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package net.minecraft.server;
public class TileEntityFurnace extends TileEntity implements IInventory {
private ItemStack[] h = new ItemStack[3];
public int e = 0;
public int f = 0;
public int g = 0;
// CraftBukkit start
public ItemStack[] getContents() {
return h;
}
// CraftBukkit end
public TileEntityFurnace() {}
public int h_() {
return this.h.length;
}
public ItemStack a(int i) {
return this.h[i];
}
public ItemStack b(int i, int j) {
if (this.h[i] != null) {
ItemStack itemstack;
if (this.h[i].count <= j) {
itemstack = this.h[i];
this.h[i] = null;
return itemstack;
} else {
itemstack = this.h[i].a(j);
if (this.h[i].count == 0) {
this.h[i] = null;
}
return itemstack;
}
} else {
return null;
}
}
public void a(int i, ItemStack itemstack) {
this.h[i] = itemstack;
if (itemstack != null && itemstack.count > this.c()) {
itemstack.count = this.c();
}
}
public String b() {
return "Furnace";
}
public void a(NBTTagCompound nbttagcompound) {
super.a(nbttagcompound);
NBTTagList nbttaglist = nbttagcompound.k("Items");
this.h = new ItemStack[this.h_()];
for (int i = 0; i < nbttaglist.b(); ++i) {
NBTTagCompound nbttagcompound1 = (NBTTagCompound) nbttaglist.a(i);
byte b0 = nbttagcompound1.b("Slot");
if (b0 >= 0 && b0 < this.h.length) {
this.h[b0] = new ItemStack(nbttagcompound1);
}
}
this.e = nbttagcompound.c("BurnTime");
this.g = nbttagcompound.c("CookTime");
this.f = this.a(this.h[1]);
}
public void b(NBTTagCompound nbttagcompound) {
super.b(nbttagcompound);
nbttagcompound.a("BurnTime", (short) this.e);
nbttagcompound.a("CookTime", (short) this.g);
NBTTagList nbttaglist = new NBTTagList();
for (int i = 0; i < this.h.length; ++i) {
if (this.h[i] != null) {
NBTTagCompound nbttagcompound1 = new NBTTagCompound();
nbttagcompound1.a("Slot", (byte) i);
this.h[i].a(nbttagcompound1);
nbttaglist.a((NBTBase) nbttagcompound1);
}
}
nbttagcompound.a("Items", (NBTBase) nbttaglist);
}
public int c() {
return 64;
}
public boolean e() {
return this.e > 0;
}
public void f() {
boolean flag = this.e > 0;
boolean flag1 = false;
if (this.e > 0) {
--this.e;
}
if (!this.a.isStatic) {
if (this.e == 0 && this.i()) {
this.f = this.e = this.a(this.h[1]);
if (this.e > 0) {
flag1 = true;
if (this.h[1] != null) {
--this.h[1].count;
if (this.h[1].count == 0) {
this.h[1] = null;
}
}
}
}
if (this.e() && this.i()) {
++this.g;
if (this.g == 200) {
this.g = 0;
this.h();
flag1 = true;
}
} else {
this.g = 0;
}
if (flag != this.e > 0) {
flag1 = true;
BlockFurnace.a(this.e > 0, this.a, this.b, this.c, this.d);
}
}
if (flag1) {
this.d();
}
}
private boolean i() {
if (this.h[0] == null) {
return false;
} else {
ItemStack itemstack = FurnaceRecipes.a().a(this.h[0].a().id);
return itemstack == null ? false : (this.h[2] == null ? true : (!this.h[2].a(itemstack) ? false : (this.h[2].count < this.c() && this.h[2].count < this.h[2].b() ? true : this.h[2].count < itemstack.b())));
}
}
public void h() {
if (this.i()) {
ItemStack itemstack = FurnaceRecipes.a().a(this.h[0].a().id);
if (this.h[2] == null) {
this.h[2] = itemstack.j();
} else if (this.h[2].id == itemstack.id) {
++this.h[2].count;
}
--this.h[0].count;
if (this.h[0].count <= 0) {
this.h[0] = null;
}
}
}
private int a(ItemStack itemstack) {
if (itemstack == null) {
return 0;
} else {
int i = itemstack.a().id;
return i < 256 && Block.byId[i].material == Material.WOOD ? 300 : (i == Item.STICK.id ? 100 : (i == Item.COAL.id ? 1600 : (i == Item.LAVA_BUCKET.id ? 20000 : 0)));
}
}
public boolean a_(EntityHuman entityhuman) {
return this.a.getTileEntity(this.b, this.c, this.d) != this ? false : entityhuman.d((double) this.b + 0.5D, (double) this.c + 0.5D, (double) this.d + 0.5D) <= 64.0D;
}
}
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