to
+ * b->out. Check if we finished decoding this chunk.
+ * In case the dictionary got full but we didn't fill
+ * the output buffer yet, we may run this loop
+ * multiple times without changing s->lzma2.sequence.
+ */
+ dict_limit(&s->dict,
+ min_t(size_t, b->out_size - b->out_pos, s->lzma2.uncompressed));
+ if (!lzma2_lzma(s, b))
+ return XZ_DATA_ERROR;
+
+ s->lzma2.uncompressed -= dict_flush(&s->dict, b);
+
+ if (s->lzma2.uncompressed == 0)
+ {
+ if (s->lzma2.compressed > 0 || s->lzma.len > 0 || !rc_is_finished(&s->rc))
+ return XZ_DATA_ERROR;
+
+ rc_reset(&s->rc);
+ s->lzma2.sequence = SEQ_CONTROL;
+ }
+ else if (b->out_pos == b->out_size ||
+ (b->in_pos == b->in_size && s->temp.size < s->lzma2.compressed))
+ {
+ return XZ_OK;
+ }
+
+ break;
+
+ case SEQ_COPY:
+ dict_uncompressed(&s->dict, b, &s->lzma2.compressed);
+ if (s->lzma2.compressed > 0)
+ return XZ_OK;
+
+ s->lzma2.sequence = SEQ_CONTROL;
+ break;
+ }
+ }
+
+ return XZ_OK;
+}
+
+XZ_EXTERN struct xz_dec_lzma2 *xz_dec_lzma2_create(enum xz_mode mode, uint32_t dict_max)
+{
+ struct xz_dec_lzma2 *s = kmalloc(sizeof(*s), GFP_KERNEL);
+ if (s == NULL)
+ return NULL;
+
+ s->dict.mode = mode;
+ s->dict.size_max = dict_max;
+
+ if (DEC_IS_PREALLOC(mode))
+ {
+ s->dict.buf = vmalloc(dict_max);
+ if (s->dict.buf == NULL)
+ {
+ kfree(s);
+ return NULL;
+ }
+ }
+ else if (DEC_IS_DYNALLOC(mode))
+ {
+ s->dict.buf = NULL;
+ s->dict.allocated = 0;
+ }
+
+ return s;
+}
+
+XZ_EXTERN enum xz_ret xz_dec_lzma2_reset(struct xz_dec_lzma2 *s, uint8_t props)
+{
+ /* This limits dictionary size to 3 GiB to keep parsing simpler. */
+ if (props > 39)
+ return XZ_OPTIONS_ERROR;
+
+ s->dict.size = 2 + (props & 1);
+ s->dict.size <<= (props >> 1) + 11;
+
+ if (DEC_IS_MULTI(s->dict.mode))
+ {
+ if (s->dict.size > s->dict.size_max)
+ return XZ_MEMLIMIT_ERROR;
+
+ s->dict.end = s->dict.size;
+
+ if (DEC_IS_DYNALLOC(s->dict.mode))
+ {
+ if (s->dict.allocated < s->dict.size)
+ {
+ vfree(s->dict.buf);
+ s->dict.buf = vmalloc(s->dict.size);
+ if (s->dict.buf == NULL)
+ {
+ s->dict.allocated = 0;
+ return XZ_MEM_ERROR;
+ }
+ }
+ }
+ }
+
+ s->lzma.len = 0;
+
+ s->lzma2.sequence = SEQ_CONTROL;
+ s->lzma2.need_dict_reset = true;
+
+ s->temp.size = 0;
+
+ return XZ_OK;
+}
+
+XZ_EXTERN void xz_dec_lzma2_end(struct xz_dec_lzma2 *s)
+{
+ if (DEC_IS_MULTI(s->dict.mode))
+ vfree(s->dict.buf);
+
+ kfree(s);
+}
diff --git a/libraries/xz-embedded/src/xz_dec_stream.c b/libraries/xz-embedded/src/xz_dec_stream.c
new file mode 100644
index 00000000..6e935ded
--- /dev/null
+++ b/libraries/xz-embedded/src/xz_dec_stream.c
@@ -0,0 +1,860 @@
+/*
+ * .xz Stream decoder
+ *
+ * Author: Lasse Collin <lasse.collin@tukaani.org>
+ *
+ * This file has been put into the public domain.
+ * You can do whatever you want with this file.
+ */
+
+#include "xz_private.h"
+#include "xz_stream.h"
+
+#ifdef XZ_USE_CRC64
+#define IS_CRC64(check_type) ((check_type) == XZ_CHECK_CRC64)
+#else
+#define IS_CRC64(check_type) false
+#endif
+
+/* Hash used to validate the Index field */
+struct xz_dec_hash
+{
+ vli_type unpadded;
+ vli_type uncompressed;
+ uint32_t crc32;
+};
+
+struct xz_dec
+{
+ /* Position in dec_main() */
+ enum
+ {
+ SEQ_STREAM_HEADER,
+ SEQ_BLOCK_START,
+ SEQ_BLOCK_HEADER,
+ SEQ_BLOCK_UNCOMPRESS,
+ SEQ_BLOCK_PADDING,
+ SEQ_BLOCK_CHECK,
+ SEQ_INDEX,
+ SEQ_INDEX_PADDING,
+ SEQ_INDEX_CRC32,
+ SEQ_STREAM_FOOTER
+ } sequence;
+
+ /* Position in variable-length integers and Check fields */
+ uint32_t pos;
+
+ /* Variable-length integer decoded by dec_vli() */
+ vli_type vli;
+
+ /* Saved in_pos and out_pos */
+ size_t in_start;
+ size_t out_start;
+
+#ifdef XZ_USE_CRC64
+ /* CRC32 or CRC64 value in Block or CRC32 value in Index */
+ uint64_t crc;
+#else
+ /* CRC32 value in Block or Index */
+ uint32_t crc;
+#endif
+
+ /* Type of the integrity check calculated from uncompressed data */
+ enum xz_check check_type;
+
+ /* Operation mode */
+ enum xz_mode mode;
+
+ /*
+ * True if the next call to xz_dec_run() is allowed to return
+ * XZ_BUF_ERROR.
+ */
+ bool allow_buf_error;
+
+ /* Information stored in Block Header */
+ struct
+ {
+ /*
+ * Value stored in the Compressed Size field, or
+ * VLI_UNKNOWN if Compressed Size is not present.
