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authorPetr Mrázek <peterix@gmail.com>2017-04-29 02:24:00 +0200
committerPetr Mrázek <peterix@gmail.com>2017-04-29 02:24:00 +0200
commite1465f4848d003cab3d3d1288c1a0f3b945083ee (patch)
tree6721fbaac70aa39cb0f0dd75b75e8e6f87d42743 /api/logic/minecraft/AssetsUtils.cpp
parent243f7e4fb4d58fa530404930566f83d1dc481588 (diff)
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NOISSUE refactor NetAction to be based on Task
Still missing some things, this is part 1.
Diffstat (limited to 'api/logic/minecraft/AssetsUtils.cpp')
-rw-r--r--api/logic/minecraft/AssetsUtils.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/api/logic/minecraft/AssetsUtils.cpp b/api/logic/minecraft/AssetsUtils.cpp
index 5191e5bd..ad864d51 100644
--- a/api/logic/minecraft/AssetsUtils.cpp
+++ b/api/logic/minecraft/AssetsUtils.cpp
@@ -199,7 +199,7 @@ NetActionPtr AssetObject::getDownloadAction()
auto rawHash = QByteArray::fromHex(hash.toLatin1());
objectDL->addValidator(new Net::ChecksumValidator(QCryptographicHash::Sha1, rawHash));
}
- objectDL->m_total_progress = size;
+ objectDL->setProgress(0, size);
return objectDL;
}
return nullptr;