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package net.minecraft.server;
import org.bukkit.event.entity.EntityTargetEvent; // CraftBukkit
public class PathfinderGoalArrowAttack extends PathfinderGoal {
World a;
EntityLiving b;
EntityLiving c;
int d = 0;
float e;
int f = 0;
int g;
int h;
public PathfinderGoalArrowAttack(EntityLiving entityliving, float f, int i, int j) {
this.b = entityliving;
this.a = entityliving.world;
this.e = f;
this.g = i;
this.h = j;
this.a(3);
}
public boolean a() {
EntityLiving entityliving = this.b.az();
if (entityliving == null) {
return false;
} else {
this.c = entityliving;
return true;
}
}
public boolean b() {
return this.a() || !this.b.getNavigation().f();
}
public void c() {
// CraftBukkit start
EntityTargetEvent.TargetReason reason = this.c.isAlive() ? EntityTargetEvent.TargetReason.FORGOT_TARGET : EntityTargetEvent.TargetReason.TARGET_DIED;
org.bukkit.craftbukkit.event.CraftEventFactory.callEntityTargetEvent(b, null, reason);
// CraftBukkit end
this.c = null;
}
public void d() {
double d0 = 100.0D;
double d1 = this.b.e(this.c.locX, this.c.boundingBox.b, this.c.locZ);
boolean flag = this.b.at().canSee(this.c);
if (flag) {
++this.f;
} else {
this.f = 0;
}
if (d1 <= d0 && this.f >= 20) {
this.b.getNavigation().g();
} else {
this.b.getNavigation().a(this.c, this.e);
}
this.b.getControllerLook().a(this.c, 30.0F, 30.0F);
this.d = Math.max(this.d - 1, 0);
if (this.d <= 0) {
if (d1 <= d0 && flag) {
this.f();
this.d = this.h;
}
}
}
private void f() {
if (this.g == 1) {
EntityArrow entityarrow = new EntityArrow(this.a, this.b, this.c, 1.6F, 12.0F);
this.a.makeSound(this.b, "random.bow", 1.0F, 1.0F / (this.b.au().nextFloat() * 0.4F + 0.8F));
this.a.addEntity(entityarrow);
} else if (this.g == 2) {
EntitySnowball entitysnowball = new EntitySnowball(this.a, this.b);
double d0 = this.c.locX - this.b.locX;
double d1 = this.c.locY + (double) this.c.getHeadHeight() - 1.100000023841858D - entitysnowball.locY;
double d2 = this.c.locZ - this.b.locZ;
float f = MathHelper.sqrt(d0 * d0 + d2 * d2) * 0.2F;
entitysnowball.c(d0, d1 + (double) f, d2, 1.6F, 12.0F);
this.a.makeSound(this.b, "random.bow", 1.0F, 1.0F / (this.b.au().nextFloat() * 0.4F + 0.8F));
this.a.addEntity(entitysnowball);
}
}
}
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