+ */
+ vli_type compressed;
+
+ /*
+ * Value stored in the Uncompressed Size field, or
+ * VLI_UNKNOWN if Uncompressed Size is not present.
+ */
+ vli_type uncompressed;
+
+ /* Size of the Block Header field */
+ uint32_t size;
+ } block_header;
+
+ /* Information collected when decoding Blocks */
+ struct
+ {
+ /* Observed compressed size of the current Block */
+ vli_type compressed;
+
+ /* Observed uncompressed size of the current Block */
+ vli_type uncompressed;
+
+ /* Number of Blocks decoded so far */
+ vli_type count;
+
+ /*
+ * Hash calculated from the Block sizes. This is used to
+ * validate the Index field.
+ */
+ struct xz_dec_hash hash;
+ } block;
+
+ /* Variables needed when verifying the Index field */
+ struct
+ {
+ /* Position in dec_index() */
+ enum
+ {
+ SEQ_INDEX_COUNT,
+ SEQ_INDEX_UNPADDED,
+ SEQ_INDEX_UNCOMPRESSED
+ } sequence;
+
+ /* Size of the Index in bytes */
+ vli_type size;
+
+ /* Number of Records (matches block.count in valid files) */
+ vli_type count;
+
+ /*
+ * Hash calculated from the Records (matches block.hash in
+ * valid files).
+ */
+ struct xz_dec_hash hash;
+ } index;
+
+ /*
+ * Temporary buffer needed to hold Stream Header, Block Header,
+ * and Stream Footer. The Block Header is the biggest (1 KiB)
+ * so we reserve space according to that. buf[] has to be aligned
+ * to a multiple of four bytes; the size_t variables before it
+ * should guarantee this.
+ */
+ struct
+ {
+ size_t pos;
+ size_t size;
+ uint8_t buf[1024];
+ } temp;
+
+ struct xz_dec_lzma2 *lzma2;
+
+#ifdef XZ_DEC_BCJ
+ struct xz_dec_bcj *bcj;
+ bool bcj_active;
+#endif
+};
+
+#ifdef XZ_DEC_ANY_CHECK
+/* Sizes of the Check field with different Check IDs */
+static const uint8_t check_sizes[16] = {0, 4, 4, 4, 8, 8, 8, 16,
+ 16, 16, 32, 32, 32, 64, 64, 64};
+#endif
+
+/*
+ * Fill s->temp by copying data starting from b->in[b->in_pos]. Caller
+ * must have set s->temp.pos to indicate how much data we are supposed
+ * to copy into s->temp.buf. Return true once s->temp.pos has reached
+ * s->temp.size.
+ */
+static bool fill_temp(struct xz_dec *s, struct xz_buf *b)
+{
+ size_t copy_size = min_t(size_t, b->in_size - b->in_pos, s->temp.size - s->temp.pos);
+
+ memcpy(s->temp.buf + s->temp.pos, b->in + b->in_pos, copy_size);
+ b->in_pos += copy_size;
+ s->temp.pos += copy_size;
+
+ if (s->temp.pos == s->temp.size)
+ {
+ s->temp.pos = 0;
+ return true;
+ }
+
+ return false;
+}
+
+/* Decode a variable-length integer (little-endian base-128 encoding) */
+static enum xz_ret dec_vli(struct xz_dec *s, const uint8_t *in, size_t *in_pos, size_t in_size)
+{
+ uint8_t byte;
+
+ if (s->pos == 0)
+ s->vli = 0;
+
+ while (*in_pos < in_size)
+ {
+ byte = in[*in_pos];
+ ++*in_pos;
+
+ s->vli |= (vli_type)(byte & 0x7F) << s->pos;
+
+ if ((byte & 0x80) == 0)
+ {
+ /* Don't allow non-minimal encodings. */
+ if (byte == 0 && s->pos != 0)
+ return XZ_DATA_ERROR;
+
+ s->pos = 0;
+ return XZ_STREAM_END;
+ }
+
+ s->pos += 7;
+ if (s->pos == 7 * VLI_BYTES_MAX)
+ return XZ_DATA_ERROR;
+ }
+
+ return XZ_OK;
+}
+
+/*
+ * Decode the Compressed Data field from a Block. Update and validate
+ * the observed compressed and uncompressed sizes of the Block so that
+ * they don't exceed the values possibly stored in the Block Header
+ * (validation assumes that no integer overflow occurs, since vli_type
+ * is normally uint64_t). Update the CRC32 or CRC64 value if presence of
+ * the CRC32 or CRC64 field was indicated in Stream Header.
+ *
+ * Once the decoding is finished, validate that the observed sizes match
+ * the sizes possibly stored in the Block Header. Update the hash and
+ * Block count, which are later used to validate the Index field.
+ */
+static enum xz_ret dec_block(struct xz_dec *s, struct xz_buf *b)
+{
+ enum xz_ret ret;
+
+ s->in_start = b->in_pos;
+ s->out_start = b->out_pos;
+
+#ifdef XZ_DEC_BCJ
+ if (s->bcj_active)
+ ret = xz_dec_bcj_run(s->bcj, s->lzma2, b);
+ else
+#endif
+ ret = xz_dec_lzma2_run(s->lzma2, b);
+
+ s->block.compressed += b->in_pos - s->in_start;
+ s->block.uncompressed += b->out_pos - s->out_start;
+
+ /*
+ * There is no need to separately check for VLI_UNKNOWN, since
+ * the observed sizes are always smaller than VLI_UNKNOWN.
