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author | Petr Mrázek <peterix@gmail.com> | 2013-07-29 00:59:35 +0200 |
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committer | Petr Mrázek <peterix@gmail.com> | 2013-07-29 00:59:35 +0200 |
commit | 2e0cbf393a5320dbf5448ca44a9b5905314b0be8 (patch) | |
tree | 4baac9cf015ca7b15d83de33c705e0d8d4497d30 /libmultimc/src/gameupdatetask.cpp | |
parent | 8808a8b108b82916eaf30f9aca50cd3ab16af230 (diff) | |
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Massive renaming in the backend folder, all around restructure in the same.
Diffstat (limited to 'libmultimc/src/gameupdatetask.cpp')
-rw-r--r-- | libmultimc/src/gameupdatetask.cpp | 283 |
1 files changed, 0 insertions, 283 deletions
diff --git a/libmultimc/src/gameupdatetask.cpp b/libmultimc/src/gameupdatetask.cpp deleted file mode 100644 index bae85c17..00000000 --- a/libmultimc/src/gameupdatetask.cpp +++ /dev/null @@ -1,283 +0,0 @@ -/* Copyright 2013 MultiMC Contributors - * - * Licensed under the Apache License, Version 2.0 (the "License"); - * you may not use this file except in compliance with the License. - * You may obtain a copy of the License at - * - * http://www.apache.org/licenses/LICENSE-2.0 - * - * Unless required by applicable law or agreed to in writing, software - * distributed under the License is distributed on an "AS IS" BASIS, - * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. - * See the License for the specific language governing permissions and - * limitations under the License. - */ - -#include "gameupdatetask.h" - -#include <QtNetwork> - -#include <QFile> -#include <QFileInfo> -#include <QTextStream> -#include <QDataStream> - -#include <QDebug> - -#include "minecraftversionlist.h" -#include "fullversionfactory.h" -#include <fullversion.h> - -#include "pathutils.h" - - -GameUpdateTask::GameUpdateTask(const LoginResponse &response, Instance *inst, QObject *parent) : - Task(parent), m_response(response) -{ - m_inst = inst; - m_updateState = StateInit; -} - -void GameUpdateTask::executeTask() -{ - updateStatus(); - - // Get a pointer to the version object that corresponds to the instance's version. - targetVersion = (MinecraftVersion *)MinecraftVersionList::getMainList(). - findVersion(m_inst->intendedVersion()); - if(targetVersion == NULL) - { - //Q_ASSERT_X(targetVersion != NULL, "game update", "instance's intended version is not an actual version"); - setState(StateFinished); - emit gameUpdateComplete(m_response); - return; - } - - ///////////////////////// - // BUILD DOWNLOAD LIST // - ///////////////////////// - // Build a list of URLs that will need to be downloaded. - - setState(StateDetermineURLs); - - if (targetVersion->launcherVersion() == MinecraftVersion::Launcher16) - { - determineNewVersion(); - } - else - { - getLegacyJar(); - } - QEventLoop loop; - loop.exec(); -} - -void GameUpdateTask::determineNewVersion() -{ - QString urlstr("http://s3.amazonaws.com/Minecraft.Download/versions/"); - urlstr += targetVersion->descriptor() + "/" + targetVersion->descriptor() + ".json"; - auto dljob = DownloadJob::create(QUrl(urlstr)); - specificVersionDownloadJob.reset(new JobList()); - specificVersionDownloadJob->add(dljob); - connect(specificVersionDownloadJob.data(), SIGNAL(finished()), SLOT(versionFileFinished())); - connect(specificVersionDownloadJob.data(), SIGNAL(failed()), SLOT(versionFileFailed())); - connect(specificVersionDownloadJob.data(), SIGNAL(progress(qint64,qint64)), SLOT(updateDownloadProgress(qint64,qint64))); - download_queue.enqueue(specificVersionDownloadJob); -} - -void GameUpdateTask::versionFileFinished() -{ - JobPtr firstJob = specificVersionDownloadJob->getFirstJob(); - auto DlJob = firstJob.dynamicCast<DownloadJob>(); - FullVersionFactory parser; - auto version = parser.parse(DlJob->m_data); - - if(!version) - { - error(parser.error_string); - exit(0); - } - - if(version->isLegacy) - { - getLegacyJar(); - return; - } - - // save the version file in $instanceId/version.json and versions/$version/$version.json - QString version_id = targetVersion->descriptor(); - QString mc_dir = m_inst->minecraftDir(); - QString inst_dir = m_inst->rootDir(); - QString version1 = PathCombine(inst_dir, "/version.json"); - QString version2 = QString("versions/") + version_id + "/" + version_id + ".json"; - DownloadJob::ensurePathExists(version1); - DownloadJob::ensurePathExists(version2); - QFile vfile1 (version1); - QFile vfile2 (version2); - vfile1.open(QIODevice::Truncate | QIODevice::WriteOnly ); - vfile2.open(QIODevice::Truncate | QIODevice::WriteOnly ); - vfile1.write(DlJob->m_data); - vfile2.write(DlJob->m_data); - vfile1.close(); - vfile2.close(); - - // download the right jar, save it in versions/$version/$version.jar - QString urlstr("http://s3.amazonaws.com/Minecraft.Download/versions/"); - urlstr += targetVersion->descriptor() + "/" + targetVersion->descriptor() + ".jar"; - QString targetstr ("versions/"); - targetstr += targetVersion->descriptor() + "/" + targetVersion->descriptor() + ".jar"; - auto dljob = DownloadJob::create(QUrl(urlstr), targetstr); - - jarlibDownloadJob.reset(new JobList()); - jarlibDownloadJob->add(dljob); - connect(jarlibDownloadJob.data(), SIGNAL(finished()), SLOT(jarlibFinished())); - connect(jarlibDownloadJob.data(), SIGNAL(failed()), SLOT(jarlibFailed())); - connect(jarlibDownloadJob.data(), SIGNAL(progress(qint64,qint64)), SLOT(updateDownloadProgress(qint64,qint64))); - // determine and download all the libraries, save them in libraries/whatever... - download_queue.enqueue(jarlibDownloadJob); -} - -void GameUpdateTask::jarlibFinished() -{ - m_inst->setCurrentVersion(targetVersion->descriptor()); - m_inst->setShouldUpdate(false); - m_inst->setIsForNewLauncher(true); - exit(1); -} - -void GameUpdateTask::jarlibFailed() -{ - error("Failed to download the binary garbage. Try again. Maybe. IF YOU DARE"); - exit(0); -} - -void GameUpdateTask::versionFileFailed() -{ - error("Failed to download the version description. Try again."); - exit(0); -} - - -// this is legacy minecraft... -void GameUpdateTask::getLegacyJar() -{ - // Make directories - QDir binDir(m_inst->binDir()); - if (!binDir.exists() && !binDir.mkpath(".")) - { - error("Failed to create bin folder."); - return; - } - - // Add the URL for minecraft.jar - // This will be either 'minecraft' or the version number, depending on where - // we're downloading from. - QString jarFilename = "minecraft"; - if (targetVersion->launcherVersion() == MinecraftVersion::Launcher16) - { - jarFilename = targetVersion->descriptor(); - } - - QUrl mcJarURL = targetVersion->downloadURL() + jarFilename + ".jar"; - qDebug() << mcJarURL.toString(); - auto dljob = DownloadJob::create(mcJarURL, PathCombine(m_inst->minecraftDir(), "bin/minecraft.jar")); - - legacyDownloadJob.reset(new JobList()); - legacyDownloadJob->add(dljob); - connect(legacyDownloadJob.data(), SIGNAL(finished()), SLOT(legacyJarFinished())); - connect(legacyDownloadJob.data(), SIGNAL(failed()), SLOT(legacyJarFailed())); - connect(legacyDownloadJob.data(), SIGNAL(progress(qint64,qint64)), SLOT(updateDownloadProgress(qint64,qint64))); - - download_queue.enqueue(legacyDownloadJob); -} - - -void GameUpdateTask::legacyJarFinished() -{ - setState(StateFinished); - emit gameUpdateComplete(m_response); - m_inst->setIsForNewLauncher(true); - exit(1); -} - -void GameUpdateTask::legacyJarFailed() -{ - emit gameUpdateError("failed to download the minecraft.jar"); - exit(0); -} - -int GameUpdateTask::state() const -{ - return m_updateState; -} - -void GameUpdateTask::setState(int state, bool resetSubStatus) -{ - m_updateState = state; - if (resetSubStatus) - setSubStatus(""); - else // We only need to update if we're not resetting substatus becasue setSubStatus updates status for us. - updateStatus(); -} - -QString GameUpdateTask::subStatus() const -{ - return m_subStatusMsg; -} - -void GameUpdateTask::setSubStatus(const QString &msg) -{ - m_subStatusMsg = msg; - updateStatus(); -} - -QString GameUpdateTask::getStateMessage(int state) -{ - switch (state) - { - case StateInit: - return "Initializing"; - - case StateDetermineURLs: - return "Determining files to download"; - - case StateDownloadFiles: - return "Downloading files"; - - case StateInstall: - return "Installing"; - - case StateFinished: - return "Finished"; - - default: - return "Downloading instance files"; - } -} - -void GameUpdateTask::updateStatus() -{ - QString newStatus; - - newStatus = getStateMessage(state()); - if (!subStatus().isEmpty()) - newStatus += ": " + subStatus(); - else - newStatus += "..."; - - setStatus(newStatus); -} - - -void GameUpdateTask::error(const QString &msg) -{ - emit gameUpdateError(msg); -} - -void GameUpdateTask::updateDownloadProgress(qint64 current, qint64 total) -{ - // The progress on the current file is current / total - float currentDLProgress = (float) current / (float) total; - setProgress((int)(currentDLProgress * 100)); // convert to percentage -} - |