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authorPetr Mrázek <peterix@gmail.com>2016-08-06 15:39:29 +0200
committerPetr Mrázek <peterix@gmail.com>2016-08-07 11:48:15 +0200
commitbc6d1b5304f715ad0d8be27efd6630f820572da4 (patch)
tree6f42bdd351664b6f828247b4860ee3ad723b0971 /application/InstanceWindow.h
parentc44d41ee9b132d4f757658bd62d4b115b7887fe3 (diff)
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GH-338, GH-513, GH-700 Unify edit instance with console window
* The resulting instance window can be closed at any point. * Main window is kept open and running instances are marked with a badge. * Multiple instances can now run from the same MultiMC - it's even more **multi** now. * MultiMC can be entirely closed, keeping Minecraft(s) running.
Diffstat (limited to 'application/InstanceWindow.h')
-rw-r--r--application/InstanceWindow.h68
1 files changed, 68 insertions, 0 deletions
diff --git a/application/InstanceWindow.h b/application/InstanceWindow.h
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+++ b/application/InstanceWindow.h
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+/* Copyright 2013-2015 MultiMC Contributors
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#pragma once
+
+#include <QMainWindow>
+#include "LaunchInteraction.h"
+#include <QObjectPtr.h>
+#include <QSystemTrayIcon>
+#include "launch/LaunchTask.h"
+#include "pages/BasePageContainer.h"
+
+class QPushButton;
+class PageContainer;
+class InstanceWindow : public QMainWindow, public BasePageContainer
+{
+ Q_OBJECT
+
+public:
+ explicit InstanceWindow(InstancePtr proc, QWidget *parent = 0);
+ virtual ~InstanceWindow();
+
+ bool selectPage(QString pageId) override;
+
+ QString instanceId();
+
+signals:
+ void isClosing();
+
+private
+slots:
+ void on_closeButton_clicked();
+ void on_btnKillMinecraft_clicked();
+
+ void onSucceeded();
+ void onFailed(QString reason);
+ void onProgressRequested(Task *task);
+
+ void on_InstanceLaunchTask_changed(std::shared_ptr<LaunchTask> proc);
+ void on_RunningState_changed(bool running);
+
+protected:
+ void closeEvent(QCloseEvent *) override;
+
+private:
+ void setKillButton(bool kill);
+
+private:
+ std::shared_ptr<LaunchTask> m_proc;
+ unique_qobject_ptr<LaunchController> m_launchController;
+ InstancePtr m_instance;
+ bool m_mayclose = true;
+ PageContainer *m_container = nullptr;
+ QPushButton *m_closeButton = nullptr;
+ QPushButton *m_killButton = nullptr;
+};