+ */
+ if (s->block.compressed > s->block_header.compressed ||
+ s->block.uncompressed > s->block_header.uncompressed)
+ return XZ_DATA_ERROR;
+
+ if (s->check_type == XZ_CHECK_CRC32)
+ s->crc = xz_crc32(b->out + s->out_start, b->out_pos - s->out_start, s->crc);
+#ifdef XZ_USE_CRC64
+ else if (s->check_type == XZ_CHECK_CRC64)
+ s->crc = xz_crc64(b->out + s->out_start, b->out_pos - s->out_start, s->crc);
+#endif
+
+ if (ret == XZ_STREAM_END)
+ {
+ if (s->block_header.compressed != VLI_UNKNOWN &&
+ s->block_header.compressed != s->block.compressed)
+ return XZ_DATA_ERROR;
+
+ if (s->block_header.uncompressed != VLI_UNKNOWN &&
+ s->block_header.uncompressed != s->block.uncompressed)
+ return XZ_DATA_ERROR;
+
+ s->block.hash.unpadded += s->block_header.size + s->block.compressed;
+
+#ifdef XZ_DEC_ANY_CHECK
+ s->block.hash.unpadded += check_sizes[s->check_type];
+#else
+ if (s->check_type == XZ_CHECK_CRC32)
+ s->block.hash.unpadded += 4;
+ else if (IS_CRC64(s->check_type))
+ s->block.hash.unpadded += 8;
+#endif
+
+ s->block.hash.uncompressed += s->block.uncompressed;
+ s->block.hash.crc32 = xz_crc32((const uint8_t *)&s->block.hash, sizeof(s->block.hash),
+ s->block.hash.crc32);
+
+ ++s->block.count;
+ }
+
+ return ret;
+}
+
+/* Update the Index size and the CRC32 value. */
+static void index_update(struct xz_dec *s, const struct xz_buf *b)
+{
+ size_t in_used = b->in_pos - s->in_start;
+ s->index.size += in_used;
+ s->crc = xz_crc32(b->in + s->in_start, in_used, s->crc);
+}
+
+/*
+ * Decode the Number of Records, Unpadded Size, and Uncompressed Size
+ * fields from the Index field. That is, Index Padding and CRC32 are not
+ * decoded by this function.
+ *
+ * This can return XZ_OK (more input needed), XZ_STREAM_END (everything
+ * successfully decoded), or XZ_DATA_ERROR (input is corrupt).
+ */
+static enum xz_ret dec_index(struct xz_dec *s, struct xz_buf *b)
+{
+ enum xz_ret ret;
+
+ do
+ {
+ ret = dec_vli(s, b->in, &b->in_pos, b->in_size);
+ if (ret != XZ_STREAM_END)
+ {
+ index_update(s, b);
+ return ret;
+ }
+
+ switch (s->index.sequence)
+ {
+ case SEQ_INDEX_COUNT:
+ s->index.count = s->vli;
+
+ /*
+ * Validate that the Number of Records field
+ * indicates the same number of Records as
+ * there were Blocks in the Stream.
+ */
+ if (s->index.count != s->block.count)
+ return XZ_DATA_ERROR;
+
+ s->index.sequence = SEQ_INDEX_UNPADDED;
+ break;
+
+ case SEQ_INDEX_UNPADDED:
+ s->index.hash.unpadded += s->vli;
+ s->index.sequence = SEQ_INDEX_UNCOMPRESSED;
+ break;
+
+ case SEQ_INDEX_UNCOMPRESSED:
+ s->index.hash.uncompressed += s->vli;
+ s->index.hash.crc32 = xz_crc32((const uint8_t *)&s->index.hash,
+ sizeof(s->index.hash), s->index.hash.crc32);
+ --s->index.count;
+ s->index.sequence = SEQ_INDEX_UNPADDED;
+ break;
+ }
+ } while (s->index.count > 0);
+
+ return XZ_STREAM_END;
+}
+
+/*
+ * Validate that the next four or eight input bytes match the value
+ * of s->crc. s->pos must be zero when starting to validate the first byte.
+ * The "bits" argument allows using the same code for both CRC32 and CRC64.
+ */
+static enum xz_ret crc_validate(struct xz_dec *s, struct xz_buf *b, uint32_t bits)
+{
+ do
+ {
+ if (b->in_pos == b->in_size)
+ return XZ_OK;
+
+ if (((s->crc >> s->pos) & 0xFF) != b->in[b->in_pos++])
+ return XZ_DATA_ERROR;
+
+ s->pos += 8;
+
+ } while (s->pos < bits);
+
+ s->crc = 0;
+ s->pos = 0;
+
+ return XZ_STREAM_END;
+}
+
+#ifdef XZ_DEC_ANY_CHECK
+/*
+ * Skip over the Check field when the Check ID is not supported.
+ * Returns true once the whole Check field has been skipped over.
+ */
+static bool check_skip(struct xz_dec *s, struct xz_buf *b)
+{
+ while (s->pos < check_sizes[s->check_type])
+ {
+ if (b->in_pos == b->in_size)
+ return false;
+
+ ++b->in_pos;
+ ++s->pos;
+ }
+
+ s->pos = 0;
+
+ return true;
+}
+#endif
+
+/* Decode the Stream Header field (the first 12 bytes of the .xz Stream). */
+static enum xz_ret dec_stream_header(struct xz_dec *s)
+{
+ if (!memeq(s->temp.buf, HEADER_MAGIC, HEADER_MAGIC_SIZE))
+ return XZ_FORMAT_ERROR;
+
+ if (xz_crc32(s->temp.buf + HEADER_MAGIC_SIZE, 2, 0) !=
+ get_le32(s->temp.buf + HEADER_MAGIC_SIZE + 2))
+ return XZ_DATA_ERROR;
+
+ if (s->temp.buf[HEADER_MAGIC_SIZE] != 0)
+ return XZ_OPTIONS_ERROR;
+
+ /*
+ * Of integrity checks, we support none (Check ID = 0),
+ * CRC32 (Check ID = 1), and optionally CRC64 (Check ID = 4).
+ * However, if XZ_DEC_ANY_CHECK is defined, we will accept other
+ * check types too, but then the check won't be verified and
+ * a warning (XZ_UNSUPPORTED_CHECK) will be given.
+ */
+ s->check_type = s->temp.buf[HEADER_MAGIC_SIZE + 1];
+
+#ifdef XZ_DEC_ANY_CHECK
+ if (s->check_type > XZ_CHECK_MAX)
+ return XZ_OPTIONS_ERROR;
+
+ if (s->check_type > XZ_CHECK_CRC32 && !IS_CRC64(s->check_type))
+ return XZ_UNSUPPORTED_CHECK;
+#else
+ if (s->check_type > XZ_CHECK_CRC32 && !IS_CRC64(s->check_type))
+ return XZ_OPTIONS_ERROR;
+#endif
+
+ return XZ_OK;
+}
+
+/* Decode the Stream Footer field (the last 12 bytes of the .xz Stream) */
+static enum xz_ret dec_stream_footer(struct xz_dec *s)
+{
+ if (!memeq(s->temp.buf + 10, FOOTER_MAGIC, FOOTER_MAGIC_SIZE))
+ return XZ_DATA_ERROR;
+
+ if (xz_crc32(s->temp.buf + 4, 6, 0) != get_le32(s->temp.buf))
+ return XZ_DATA_ERROR;
+
+ /*
+ * Validate Backward Size. Note that we never added the size of the
+ * Index CRC32 field to s->index.size, thus we use s->index.size / 4
+ * instead of s->index.size / 4 - 1.
