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author | Andrew <forkk@forkk.net> | 2013-05-08 12:56:43 -0500 |
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committer | Andrew <forkk@forkk.net> | 2013-05-08 12:56:43 -0500 |
commit | 5f781b3053c5ba8a25d354903acf2c31dc9a56c5 (patch) | |
tree | 94361d20568e55d63db7b18f3c7dded7d1e88e06 /gui/mainwindow.cpp | |
parent | 2e62f6e8d8aded1036f96835ebebd4d656c0fcc2 (diff) | |
download | MultiMC-5f781b3053c5ba8a25d354903acf2c31dc9a56c5.tar MultiMC-5f781b3053c5ba8a25d354903acf2c31dc9a56c5.tar.gz MultiMC-5f781b3053c5ba8a25d354903acf2c31dc9a56c5.tar.lz MultiMC-5f781b3053c5ba8a25d354903acf2c31dc9a56c5.tar.xz MultiMC-5f781b3053c5ba8a25d354903acf2c31dc9a56c5.zip |
Implement basic game updater.
Resolves MMC-4: https://jira.forkk.net/browse/MMC-4
Diffstat (limited to 'gui/mainwindow.cpp')
-rw-r--r-- | gui/mainwindow.cpp | 108 |
1 files changed, 72 insertions, 36 deletions
diff --git a/gui/mainwindow.cpp b/gui/mainwindow.cpp index 22055b51..47753b37 100644 --- a/gui/mainwindow.cpp +++ b/gui/mainwindow.cpp @@ -50,7 +50,9 @@ #include "version.h" #include "logintask.h" -#include <instance.h> +#include "gameupdatetask.h" + +#include "instance.h" #include "minecraftprocess.h" #include "instancemodel.h" @@ -68,6 +70,10 @@ MainWindow::MainWindow ( QWidget *parent ) : instList ( globalSettings->get ( "InstanceDir" ).toString() ) { ui->setupUi ( this ); + + // Set active instance to null. + m_activeInst = NULL; + // Create the widget view = new KCategorizedView ( ui->centralWidget ); drawer = new KCategoryDrawer ( view ); @@ -149,7 +155,7 @@ void MainWindow::instanceActivated ( QModelIndex index ) if(!index.isValid()) return; Instance * inst = (Instance *) index.data(InstanceModel::InstancePointerRole).value<void *>(); - doLogin(inst->id()); + doLogin(); } void MainWindow::on_actionAddInstance_triggered() @@ -313,55 +319,86 @@ void MainWindow::on_actionLaunchInstance_triggered() Instance* inst = selectedInstance(); if(inst) { - doLogin(inst->id()); + doLogin(); } } -void MainWindow::doLogin ( QString inst, const QString& errorMsg ) +void MainWindow::doLogin(const QString& errorMsg) { - LoginDialog* loginDlg = new LoginDialog ( this, errorMsg ); - if ( loginDlg->exec() ) + if (!selectedInstance()) + return; + + LoginDialog* loginDlg = new LoginDialog(this, errorMsg); + if (loginDlg->exec()) { - UserInfo uInfo ( loginDlg->getUsername(), loginDlg->getPassword() ); - - TaskDialog* tDialog = new TaskDialog ( this ); - LoginTask* loginTask = new LoginTask ( uInfo, inst, tDialog ); - connect ( loginTask, SIGNAL ( loginComplete ( QString, LoginResponse ) ), - SLOT ( onLoginComplete ( QString, LoginResponse ) ), Qt::QueuedConnection ); - connect ( loginTask, SIGNAL ( loginFailed ( QString, QString ) ), - SLOT ( onLoginFailed( QString, QString ) ), Qt::QueuedConnection ); - tDialog->exec ( loginTask ); + UserInfo uInfo(loginDlg->getUsername(), loginDlg->getPassword()); + + TaskDialog* tDialog = new TaskDialog(this); + LoginTask* loginTask = new LoginTask(uInfo, tDialog); + connect(loginTask, SIGNAL(loginComplete(LoginResponse)), + SLOT(onLoginComplete(LoginResponse)), Qt::QueuedConnection); + connect(loginTask, SIGNAL(loginFailed(QString)), + SLOT(doLogin(QString)), Qt::QueuedConnection); + m_activeInst = selectedInstance(); + tDialog->exec(loginTask); } } -void MainWindow::onLoginComplete ( QString inst, LoginResponse response ) +void MainWindow::onLoginComplete(LoginResponse response) { - // TODO: console - console = new ConsoleWindow(); - auto instance = instList.getInstanceById(inst); - if(instance) + Q_ASSERT_X(m_activeInst != NULL, "onLoginComplete", "no active instance is set"); + + if (!m_activeInst->shouldUpdateGame()) { - proc = new MinecraftProcess(instance, response.username(), response.sessionID()); - - console->show(); - //connect(proc, SIGNAL(ended()), SLOT(onTerminated())); - connect(proc, SIGNAL(log(QString,MessageLevel::Enum)), console, SLOT(write(QString,MessageLevel::Enum))); - proc->launch(); + launchInstance(m_activeInst, response); } else { - + TaskDialog *tDialog = new TaskDialog(this); + GameUpdateTask *updateTask = new GameUpdateTask(response, m_activeInst); + connect(updateTask, SIGNAL(gameUpdateComplete(LoginResponse)), + SLOT(onGameUpdateComplete(LoginResponse))); + connect(updateTask, SIGNAL(gameUpdateError(QString)), SLOT(onGameUpdateError(QString))); + tDialog->exec(updateTask); } - /* - QMessageBox::information ( this, "Login Successful", - QString ( "Logged in as %1 with session ID %2. Instance: %3" ). - arg ( response.username(), response.sessionID(), inst ) ); - */ } -void MainWindow::onLoginFailed ( QString inst, const QString& errorMsg ) +void MainWindow::onGameUpdateComplete(LoginResponse response) +{ + launchInstance(response); +} + +void MainWindow::onGameUpdateError(QString error) { - doLogin(inst, errorMsg); + QMessageBox::warning(this, "Error downloading instance", error); +} + + +void MainWindow::launchInstance(LoginResponse response) +{ + Q_ASSERT_X(m_activeInst != NULL, "onLoginComplete", "no active instance is set"); + launchInstance(m_activeInst, response); +} + +void MainWindow::launchInstance(QString instID, LoginResponse response) +{ + Instance *instance = instList.getInstanceById(instID).data(); + Q_ASSERT_X(instance != NULL, "launchInstance", "instance ID does not correspond to a valid instance"); + launchInstance(instance, response); +} + +void MainWindow::launchInstance(Instance *instance, LoginResponse response) +{ + Q_ASSERT_X(instance != NULL, "launchInstance", "instance is NULL"); + + console = new ConsoleWindow(); + proc = new MinecraftProcess(instance, response.username(), response.sessionID()); + + console->show(); + //connect(proc, SIGNAL(ended()), SLOT(onTerminated())); + connect(proc, SIGNAL(log(QString, MessageLevel::Enum)), + console, SLOT(write(QString, MessageLevel::Enum))); + proc->launch(); } void MainWindow::taskStart(Task *task) @@ -415,8 +452,7 @@ void MainWindow::on_actionChangeInstMCVersion_triggered() if (view->selectionModel()->selectedIndexes().count() < 1) return; - QModelIndex index = view->selectionModel()->selectedIndexes().at(0); - Instance *inst = (Instance *)index.data(InstanceModel::InstancePointerRole).value<void *>(); + Instance *inst = selectedInstance(); VersionSelectDialog *vselect = new VersionSelectDialog(inst->versionList(), this); if (vselect->exec() && vselect->selectedVersion()) |