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authorPetr Mrázek <peterix@gmail.com>2016-04-10 15:53:05 +0200
committerPetr Mrázek <peterix@gmail.com>2016-05-01 00:00:14 +0200
commitb6d455a02bd338e9dc0faa09d4d8177ecd8d569a (patch)
tree41982bca1ede50049f2f8c7109dd18edeefde6d0 /api/logic/minecraft/AssetsUtils.h
parent47e37635f50c09b4f9a9ee7699e3120bab3e4088 (diff)
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NOISSUE reorganize and document libraries
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+/* Copyright 2013-2015 MultiMC Contributors
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#pragma once
+
+#include <QString>
+#include <QMap>
+#include "net/NetAction.h"
+#include "net/NetJob.h"
+
+struct AssetObject
+{
+ QString getRelPath();
+ QUrl getUrl();
+ QString getLocalPath();
+ NetActionPtr getDownloadAction();
+
+ QString hash;
+ qint64 size;
+};
+
+struct AssetsIndex
+{
+ NetJobPtr getDownloadJob();
+
+ QString id;
+ QMap<QString, AssetObject> objects;
+ bool isVirtual = false;
+};
+
+namespace AssetsUtils
+{
+bool loadAssetsIndexJson(QString id, QString file, AssetsIndex* index);
+/// Reconstruct a virtual assets folder for the given assets ID and return the folder
+QDir reconstructAssets(QString assetsId);
+}