+ */
+ if ((s->index.size >> 2) != get_le32(s->temp.buf + 4))
+ return XZ_DATA_ERROR;
+
+ if (s->temp.buf[8] != 0 || s->temp.buf[9] != s->check_type)
+ return XZ_DATA_ERROR;
+
+ /*
+ * Use XZ_STREAM_END instead of XZ_OK to be more convenient
+ * for the caller.
+ */
+ return XZ_STREAM_END;
+}
+
+/* Decode the Block Header and initialize the filter chain. */
+static enum xz_ret dec_block_header(struct xz_dec *s)
+{
+ enum xz_ret ret;
+
+ /*
+ * Validate the CRC32. We know that the temp buffer is at least
+ * eight bytes so this is safe.
+ */
+ s->temp.size -= 4;
+ if (xz_crc32(s->temp.buf, s->temp.size, 0) != get_le32(s->temp.buf + s->temp.size))
+ return XZ_DATA_ERROR;
+
+ s->temp.pos = 2;
+
+/*
+ * Catch unsupported Block Flags. We support only one or two filters
+ * in the chain, so we catch that with the same test.
+ */
+#ifdef XZ_DEC_BCJ
+ if (s->temp.buf[1] & 0x3E)
+#else
+ if (s->temp.buf[1] & 0x3F)
+#endif
+ return XZ_OPTIONS_ERROR;
+
+ /* Compressed Size */
+ if (s->temp.buf[1] & 0x40)
+ {
+ if (dec_vli(s, s->temp.buf, &s->temp.pos, s->temp.size) != XZ_STREAM_END)
+ return XZ_DATA_ERROR;
+
+ s->block_header.compressed = s->vli;
+ }
+ else
+ {
+ s->block_header.compressed = VLI_UNKNOWN;
+ }
+
+ /* Uncompressed Size */
+ if (s->temp.buf[1] & 0x80)
+ {
+ if (dec_vli(s, s->temp.buf, &s->temp.pos, s->temp.size) != XZ_STREAM_END)
+ return XZ_DATA_ERROR;
+
+ s->block_header.uncompressed = s->vli;
+ }
+ else
+ {
+ s->block_header.uncompressed = VLI_UNKNOWN;
+ }
+
+#ifdef XZ_DEC_BCJ
+ /* If there are two filters, the first one must be a BCJ filter. */
+ s->bcj_active = s->temp.buf[1] & 0x01;
+ if (s->bcj_active)
+ {
+ if (s->temp.size - s->temp.pos < 2)
+ return XZ_OPTIONS_ERROR;
+
+ ret = xz_dec_bcj_reset(s->bcj, s->temp.buf[s->temp.pos++]);
+ if (ret != XZ_OK)
+ return ret;
+
+ /*
+ * We don't support custom start offset,
+ * so Size of Properties must be zero.
+ */
+ if (s->temp.buf[s->temp.pos++] != 0x00)
+ return XZ_OPTIONS_ERROR;
+ }
+#endif
+
+ /* Valid Filter Flags always take at least two bytes. */
+ if (s->temp.size - s->temp.pos < 2)
+ return XZ_DATA_ERROR;
+
+ /* Filter ID = LZMA2 */
+ if (s->temp.buf[s->temp.pos++] != 0x21)
+ return XZ_OPTIONS_ERROR;
+
+ /* Size of Properties = 1-byte Filter Properties */
+ if (s->temp.buf[s->temp.pos++] != 0x01)
+ return XZ_OPTIONS_ERROR;
+
+ /* Filter Properties contains LZMA2 dictionary size. */
+ if (s->temp.size - s->temp.pos < 1)
+ return XZ_DATA_ERROR;
+
+ ret = xz_dec_lzma2_reset(s->lzma2, s->temp.buf[s->temp.pos++]);
+ if (ret != XZ_OK)
+ return ret;
+
+ /* The rest must be Header Padding. */
+ while (s->temp.pos < s->temp.size)
+ if (s->temp.buf[s->temp.pos++] != 0x00)
+ return XZ_OPTIONS_ERROR;
+
+ s->temp.pos = 0;
+ s->block.compressed = 0;
+ s->block.uncompressed = 0;
+
+ return XZ_OK;
+}
+
+static enum xz_ret dec_main(struct xz_dec *s, struct xz_buf *b)
+{
+ enum xz_ret ret;
+
+ /*
+ * Store the start position for the case when we are in the middle
+ * of the Index field.
+ */
+ s->in_start = b->in_pos;
+
+ while (true)
+ {
+ switch (s->sequence)
+ {
+ case SEQ_STREAM_HEADER:
+ /*
+ * Stream Header is copied to s->temp, and then
+ * decoded from there. This way if the caller
+ * gives us only little input at a time, we can
+ * still keep the Stream Header decoding code
+ * simple. Similar approach is used in many places
+ * in this file.
+ */
+ if (!fill_temp(s, b))
+ return XZ_OK;
+
+ /*
+ * If dec_stream_header() returns
+ * XZ_UNSUPPORTED_CHECK, it is still possible
+ * to continue decoding if working in multi-call
+ * mode. Thus, update s->sequence before calling
+ * dec_stream_header().
+ */
+ s->sequence = SEQ_BLOCK_START;
+
+ ret = dec_stream_header(s);
+ if (ret != XZ_OK)
+ return ret;
+
+ case SEQ_BLOCK_START:
+ /* We need one byte of input to continue. */
+ if (b->in_pos == b->in_size)
+ return XZ_OK;
+
+ /* See if this is the beginning of the Index field. */
+ if (b->in[b->in_pos] == 0)
+ {
+ s->in_start = b->in_pos++;
+ s->sequence = SEQ_INDEX;
+ break;
+ }
+
+ /*
+ * Calculate the size of the Block Header and
+ * prepare to decode it.
