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authorPetr Mrázek <peterix@gmail.com>2017-10-11 23:04:24 +0200
committerPetr Mrázek <peterix@gmail.com>2017-11-04 15:23:49 +0100
commitfede712a26937c5c0815cb9ed62320a8611794eb (patch)
tree1e881f91a01a235bf38710a795ad8add7a728208 /api/logic/minecraft/MinecraftUpdate.cpp
parent87edaa7dcd05db10399eda1b2769208a82a54cdf (diff)
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NOISSUE rename MinecraftProfile to ComponentList
It is realistically a list of components. The fact that it also holds the final launch parameters is a design bug.
Diffstat (limited to 'api/logic/minecraft/MinecraftUpdate.cpp')
-rw-r--r--api/logic/minecraft/MinecraftUpdate.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/api/logic/minecraft/MinecraftUpdate.cpp b/api/logic/minecraft/MinecraftUpdate.cpp
index 61dce779..529cf13e 100644
--- a/api/logic/minecraft/MinecraftUpdate.cpp
+++ b/api/logic/minecraft/MinecraftUpdate.cpp
@@ -24,7 +24,7 @@
#include <QDataStream>
#include "BaseInstance.h"
-#include "minecraft/MinecraftProfile.h"
+#include "minecraft/ComponentList.h"
#include "minecraft/Library.h"
#include "net/URLConstants.h"
#include <FileSystem.h>
@@ -52,7 +52,7 @@ OneSixUpdate::OneSixUpdate(MinecraftInstance *inst, QObject *parent) : Task(pare
* We should not rely on the remote to be there... and prefer local files if it does not respond.
*/
qDebug() << "Updating patches...";
- auto profile = m_inst->getMinecraftProfile();
+ auto profile = m_inst->getComponentList();
m_inst->reloadProfile();
for(int i = 0; i < profile->rowCount(); i++)
{