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author | Petr Mrázek <peterix@gmail.com> | 2017-04-29 02:24:00 +0200 |
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committer | Petr Mrázek <peterix@gmail.com> | 2017-04-29 02:24:00 +0200 |
commit | e1465f4848d003cab3d3d1288c1a0f3b945083ee (patch) | |
tree | 6721fbaac70aa39cb0f0dd75b75e8e6f87d42743 /api/logic/minecraft/AssetsUtils.cpp | |
parent | 243f7e4fb4d58fa530404930566f83d1dc481588 (diff) | |
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NOISSUE refactor NetAction to be based on Task
Still missing some things, this is part 1.
Diffstat (limited to 'api/logic/minecraft/AssetsUtils.cpp')
-rw-r--r-- | api/logic/minecraft/AssetsUtils.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/api/logic/minecraft/AssetsUtils.cpp b/api/logic/minecraft/AssetsUtils.cpp index 5191e5bd..ad864d51 100644 --- a/api/logic/minecraft/AssetsUtils.cpp +++ b/api/logic/minecraft/AssetsUtils.cpp @@ -199,7 +199,7 @@ NetActionPtr AssetObject::getDownloadAction() auto rawHash = QByteArray::fromHex(hash.toLatin1()); objectDL->addValidator(new Net::ChecksumValidator(QCryptographicHash::Sha1, rawHash)); } - objectDL->m_total_progress = size; + objectDL->setProgress(0, size); return objectDL; } return nullptr; |