+ */
+ s->block_header.size = ((uint32_t)b->in[b->in_pos] + 1) * 4;
+
+ s->temp.size = s->block_header.size;
+ s->temp.pos = 0;
+ s->sequence = SEQ_BLOCK_HEADER;
+
+ case SEQ_BLOCK_HEADER:
+ if (!fill_temp(s, b))
+ return XZ_OK;
+
+ ret = dec_block_header(s);
+ if (ret != XZ_OK)
+ return ret;
+
+ s->sequence = SEQ_BLOCK_UNCOMPRESS;
+
+ case SEQ_BLOCK_UNCOMPRESS:
+ ret = dec_block(s, b);
+ if (ret != XZ_STREAM_END)
+ return ret;
+
+ s->sequence = SEQ_BLOCK_PADDING;
+
+ case SEQ_BLOCK_PADDING:
+ /*
+ * Size of Compressed Data + Block Padding
+ * must be a multiple of four. We don't need
+ * s->block.compressed for anything else
+ * anymore, so we use it here to test the size
+ * of the Block Padding field.
+ */
+ while (s->block.compressed & 3)
+ {
+ if (b->in_pos == b->in_size)
+ return XZ_OK;
+
+ if (b->in[b->in_pos++] != 0)
+ return XZ_DATA_ERROR;
+
+ ++s->block.compressed;
+ }
+
+ s->sequence = SEQ_BLOCK_CHECK;
+
+ case SEQ_BLOCK_CHECK:
+ if (s->check_type == XZ_CHECK_CRC32)
+ {
+ ret = crc_validate(s, b, 32);
+ if (ret != XZ_STREAM_END)
+ return ret;
+ }
+ else if (IS_CRC64(s->check_type))
+ {
+ ret = crc_validate(s, b, 64);
+ if (ret != XZ_STREAM_END)
+ return ret;
+ }
+#ifdef XZ_DEC_ANY_CHECK
+ else if (!check_skip(s, b))
+ {
+ return XZ_OK;
+ }
+#endif
+
+ s->sequence = SEQ_BLOCK_START;
+ break;
+
+ case SEQ_INDEX:
+ ret = dec_index(s, b);
+ if (ret != XZ_STREAM_END)
+ return ret;
+
+ s->sequence = SEQ_INDEX_PADDING;
+
+ case SEQ_INDEX_PADDING:
+ while ((s->index.size + (b->in_pos - s->in_start)) & 3)
+ {
+ if (b->in_pos == b->in_size)
+ {
+ index_update(s, b);
+ return XZ_OK;
+ }
+
+ if (b->in[b->in_pos++] != 0)
+ return XZ_DATA_ERROR;
+ }
+
+ /* Finish the CRC32 value and Index size. */
+ index_update(s, b);
+
+ /* Compare the hashes to validate the Index field. */
+ if (!memeq(&s->block.hash, &s->index.hash, sizeof(s->block.hash)))
+ return XZ_DATA_ERROR;
+
+ s->sequence = SEQ_INDEX_CRC32;
+
+ case SEQ_INDEX_CRC32:
+ ret = crc_validate(s, b, 32);
+ if (ret != XZ_STREAM_END)
+ return ret;
+
+ s->temp.size = STREAM_HEADER_SIZE;
+ s->sequence = SEQ_STREAM_FOOTER;
+
+ case SEQ_STREAM_FOOTER:
+ if (!fill_temp(s, b))
+ return XZ_OK;
+
+ return dec_stream_footer(s);
+ }
+ }
+
+ /* Never reached */
+}
+
+/*
+ * xz_dec_run() is a wrapper for dec_main() to handle some special cases in
+ * multi-call and single-call decoding.
+ *
+ * In multi-call mode, we must return XZ_BUF_ERROR when it seems clear that we
+ * are not going to make any progress anymore. This is to prevent the caller
+ * from calling us infinitely when the input file is truncated or otherwise
+ * corrupt. Since zlib-style API allows that the caller fills the input buffer
+ * only when the decoder doesn't produce any new output, we have to be careful
+ * to avoid returning XZ_BUF_ERROR too easily: XZ_BUF_ERROR is returned only
+ * after the second consecutive call to xz_dec_run() that makes no progress.
+ *
+ * In single-call mode, if we couldn't decode everything and no error
+ * occurred, either the input is truncated or the output buffer is too small.
+ * Since we know that the last input byte never produces any output, we know
+ * that if all the input was consumed and decoding wasn't finished, the file
+ * must be corrupt. Otherwise the output buffer has to be too small or the
+ * file is corrupt in a way that decoding it produces too big output.
+ *
+ * If single-call decoding fails, we reset b->in_pos and b->out_pos back to
+ * their original values. This is because with some filter chains there won't
+ * be any valid uncompressed data in the output buffer unless the decoding
+ * actually succeeds (that's the price to pay of using the output buffer as
+ * the workspace).
