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authorPetr Mrázek <peterix@gmail.com>2016-04-10 15:53:05 +0200
committerPetr Mrázek <peterix@gmail.com>2016-05-01 00:00:14 +0200
commitb6d455a02bd338e9dc0faa09d4d8177ecd8d569a (patch)
tree41982bca1ede50049f2f8c7109dd18edeefde6d0 /api/logic/launch/LoggedProcess.h
parent47e37635f50c09b4f9a9ee7699e3120bab3e4088 (diff)
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NOISSUE reorganize and document libraries
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+/* Copyright 2013-2015 MultiMC Contributors
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#pragma once
+
+#include <QProcess>
+#include "MessageLevel.h"
+
+/*
+ * This is a basic process.
+ * It has line-based logging support and hides some of the nasty bits.
+ */
+class LoggedProcess : public QProcess
+{
+Q_OBJECT
+public:
+ enum State
+ {
+ NotRunning,
+ Starting,
+ FailedToStart,
+ Running,
+ Finished,
+ Crashed,
+ Aborted
+ };
+
+public:
+ explicit LoggedProcess(QObject* parent = 0);
+ virtual ~LoggedProcess() {};
+
+ State state() const;
+ int exitCode() const;
+ qint64 processId() const;
+
+signals:
+ void log(QStringList lines, MessageLevel::Enum level);
+ void stateChanged(LoggedProcess::State state);
+
+public slots:
+ /**
+ * @brief kill the process - equivalent to kill -9
+ */
+ void kill();
+
+
+private slots:
+ void on_stdErr();
+ void on_stdOut();
+ void on_exit(int exit_code, QProcess::ExitStatus status);
+ void on_error(QProcess::ProcessError error);
+ void on_stateChange(QProcess::ProcessState);
+
+private:
+ void changeState(LoggedProcess::State state);
+
+private:
+ QString m_err_leftover;
+ QString m_out_leftover;
+ bool m_killed = false;
+ State m_state = NotRunning;
+ int m_exit_code = 0;
+ bool m_is_aborting = false;
+};