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author | Petr Mrázek <peterix@gmail.com> | 2018-03-15 09:27:45 +0100 |
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committer | Petr Mrázek <peterix@gmail.com> | 2018-03-15 09:27:45 +0100 |
commit | 303842a19e4893e4ac6784d60aca990b4276d0ec (patch) | |
tree | 6dcaffa82816bfa00e58c9e824be9d69cd2f0102 /application/MainWindow.cpp | |
parent | ea151ca9d4124851e96553699cee1c2832c10b8f (diff) | |
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NOISSUE Add Konami Code
Fun little thing for hiding extra debug options in the future.
Diffstat (limited to 'application/MainWindow.cpp')
-rw-r--r-- | application/MainWindow.cpp | 13 |
1 files changed, 13 insertions, 0 deletions
diff --git a/application/MainWindow.cpp b/application/MainWindow.cpp index 1d36ef8c..e690e1b7 100644 --- a/application/MainWindow.cpp +++ b/application/MainWindow.cpp @@ -89,6 +89,7 @@ #include <FolderInstanceProvider.h> #include <InstanceImportTask.h> #include "UpdateController.h" +#include "KonamiCode.h" // WHY: to hold the pre-translation strings together with the T pointer, so it can be retranslated without a lot of ugly code template <typename T> @@ -631,6 +632,12 @@ MainWindow::MainWindow(QWidget *parent) : QMainWindow(parent), ui(new MainWindow connect(q, SIGNAL(activated()), qApp, SLOT(quit())); } + // Konami Code + { + secretEventFilter = new KonamiCode(this); + connect(secretEventFilter, &KonamiCode::triggered, this, &MainWindow::konamiTriggered); + } + // Add the news label to the news toolbar. { m_newsChecker.reset(new NewsChecker(BuildConfig.NEWS_RSS_URL)); @@ -806,6 +813,11 @@ MainWindow::~MainWindow() { } +void MainWindow::konamiTriggered() +{ + qDebug() << "Super Secret Mode ACTIVATED!"; +} + void MainWindow::skinJobFinished() { activeAccountChanged(); @@ -1064,6 +1076,7 @@ bool MainWindow::eventFilter(QObject *obj, QEvent *ev) { if (ev->type() == QEvent::KeyPress) { + secretEventFilter->input(ev); QKeyEvent *keyEvent = static_cast<QKeyEvent *>(ev); switch (keyEvent->key()) { |