+ */
+XZ_EXTERN enum xz_ret xz_dec_run(struct xz_dec *s, struct xz_buf *b)
+{
+ size_t in_start;
+ size_t out_start;
+ enum xz_ret ret;
+
+ if (DEC_IS_SINGLE(s->mode))
+ xz_dec_reset(s);
+
+ in_start = b->in_pos;
+ out_start = b->out_pos;
+ ret = dec_main(s, b);
+
+ if (DEC_IS_SINGLE(s->mode))
+ {
+ if (ret == XZ_OK)
+ ret = b->in_pos == b->in_size ? XZ_DATA_ERROR : XZ_BUF_ERROR;
+
+ if (ret != XZ_STREAM_END)
+ {
+ b->in_pos = in_start;
+ b->out_pos = out_start;
+ }
+ }
+ else if (ret == XZ_OK && in_start == b->in_pos && out_start == b->out_pos)
+ {
+ if (s->allow_buf_error)
+ ret = XZ_BUF_ERROR;
+
+ s->allow_buf_error = true;
+ }
+ else
+ {
+ s->allow_buf_error = false;
+ }
+
+ return ret;
+}
+
+XZ_EXTERN struct xz_dec *xz_dec_init(enum xz_mode mode, uint32_t dict_max)
+{
+ struct xz_dec *s = kmalloc(sizeof(*s), GFP_KERNEL);
+ if (s == NULL)
+ return NULL;
+
+ s->mode = mode;
+
+#ifdef XZ_DEC_BCJ
+ s->bcj = xz_dec_bcj_create(DEC_IS_SINGLE(mode));
+ if (s->bcj == NULL)
+ goto error_bcj;
+#endif
+
+ s->lzma2 = xz_dec_lzma2_create(mode, dict_max);
+ if (s->lzma2 == NULL)
+ goto error_lzma2;
+
+ xz_dec_reset(s);
+ return s;
+
+error_lzma2:
+#ifdef XZ_DEC_BCJ
+ xz_dec_bcj_end(s->bcj);
+error_bcj:
+#endif
+ kfree(s);
+ return NULL;
+}
+
+XZ_EXTERN void xz_dec_reset(struct xz_dec *s)
+{
+ s->sequence = SEQ_STREAM_HEADER;
+ s->allow_buf_error = false;
+ s->pos = 0;
+ s->crc = 0;
+ memzero(&s->block, sizeof(s->block));
+ memzero(&s->index, sizeof(s->index));
+ s->temp.pos = 0;
+ s->temp.size = STREAM_HEADER_SIZE;
+}
+
+XZ_EXTERN void xz_dec_end(struct xz_dec *s)
+{
+ if (s != NULL)
+ {
+ xz_dec_lzma2_end(s->lzma2);
+#ifdef XZ_DEC_BCJ
+ xz_dec_bcj_end(s->bcj);
+#endif
+ kfree(s);
+ }
+}
diff --git a/libraries/xz-embedded/src/xz_lzma2.h b/libraries/xz-embedded/src/xz_lzma2.h
new file mode 100644
index 00000000..3976033a
--- /dev/null
+++ b/libraries/xz-embedded/src/xz_lzma2.h
@@ -0,0 +1,204 @@
+/*
+ * LZMA2 definitions
+ *
+ * Authors: Lasse Collin <lasse.collin@tukaani.org>
+ * Igor Pavlov <http://7-zip.org/>
+ *
+ * This file has been put into the public domain.
+ * You can do whatever you want with this file.
+ */
+
+#ifndef XZ_LZMA2_H
+#define XZ_LZMA2_H
+
+/* Range coder constants */
+#define RC_SHIFT_BITS 8
+#define RC_TOP_BITS 24
+#define RC_TOP_VALUE (1 << RC_TOP_BITS)
+#define RC_BIT_MODEL_TOTAL_BITS 11
+#define RC_BIT_MODEL_TOTAL (1 << RC_BIT_MODEL_TOTAL_BITS)
+#define RC_MOVE_BITS 5
+
+/*
+ * Maximum number of position states. A position state is the lowest pb
+ * number of bits of the current uncompressed offset. In some places there
+ * are different sets of probabilities for different position states.
+ */
+#define POS_STATES_MAX (1 << 4)
+
+/*
+ * This enum is used to track which LZMA symbols have occurred most recently
+ * and in which order. This information is used to predict the next symbol.
+ *
+ * Symbols:
+ * - Literal: One 8-bit byte
+ * - Match: Repeat a chunk of data at some distance
+ * - Long repeat: Multi-byte match at a recently seen distance
+ * - Short repeat: One-byte repeat at a recently seen distance
+ *
+ * The symbol names are in from STATE_oldest_older_previous. REP means
+ * either short or long repeated match, and NONLIT means any non-literal.
+ */
+enum lzma_state
+{
+ STATE_LIT_LIT,
+ STATE_MATCH_LIT_LIT,
+ STATE_REP_LIT_LIT,
+ STATE_SHORTREP_LIT_LIT,
+ STATE_MATCH_LIT,
+ STATE_REP_LIT,
+ STATE_SHORTREP_LIT,
+ STATE_LIT_MATCH,
+ STATE_LIT_LONGREP,
+ STATE_LIT_SHORTREP,
+ STATE_NONLIT_MATCH,
+ STATE_NONLIT_REP
+};
+
+/* Total number of states */
+#define STATES 12
+
+/* The lowest 7 states indicate that the previous state was a literal. */
+#define LIT_STATES 7
+
+/* Indicate that the latest symbol was a literal. */
+static inline void lzma_state_literal(enum lzma_state *state)
+{
+ if (*state <= STATE_SHORTREP_LIT_LIT)
+ *state = STATE_LIT_LIT;
+ else if (*state <= STATE_LIT_SHORTREP)
+ *state -= 3;
+ else
+ *state -= 6;
+}
+
+/* Indicate that the latest symbol was a match. */
+static inline void lzma_state_match(enum lzma_state *state)
+{
+ *state = *state < LIT_STATES ? STATE_LIT_MATCH : STATE_NONLIT_MATCH;
+}
+
+/* Indicate that the latest state was a long repeated match. */
+static inline void lzma_state_long_rep(enum lzma_state *state)
+{
+ *state = *state < LIT_STATES ? STATE_LIT_LONGREP : STATE_NONLIT_REP;
+}
+
+/* Indicate that the latest symbol was a short match. */
+static inline void lzma_state_short_rep(enum lzma_state *state)
+{
+ *state = *state < LIT_STATES ? STATE_LIT_SHORTREP : STATE_NONLIT_REP;
+}
+
+/* Test if the previous symbol was a literal. */
+static inline bool lzma_state_is_literal(enum lzma_state state)
+{
+ return state < LIT_STATES;
+}
+
+/* Each literal coder is divided in three sections:
+ * - 0x001-0x0FF: Without match byte
+ * - 0x101-0x1FF: With match byte; match bit is 0
+ * - 0x201-0x2FF: With match byte; match bit is 1
+ *
+ * Match byte is used when the previous LZMA symbol was something else than
+ * a literal (that is, it was some kind of match).
+ */
+#define LITERAL_CODER_SIZE 0x300
+
+/* Maximum number of literal coders */
+#define LITERAL_CODERS_MAX (1 << 4)
+
+/* Minimum length of a match is two bytes. */
+#define MATCH_LEN_MIN 2
+
+/* Match length is encoded with 4, 5, or 10 bits.
