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package net.minecraft.server;
import java.util.Random;
public class WorldGenWitchHut extends WorldGenScatteredPiece {
private boolean e;
public WorldGenWitchHut() {}
public WorldGenWitchHut(Random random, int i, int j) {
super(random, i, 64, j, 7, 5, 9);
}
protected void a(NBTTagCompound nbttagcompound) {
super.a(nbttagcompound);
nbttagcompound.setBoolean("Witch", this.e);
}
protected void b(NBTTagCompound nbttagcompound) {
super.b(nbttagcompound);
this.e = nbttagcompound.getBoolean("Witch");
}
public boolean a(World world, Random random, StructureBoundingBox structureboundingbox) {
if (!this.a(world, structureboundingbox, 0)) {
return false;
} else {
this.a(world, structureboundingbox, 1, 1, 1, 5, 1, 7, Blocks.WOOD, 1, Blocks.WOOD, 1, false);
this.a(world, structureboundingbox, 1, 4, 2, 5, 4, 7, Blocks.WOOD, 1, Blocks.WOOD, 1, false);
this.a(world, structureboundingbox, 2, 1, 0, 4, 1, 0, Blocks.WOOD, 1, Blocks.WOOD, 1, false);
this.a(world, structureboundingbox, 2, 2, 2, 3, 3, 2, Blocks.WOOD, 1, Blocks.WOOD, 1, false);
this.a(world, structureboundingbox, 1, 2, 3, 1, 3, 6, Blocks.WOOD, 1, Blocks.WOOD, 1, false);
this.a(world, structureboundingbox, 5, 2, 3, 5, 3, 6, Blocks.WOOD, 1, Blocks.WOOD, 1, false);
this.a(world, structureboundingbox, 2, 2, 7, 4, 3, 7, Blocks.WOOD, 1, Blocks.WOOD, 1, false);
this.a(world, structureboundingbox, 1, 0, 2, 1, 3, 2, Blocks.LOG, Blocks.LOG, false);
this.a(world, structureboundingbox, 5, 0, 2, 5, 3, 2, Blocks.LOG, Blocks.LOG, false);
this.a(world, structureboundingbox, 1, 0, 7, 1, 3, 7, Blocks.LOG, Blocks.LOG, false);
this.a(world, structureboundingbox, 5, 0, 7, 5, 3, 7, Blocks.LOG, Blocks.LOG, false);
this.a(world, Blocks.FENCE, 0, 2, 3, 2, structureboundingbox);
this.a(world, Blocks.FENCE, 0, 3, 3, 7, structureboundingbox);
this.a(world, Blocks.AIR, 0, 1, 3, 4, structureboundingbox);
this.a(world, Blocks.AIR, 0, 5, 3, 4, structureboundingbox);
this.a(world, Blocks.AIR, 0, 5, 3, 5, structureboundingbox);
this.a(world, Blocks.FLOWER_POT, 7, 1, 3, 5, structureboundingbox);
this.a(world, Blocks.WORKBENCH, 0, 3, 2, 6, structureboundingbox);
this.a(world, Blocks.CAULDRON, 0, 4, 2, 6, structureboundingbox);
this.a(world, Blocks.FENCE, 0, 1, 2, 1, structureboundingbox);
this.a(world, Blocks.FENCE, 0, 5, 2, 1, structureboundingbox);
int i = this.a(Blocks.WOOD_STAIRS, 3);
int j = this.a(Blocks.WOOD_STAIRS, 1);
int k = this.a(Blocks.WOOD_STAIRS, 0);
int l = this.a(Blocks.WOOD_STAIRS, 2);
this.a(world, structureboundingbox, 0, 4, 1, 6, 4, 1, Blocks.SPRUCE_WOOD_STAIRS, i, Blocks.SPRUCE_WOOD_STAIRS, i, false);
this.a(world, structureboundingbox, 0, 4, 2, 0, 4, 7, Blocks.SPRUCE_WOOD_STAIRS, k, Blocks.SPRUCE_WOOD_STAIRS, k, false);
this.a(world, structureboundingbox, 6, 4, 2, 6, 4, 7, Blocks.SPRUCE_WOOD_STAIRS, j, Blocks.SPRUCE_WOOD_STAIRS, j, false);
this.a(world, structureboundingbox, 0, 4, 8, 6, 4, 8, Blocks.SPRUCE_WOOD_STAIRS, l, Blocks.SPRUCE_WOOD_STAIRS, l, false);
int i1;
int j1;
for (i1 = 2; i1 <= 7; i1 += 5) {
for (j1 = 1; j1 <= 5; j1 += 4) {
this.b(world, Blocks.LOG, 0, j1, -1, i1, structureboundingbox);
}
}
if (!this.e) {
i1 = this.a(2, 5);
j1 = this.a(2);
int k1 = this.b(2, 5);
if (structureboundingbox.b(i1, j1, k1)) {
this.e = true;
EntityWitch entitywitch = new EntityWitch(world);
entitywitch.setPositionRotation((double) i1 + 0.5D, (double) j1, (double) k1 + 0.5D, 0.0F, 0.0F);
entitywitch.prepare((GroupDataEntity) null);
world.addEntity(entitywitch, org.bukkit.event.entity.CreatureSpawnEvent.SpawnReason.CHUNK_GEN); // CraftBukkit - add SpawnReason
}
}
return true;
}
}
}
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