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author | Petr Mrázek <peterix@gmail.com> | 2016-04-10 04:29:29 +0200 |
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committer | Petr Mrázek <peterix@gmail.com> | 2016-04-30 23:59:23 +0200 |
commit | 47e37635f50c09b4f9a9ee7699e3120bab3e4088 (patch) | |
tree | 061c2f675fb7e244ebe4b54ef206bfbd615c91f8 /libraries/logic/settings/SettingsObject.h | |
parent | fcd4a482f759cd58ee319a51082d0146b7e426e2 (diff) | |
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NOISSUE split GUI stuff from logic library
Diffstat (limited to 'libraries/logic/settings/SettingsObject.h')
-rw-r--r-- | libraries/logic/settings/SettingsObject.h | 214 |
1 files changed, 214 insertions, 0 deletions
diff --git a/libraries/logic/settings/SettingsObject.h b/libraries/logic/settings/SettingsObject.h new file mode 100644 index 00000000..82193903 --- /dev/null +++ b/libraries/logic/settings/SettingsObject.h @@ -0,0 +1,214 @@ +/* Copyright 2013-2015 MultiMC Contributors + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +#pragma once + +#include <QObject> +#include <QMap> +#include <QStringList> +#include <QVariant> +#include <memory> + +#include "multimc_logic_export.h" + +class Setting; +class SettingsObject; + +typedef std::shared_ptr<SettingsObject> SettingsObjectPtr; + +/*! + * \brief The SettingsObject handles communicating settings between the application and a + *settings file. + * The class keeps a list of Setting objects. Each Setting object represents one + * of the application's settings. These Setting objects are registered with + * a SettingsObject and can be managed similarly to the way a list works. + * + * \author Andrew Okin + * \date 2/22/2013 + * + * \sa Setting + */ +class MULTIMC_LOGIC_EXPORT SettingsObject : public QObject +{ + Q_OBJECT +public: + class Lock + { + public: + Lock(SettingsObjectPtr locked) + :m_locked(locked) + { + m_locked->suspendSave(); + } + ~Lock() + { + m_locked->resumeSave(); + } + private: + SettingsObjectPtr m_locked; + }; +public: + explicit SettingsObject(QObject *parent = 0); + virtual ~SettingsObject(); + /*! + * Registers an override setting for the given original setting in this settings object + * gate decides if the passthrough (true) or the original (false) is used for value + * + * This will fail if there is already a setting with the same ID as + * the one that is being registered. + * \return A valid Setting shared pointer if successful. + */ + std::shared_ptr<Setting> registerOverride(std::shared_ptr<Setting> original, std::shared_ptr<Setting> gate); + + /*! + * Registers a passthorugh setting for the given original setting in this settings object + * gate decides if the passthrough (true) or the original (false) is used for value + * + * This will fail if there is already a setting with the same ID as + * the one that is being registered. + * \return A valid Setting shared pointer if successful. + */ + std::shared_ptr<Setting> registerPassthrough(std::shared_ptr<Setting> original, std::shared_ptr<Setting> gate); + + /*! + * Registers the given setting with this SettingsObject and connects the necessary signals. + * + * This will fail if there is already a setting with the same ID as + * the one that is being registered. + * \return A valid Setting shared pointer if successful. + */ + std::shared_ptr<Setting> registerSetting(QStringList synonyms, + QVariant defVal = QVariant()); + + /*! + * Registers the given setting with this SettingsObject and connects the necessary signals. + * + * This will fail if there is already a setting with the same ID as + * the one that is being registered. + * \return A valid Setting shared pointer if successful. + */ + std::shared_ptr<Setting> registerSetting(QString id, QVariant defVal = QVariant()) + { + return registerSetting(QStringList(id), defVal); + } + + /*! + * \brief Gets the setting with the given ID. + * \param id The ID of the setting to get. + * \return A pointer to the setting with the given ID. + * Returns null if there is no setting with the given ID. + * \sa operator []() + */ + std::shared_ptr<Setting> getSetting(const QString &id) const; + + /*! + * \brief Gets the value of the setting with the given ID. + * \param id The ID of the setting to get. + * \return The setting's value as a QVariant. + * If no setting with the given ID exists, returns an invalid QVariant. + */ + QVariant get(const QString &id) const; + + /*! + * \brief Sets the value of the setting with the given ID. + * If no setting with the given ID exists, returns false + * \param id The ID of the setting to change. + * \param value The new value of the setting. + * \return True if successful, false if it failed. + */ + bool set(const QString &id, QVariant value); + + /*! + * \brief Reverts the setting with the given ID to default. + * \param id The ID of the setting to reset. + */ + void reset(const QString &id) const; + + /*! + * \brief Checks if this SettingsObject contains a setting with the given ID. + * \param id The ID to check for. + * \return True if the SettingsObject has a setting with the given ID. + */ + bool contains(const QString &id); + + /*! + * \brief Reloads the settings and emit signals for changed settings + * \return True if reloading was successful + */ + virtual bool reload(); + + virtual void suspendSave() = 0; + virtual void resumeSave() = 0; +signals: + /*! + * \brief Signal emitted when one of this SettingsObject object's settings changes. + * This is usually just connected directly to each Setting object's + * SettingChanged() signals. + * \param setting A reference to the Setting object that changed. + * \param value The Setting object's new value. + */ + void SettingChanged(const Setting &setting, QVariant value); + + /*! + * \brief Signal emitted when one of this SettingsObject object's settings resets. + * This is usually just connected directly to each Setting object's + * settingReset() signals. + * \param setting A reference to the Setting object that changed. + */ + void settingReset(const Setting &setting); + +protected +slots: + /*! + * \brief Changes a setting. + * This slot is usually connected to each Setting object's + * SettingChanged() signal. The signal is emitted, causing this slot + * to update the setting's value in the config file. + * \param setting A reference to the Setting object that changed. + * \param value The setting's new value. + */ + virtual void changeSetting(const Setting &setting, QVariant value) = 0; + + /*! + * \brief Resets a setting. + * This slot is usually connected to each Setting object's + * settingReset() signal. The signal is emitted, causing this slot + * to update the setting's value in the config file. + * \param setting A reference to the Setting object that changed. + */ + virtual void resetSetting(const Setting &setting) = 0; + +protected: + /*! + * \brief Connects the necessary signals to the given Setting. + * \param setting The setting to connect. + */ + void connectSignals(const Setting &setting); + + /*! + * \brief Function used by Setting objects to get their values from the SettingsObject. + * \param setting The + * \return + */ + virtual QVariant retrieveValue(const Setting &setting) = 0; + + friend class Setting; + +private: + QMap<QString, std::shared_ptr<Setting>> m_settings; +protected: + bool m_suspendSave = false; + bool m_doSave = false; +}; |