+ *
+ * Length Bits
+ * 2-9 4 = Choice=0 + 3 bits
+ * 10-17 5 = Choice=1 + Choice2=0 + 3 bits
+ * 18-273 10 = Choice=1 + Choice2=1 + 8 bits
+ */
+#define LEN_LOW_BITS 3
+#define LEN_LOW_SYMBOLS (1 << LEN_LOW_BITS)
+#define LEN_MID_BITS 3
+#define LEN_MID_SYMBOLS (1 << LEN_MID_BITS)
+#define LEN_HIGH_BITS 8
+#define LEN_HIGH_SYMBOLS (1 << LEN_HIGH_BITS)
+#define LEN_SYMBOLS (LEN_LOW_SYMBOLS + LEN_MID_SYMBOLS + LEN_HIGH_SYMBOLS)
+
+/*
+ * Maximum length of a match is 273 which is a result of the encoding
+ * described above.
+ */
+#define MATCH_LEN_MAX (MATCH_LEN_MIN + LEN_SYMBOLS - 1)
+
+/*
+ * Different sets of probabilities are used for match distances that have
+ * very short match length: Lengths of 2, 3, and 4 bytes have a separate
+ * set of probabilities for each length. The matches with longer length
+ * use a shared set of probabilities.
+ */
+#define DIST_STATES 4
+
+/*
+ * Get the index of the appropriate probability array for decoding
+ * the distance slot.
+ */
+static inline uint32_t lzma_get_dist_state(uint32_t len)
+{
+ return len < DIST_STATES + MATCH_LEN_MIN ? len - MATCH_LEN_MIN : DIST_STATES - 1;
+}
+
+/*
+ * The highest two bits of a 32-bit match distance are encoded using six bits.
+ * This six-bit value is called a distance slot. This way encoding a 32-bit
+ * value takes 6-36 bits, larger values taking more bits.
+ */
+#define DIST_SLOT_BITS 6
+#define DIST_SLOTS (1 << DIST_SLOT_BITS)
+
+/* Match distances up to 127 are fully encoded using probabilities. Since
+ * the highest two bits (distance slot) are always encoded using six bits,
+ * the distances 0-3 don't need any additional bits to encode, since the
+ * distance slot itself is the same as the actual distance. DIST_MODEL_START
+ * indicates the first distance slot where at least one additional bit is
+ * needed.
+ */
+#define DIST_MODEL_START 4
+
+/*
+ * Match distances greater than 127 are encoded in three pieces:
+ * - distance slot: the highest two bits
+ * - direct bits: 2-26 bits below the highest two bits
+ * - alignment bits: four lowest bits
+ *
+ * Direct bits don't use any probabilities.
+ *
+ * The distance slot value of 14 is for distances 128-191.
+ */
+#define DIST_MODEL_END 14
+
+/* Distance slots that indicate a distance <= 127. */
+#define FULL_DISTANCES_BITS (DIST_MODEL_END / 2)
+#define FULL_DISTANCES (1 << FULL_DISTANCES_BITS)
+
+/*
+ * For match distances greater than 127, only the highest two bits and the
+ * lowest four bits (alignment) is encoded using probabilities.
+ */
+#define ALIGN_BITS 4
+#define ALIGN_SIZE (1 << ALIGN_BITS)
+#define ALIGN_MASK (ALIGN_SIZE - 1)
+
+/* Total number of all probability variables */
+#define PROBS_TOTAL (1846 + LITERAL_CODERS_MAX *LITERAL_CODER_SIZE)
+
+/*
+ * LZMA remembers the four most recent match distances. Reusing these
+ * distances tends to take less space than re-encoding the actual
+ * distance value.
+ */
+#define REPS 4
+
+#endif
diff --git a/libraries/xz-embedded/src/xz_private.h b/libraries/xz-embedded/src/xz_private.h
new file mode 100644
index 00000000..55a3af1c
--- /dev/null
+++ b/libraries/xz-embedded/src/xz_private.h
@@ -0,0 +1,150 @@
+/*
+ * Private includes and definitions
+ *
+ * Author: Lasse Collin <lasse.collin@tukaani.org>
+ *
+ * This file has been put into the public domain.
+ * You can do whatever you want with this file.
+ */
+
+#ifndef XZ_PRIVATE_H
+#define XZ_PRIVATE_H
+
+#ifdef __KERNEL__
+#include <linux/xz.h>
+#include <linux/kernel.h>
+#include <asm/unaligned.h>
+/* XZ_PREBOOT may be defined only via decompress_unxz.c. */
+#ifndef XZ_PREBOOT
+#include <linux/slab.h>
+#include <linux/vmalloc.h>
+#include <linux/string.h>
+#ifdef CONFIG_XZ_DEC_X86
+#define XZ_DEC_X86
+#endif
+#ifdef CONFIG_XZ_DEC_POWERPC
+#define XZ_DEC_POWERPC
+#endif
+#ifdef CONFIG_XZ_DEC_IA64
+#define XZ_DEC_IA64
+#endif
+#ifdef CONFIG_XZ_DEC_ARM
+#define XZ_DEC_ARM
+#endif
+#ifdef CONFIG_XZ_DEC_ARMTHUMB
+#define XZ_DEC_ARMTHUMB
+#endif
+#ifdef CONFIG_XZ_DEC_SPARC
+#define XZ_DEC_SPARC
+#endif
+#define memeq(a, b, size) (memcmp(a, b, size) == 0)
+#define memzero(buf, size) memset(buf, 0, size)
+#endif
+#define get_le32(p) le32_to_cpup((const uint32_t *)(p))
+#else
+/*
+ * For userspace builds, use a separate header to define the required
+ * macros and functions. This makes it easier to adapt the code into
+ * different environments and avoids clutter in the Linux kernel tree.
+ */
+#include "xz_config.h"
+#endif
+
+/* If no specific decoding mode is requested, enable support for all modes. */
+#if !defined(XZ_DEC_SINGLE) && !defined(XZ_DEC_PREALLOC) && !defined(XZ_DEC_DYNALLOC)
+#define XZ_DEC_SINGLE
+#define XZ_DEC_PREALLOC
+#define XZ_DEC_DYNALLOC
+#endif
+
+/*
+ * The DEC_IS_foo(mode) macros are used in "if" statements. If only some
+ * of the supported modes are enabled, these macros will evaluate to true or
+ * false at compile time and thus allow the compiler to omit unneeded code.
+ */
+#ifdef XZ_DEC_SINGLE
+#define DEC_IS_SINGLE(mode) ((mode) == XZ_SINGLE)
+#else
+#define DEC_IS_SINGLE(mode) (false)
+#endif
+
+#ifdef XZ_DEC_PREALLOC
+#define DEC_IS_PREALLOC(mode) ((mode) == XZ_PREALLOC)
+#else
+#define DEC_IS_PREALLOC(mode) (false)
+#endif
+
+#ifdef XZ_DEC_DYNALLOC
+#define DEC_IS_DYNALLOC(mode) ((mode) == XZ_DYNALLOC)
+#else
+#define DEC_IS_DYNALLOC(mode) (false)
+#endif
+
+#if !defined(XZ_DEC_SINGLE)
+#define DEC_IS_MULTI(mode) (true)
+#elif defined(XZ_DEC_PREALLOC) || defined(XZ_DEC_DYNALLOC)
+#define DEC_IS_MULTI(mode) ((mode) != XZ_SINGLE)
+#else
+#define DEC_IS_MULTI(mode) (false)
+#endif
+
+/*
+ * If any of the BCJ filter decoders are wanted, define XZ_DEC_BCJ.
+ * XZ_DEC_BCJ is used to enable generic support for BCJ decoders.
+ */
+#ifndef XZ_DEC_BCJ
+#if defined(XZ_DEC_X86) || defined(XZ_DEC_POWERPC) || defined(XZ_DEC_IA64) || \
+ defined(XZ_DEC_ARM) || defined(XZ_DEC_ARM) || defined(XZ_DEC_ARMTHUMB) || \
+ defined(XZ_DEC_SPARC)
+#define XZ_DEC_BCJ
+#endif
+#endif
+
+/*
+ * Allocate memory for LZMA2 decoder. xz_dec_lzma2_reset() must be used
+ * before calling xz_dec_lzma2_run().
+ */
+XZ_EXTERN struct xz_dec_lzma2 *xz_dec_lzma2_create(enum xz_mode mode, uint32_t dict_max);
+
+/*
+ * Decode the LZMA2 properties (one byte) and reset the decoder. Return
+ * XZ_OK on success, XZ_MEMLIMIT_ERROR if the preallocated dictionary is not
+ * big enough, and XZ_OPTIONS_ERROR if props indicates something that this
+ * decoder doesn't support.
+ */
+XZ_EXTERN enum xz_ret xz_dec_lzma2_reset(struct xz_dec_lzma2 *s, uint8_t props);
+
+/* Decode raw LZMA2 stream from b->in to b->out. */
+XZ_EXTERN enum xz_ret xz_dec_lzma2_run(struct xz_dec_lzma2 *s, struct xz_buf *b);
+
+/* Free the memory allocated for the LZMA2 decoder. */
+XZ_EXTERN void xz_dec_lzma2_end(struct xz_dec_lzma2 *s);
+
+#ifdef XZ_DEC_BCJ
+/*
+ * Allocate memory for BCJ decoders. xz_dec_bcj_reset() must be used before
+ * calling xz_dec_bcj_run().
+ */
+XZ_EXTERN struct xz_dec_bcj *xz_dec_bcj_create(bool single_call);
+
+/*
+ * Decode the Filter ID of a BCJ filter. This implementation doesn't
+ * support custom start offsets, so no decoding of Filter Properties
+ * is needed. Returns XZ_OK if the given Filter ID is supported.
+ * Otherwise XZ_OPTIONS_ERROR is returned.
+ */
+XZ_EXTERN enum xz_ret xz_dec_bcj_reset(struct xz_dec_bcj *s, uint8_t id);
+
+/*
+ * Decode raw BCJ + LZMA2 stream. This must be used only if there actually is
+ * a BCJ filter in the chain. If the chain has only LZMA2, xz_dec_lzma2_run()
+ * must be called directly.
+ */
+XZ_EXTERN enum xz_ret xz_dec_bcj_run(struct xz_dec_bcj *s, struct xz_dec_lzma2 *lzma2,
+ struct xz_buf *b);
+
+/* Free the memory allocated for the BCJ filters. */
+#define xz_dec_bcj_end(s) kfree(s)
+#endif
+
+#endif
diff --git a/libraries/xz-embedded/src/xz_stream.h b/libraries/xz-embedded/src/xz_stream.h
new file mode 100644
index 00000000..c0e191e6
--- /dev/null
+++ b/libraries/xz-embedded/src/xz_stream.h
@@ -0,0 +1,62 @@
+/*
+ * Definitions for handling the .xz file format
+ *
+ * Author: Lasse Collin <lasse.collin@tukaani.org>
+ *
+ * This file has been put into the public domain.
+ * You can do whatever you want with this file.
+ */
+
+#ifndef XZ_STREAM_H
+#define XZ_STREAM_H
+
+#if defined(__KERNEL__) && !XZ_INTERNAL_CRC32
+#include <linux/crc32.h>
+#undef crc32
+#define xz_crc32(buf, size, crc) (~crc32_le(~(uint32_t)(crc), buf, size))
+#endif
+
+/*
+ * See the .xz file format specification at
+ * http://tukaani.org/xz/xz-file-format.txt
+ * to understand the container format.
+ */
+
+#define STREAM_HEADER_SIZE 12
+
+#define HEADER_MAGIC "\3757zXZ"
+#define HEADER_MAGIC_SIZE 6
+
+#define FOOTER_MAGIC "YZ"
+#define FOOTER_MAGIC_SIZE 2
+
+/*
+ * Variable-length integer can hold a 63-bit unsigned integer or a special
+ * value indicating that the value is unknown.
+ *
+ * Experimental: vli_type can be defined to uint32_t to save a few bytes
+ * in code size (no effect on speed). Doing so limits the uncompressed and
+ * compressed size of the file to less than 256 MiB and may also weaken
+ * error detection slightly.
+ */
+typedef uint64_t vli_type;
+
+#define VLI_MAX ((vli_type) - 1 / 2)
+#define VLI_UNKNOWN ((vli_type) - 1)
+
+/* Maximum encoded size of a VLI */
+#define VLI_BYTES_MAX (sizeof(vli_type) * 8 / 7)
+
+/* Integrity Check types */
+enum xz_check
+{
+ XZ_CHECK_NONE = 0,
+ XZ_CHECK_CRC32 = 1,
+ XZ_CHECK_CRC64 = 4,
+ XZ_CHECK_SHA256 = 10
+};
+
+/* Maximum possible Check ID */
+#define XZ_CHECK_MAX 15
+
+#endif